if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4710=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4710=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4713=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4713=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4716=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4716=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4717=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4717=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4718=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4718=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4719=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4719=(byte_element_struct*)mem_static_malloc(12);
if (!_SUB_GL_SCAN_HEADER_STRING_CTYP)_SUB_GL_SCAN_HEADER_STRING_CTYP=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_NAME)_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=qbs_new(0,0);
byte_element_struct *byte_element_4728=NULL;
if (!byte_element_4728){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4728=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4728=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4729=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4729=(byte_element_struct*)mem_static_malloc(12);
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP=qbs_new(0,0);
byte_element_struct *byte_element_4730=NULL;
if (!byte_element_4730){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4730=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4730=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4731=NULL;
if (!byte_element_4731){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4731=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4731=(byte_element_struct*)mem_static_malloc(12);