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QB64-PE/internal/source/data11.txt

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int32 *_FUNC_DIM2_LONG_DIM2=NULL;
if(_FUNC_DIM2_LONG_DIM2==NULL){
_FUNC_DIM2_LONG_DIM2=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_DIM2=0;
}
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qbs*oldstr2169=NULL;
if(_FUNC_DIM2_STRING_VARNAME->tmp||_FUNC_DIM2_STRING_VARNAME->fixed||_FUNC_DIM2_STRING_VARNAME->readonly){
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oldstr2169=_FUNC_DIM2_STRING_VARNAME;
if (oldstr2169->cmem_descriptor){
_FUNC_DIM2_STRING_VARNAME=qbs_new_cmem(oldstr2169->len,0);
}else{
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_FUNC_DIM2_STRING_VARNAME=qbs_new(oldstr2169->len,0);
}
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memcpy(_FUNC_DIM2_STRING_VARNAME->chr,oldstr2169->chr,oldstr2169->len);
}
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qbs*oldstr2170=NULL;
if(_FUNC_DIM2_STRING_TYP2->tmp||_FUNC_DIM2_STRING_TYP2->fixed||_FUNC_DIM2_STRING_TYP2->readonly){
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oldstr2170=_FUNC_DIM2_STRING_TYP2;
if (oldstr2170->cmem_descriptor){
_FUNC_DIM2_STRING_TYP2=qbs_new_cmem(oldstr2170->len,0);
}else{
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_FUNC_DIM2_STRING_TYP2=qbs_new(oldstr2170->len,0);
}
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memcpy(_FUNC_DIM2_STRING_TYP2->chr,oldstr2170->chr,oldstr2170->len);
}
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qbs*oldstr2171=NULL;
if(_FUNC_DIM2_STRING_ELEMENTS->tmp||_FUNC_DIM2_STRING_ELEMENTS->fixed||_FUNC_DIM2_STRING_ELEMENTS->readonly){
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oldstr2171=_FUNC_DIM2_STRING_ELEMENTS;
if (oldstr2171->cmem_descriptor){
_FUNC_DIM2_STRING_ELEMENTS=qbs_new_cmem(oldstr2171->len,0);
}else{
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_FUNC_DIM2_STRING_ELEMENTS=qbs_new(oldstr2171->len,0);
}
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memcpy(_FUNC_DIM2_STRING_ELEMENTS->chr,oldstr2171->chr,oldstr2171->len);
}
qbs *_FUNC_DIM2_STRING_TYP=NULL;
if (!_FUNC_DIM2_STRING_TYP)_FUNC_DIM2_STRING_TYP=qbs_new(0,0);
qbs *_FUNC_DIM2_STRING_CVARNAME=NULL;
if (!_FUNC_DIM2_STRING_CVARNAME)_FUNC_DIM2_STRING_CVARNAME=qbs_new(0,0);
qbs *_FUNC_DIM2_STRING_L=NULL;
if (!_FUNC_DIM2_STRING_L)_FUNC_DIM2_STRING_L=qbs_new(0,0);
int32 *_FUNC_DIM2_LONG_F=NULL;
if(_FUNC_DIM2_LONG_F==NULL){
_FUNC_DIM2_LONG_F=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_F=0;
}
qbs *_FUNC_DIM2_STRING_SCOPE2=NULL;
if (!_FUNC_DIM2_STRING_SCOPE2)_FUNC_DIM2_STRING_SCOPE2=qbs_new(0,0);
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byte_element_struct *byte_element_2173=NULL;
if (!byte_element_2173){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2173=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2173=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_DIM2_LONG_I=NULL;
if(_FUNC_DIM2_LONG_I==NULL){
_FUNC_DIM2_LONG_I=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_I=0;
}
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int64 fornext_value2175;
int64 fornext_finalvalue2175;
int64 fornext_step2175;
uint8 fornext_step_negative2175;
qbs *_FUNC_DIM2_STRING_N=NULL;
if (!_FUNC_DIM2_STRING_N)_FUNC_DIM2_STRING_N=qbs_new(0,0);
int32 *_FUNC_DIM2_LONG_TRY=NULL;
if(_FUNC_DIM2_LONG_TRY==NULL){
_FUNC_DIM2_LONG_TRY=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_TRY=0;
}
int32 *_FUNC_DIM2_LONG_BITS=NULL;
if(_FUNC_DIM2_LONG_BITS==NULL){
_FUNC_DIM2_LONG_BITS=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_BITS=0;
}
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byte_element_struct *byte_element_2177=NULL;
if (!byte_element_2177){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2177=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2177=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_DIM2_LONG_NUME=NULL;
if(_FUNC_DIM2_LONG_NUME==NULL){
_FUNC_DIM2_LONG_NUME=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_NUME=0;
}
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int32 pass2178;
int32 *_FUNC_DIM2_LONG_BYTES=NULL;
if(_FUNC_DIM2_LONG_BYTES==NULL){
_FUNC_DIM2_LONG_BYTES=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_BYTES=0;
}
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int32 pass2189;
int32 pass2190;
int32 pass2191;
int32 pass2192;
int32 *_FUNC_DIM2_LONG_UNSGN=NULL;
if(_FUNC_DIM2_LONG_UNSGN==NULL){
_FUNC_DIM2_LONG_UNSGN=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_UNSGN=0;
}
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byte_element_struct *byte_element_2194=NULL;
if (!byte_element_2194){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2194=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2194=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_2195=NULL;
if (!byte_element_2195){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2195=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2195=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_2196=NULL;
if (!byte_element_2196){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2196=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2196=(byte_element_struct*)mem_static_malloc(12);
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}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
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qbs *_FUNC_DIM2_STRING_C=NULL;
if (!_FUNC_DIM2_STRING_C)_FUNC_DIM2_STRING_C=qbs_new(0,0);
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byte_element_struct *byte_element_2197=NULL;
if (!byte_element_2197){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2197=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2197=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
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}
int32 *_FUNC_DIM2_LONG_HASHFOUND=NULL;
if(_FUNC_DIM2_LONG_HASHFOUND==NULL){
_FUNC_DIM2_LONG_HASHFOUND=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_HASHFOUND=0;
}
qbs *_FUNC_DIM2_STRING_HASHNAME=NULL;
if (!_FUNC_DIM2_STRING_HASHNAME)_FUNC_DIM2_STRING_HASHNAME=qbs_new(0,0);
int32 *_FUNC_DIM2_LONG_HASHCHKFLAGS=NULL;
if(_FUNC_DIM2_LONG_HASHCHKFLAGS==NULL){
_FUNC_DIM2_LONG_HASHCHKFLAGS=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_HASHCHKFLAGS=0;
}
int32 *_FUNC_DIM2_LONG_HASHRES=NULL;
if(_FUNC_DIM2_LONG_HASHRES==NULL){
_FUNC_DIM2_LONG_HASHRES=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_HASHRES=0;
}
int32 *_FUNC_DIM2_LONG_HASHRESFLAGS=NULL;
if(_FUNC_DIM2_LONG_HASHRESFLAGS==NULL){
_FUNC_DIM2_LONG_HASHRESFLAGS=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_HASHRESFLAGS=0;
}
int32 *_FUNC_DIM2_LONG_HASHRESREF=NULL;
if(_FUNC_DIM2_LONG_HASHRESREF==NULL){
_FUNC_DIM2_LONG_HASHRESREF=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_HASHRESREF=0;
}
int32 *_FUNC_DIM2_LONG_I2=NULL;
if(_FUNC_DIM2_LONG_I2==NULL){
_FUNC_DIM2_LONG_I2=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_I2=0;
}
int32 *_FUNC_DIM2_LONG_T=NULL;
if(_FUNC_DIM2_LONG_T==NULL){
_FUNC_DIM2_LONG_T=(int32*)mem_static_malloc(4);
*_FUNC_DIM2_LONG_T=0;
}
long double *_FUNC_DIM2_FLOAT_V=NULL;
if(_FUNC_DIM2_FLOAT_V==NULL){
_FUNC_DIM2_FLOAT_V=(long double*)mem_static_malloc(32);
*_FUNC_DIM2_FLOAT_V=0;
}
int64 *_FUNC_DIM2_INTEGER64_V=NULL;
if(_FUNC_DIM2_INTEGER64_V==NULL){
_FUNC_DIM2_INTEGER64_V=(int64*)mem_static_malloc(8);
*_FUNC_DIM2_INTEGER64_V=0;
}
uint64 *_FUNC_DIM2_UINTEGER64_V=NULL;
if(_FUNC_DIM2_UINTEGER64_V==NULL){
_FUNC_DIM2_UINTEGER64_V=(uint64*)mem_static_malloc(8);
*_FUNC_DIM2_UINTEGER64_V=0;
}
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byte_element_struct *byte_element_2199=NULL;
if (!byte_element_2199){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2199=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2199=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_2201=NULL;
if (!byte_element_2201){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2201=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2201=(byte_element_struct*)mem_static_malloc(12);
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}
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int32 pass2202;
qbs *_FUNC_DIM2_STRING_O=NULL;
if (!_FUNC_DIM2_STRING_O)_FUNC_DIM2_STRING_O=qbs_new(0,0);
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byte_element_struct *byte_element_2216=NULL;
if (!byte_element_2216){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2216=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2216=(byte_element_struct*)mem_static_malloc(12);
}
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int32 pass2217;
int32 pass2218;
byte_element_struct *byte_element_2224=NULL;
if (!byte_element_2224){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2224=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2224=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_2225=NULL;
if (!byte_element_2225){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2225=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2225=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_2226=NULL;
if (!byte_element_2226){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2226=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2226=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2018-12-31 04:22:26 +00:00
qbs *_FUNC_DIM2_STRING_CT=NULL;
if (!_FUNC_DIM2_STRING_CT)_FUNC_DIM2_STRING_CT=qbs_new(0,0);
qbs *_FUNC_DIM2_STRING_CMPS=NULL;
if (!_FUNC_DIM2_STRING_CMPS)_FUNC_DIM2_STRING_CMPS=qbs_new(0,0);
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byte_element_struct *byte_element_2228=NULL;
if (!byte_element_2228){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2228=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2228=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2229;
int32 pass2230;
byte_element_struct *byte_element_2239=NULL;
if (!byte_element_2239){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2239=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2239=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2240;
int32 pass2241;
byte_element_struct *byte_element_2251=NULL;
if (!byte_element_2251){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2251=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2251=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2252;
int32 pass2253;
byte_element_struct *byte_element_2263=NULL;
if (!byte_element_2263){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2263=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2263=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2264;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass2265;
int32 pass2269;
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int32 pass2273;
byte_element_struct *byte_element_2277=NULL;
if (!byte_element_2277){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2277=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2277=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2278;
int32 pass2279;
byte_element_struct *byte_element_2289=NULL;
if (!byte_element_2289){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2289=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2289=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2290;
int32 pass2291;
byte_element_struct *byte_element_2301=NULL;
if (!byte_element_2301){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2301=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2301=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2302;
int32 pass2303;
byte_element_struct *byte_element_2313=NULL;
if (!byte_element_2313){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2313=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2313=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2314;
int32 pass2315;
byte_element_struct *byte_element_2325=NULL;
if (!byte_element_2325){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_2325=(byte_element_struct*)(mem_static_pointer-12); else byte_element_2325=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass2326;
int32 pass2327;
int8 pass2336;