# INFORM-PE ![InForm logo](InForm/resources/Application-icon-128.png) InForm-PE is a GUI engine and WYSIWYG interface designer for [QB64-PE](https://github.com/a740g/QB64pe). It's main goal is to generate *event-driven* QB64-PE applications. This means that you design a graphical user interface with interactive controls and then write the code to respond to such controls once they are manipulated. Wiki: ## FEATURES - WYSIWYG interface designer - Event-driven application design - Works on Windows, Linux & macOS - Everything is statically linked (no shared library dependencies) ## USAGE Install InForm-PE and QB64-PE side-by-side in their own directories. There is no need to copy InForm-PE files to the QB64-PE directory. The following directory setup is recommended. ```text | |-------InForm-PE> | | | |------- | |------- | |------- ``` Assuming your setup is like the above, do the following: - Open Terminal and change to the InForm-PE directory using an appropriate OS command - Run `setup_inform_lnx.sh`, `setup_inform_osx.command` or `setup_inform_win.cmd` depending on the OS you are on. This will run make with the correct parameters. If the build fails, ensure QB64-PE is installed in the **QB64pe** directory (next to the InForm-PE directory). If QB64-PE is installed elsewhere, then edit the setup scripts to change the location - Once InFrom-PE is compiled, you will find the UiEditor[.exe] executable in the InForm-PE directory - Run UiEditor[.exe] to start designing your forms - After your form looks the way you want it to, click **File > Save** to export its contents and generate a **.bas** source file. Two files are exported: - **.frm** - the generated form in QB64-PE code. This can be loaded back into InForm-PE's designer or manually edited in QB64-PE or any text editor later, if you want to adjust fine details - **.bas** - the actual program you will add your code to ***You add code to respond to events.*** - *Click* - *MouseEnter/MouseLeave* (hover) - *FocusIn/FocusOut* - *MouseDown/MouseUp* (events preceding a Click) - *KeyPress* - *TextChanged* (for text box controls) - *ValueChanged* (for track bars, lists and dropdown lists) ***There are also events that occur in specific moments, to which you can respond/add code.*** - *BeforeInit*, triggered just before the form is shown. - *OnLoad*, triggered right after the form is first shown. - *BeforeUpdateDisplay*, triggered everytime the form is about to be repainted. - *BeforeUnload*, triggered when the user tries to close the program, either via clicking the window's X button, right click in the task bar -> Close or with Alt+F4 (Windows only). - *FormResized*, triggered when a form with the CanResize property is resized at runtime. # EXAMPLES - Calculator by Terry Ritchie - Fireworks by Fellippe Heitor - TicTacToe by Fellippe Heitor - TicTacToe2 by Fellippe Heitor - Stopwatch by Fellippe Heitor - WordClock by Fellippe Heitor ## NOTES - This requires the latest version of [QB64-PE](https://github.com/QB64-Phoenix-Edition/QB64pe/releases). More accurately, it only works with QB64-PE v3.8.0 or above.