mirror of
https://github.com/FellippeHeitor/InForm.git
synced 2025-01-15 03:49:56 +00:00
277 lines
12 KiB
Text
277 lines
12 KiB
Text
': This form was generated by
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': InForm - GUI library for QB64 - v1.5
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': Fellippe Heitor, 2016-2023 - fellippe@qb64.org - @fellippeheitor
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': https://github.com/FellippeHeitor/InForm
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'-----------------------------------------------------------
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SUB __UI_LoadForm
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DIM __UI_NewID AS LONG, __UI_RegisterResult AS LONG
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__UI_NewID = __UI_NewControl(__UI_Type_Form, "DuckShoot", 1240, 800, 0, 0, 0)
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Duck Shoot"
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Control(__UI_NewID).Font = SetFont("segoeui.ttf", 12)
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Control(__UI_NewID).HasBorder = False
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__UI_NewID = __UI_NewControl(__UI_Type_Frame, "OptionsFR", 120, 160, 1120, 640, 0)
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__UI_RegisterResult = 0
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).Value = 4
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Frame, "GameLevelFR", 100, 174, 1130, 454, 0)
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Game Level"
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).Value = 6
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Frame, "AudioFR", 100, 80, 1130, 360, 0)
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Audio"
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).Value = 2
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Frame, "SetKeysFR", 177, 109, 510, 325, 0)
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Set Keys"
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).Value = 4
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Frame, "LeftHandKeysFR", 150, 180, 510, 456, 0)
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Left Hand Keys"
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).Value = 5
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Frame, "RightHandKeysFR", 140, 150, 763, 456, 0)
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Right Hand Keys"
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).Value = 4
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Frame, "SelectKeyFR", 164, 80, 763, 325, 0)
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Select Key"
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).Value = 3
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Button, "ExitBT", 80, 23, 20, 120, __UI_GetID("OptionsFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Exit"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_Button, "ResetBT", 80, 23, 20, 85, __UI_GetID("OptionsFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Reset"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_Button, "SetKeysBT", 80, 23, 20, 15, __UI_GetID("OptionsFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Set Keys"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "Level1RB", 80, 23, 12, 15, __UI_GetID("GameLevelFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Level 1"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).Value = -1
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "Level2RB", 80, 23, 12, 40, __UI_GetID("GameLevelFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Level 2"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "Level3RB", 80, 23, 12, 65, __UI_GetID("GameLevelFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Level 3"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "Level4RB", 80, 23, 12, 90, __UI_GetID("GameLevelFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Level 4"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "Level5RB", 80, 23, 12, 115, __UI_GetID("GameLevelFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Level 5"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "Level6RB", 80, 23, 12, 140, __UI_GetID("GameLevelFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Level 6"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "AudioOffRB", 80, 23, 12, 15, __UI_GetID("AudioFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Audio Off"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "AudioOnRB", 80, 23, 12, 40, __UI_GetID("AudioFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Audio On"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).Value = -1
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_Button, "RestartLevelBT", 80, 23, 20, 50, __UI_GetID("OptionsFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Restart Level"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "SetLeftHandKeysRB", 134, 23, 15, 15, __UI_GetID("SetKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Set Left Hand Keys"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).Value = -1
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "SetRightHandKeysRB", 134, 23, 15, 45, __UI_GetID("SetKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Set Right Hand Keys"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "FarSightUpRB", 100, 23, 15, 15, __UI_GetID("RightHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Far Sight Up"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).Value = -1
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "FarSightLeftRB", 100, 23, 15, 45, __UI_GetID("RightHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Far Sight Left"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "FarSightRightRB", 110, 23, 15, 75, __UI_GetID("RightHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Far Sight Right"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "FarSightDownRB", 110, 23, 15, 105, __UI_GetID("RightHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Far Sight Down"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "NearSightUpRB", 110, 23, 15, 15, __UI_GetID("LeftHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Near Sight Up"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).Value = -1
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "NearSightLeftRB", 110, 23, 15, 45, __UI_GetID("LeftHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Near Sight Left"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "NearSightRightRB", 120, 23, 15, 75, __UI_GetID("LeftHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Near Sight Right"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "NearSightDownRB", 120, 23, 15, 105, __UI_GetID("LeftHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Near Sight Down"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_RadioButton, "FireRB", 60, 23, 15, 135, __UI_GetID("LeftHandKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Fire"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_DropdownList, "SelectKeyDD", 60, 23, 15, 45, __UI_GetID("SelectKeyFR"))
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__UI_RegisterResult = 0
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Control(__UI_NewID).Font = SetFont("segoeui.ttf", 14)
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Control(__UI_NewID).HasBorder = True
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Control(__UI_NewID).CanHaveFocus = True
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Control(__UI_NewID).BorderSize = 1
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__UI_NewID = __UI_NewControl(__UI_Type_Label, "SelectKeyLB", 140, 23, 15, 15, __UI_GetID("SelectKeyFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Select Key (Currently w):"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).VAlign = __UI_Middle
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__UI_NewID = __UI_NewControl(__UI_Type_Button, "DoneBT", 50, 23, 110, 75, __UI_GetID("SetKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Done"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_Button, "SetBT", 50, 23, 98, 45, __UI_GetID("SelectKeyFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Set"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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__UI_NewID = __UI_NewControl(__UI_Type_Button, "DefaultBT", 70, 23, 20, 75, __UI_GetID("SetKeysFR"))
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__UI_RegisterResult = 0
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SetCaption __UI_NewID, "Default"
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Control(__UI_NewID).HasBorder = False
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Control(__UI_NewID).CanHaveFocus = True
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END SUB
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SUB __UI_AssignIDs
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DuckShoot = __UI_GetID("DuckShoot")
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OptionsFR = __UI_GetID("OptionsFR")
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GameLevelFR = __UI_GetID("GameLevelFR")
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AudioFR = __UI_GetID("AudioFR")
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SetKeysFR = __UI_GetID("SetKeysFR")
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LeftHandKeysFR = __UI_GetID("LeftHandKeysFR")
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RightHandKeysFR = __UI_GetID("RightHandKeysFR")
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SelectKeyFR = __UI_GetID("SelectKeyFR")
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ExitBT = __UI_GetID("ExitBT")
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ResetBT = __UI_GetID("ResetBT")
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SetKeysBT = __UI_GetID("SetKeysBT")
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Level1RB = __UI_GetID("Level1RB")
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Level2RB = __UI_GetID("Level2RB")
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Level3RB = __UI_GetID("Level3RB")
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Level4RB = __UI_GetID("Level4RB")
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Level5RB = __UI_GetID("Level5RB")
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Level6RB = __UI_GetID("Level6RB")
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AudioOffRB = __UI_GetID("AudioOffRB")
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AudioOnRB = __UI_GetID("AudioOnRB")
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RestartLevelBT = __UI_GetID("RestartLevelBT")
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SetLeftHandKeysRB = __UI_GetID("SetLeftHandKeysRB")
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SetRightHandKeysRB = __UI_GetID("SetRightHandKeysRB")
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FarSightUpRB = __UI_GetID("FarSightUpRB")
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FarSightLeftRB = __UI_GetID("FarSightLeftRB")
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FarSightRightRB = __UI_GetID("FarSightRightRB")
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FarSightDownRB = __UI_GetID("FarSightDownRB")
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NearSightUpRB = __UI_GetID("NearSightUpRB")
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NearSightLeftRB = __UI_GetID("NearSightLeftRB")
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NearSightRightRB = __UI_GetID("NearSightRightRB")
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NearSightDownRB = __UI_GetID("NearSightDownRB")
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FireRB = __UI_GetID("FireRB")
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SelectKeyDD = __UI_GetID("SelectKeyDD")
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SelectKeyLB = __UI_GetID("SelectKeyLB")
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DoneBT = __UI_GetID("DoneBT")
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SetBT = __UI_GetID("SetBT")
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DefaultBT = __UI_GetID("DefaultBT")
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END SUB
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