mirror of
https://github.com/FellippeHeitor/InForm.git
synced 2025-01-15 11:59:34 +00:00
New Redraw property for controls to trigger individual redraws when =True
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parent
8bc83f8c41
commit
e97357c044
2 changed files with 29 additions and 14 deletions
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@ -113,6 +113,7 @@ TYPE __UI_ControlTYPE
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ChildrenRedrawn AS _BYTE
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FocusState AS LONG
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LastChange AS DOUBLE
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Redraw AS _BYTE
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END TYPE
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TYPE __UI_Types
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@ -67,8 +67,9 @@ SUB __UI_DrawButton (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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END IF
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END IF
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IF This.ControlState <> TempControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> TempControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = TempControlState
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This.FocusState = __UI_Focus = This.ID
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__UI_TempCaptions(This.ID) = Caption(This.ID)
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@ -150,8 +151,9 @@ SUB __UI_DrawLabel (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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DIM PrevDest AS LONG, Temp&
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DIM CaptionIndent AS INTEGER, TempCaption$, TempLine$
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IF This.ControlState <> ControlState OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> ControlState OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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__UI_TempCaptions(This.ID) = Caption(This.ID)
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IF This.ParentID THEN Control(This.ParentID).ChildrenRedrawn = True
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@ -288,8 +290,9 @@ SUB __UI_DrawToggleSwitch (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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'IF ControlImage = 0 THEN ControlImage = __UI_LoadThemeImage("radiobutton.png")
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IF This.ControlState <> ControlState OR TIMER - This.LastChange < .5 OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> ControlState OR TIMER - This.LastChange < .5 OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.FocusState = __UI_Focus = This.ID
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This.PreviousValue = This.Value
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@ -367,8 +370,9 @@ SUB __UI_DrawRadioButton (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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IF ControlImage = 0 THEN ControlImage = __UI_LoadThemeImage("radiobutton.png")
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IF This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.FocusState = __UI_Focus = This.ID
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This.PreviousValue = This.Value
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@ -445,8 +449,9 @@ SUB __UI_DrawCheckBox (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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IF ControlImage = 0 THEN ControlImage = __UI_LoadThemeImage("checkbox.png")
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IF This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.FocusState = __UI_Focus = This.ID
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This.PreviousValue = This.Value
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@ -518,8 +523,9 @@ SUB __UI_DrawProgressBar (This AS __UI_ControlTYPE, ControlState)
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IF ControlImage_Chunk = 0 THEN ControlImage_Chunk = __UI_LoadThemeImage("progresschunk.png")
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IF ControlImage_Track = 0 THEN ControlImage_Track = __UI_LoadThemeImage("progresstrack.png")
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IF This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.FocusState = __UI_Focus = This.ID
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This.PreviousValue = This.Value
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@ -613,8 +619,9 @@ SUB __UI_DrawTrackBar (This AS __UI_ControlTYPE, ControlState)
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TempControlState = ControlState
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IF This.Disabled THEN TempControlState = 5
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IF This.ControlState <> TempControlState OR This.FocusState <> (__UI_Focus = This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> TempControlState OR This.FocusState <> (__UI_Focus = This.ID) OR This.Value <> This.PreviousValue OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = TempControlState
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This.FocusState = __UI_Focus = This.ID
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IF This.PreviousValue <> This.Value THEN
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@ -676,7 +683,7 @@ SUB __UI_DrawTextBox (This AS __UI_ControlTYPE, ControlState, ss1 AS LONG, ss2 A
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__UI_CursorAdjustments This.ID
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IF This.ControlState <> ControlState OR _
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IF This.Redraw OR This.ControlState <> ControlState OR _
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This.FocusState <> (__UI_Focus = This.ID) OR _
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Caption(This.ID) <> __UI_TempCaptions(This.ID) OR _
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Text(This.ID) <> __UI_TempTexts(This.ID) OR _
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@ -690,6 +697,7 @@ SUB __UI_DrawTextBox (This AS __UI_ControlTYPE, ControlState, ss1 AS LONG, ss2 A
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__UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.FocusState = __UI_Focus = This.ID
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__UI_TempCaptions(This.ID) = Caption(This.ID)
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@ -909,8 +917,9 @@ SUB __UI_DrawListBox (This AS __UI_ControlTYPE, ControlState)
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DIM PrevDest AS LONG, Temp&
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DIM CaptionIndent AS INTEGER, TempCaption$
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IF This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR This.PreviousValue <> This.Value OR Text(This.ID) <> __UI_TempTexts(This.ID) OR This.PreviousInputViewStart <> This.InputViewStart OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.ControlState <> ControlState OR This.FocusState <> (__UI_Focus = This.ID) OR This.PreviousValue <> This.Value OR Text(This.ID) <> __UI_TempTexts(This.ID) OR This.PreviousInputViewStart <> This.InputViewStart OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.FocusState = __UI_Focus = This.ID
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This.PreviousValue = This.Value
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@ -1140,7 +1149,7 @@ SUB __UI_DrawDropdownList (This AS __UI_ControlTYPE, ControlState)
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__UI_ClearColor ControlImage_Arrow, 0, 0
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END IF
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IF This.ControlState <> ControlState OR _
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IF This.Redraw OR This.ControlState <> ControlState OR _
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This.FocusState <> (__UI_Focus = This.ID) OR _
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This.PreviousValue <> This.Value OR _
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Text(This.ID) <> __UI_TempTexts(This.ID) OR _
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@ -1148,6 +1157,7 @@ SUB __UI_DrawDropdownList (This AS __UI_ControlTYPE, ControlState)
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This.PreviousParentID <> This.ParentID OR _
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__UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.FocusState = __UI_Focus = This.ID
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This.PreviousValue = This.Value
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@ -1275,8 +1285,9 @@ SUB __UI_DrawFrame (This AS __UI_ControlTYPE)
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__UI_ClearColor ControlImage, 0, 0
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END IF
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IF This.PreviouslyHidden <> This.Hidden OR This.ChildrenRedrawn OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.HelperCanvas = 0 OR (__UI_IsDragging AND Control(__UI_DraggingID).ParentID = This.ID) OR This.Value <> This.PreviousValue OR __UI_ForceRedraw OR __UI_DesignMode THEN
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IF This.Redraw OR This.PreviouslyHidden <> This.Hidden OR This.ChildrenRedrawn OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR This.HelperCanvas = 0 OR (__UI_IsDragging AND Control(__UI_DraggingID).ParentID = This.ID) OR This.Value <> This.PreviousValue OR __UI_ForceRedraw OR __UI_DesignMode THEN
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'Last time we drew this frame its children had different images
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This.Redraw = False
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This.ChildrenRedrawn = False
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This.PreviousValue = This.Value
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This.PreviouslyHidden = This.Hidden
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@ -1367,8 +1378,9 @@ SUB __UI_DrawMenuBar (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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DIM PrevDest AS LONG, CaptionIndent AS INTEGER, TempCaption$
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DIM Temp&
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IF This.FocusState <> (__UI_Focus = This.ID) OR This.Value <> This.PreviousValue OR This.ControlState <> ControlState OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.FocusState <> (__UI_Focus = This.ID) OR This.Value <> This.PreviousValue OR This.ControlState <> ControlState OR Caption(This.ID) <> __UI_TempCaptions(This.ID) OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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This.PreviousValue = This.Value
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@ -1447,8 +1459,9 @@ SUB __UI_DrawMenuPanel (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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__UI_ClearColor ControlImage, 0, 0
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END IF
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IF This.Value <> This.PreviousValue OR This.FocusState <> (__UI_Focus = This.ID) OR This.ControlState <> ControlState OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.Value <> This.PreviousValue OR This.FocusState <> (__UI_Focus = This.ID) OR This.ControlState <> ControlState OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.FocusState = (__UI_Focus = This.ID)
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This.ControlState = ControlState
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This.PreviousValue = This.Value
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@ -1543,8 +1556,9 @@ SUB __UI_DrawPictureBox (This AS __UI_ControlTYPE, ControlState AS _BYTE)
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DIM PrevDest AS LONG, TheX AS INTEGER, TheY AS INTEGER
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DIM CaptionIndent AS INTEGER, TempCaption$
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IF This.Stretch <> This.PreviousStretch OR This.PreviousValue <> This.HelperCanvas OR This.ControlState <> ControlState OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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IF This.Redraw OR This.Stretch <> This.PreviousStretch OR This.PreviousValue <> This.HelperCanvas OR This.ControlState <> ControlState OR This.PreviousParentID <> This.ParentID OR __UI_ForceRedraw THEN
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'Last time this control was drawn it had a different state/caption, so it'll be redrawn
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This.Redraw = False
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This.ControlState = ControlState
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IF This.ParentID THEN Control(This.ParentID).ChildrenRedrawn = True
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This.PreviousParentID = This.ParentID
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