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QB64-PE/internal/source/data115.txt

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int32 *_FUNC_IDE2_LONG_IDE2=NULL;
if(_FUNC_IDE2_LONG_IDE2==NULL){
_FUNC_IDE2_LONG_IDE2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDE2=0;
}
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_C=NULL;
if (!_FUNC_IDE2_STRING_C)_FUNC_IDE2_STRING_C=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_MUSTDISPLAY=NULL;
if(_FUNC_IDE2_LONG_MUSTDISPLAY==NULL){
_FUNC_IDE2_LONG_MUSTDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MUSTDISPLAY=0;
}
qbs *_FUNC_IDE2_STRING_ERRORAT=NULL;
if (!_FUNC_IDE2_STRING_ERRORAT)_FUNC_IDE2_STRING_ERRORAT=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=NULL;
if (!_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE)_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int32 pass3657;
int32 pass3658;
int32 pass3659;
int32 *_FUNC_IDE2_LONG_INCLERRORLINE=NULL;
if(_FUNC_IDE2_LONG_INCLERRORLINE==NULL){
_FUNC_IDE2_LONG_INCLERRORLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INCLERRORLINE=0;
}
2020-01-01 15:33:19 +00:00
int32 pass3660;
qbs *_FUNC_IDE2_STRING_R=NULL;
if (!_FUNC_IDE2_STRING_R)_FUNC_IDE2_STRING_R=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_F=NULL;
if (!_FUNC_IDE2_STRING_F)_FUNC_IDE2_STRING_F=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3661=NULL;
if (!byte_element_3661){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3661=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3661=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_DUMMY=NULL;
if(_FUNC_IDE2_LONG_DUMMY==NULL){
_FUNC_IDE2_LONG_DUMMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DUMMY=0;
}
2020-01-01 15:33:19 +00:00
int8 pass3665;
int32 *_FUNC_IDE2_LONG_BKPIDESYSTEM=NULL;
if(_FUNC_IDE2_LONG_BKPIDESYSTEM==NULL){
_FUNC_IDE2_LONG_BKPIDESYSTEM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BKPIDESYSTEM=0;
}
int32 *_FUNC_IDE2_LONG_X=NULL;
if(_FUNC_IDE2_LONG_X==NULL){
_FUNC_IDE2_LONG_X=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3670;
int64 fornext_finalvalue3670;
int64 fornext_step3670;
uint8 fornext_step_negative3670;
int32 *_FUNC_IDE2_LONG_U=NULL;
if(_FUNC_IDE2_LONG_U==NULL){
_FUNC_IDE2_LONG_U=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_U=0;
}
int32 *_FUNC_IDE2_LONG_M=NULL;
if(_FUNC_IDE2_LONG_M==NULL){
_FUNC_IDE2_LONG_M=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_M=0;
}
int32 *_FUNC_IDE2_LONG_I=NULL;
if(_FUNC_IDE2_LONG_I==NULL){
_FUNC_IDE2_LONG_I=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I=0;
}
qbs *_FUNC_IDE2_STRING_A=NULL;
if (!_FUNC_IDE2_STRING_A)_FUNC_IDE2_STRING_A=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int64 fornext_value3672;
int64 fornext_finalvalue3672;
int64 fornext_step3672;
uint8 fornext_step_negative3672;
byte_element_struct *byte_element_3673=NULL;
if (!byte_element_3673){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3673=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3673=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_RETVAL=NULL;
if(_FUNC_IDE2_LONG_RETVAL==NULL){
_FUNC_IDE2_LONG_RETVAL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_RETVAL=0;
}
qbs *_FUNC_IDE2_STRING_H=NULL;
if (!_FUNC_IDE2_STRING_H)_FUNC_IDE2_STRING_H=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P1=NULL;
if(_FUNC_IDE2_LONG_P1==NULL){
_FUNC_IDE2_LONG_P1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1=0;
}
int32 *_FUNC_IDE2_LONG_P2=NULL;
if(_FUNC_IDE2_LONG_P2==NULL){
_FUNC_IDE2_LONG_P2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2=0;
}
int32 *_FUNC_IDE2_LONG_PLAST=NULL;
if(_FUNC_IDE2_LONG_PLAST==NULL){
_FUNC_IDE2_LONG_PLAST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PLAST=0;
}
int32 *_FUNC_IDE2_LONG_L=NULL;
if(_FUNC_IDE2_LONG_L==NULL){
_FUNC_IDE2_LONG_L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L=0;
}
byte_element_struct *byte_element_3674=NULL;
if (!byte_element_3674){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3674=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3674=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3675=NULL;
if (!byte_element_3675){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3675=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3675=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3676=NULL;
if (!byte_element_3676){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3676=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3676=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3677=NULL;
if (!byte_element_3677){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3677=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3677=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3678=NULL;
if (!byte_element_3678){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3678=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3678=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3679=NULL;
if (!byte_element_3679){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3679=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3679=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3680=NULL;
if (!byte_element_3680){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3680=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3680=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3681=NULL;
if (!byte_element_3681){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3681=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3681=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3682=NULL;
if (!byte_element_3682){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3682=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3682=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3683=NULL;
if (!byte_element_3683){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3683=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3683=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3684=NULL;
if (!byte_element_3684){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3684=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3684=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3685=NULL;
if (!byte_element_3685){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3685=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3685=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_BI=NULL;
if(_FUNC_IDE2_LONG_BI==NULL){
_FUNC_IDE2_LONG_BI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BI=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3687;
int64 fornext_finalvalue3687;
int64 fornext_step3687;
uint8 fornext_step_negative3687;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3688=NULL;
if (!byte_element_3688){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3688=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3688=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3689=NULL;
if (!byte_element_3689){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3689=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3689=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3690=NULL;
if (!byte_element_3690){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3690=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3690=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3691=NULL;
if (!byte_element_3691){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3691=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3691=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_PATH=NULL;
if (!_FUNC_IDE2_STRING_PATH)_FUNC_IDE2_STRING_PATH=qbs_new(0,0);
byte_element_struct *byte_element_3692=NULL;
if (!byte_element_3692){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3692=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3692=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_I2=NULL;
if(_FUNC_IDE2_LONG_I2==NULL){
_FUNC_IDE2_LONG_I2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I2=0;
}
int32 *_FUNC_IDE2_LONG_N=NULL;
if(_FUNC_IDE2_LONG_N==NULL){
_FUNC_IDE2_LONG_N=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_N=0;
}
qbs *_FUNC_IDE2_STRING_CHRTAB=NULL;
if (!_FUNC_IDE2_STRING_CHRTAB)_FUNC_IDE2_STRING_CHRTAB=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE1=NULL;
if (!_FUNC_IDE2_STRING_SPACE1)_FUNC_IDE2_STRING_SPACE1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE2=NULL;
if (!_FUNC_IDE2_STRING_SPACE2)_FUNC_IDE2_STRING_SPACE2=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE3=NULL;
if (!_FUNC_IDE2_STRING_SPACE3)_FUNC_IDE2_STRING_SPACE3=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE4=NULL;
if (!_FUNC_IDE2_STRING_SPACE4)_FUNC_IDE2_STRING_SPACE4=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR7=NULL;
if (!_FUNC_IDE2_STRING_CHR7)_FUNC_IDE2_STRING_CHR7=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR11=NULL;
if (!_FUNC_IDE2_STRING_CHR11)_FUNC_IDE2_STRING_CHR11=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR12=NULL;
if (!_FUNC_IDE2_STRING_CHR12)_FUNC_IDE2_STRING_CHR12=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR28=NULL;
if (!_FUNC_IDE2_STRING_CHR28)_FUNC_IDE2_STRING_CHR28=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR29=NULL;
if (!_FUNC_IDE2_STRING_CHR29)_FUNC_IDE2_STRING_CHR29=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR30=NULL;
if (!_FUNC_IDE2_STRING_CHR30)_FUNC_IDE2_STRING_CHR30=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR31=NULL;
if (!_FUNC_IDE2_STRING_CHR31)_FUNC_IDE2_STRING_CHR31=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3694=NULL;
if (!byte_element_3694){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3694=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3694=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ASCA=NULL;
if(_FUNC_IDE2_LONG_ASCA==NULL){
_FUNC_IDE2_LONG_ASCA=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCA=0;
}
int32 *_FUNC_IDE2_LONG_X2=NULL;
if(_FUNC_IDE2_LONG_X2==NULL){
_FUNC_IDE2_LONG_X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X2=0;
}
int32 *_FUNC_IDE2_LONG_SKIPDISPLAY=NULL;
if(_FUNC_IDE2_LONG_SKIPDISPLAY==NULL){
_FUNC_IDE2_LONG_SKIPDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPDISPLAY=0;
}
int32 *_FUNC_IDE2_LONG_SENDNEXTLINE=NULL;
if(_FUNC_IDE2_LONG_SENDNEXTLINE==NULL){
_FUNC_IDE2_LONG_SENDNEXTLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SENDNEXTLINE=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3695=NULL;
if (!byte_element_3695){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3695=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3695=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3697;
int64 fornext_finalvalue3697;
int64 fornext_step3697;
uint8 fornext_step_negative3697;
byte_element_struct *byte_element_3698=NULL;
if (!byte_element_3698){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3698=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3698=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3699=NULL;
if (!byte_element_3699){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3699=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3699=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_INDENT=NULL;
if(_FUNC_IDE2_LONG_INDENT==NULL){
_FUNC_IDE2_LONG_INDENT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INDENT=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3700=NULL;
if (!byte_element_3700){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3700=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3700=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IGNORESP=NULL;
if(_FUNC_IDE2_LONG_IGNORESP==NULL){
_FUNC_IDE2_LONG_IGNORESP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IGNORESP=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3702;
int64 fornext_finalvalue3702;
int64 fornext_step3702;
uint8 fornext_step_negative3702;
byte_element_struct *byte_element_3703=NULL;
if (!byte_element_3703){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3703=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3703=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3704=NULL;
if (!byte_element_3704){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3704=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3704=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3706;
int64 fornext_finalvalue3706;
int64 fornext_step3706;
uint8 fornext_step_negative3706;
byte_element_struct *byte_element_3707=NULL;
if (!byte_element_3707){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3707=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3707=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3708=NULL;
if (!byte_element_3708){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3708=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3708=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_INDENT=NULL;
if (!_FUNC_IDE2_STRING_INDENT)_FUNC_IDE2_STRING_INDENT=qbs_new(0,0);
int64 fornext_value3710;
int64 fornext_finalvalue3710;
int64 fornext_step3710;
uint8 fornext_step_negative3710;
byte_element_struct *byte_element_3711=NULL;
if (!byte_element_3711){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3711=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3711=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3712=NULL;
if (!byte_element_3712){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3712=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3712=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3713=NULL;
if (!byte_element_3713){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3713=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3713=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
int32 *_FUNC_IDE2_LONG_READY=NULL;
if(_FUNC_IDE2_LONG_READY==NULL){
_FUNC_IDE2_LONG_READY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_READY=0;
}
int32 *_FUNC_IDE2_LONG_SHOWEXECREATED=NULL;
if(_FUNC_IDE2_LONG_SHOWEXECREATED==NULL){
_FUNC_IDE2_LONG_SHOWEXECREATED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SHOWEXECREATED=0;
}
int32 *_FUNC_IDE2_LONG_FAILED=NULL;
if(_FUNC_IDE2_LONG_FAILED==NULL){
_FUNC_IDE2_LONG_FAILED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FAILED=0;
}
int32 *_FUNC_IDE2_LONG_PASSBACK=NULL;
if(_FUNC_IDE2_LONG_PASSBACK==NULL){
_FUNC_IDE2_LONG_PASSBACK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PASSBACK=0;
}
qbs *_FUNC_IDE2_STRING_PASSBACK=NULL;
if (!_FUNC_IDE2_STRING_PASSBACK)_FUNC_IDE2_STRING_PASSBACK=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3714=NULL;
if (!byte_element_3714){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3714=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3714=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_LOCATION=NULL;
if (!_FUNC_IDE2_STRING_LOCATION)_FUNC_IDE2_STRING_LOCATION=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3725=NULL;
if (!byte_element_3725){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3725=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3725=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IDECONTEXTUALMENU=NULL;
if(_FUNC_IDE2_LONG_IDECONTEXTUALMENU==NULL){
_FUNC_IDE2_LONG_IDECONTEXTUALMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECONTEXTUALMENU=0;
}
int8 *_FUNC_IDE2_BYTE_TOOSMALL=NULL;
if(_FUNC_IDE2_BYTE_TOOSMALL==NULL){
_FUNC_IDE2_BYTE_TOOSMALL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_TOOSMALL=0;
}
int16 *_FUNC_IDE2_INTEGER_V=NULL;
if(_FUNC_IDE2_INTEGER_V==NULL){
_FUNC_IDE2_INTEGER_V=(int16*)mem_static_malloc(2);
*_FUNC_IDE2_INTEGER_V=0;
}
int32 *_FUNC_IDE2_LONG_TEMPF=NULL;
if(_FUNC_IDE2_LONG_TEMPF==NULL){
_FUNC_IDE2_LONG_TEMPF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TEMPF=0;
}
int32 pass3732;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3733;
2020-01-01 15:33:19 +00:00
int32 pass3734;
int32 pass3735;
int32 pass3736;
int32 pass3737;
int32 *_FUNC_IDE2_LONG_Q=NULL;
if(_FUNC_IDE2_LONG_Q==NULL){
_FUNC_IDE2_LONG_Q=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Q=0;
}
int32 pass3741;
int32 pass3742;
int32 pass3743;
int32 pass3744;
int32 pass3745;
int32 pass3746;
int32 pass3747;
int32 pass3748;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3749;
2020-01-01 15:33:19 +00:00
int32 pass3750;
int32 pass3751;
int32 pass3752;
int32 pass3753;
qbs *_FUNC_IDE2_STRING_SFNAME=NULL;
if (!_FUNC_IDE2_STRING_SFNAME)_FUNC_IDE2_STRING_SFNAME=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_CURRSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_CURRSF_CHECK==NULL){
_FUNC_IDE2_LONG_CURRSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CURRSF_CHECK=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3755;
int64 fornext_finalvalue3755;
int64 fornext_step3755;
uint8 fornext_step_negative3755;
qbs *_FUNC_IDE2_STRING_THISLINE=NULL;
if (!_FUNC_IDE2_STRING_THISLINE)_FUNC_IDE2_STRING_THISLINE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_ISSF=NULL;
if(_FUNC_IDE2_LONG_ISSF==NULL){
_FUNC_IDE2_LONG_ISSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ISSF=0;
}
qbs *_FUNC_IDE2_STRING_NCTHISLINE=NULL;
if (!_FUNC_IDE2_STRING_NCTHISLINE)_FUNC_IDE2_STRING_NCTHISLINE=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3756=NULL;
if (!byte_element_3756){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3756=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3756=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3757=NULL;
if (!byte_element_3757){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3757=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3757=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3758=NULL;
if (!byte_element_3758){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3758=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3758=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
int32 *_FUNC_IDE2_LONG_CHECKARGS=NULL;
if(_FUNC_IDE2_LONG_CHECKARGS==NULL){
_FUNC_IDE2_LONG_CHECKARGS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHECKARGS=0;
}
int32 *_FUNC_IDE2_LONG_INSIDEDECLARE=NULL;
if(_FUNC_IDE2_LONG_INSIDEDECLARE==NULL){
_FUNC_IDE2_LONG_INSIDEDECLARE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INSIDEDECLARE=0;
}
int32 *_FUNC_IDE2_LONG_DECLIB_CHECK=NULL;
if(_FUNC_IDE2_LONG_DECLIB_CHECK==NULL){
_FUNC_IDE2_LONG_DECLIB_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DECLIB_CHECK=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3760;
int64 fornext_finalvalue3760;
int64 fornext_step3760;
uint8 fornext_step_negative3760;
int32 *_FUNC_IDE2_LONG_ENDEDSF=NULL;
if(_FUNC_IDE2_LONG_ENDEDSF==NULL){
_FUNC_IDE2_LONG_ENDEDSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDEDSF=0;
}
int32 *_FUNC_IDE2_LONG_ENDSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_ENDSF_CHECK==NULL){
_FUNC_IDE2_LONG_ENDSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDSF_CHECK=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3762;
int64 fornext_finalvalue3762;
int64 fornext_step3762;
uint8 fornext_step_negative3762;
int32 *_FUNC_IDE2_LONG_CLEANSESFNAME=NULL;
if(_FUNC_IDE2_LONG_CLEANSESFNAME==NULL){
_FUNC_IDE2_LONG_CLEANSESFNAME=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSESFNAME=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3764;
int64 fornext_finalvalue3764;
int64 fornext_step3764;
uint8 fornext_step_negative3764;
byte_element_struct *byte_element_3765=NULL;
if (!byte_element_3765){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3765=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3765=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
static qbs *sc_3766=qbs_new(0,0);
byte_element_struct *byte_element_3770=NULL;
if (!byte_element_3770){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3770=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3770=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_Y=NULL;
if(_FUNC_IDE2_LONG_Y==NULL){
_FUNC_IDE2_LONG_Y=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3772;
int64 fornext_finalvalue3772;
int64 fornext_step3772;
uint8 fornext_step_negative3772;
byte_element_struct *byte_element_3773=NULL;
if (!byte_element_3773){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3773=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3773=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3775=NULL;
if (!byte_element_3775){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3775=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3775=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
int64 fornext_value3777;
int64 fornext_finalvalue3777;
int64 fornext_step3777;
uint8 fornext_step_negative3777;
byte_element_struct *byte_element_3778=NULL;
if (!byte_element_3778){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3778=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3778=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3781;
int64 fornext_finalvalue3781;
int64 fornext_step3781;
uint8 fornext_step_negative3781;
byte_element_struct *byte_element_3782=NULL;
if (!byte_element_3782){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3782=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3782=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass3788;
int32 pass3789;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3790;
2020-01-01 15:33:19 +00:00
int32 pass3791;
int32 pass3792;
int32 pass3793;
int32 pass3794;
qbs *_FUNC_IDE2_STRING_BACK_STR=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR)_FUNC_IDE2_STRING_BACK_STR=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACK_STR_I=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR_I)_FUNC_IDE2_STRING_BACK_STR_I=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_TOP=NULL;
if(_FUNC_IDE2_LONG_TOP==NULL){
_FUNC_IDE2_LONG_TOP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TOP=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3796;
int64 fornext_finalvalue3796;
int64 fornext_step3796;
uint8 fornext_step_negative3796;
qbs *_FUNC_IDE2_STRING_N=NULL;
if (!_FUNC_IDE2_STRING_N)_FUNC_IDE2_STRING_N=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P=NULL;
if(_FUNC_IDE2_LONG_P==NULL){
_FUNC_IDE2_LONG_P=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3797=NULL;
if (!byte_element_3797){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3797=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3797=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3799;
int64 fornext_finalvalue3799;
int64 fornext_step3799;
uint8 fornext_step_negative3799;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3800=NULL;
if (!byte_element_3800){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3800=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3800=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BACK_STR_POS=NULL;
if(_FUNC_IDE2_LONG_BACK_STR_POS==NULL){
_FUNC_IDE2_LONG_BACK_STR_POS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACK_STR_POS=0;
}
byte_element_struct *byte_element_3801=NULL;
if (!byte_element_3801){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3801=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3801=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3803;
int64 fornext_finalvalue3803;
int64 fornext_step3803;
uint8 fornext_step_negative3803;
int32 *_FUNC_IDE2_LONG_A=NULL;
if(_FUNC_IDE2_LONG_A==NULL){
_FUNC_IDE2_LONG_A=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_A=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3806=NULL;
if (!byte_element_3806){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3806=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3806=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3807=NULL;
if (!byte_element_3807){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3807=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3807=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
int32 *_FUNC_IDE2_LONG_TX=NULL;
if(_FUNC_IDE2_LONG_TX==NULL){
_FUNC_IDE2_LONG_TX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TX=0;
}
byte_element_struct *byte_element_3808=NULL;
if (!byte_element_3808){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3808=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3808=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3810;
int64 fornext_finalvalue3810;
int64 fornext_step3810;
uint8 fornext_step_negative3810;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3811=NULL;
if (!byte_element_3811){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3811=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3811=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3812=NULL;
if (!byte_element_3812){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3812=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3812=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3813=NULL;
if (!byte_element_3813){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3813=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3813=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_PP2L=NULL;
if(_FUNC_IDE2_LONG_PP2L==NULL){
_FUNC_IDE2_LONG_PP2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PP2L=0;
}
byte_element_struct *byte_element_3814=NULL;
if (!byte_element_3814){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3814=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3814=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3815=NULL;
if (!byte_element_3815){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3815=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3815=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_P1L=NULL;
if(_FUNC_IDE2_LONG_P1L==NULL){
_FUNC_IDE2_LONG_P1L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1L=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3817=NULL;
if (!byte_element_3817){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3817=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3817=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_P2L=NULL;
if(_FUNC_IDE2_LONG_P2L==NULL){
_FUNC_IDE2_LONG_P2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2L=0;
}
byte_element_struct *byte_element_3818=NULL;
if (!byte_element_3818){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3818=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3818=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3819=NULL;
if (!byte_element_3819){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3819=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3819=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_OP2=NULL;
if(_FUNC_IDE2_LONG_OP2==NULL){
_FUNC_IDE2_LONG_OP2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OP2=0;
}
byte_element_struct *byte_element_3820=NULL;
if (!byte_element_3820){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3820=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3820=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3822=NULL;
if (!byte_element_3822){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3822=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3822=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3823=NULL;
if (!byte_element_3823){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3823=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3823=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3825=NULL;
if (!byte_element_3825){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3825=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3825=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3826=NULL;
if (!byte_element_3826){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3826=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3826=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3827=NULL;
if (!byte_element_3827){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3827=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3827=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3828=NULL;
if (!byte_element_3828){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3828=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3828=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass3829;
int32 *_FUNC_IDE2_LONG_CHANGE=NULL;
if(_FUNC_IDE2_LONG_CHANGE==NULL){
_FUNC_IDE2_LONG_CHANGE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHANGE=0;
}
int32 *_FUNC_IDE2_LONG_EXITVALUE=NULL;
if(_FUNC_IDE2_LONG_EXITVALUE==NULL){
_FUNC_IDE2_LONG_EXITVALUE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_EXITVALUE=0;
}
int32 *_FUNC_IDE2_LONG_MOX=NULL;
if(_FUNC_IDE2_LONG_MOX==NULL){
_FUNC_IDE2_LONG_MOX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOX=0;
}
int32 *_FUNC_IDE2_LONG_MOY=NULL;
if(_FUNC_IDE2_LONG_MOY==NULL){
_FUNC_IDE2_LONG_MOY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOY=0;
}
int32 *_FUNC_IDE2_LONG_QUICKNAVHOVER=NULL;
if(_FUNC_IDE2_LONG_QUICKNAVHOVER==NULL){
_FUNC_IDE2_LONG_QUICKNAVHOVER=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_QUICKNAVHOVER=0;
}
qbs *_FUNC_IDE2_STRING_POPUP=NULL;
if (!_FUNC_IDE2_STRING_POPUP)_FUNC_IDE2_STRING_POPUP=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3832;
int64 fornext_finalvalue3832;
int64 fornext_step3832;
uint8 fornext_step_negative3832;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3833=NULL;
if (!byte_element_3833){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3833=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3833=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3836;
int64 fornext_finalvalue3836;
int64 fornext_step3836;
uint8 fornext_step_negative3836;
byte_element_struct *byte_element_3838=NULL;
if (!byte_element_3838){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3838=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3838=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3839=NULL;
if (!byte_element_3839){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3839=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3839=(byte_element_struct*)mem_static_malloc(12);
}
int8 pass3847;
int8 pass3850;
2019-12-30 02:53:19 +00:00
int64 fornext_value3859;
int64 fornext_finalvalue3859;
int64 fornext_step3859;
uint8 fornext_step_negative3859;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3860=NULL;
if (!byte_element_3860){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3860=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3860=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3861=NULL;
if (!byte_element_3861){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3861=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3861=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3863;
int64 fornext_finalvalue3863;
int64 fornext_step3863;
uint8 fornext_step_negative3863;
byte_element_struct *byte_element_3865=NULL;
if (!byte_element_3865){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3865=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3865=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3866=NULL;
if (!byte_element_3866){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3866=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3866=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3867=NULL;
if (!byte_element_3867){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3867=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3867=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_V=NULL;
if(_FUNC_IDE2_LONG_V==NULL){
_FUNC_IDE2_LONG_V=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_V=0;
}
int32 pass3868;
int32 pass3869;
int32 pass3870;
int32 pass3871;
int32 pass3872;
int32 pass3873;
int32 pass3874;
int32 pass3875;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3876;
2019-12-30 02:53:19 +00:00
int32 pass3877;
2020-01-01 15:33:19 +00:00
int32 pass3878;
int32 pass3879;
int32 pass3880;
int32 pass3881;
float *_FUNC_IDE2_SINGLE_P=NULL;
if(_FUNC_IDE2_SINGLE_P==NULL){
_FUNC_IDE2_SINGLE_P=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_P=0;
}
byte_element_struct *byte_element_3882=NULL;
if (!byte_element_3882){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3882=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3882=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3883=NULL;
if (!byte_element_3883){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3883=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3883=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3885=NULL;
if (!byte_element_3885){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3885=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3885=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3886=NULL;
if (!byte_element_3886){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3886=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3886=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3887=NULL;
if (!byte_element_3887){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3887=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3887=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3888=NULL;
if (!byte_element_3888){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3888=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3888=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_Z=NULL;
if(_FUNC_IDE2_LONG_Z==NULL){
_FUNC_IDE2_LONG_Z=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Z=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3889=NULL;
if (!byte_element_3889){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3889=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3889=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_K=NULL;
if(_FUNC_IDE2_LONG_K==NULL){
_FUNC_IDE2_LONG_K=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_K=0;
}
qbs *_FUNC_IDE2_STRING_CLIP=NULL;
if (!_FUNC_IDE2_STRING_CLIP)_FUNC_IDE2_STRING_CLIP=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3890=NULL;
if (!byte_element_3890){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3890=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3890=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX1=NULL;
if(_FUNC_IDE2_LONG_SX1==NULL){
_FUNC_IDE2_LONG_SX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX1=0;
}
int32 *_FUNC_IDE2_LONG_SX2=NULL;
if(_FUNC_IDE2_LONG_SX2==NULL){
_FUNC_IDE2_LONG_SX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX2=0;
}
byte_element_struct *byte_element_3891=NULL;
if (!byte_element_3891){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3891=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3891=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3892=NULL;
if (!byte_element_3892){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3892=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3892=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3893=NULL;
if (!byte_element_3893){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3893=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3893=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3894=NULL;
if (!byte_element_3894){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3894=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3894=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3895=NULL;
if (!byte_element_3895){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3895=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3895=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3896=NULL;
if (!byte_element_3896){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3896=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3896=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3897=NULL;
if (!byte_element_3897){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3897=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3897=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3898=NULL;
if (!byte_element_3898){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3898=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3898=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_A1=NULL;
if (!_FUNC_IDE2_STRING_A1)_FUNC_IDE2_STRING_A1=qbs_new(0,0);
byte_element_struct *byte_element_3899=NULL;
if (!byte_element_3899){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3899=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3899=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_A2=NULL;
if (!_FUNC_IDE2_STRING_A2)_FUNC_IDE2_STRING_A2=qbs_new(0,0);
byte_element_struct *byte_element_3900=NULL;
if (!byte_element_3900){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3900=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3900=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3901=NULL;
if (!byte_element_3901){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3901=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3901=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3902=NULL;
if (!byte_element_3902){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3902=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3902=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3903=NULL;
if (!byte_element_3903){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3903=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3903=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3904=NULL;
if (!byte_element_3904){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3904=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3904=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3905=NULL;
if (!byte_element_3905){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3905=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3905=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3906=NULL;
if (!byte_element_3906){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3906=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3906=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3907=NULL;
if (!byte_element_3907){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3907=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3907=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3908=NULL;
if (!byte_element_3908){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3908=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3908=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3909=NULL;
if (!byte_element_3909){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3909=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3909=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3910=NULL;
if (!byte_element_3910){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3910=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3910=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX=NULL;
if(_FUNC_IDE2_LONG_SX==NULL){
_FUNC_IDE2_LONG_SX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3912;
int64 fornext_finalvalue3912;
int64 fornext_step3912;
uint8 fornext_step_negative3912;
int64 fornext_value3914;
int64 fornext_finalvalue3914;
int64 fornext_step3914;
uint8 fornext_step_negative3914;
int32 *_FUNC_IDE2_LONG_X3=NULL;
if(_FUNC_IDE2_LONG_X3==NULL){
_FUNC_IDE2_LONG_X3=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X3=0;
}
int32 *_FUNC_IDE2_LONG_C=NULL;
if(_FUNC_IDE2_LONG_C==NULL){
_FUNC_IDE2_LONG_C=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_C=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3916=NULL;
if (!byte_element_3916){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3916=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3916=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_NOREP=NULL;
if(_FUNC_IDE2_LONG_NOREP==NULL){
_FUNC_IDE2_LONG_NOREP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOREP=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3917=NULL;
if (!byte_element_3917){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3917=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3917=(byte_element_struct*)mem_static_malloc(12);
}
double *_FUNC_IDE2_DOUBLE_T=NULL;
if(_FUNC_IDE2_DOUBLE_T==NULL){
_FUNC_IDE2_DOUBLE_T=(double*)mem_static_malloc(8);
*_FUNC_IDE2_DOUBLE_T=0;
}
int32 *_FUNC_IDE2_LONG_OLDK=NULL;
if(_FUNC_IDE2_LONG_OLDK==NULL){
_FUNC_IDE2_LONG_OLDK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDK=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3918=NULL;
if (!byte_element_3918){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3918=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3918=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3919=NULL;
if (!byte_element_3919){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3919=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3919=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3920=NULL;
if (!byte_element_3920){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3920=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3920=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_OX=NULL;
if(_FUNC_IDE2_LONG_OX==NULL){
_FUNC_IDE2_LONG_OX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OX=0;
}
int32 *_FUNC_IDE2_LONG_OY=NULL;
if(_FUNC_IDE2_LONG_OY==NULL){
_FUNC_IDE2_LONG_OY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OY=0;
}
int32 *_FUNC_IDE2_LONG_CY=NULL;
if(_FUNC_IDE2_LONG_CY==NULL){
_FUNC_IDE2_LONG_CY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CY=0;
}
int32 *_FUNC_IDE2_LONG_CX=NULL;
if(_FUNC_IDE2_LONG_CX==NULL){
_FUNC_IDE2_LONG_CX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CX=0;
}
int32 *_FUNC_IDE2_LONG_LOOPED=NULL;
if(_FUNC_IDE2_LONG_LOOPED==NULL){
_FUNC_IDE2_LONG_LOOPED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LOOPED=0;
}
int32 *_FUNC_IDE2_LONG_LNK=NULL;
if(_FUNC_IDE2_LONG_LNK==NULL){
_FUNC_IDE2_LONG_LNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNK=0;
}
int32 *_FUNC_IDE2_LONG_PX=NULL;
if(_FUNC_IDE2_LONG_PX==NULL){
_FUNC_IDE2_LONG_PX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX=0;
}
int32 *_FUNC_IDE2_LONG_PX2=NULL;
if(_FUNC_IDE2_LONG_PX2==NULL){
_FUNC_IDE2_LONG_PX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX2=0;
}
int32 *_FUNC_IDE2_LONG_OLDLNK=NULL;
if(_FUNC_IDE2_LONG_OLDLNK==NULL){
_FUNC_IDE2_LONG_OLDLNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDLNK=0;
}
int32 *_FUNC_IDE2_LONG_LNKX1=NULL;
if(_FUNC_IDE2_LONG_LNKX1==NULL){
_FUNC_IDE2_LONG_LNKX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX1=0;
}
int32 *_FUNC_IDE2_LONG_LNKX2=NULL;
if(_FUNC_IDE2_LONG_LNKX2==NULL){
_FUNC_IDE2_LONG_LNKX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX2=0;
}
int32 *_FUNC_IDE2_LONG_L1=NULL;
if(_FUNC_IDE2_LONG_L1==NULL){
_FUNC_IDE2_LONG_L1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L1=0;
}
int32 *_FUNC_IDE2_LONG_LX=NULL;
if(_FUNC_IDE2_LONG_LX==NULL){
_FUNC_IDE2_LONG_LX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LX=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3926;
int64 fornext_finalvalue3926;
int64 fornext_step3926;
uint8 fornext_step_negative3926;
int32 *_FUNC_IDE2_LONG_L2=NULL;
if(_FUNC_IDE2_LONG_L2==NULL){
_FUNC_IDE2_LONG_L2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L2=0;
}
qbs *_FUNC_IDE2_STRING_L=NULL;
if (!_FUNC_IDE2_STRING_L)_FUNC_IDE2_STRING_L=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3927=NULL;
if (!byte_element_3927){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3927=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3927=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3929;
int64 fornext_finalvalue3929;
int64 fornext_step3929;
uint8 fornext_step_negative3929;
byte_element_struct *byte_element_3930=NULL;
if (!byte_element_3930){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3930=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3930=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3931=NULL;
if (!byte_element_3931){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3931=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3931=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3932=NULL;
if (!byte_element_3932){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3932=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3932=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_X1=NULL;
if(_FUNC_IDE2_LONG_X1==NULL){
_FUNC_IDE2_LONG_X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X1=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3934=NULL;
if (!byte_element_3934){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3934=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3934=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FH=NULL;
if(_FUNC_IDE2_LONG_FH==NULL){
_FUNC_IDE2_LONG_FH=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FH=0;
}
int32 *_FUNC_IDE2_LONG_LNKS=NULL;
if(_FUNC_IDE2_LONG_LNKS==NULL){
_FUNC_IDE2_LONG_LNKS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKS=0;
}
qbs *_FUNC_IDE2_STRING_LNKS=NULL;
if (!_FUNC_IDE2_STRING_LNKS)_FUNC_IDE2_STRING_LNKS=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L1=NULL;
if (!_FUNC_IDE2_STRING_L1)_FUNC_IDE2_STRING_L1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L2=NULL;
if (!_FUNC_IDE2_STRING_L2)_FUNC_IDE2_STRING_L2=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3938=NULL;
if (!byte_element_3938){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3938=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3938=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3939=NULL;
if (!byte_element_3939){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3939=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3939=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
qbs *_FUNC_IDE2_STRING_LNK=NULL;
if (!_FUNC_IDE2_STRING_LNK)_FUNC_IDE2_STRING_LNK=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int64 fornext_value3941;
int64 fornext_finalvalue3941;
int64 fornext_step3941;
uint8 fornext_step_negative3941;
byte_element_struct *byte_element_3942=NULL;
if (!byte_element_3942){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3942=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3942=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3944=NULL;
if (!byte_element_3944){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3944=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3944=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3945=NULL;
if (!byte_element_3945){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3945=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3945=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3947;
int64 fornext_finalvalue3947;
int64 fornext_step3947;
uint8 fornext_step_negative3947;
int32 *_FUNC_IDE2_LONG_SF=NULL;
if(_FUNC_IDE2_LONG_SF==NULL){
_FUNC_IDE2_LONG_SF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SF=0;
}
qbs *_FUNC_IDE2_STRING_NCA=NULL;
if (!_FUNC_IDE2_STRING_NCA)_FUNC_IDE2_STRING_NCA=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SF=NULL;
if (!_FUNC_IDE2_STRING_SF)_FUNC_IDE2_STRING_SF=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3948=NULL;
if (!byte_element_3948){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3948=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3948=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3949=NULL;
if (!byte_element_3949){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3949=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3949=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3950=NULL;
if (!byte_element_3950){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3950=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3950=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_ARGS=NULL;
if (!_FUNC_IDE2_STRING_ARGS)_FUNC_IDE2_STRING_ARGS=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3951=NULL;
if (!byte_element_3951){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3951=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3951=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_CLEANSEN=NULL;
if(_FUNC_IDE2_LONG_CLEANSEN==NULL){
_FUNC_IDE2_LONG_CLEANSEN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSEN=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3953;
int64 fornext_finalvalue3953;
int64 fornext_step3953;
uint8 fornext_step_negative3953;
byte_element_struct *byte_element_3954=NULL;
if (!byte_element_3954){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3954=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3954=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
static qbs *sc_3955=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACKUPN=NULL;
if (!_FUNC_IDE2_STRING_BACKUPN)_FUNC_IDE2_STRING_BACKUPN=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3957=NULL;
if (!byte_element_3957){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3957=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3957=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BMKREMOVED=NULL;
if(_FUNC_IDE2_LONG_BMKREMOVED==NULL){
_FUNC_IDE2_LONG_BMKREMOVED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BMKREMOVED=0;
}
int32 *_FUNC_IDE2_LONG_B=NULL;
if(_FUNC_IDE2_LONG_B==NULL){
_FUNC_IDE2_LONG_B=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3959;
int64 fornext_finalvalue3959;
int64 fornext_step3959;
uint8 fornext_step_negative3959;
int32 *_FUNC_IDE2_LONG_B2=NULL;
if(_FUNC_IDE2_LONG_B2==NULL){
_FUNC_IDE2_LONG_B2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B2=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3961;
int64 fornext_finalvalue3961;
int64 fornext_step3961;
uint8 fornext_step_negative3961;
int64 fornext_value3966;
int64 fornext_finalvalue3966;
int64 fornext_step3966;
uint8 fornext_step_negative3966;
int32 *_FUNC_IDE2_LONG_NEWPOSITION=NULL;
if(_FUNC_IDE2_LONG_NEWPOSITION==NULL){
_FUNC_IDE2_LONG_NEWPOSITION=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NEWPOSITION=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3967=NULL;
if (!byte_element_3967){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3967=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3967=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3968=NULL;
if (!byte_element_3968){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3968=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3968=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3970;
int64 fornext_finalvalue3970;
int64 fornext_step3970;
uint8 fornext_step_negative3970;
int64 fornext_value3972;
int64 fornext_finalvalue3972;
int64 fornext_step3972;
uint8 fornext_step_negative3972;
byte_element_struct *byte_element_3973=NULL;
if (!byte_element_3973){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3973=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3973=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_P=NULL;
if (!_FUNC_IDE2_STRING_P)_FUNC_IDE2_STRING_P=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=NULL;
if(_FUNC_IDE2_LONG_BACKUPINCLUDEFILE==NULL){
_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=0;
}
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE1=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE1)_FUNC_IDE2_STRING_TEMPINCLUDE1=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int8 pass3978;
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE2=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE2)_FUNC_IDE2_STRING_TEMPINCLUDE2=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int8 pass3979;
byte_element_struct *byte_element_3988=NULL;
if (!byte_element_3988){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3988=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3988=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3989=NULL;
if (!byte_element_3989){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3989=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3989=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3991;
int64 fornext_finalvalue3991;
int64 fornext_step3991;
uint8 fornext_step_negative3991;
2019-12-30 02:53:19 +00:00
int64 fornext_value3993;
int64 fornext_finalvalue3993;
int64 fornext_step3993;
uint8 fornext_step_negative3993;
byte_element_struct *byte_element_3994=NULL;
if (!byte_element_3994){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3994=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3994=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3995=NULL;
if (!byte_element_3995){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3995=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3995=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3997;
int64 fornext_finalvalue3997;
int64 fornext_step3997;
uint8 fornext_step_negative3997;
byte_element_struct *byte_element_3998=NULL;
if (!byte_element_3998){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3998=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3998=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SY1=NULL;
if(_FUNC_IDE2_LONG_SY1==NULL){
_FUNC_IDE2_LONG_SY1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY1=0;
}
int32 *_FUNC_IDE2_LONG_SY2=NULL;
if(_FUNC_IDE2_LONG_SY2==NULL){
_FUNC_IDE2_LONG_SY2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY2=0;
}
int32 pass3999;
int32 pass4000;
int32 pass4001;
int32 pass4002;
int32 pass4003;
int32 pass4004;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4005;
2019-12-30 02:53:19 +00:00
int32 pass4006;
2020-01-01 15:33:19 +00:00
int32 pass4007;
int32 pass4008;
int32 pass4009;
int32 pass4010;
byte_element_struct *byte_element_4011=NULL;
if (!byte_element_4011){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4011=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4011=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_PROPOSEDTITLE=NULL;
if (!_FUNC_IDE2_STRING_PROPOSEDTITLE)_FUNC_IDE2_STRING_PROPOSEDTITLE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_UPL=NULL;
if(_FUNC_IDE2_LONG_UPL==NULL){
_FUNC_IDE2_LONG_UPL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_UPL=0;
}
byte_element_struct *byte_element_4012=NULL;
if (!byte_element_4012){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4012=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4012=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4013=NULL;
if (!byte_element_4013){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4013=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4013=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4014=NULL;
if (!byte_element_4014){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4014=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4014=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_WHAT=NULL;
if (!_FUNC_IDE2_STRING_WHAT)_FUNC_IDE2_STRING_WHAT=qbs_new(0,0);
byte_element_struct *byte_element_4015=NULL;
if (!byte_element_4015){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4015=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4015=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4016=NULL;
if (!byte_element_4016){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4016=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4016=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4017=NULL;
if (!byte_element_4017){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4017=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4017=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4018=NULL;
if (!byte_element_4018){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4018=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4018=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4019=NULL;
if (!byte_element_4019){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4019=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4019=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4020=NULL;
if (!byte_element_4020){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4020=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4020=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4021=NULL;
if (!byte_element_4021){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4021=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4021=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4022=NULL;
if (!byte_element_4022){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4022=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4022=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4023=NULL;
if (!byte_element_4023){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4023=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4023=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4024=NULL;
if (!byte_element_4024){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4024=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4024=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4025=NULL;
if (!byte_element_4025){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4025=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4025=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4026=NULL;
if (!byte_element_4026){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4026=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4026=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4028;
int64 fornext_finalvalue4028;
int64 fornext_step4028;
uint8 fornext_step_negative4028;
byte_element_struct *byte_element_4029=NULL;
if (!byte_element_4029){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4029=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4029=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4030=NULL;
if (!byte_element_4030){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4030=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4030=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4031=NULL;
if (!byte_element_4031){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4031=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4031=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4032=NULL;
if (!byte_element_4032){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4032=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4032=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4033=NULL;
if (!byte_element_4033){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4033=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4033=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4034=NULL;
if (!byte_element_4034){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4034=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4034=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4035=NULL;
if (!byte_element_4035){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4035=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4035=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4036=NULL;
if (!byte_element_4036){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4036=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4036=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4037=NULL;
if (!byte_element_4037){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4037=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4037=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4038=NULL;
if (!byte_element_4038){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4038=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4038=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4039=NULL;
if (!byte_element_4039){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4039=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4039=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4040=NULL;
if (!byte_element_4040){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4040=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4040=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4041=NULL;
if (!byte_element_4041){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4041=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4041=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4042=NULL;
if (!byte_element_4042){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4042=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4042=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4043=NULL;
if (!byte_element_4043){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4043=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4043=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4044=NULL;
if (!byte_element_4044){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4044=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4044=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4045=NULL;
if (!byte_element_4045){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4045=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4045=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4046=NULL;
if (!byte_element_4046){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4046=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4046=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4048;
int64 fornext_finalvalue4048;
int64 fornext_step4048;
uint8 fornext_step_negative4048;
byte_element_struct *byte_element_4049=NULL;
if (!byte_element_4049){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4049=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4049=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4050=NULL;
if (!byte_element_4050){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4050=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4050=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4051=NULL;
if (!byte_element_4051){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4051=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4051=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4052=NULL;
if (!byte_element_4052){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4052=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4052=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 pass4053;
int32 pass4054;
byte_element_struct *byte_element_4055=NULL;
if (!byte_element_4055){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4055=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4055=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4056=NULL;
if (!byte_element_4056){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4056=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4056=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4057=NULL;
if (!byte_element_4057){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4057=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4057=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4058=NULL;
if (!byte_element_4058){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4058=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4058=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4059=NULL;
if (!byte_element_4059){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4059=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4059=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4060=NULL;
if (!byte_element_4060){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4060=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4060=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4061=NULL;
if (!byte_element_4061){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4061=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4061=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4063;
int64 fornext_finalvalue4063;
int64 fornext_step4063;
uint8 fornext_step_negative4063;
int64 fornext_value4065;
int64 fornext_finalvalue4065;
int64 fornext_step4065;
uint8 fornext_step_negative4065;
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4066=NULL;
if (!byte_element_4066){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4066=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4066=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4067=NULL;
if (!byte_element_4067){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4067=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4067=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4068=NULL;
if (!byte_element_4068){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4068=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4068=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4069=NULL;
if (!byte_element_4069){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4069=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4069=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4070=NULL;
if (!byte_element_4070){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4070=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4070=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_SKIPPING=NULL;
if(_FUNC_IDE2_LONG_SKIPPING==NULL){
_FUNC_IDE2_LONG_SKIPPING=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPPING=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4073=NULL;
if (!byte_element_4073){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4073=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4073=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4074=NULL;
if (!byte_element_4074){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4074=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4074=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_FIRST=NULL;
if(_FUNC_IDE2_LONG_FIRST==NULL){
_FUNC_IDE2_LONG_FIRST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FIRST=0;
}
byte_element_struct *byte_element_4076=NULL;
if (!byte_element_4076){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4076=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4076=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4078=NULL;
if (!byte_element_4078){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4078=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4078=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4079=NULL;
if (!byte_element_4079){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4079=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4079=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4081;
int64 fornext_finalvalue4081;
int64 fornext_step4081;
uint8 fornext_step_negative4081;
byte_element_struct *byte_element_4082=NULL;
if (!byte_element_4082){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4082=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4082=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4083=NULL;
if (!byte_element_4083){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4083=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4083=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_NOLASTLINEDEL=NULL;
if(_FUNC_IDE2_LONG_NOLASTLINEDEL==NULL){
_FUNC_IDE2_LONG_NOLASTLINEDEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOLASTLINEDEL=0;
}
int64 fornext_value4085;
int64 fornext_finalvalue4085;
int64 fornext_step4085;
uint8 fornext_step_negative4085;
byte_element_struct *byte_element_4086=NULL;
if (!byte_element_4086){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4086=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4086=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4087=NULL;
if (!byte_element_4087){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4087=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4087=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4088=NULL;
if (!byte_element_4088){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4088=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4088=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=NULL;
if(_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT==NULL){
_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=0;
}
qbs *_FUNC_IDE2_STRING_RETVAL=NULL;
if (!_FUNC_IDE2_STRING_RETVAL)_FUNC_IDE2_STRING_RETVAL=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int32 pass4089;
int32 *_FUNC_IDE2_LONG_FOUND_RGB=NULL;
if(_FUNC_IDE2_LONG_FOUND_RGB==NULL){
_FUNC_IDE2_LONG_FOUND_RGB=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND_RGB=0;
}
2020-01-01 15:33:19 +00:00
int32 pass4090;
int32 *_FUNC_IDE2_LONG_DESIREDCOLUMN=NULL;
if(_FUNC_IDE2_LONG_DESIREDCOLUMN==NULL){
_FUNC_IDE2_LONG_DESIREDCOLUMN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DESIREDCOLUMN=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4091=NULL;
if (!byte_element_4091){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4091=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4091=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4092;
byte_element_struct *byte_element_4093=NULL;
if (!byte_element_4093){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4093=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4093=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4094=NULL;
if (!byte_element_4094){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4094=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4094=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4095=NULL;
if (!byte_element_4095){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4095=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4095=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 pass4096;
byte_element_struct *byte_element_4097=NULL;
if (!byte_element_4097){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4097=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4097=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 pass4098;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4099=NULL;
if (!byte_element_4099){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4099=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4099=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4101;
int64 fornext_finalvalue4101;
int64 fornext_step4101;
uint8 fornext_step_negative4101;
byte_element_struct *byte_element_4102=NULL;
if (!byte_element_4102){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4102=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4102=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4103=NULL;
if (!byte_element_4103){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4103=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4103=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4104=NULL;
if (!byte_element_4104){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4104=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4104=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 pass4105;
int32 pass4106;
byte_element_struct *byte_element_4107=NULL;
if (!byte_element_4107){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4107=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4107=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4108=NULL;
if (!byte_element_4108){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4108=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4108=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4109=NULL;
if (!byte_element_4109){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4109=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4109=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4110=NULL;
if (!byte_element_4110){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4110=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4110=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_FIRSTCHAR=NULL;
if (!_FUNC_IDE2_STRING_FIRSTCHAR)_FUNC_IDE2_STRING_FIRSTCHAR=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int32 pass4114;
byte_element_struct *byte_element_4115=NULL;
if (!byte_element_4115){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4115=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4115=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4116;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4117=NULL;
if (!byte_element_4117){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4117=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4117=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_A3=NULL;
if (!_FUNC_IDE2_STRING_A3)_FUNC_IDE2_STRING_A3=qbs_new(0,0);
int32 pass4118;
byte_element_struct *byte_element_4119=NULL;
if (!byte_element_4119){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4119=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4119=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4120;
byte_element_struct *byte_element_4121=NULL;
if (!byte_element_4121){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4121=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4121=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4122=NULL;
if (!byte_element_4122){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4122=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4122=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
float *_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=NULL;
if(_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP==NULL){
_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4123=NULL;
if (!byte_element_4123){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4123=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4123=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4124=NULL;
if (!byte_element_4124){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4124=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4124=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4125=NULL;
if (!byte_element_4125){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4125=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4125=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=NULL;
if(_FUNC_IDE2_LONG_BLOCKINDENTLEVEL==NULL){
_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=0;
}
int32 *_FUNC_IDE2_LONG_Y1=NULL;
if(_FUNC_IDE2_LONG_Y1==NULL){
_FUNC_IDE2_LONG_Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y1=0;
}
int32 *_FUNC_IDE2_LONG_Y2=NULL;
if(_FUNC_IDE2_LONG_Y2==NULL){
_FUNC_IDE2_LONG_Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y2=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4127;
int64 fornext_finalvalue4127;
int64 fornext_step4127;
uint8 fornext_step_negative4127;
byte_element_struct *byte_element_4128=NULL;
if (!byte_element_4128){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4128=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4128=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LHS=NULL;
if(_FUNC_IDE2_LONG_LHS==NULL){
_FUNC_IDE2_LONG_LHS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LHS=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4130;
int64 fornext_finalvalue4130;
int64 fornext_step4130;
uint8 fornext_step_negative4130;
byte_element_struct *byte_element_4131=NULL;
if (!byte_element_4131){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4131=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4131=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_TA=NULL;
if (!_FUNC_IDE2_STRING_TA)_FUNC_IDE2_STRING_TA=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_T=NULL;
if(_FUNC_IDE2_LONG_T==NULL){
_FUNC_IDE2_LONG_T=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_T=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4132=NULL;
if (!byte_element_4132){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4132=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4132=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4133=NULL;
if (!byte_element_4133){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4133=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4133=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4135;
int64 fornext_finalvalue4135;
int64 fornext_step4135;
uint8 fornext_step_negative4135;
byte_element_struct *byte_element_4136=NULL;
if (!byte_element_4136){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4136=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4136=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4137=NULL;
if (!byte_element_4137){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4137=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4137=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4139;
int64 fornext_finalvalue4139;
int64 fornext_step4139;
uint8 fornext_step_negative4139;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4140=NULL;
if (!byte_element_4140){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4140=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4140=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4142;
int64 fornext_finalvalue4142;
int64 fornext_step4142;
uint8 fornext_step_negative4142;
byte_element_struct *byte_element_4143=NULL;
if (!byte_element_4143){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4143=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4143=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4144=NULL;
if (!byte_element_4144){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4144=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4144=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4145=NULL;
if (!byte_element_4145){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4145=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4145=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4147;
int64 fornext_finalvalue4147;
int64 fornext_step4147;
uint8 fornext_step_negative4147;
byte_element_struct *byte_element_4148=NULL;
if (!byte_element_4148){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4148=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4148=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4149=NULL;
if (!byte_element_4149){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4149=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4149=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4150=NULL;
if (!byte_element_4150){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4150=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4150=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_ASCK=NULL;
if(_FUNC_IDE2_LONG_ASCK==NULL){
_FUNC_IDE2_LONG_ASCK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCK=0;
}
byte_element_struct *byte_element_4151=NULL;
if (!byte_element_4151){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4151=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4151=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4152=NULL;
if (!byte_element_4152){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4152=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4152=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4153=NULL;
if (!byte_element_4153){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4153=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4153=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4154=NULL;
if (!byte_element_4154){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4154=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4154=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4155=NULL;
if (!byte_element_4155){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4155=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4155=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4156=NULL;
if (!byte_element_4156){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4156=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4156=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4157=NULL;
if (!byte_element_4157){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4157=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4157=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4159;
int64 fornext_finalvalue4159;
int64 fornext_step4159;
uint8 fornext_step_negative4159;
byte_element_struct *byte_element_4160=NULL;
if (!byte_element_4160){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4160=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4160=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4161;
int32 *_FUNC_IDE2_LONG_OLDMX=NULL;
if(_FUNC_IDE2_LONG_OLDMX==NULL){
_FUNC_IDE2_LONG_OLDMX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMX=0;
}
int32 *_FUNC_IDE2_LONG_OLDMY=NULL;
if(_FUNC_IDE2_LONG_OLDMY==NULL){
_FUNC_IDE2_LONG_OLDMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMY=0;
}
int32 *_FUNC_IDE2_LONG_ALTHELD=NULL;
if(_FUNC_IDE2_LONG_ALTHELD==NULL){
_FUNC_IDE2_LONG_ALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ALTHELD=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4165;
int64 fornext_finalvalue4165;
int64 fornext_step4165;
uint8 fornext_step_negative4165;
byte_element_struct *byte_element_4168=NULL;
if (!byte_element_4168){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4168=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4168=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4169=NULL;
if (!byte_element_4169){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4169=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4169=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_LASTALTHELD=NULL;
if(_FUNC_IDE2_LONG_LASTALTHELD==NULL){
_FUNC_IDE2_LONG_LASTALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTALTHELD=0;
}
int32 *_FUNC_IDE2_LONG_LASTM=NULL;
if(_FUNC_IDE2_LONG_LASTM==NULL){
_FUNC_IDE2_LONG_LASTM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTM=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4172;
int64 fornext_finalvalue4172;
int64 fornext_step4172;
uint8 fornext_step_negative4172;
byte_element_struct *byte_element_4173=NULL;
if (!byte_element_4173){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4173=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4173=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4178;
int64 fornext_finalvalue4178;
int64 fornext_step4178;
uint8 fornext_step_negative4178;
byte_element_struct *byte_element_4179=NULL;
if (!byte_element_4179){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4179=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4179=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4181=NULL;
if (!byte_element_4181){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4181=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4181=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4184;
int64 fornext_finalvalue4184;
int64 fornext_step4184;
uint8 fornext_step_negative4184;
int32 *_FUNC_IDE2_LONG_PARENTMENUR=NULL;
if(_FUNC_IDE2_LONG_PARENTMENUR==NULL){
_FUNC_IDE2_LONG_PARENTMENUR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENUR=0;
}
int32 *_FUNC_IDE2_LONG_R=NULL;
if(_FUNC_IDE2_LONG_R==NULL){
_FUNC_IDE2_LONG_R=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R=0;
}
int32 *_FUNC_IDE2_LONG_S=NULL;
if(_FUNC_IDE2_LONG_S==NULL){
_FUNC_IDE2_LONG_S=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_S=0;
}
int32 *_FUNC_IDE2_LONG_PARENTMENU=NULL;
if(_FUNC_IDE2_LONG_PARENTMENU==NULL){
_FUNC_IDE2_LONG_PARENTMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENU=0;
}
int8 *_FUNC_IDE2_BYTE_PARENTMENUSETUP=NULL;
if(_FUNC_IDE2_BYTE_PARENTMENUSETUP==NULL){
_FUNC_IDE2_BYTE_PARENTMENUSETUP=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_PARENTMENUSETUP=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUX=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUX==NULL){
_FUNC_IDE2_LONG_IDECTXMENUX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUX=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUY=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUY==NULL){
_FUNC_IDE2_LONG_IDECTXMENUY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUY=0;
}
int32 *_FUNC_IDE2_LONG_XX=NULL;
if(_FUNC_IDE2_LONG_XX==NULL){
_FUNC_IDE2_LONG_XX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX=0;
}
int32 *_FUNC_IDE2_LONG_W=NULL;
if(_FUNC_IDE2_LONG_W==NULL){
_FUNC_IDE2_LONG_W=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_W=0;
}
int32 *_FUNC_IDE2_LONG_YY=NULL;
if(_FUNC_IDE2_LONG_YY==NULL){
_FUNC_IDE2_LONG_YY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_YY=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4192;
int64 fornext_finalvalue4192;
int64 fornext_step4192;
uint8 fornext_step_negative4192;
byte_element_struct *byte_element_4193=NULL;
if (!byte_element_4193){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4193=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4193=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4194=NULL;
if (!byte_element_4194){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4194=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4194=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4197;
int64 fornext_finalvalue4197;
int64 fornext_step4197;
uint8 fornext_step_negative4197;
qbs *_FUNC_IDE2_STRING_M=NULL;
if (!_FUNC_IDE2_STRING_M)_FUNC_IDE2_STRING_M=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4198=NULL;
if (!byte_element_4198){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4198=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4198=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=NULL;
if(_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY==NULL){
_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=0;
}
2020-01-01 15:33:19 +00:00
int32 pass4199;
int32 pass4200;
int32 pass4201;
int64 fornext_value4203;
int64 fornext_finalvalue4203;
int64 fornext_step4203;
uint8 fornext_step_negative4203;
byte_element_struct *byte_element_4205=NULL;
if (!byte_element_4205){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4205=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4205=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_H=NULL;
if(_FUNC_IDE2_LONG_H==NULL){
_FUNC_IDE2_LONG_H=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_H=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4207=NULL;
if (!byte_element_4207){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4207=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4207=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_M1=NULL;
if (!_FUNC_IDE2_STRING_M1)_FUNC_IDE2_STRING_M1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_M2=NULL;
if (!_FUNC_IDE2_STRING_M2)_FUNC_IDE2_STRING_M2=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4208=NULL;
if (!byte_element_4208){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4208=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4208=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4209=NULL;
if (!byte_element_4209){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4209=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4209=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4210=NULL;
if (!byte_element_4210){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4210=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4210=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4212;
int64 fornext_finalvalue4212;
int64 fornext_step4212;
uint8 fornext_step_negative4212;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4213=NULL;
if (!byte_element_4213){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4213=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4213=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4216=NULL;
if (!byte_element_4216){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4216=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4216=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4217=NULL;
if (!byte_element_4217){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4217=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4217=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
byte_element_struct *byte_element_4218=NULL;
if (!byte_element_4218){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4218=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4218=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4219=NULL;
if (!byte_element_4219){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4219=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4219=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4221;
int64 fornext_finalvalue4221;
int64 fornext_step4221;
uint8 fornext_step_negative4221;
byte_element_struct *byte_element_4222=NULL;
if (!byte_element_4222){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4222=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4222=(byte_element_struct*)mem_static_malloc(12);
}
int8 *_FUNC_IDE2_BYTE_UPDATEMENUPANEL=NULL;
if(_FUNC_IDE2_BYTE_UPDATEMENUPANEL==NULL){
_FUNC_IDE2_BYTE_UPDATEMENUPANEL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_UPDATEMENUPANEL=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEDOWN=NULL;
if(_FUNC_IDE2_LONG_MOUSEDOWN==NULL){
_FUNC_IDE2_LONG_MOUSEDOWN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEDOWN=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEUP=NULL;
if(_FUNC_IDE2_LONG_MOUSEUP==NULL){
_FUNC_IDE2_LONG_MOUSEUP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEUP=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4229;
int64 fornext_finalvalue4229;
int64 fornext_step4229;
uint8 fornext_step_negative4229;
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4230=NULL;
if (!byte_element_4230){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4230=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4230=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4232;
int64 fornext_finalvalue4232;
int64 fornext_step4232;
uint8 fornext_step_negative4232;
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4233=NULL;
if (!byte_element_4233){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4233=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4233=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4234=NULL;
if (!byte_element_4234){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4234=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4234=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4235=NULL;
if (!byte_element_4235){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4235=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4235=(byte_element_struct*)mem_static_malloc(12);
}
static qbs *sc_4236=qbs_new(0,0);
byte_element_struct *byte_element_4237=NULL;
if (!byte_element_4237){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4237=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4237=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_R2=NULL;
if(_FUNC_IDE2_LONG_R2==NULL){
_FUNC_IDE2_LONG_R2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R2=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4239;
int64 fornext_finalvalue4239;
int64 fornext_step4239;
uint8 fornext_step_negative4239;
int64 fornext_value4241;
int64 fornext_finalvalue4241;
int64 fornext_step4241;
uint8 fornext_step_negative4241;
byte_element_struct *byte_element_4242=NULL;
if (!byte_element_4242){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4242=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4242=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4243=NULL;
if (!byte_element_4243){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4243=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4243=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4244=NULL;
if (!byte_element_4244){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4244=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4244=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4246;
int64 fornext_finalvalue4246;
int64 fornext_step4246;
uint8 fornext_step_negative4246;
byte_element_struct *byte_element_4247=NULL;
if (!byte_element_4247){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4247=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4247=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4248=NULL;
if (!byte_element_4248){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4248=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4248=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4250;
int64 fornext_finalvalue4250;
int64 fornext_step4250;
uint8 fornext_step_negative4250;
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4251=NULL;
if (!byte_element_4251){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4251=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4251=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4252=NULL;
if (!byte_element_4252){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4252=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4252=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4253=NULL;
if (!byte_element_4253){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4253=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4253=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4254=NULL;
if (!byte_element_4254){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4254=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4254=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4255=NULL;
if (!byte_element_4255){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4255=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4255=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4257;
int64 fornext_finalvalue4257;
int64 fornext_step4257;
uint8 fornext_step_negative4257;
byte_element_struct *byte_element_4258=NULL;
if (!byte_element_4258){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4258=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4258=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4259=NULL;
if (!byte_element_4259){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4259=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4259=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4260=NULL;
if (!byte_element_4260){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4260=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4260=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4262;
int64 fornext_finalvalue4262;
int64 fornext_step4262;
uint8 fornext_step_negative4262;
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4263=NULL;
if (!byte_element_4263){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4263=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4263=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4264=NULL;
if (!byte_element_4264){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4264=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4264=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4265=NULL;
if (!byte_element_4265){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4265=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4265=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4266=NULL;
if (!byte_element_4266){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4266=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4266=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4267=NULL;
if (!byte_element_4267){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4267=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4267=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4268=NULL;
if (!byte_element_4268){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4268=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4268=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4269;
int64 fornext_value4271;
int64 fornext_finalvalue4271;
int64 fornext_step4271;
uint8 fornext_step_negative4271;
int64 fornext_value4273;
int64 fornext_finalvalue4273;
int64 fornext_step4273;
uint8 fornext_step_negative4273;
int64 fornext_value4276;
int64 fornext_finalvalue4276;
int64 fornext_step4276;
uint8 fornext_step_negative4276;
qbs *_FUNC_IDE2_STRING_Q=NULL;
if (!_FUNC_IDE2_STRING_Q)_FUNC_IDE2_STRING_Q=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=NULL;
if(_FUNC_IDE2_LONG_OLD_IDESUBWINDOW==NULL){
_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=0;
}
int32 *_FUNC_IDE2_LONG_OLD_IDEWY=NULL;
if(_FUNC_IDE2_LONG_OLD_IDEWY==NULL){
_FUNC_IDE2_LONG_OLD_IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDEWY=0;
}
2020-01-01 15:33:19 +00:00
int32 pass4278;
byte_element_struct *byte_element_4279=NULL;
if (!byte_element_4279){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4279=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4279=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
byte_element_struct *byte_element_4284=NULL;
if (!byte_element_4284){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4284=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4284=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_PAGENAME2=NULL;
if (!_FUNC_IDE2_STRING_PAGENAME2)_FUNC_IDE2_STRING_PAGENAME2=qbs_new(0,0);
byte_element_struct *byte_element_4285=NULL;
if (!byte_element_4285){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4285=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4285=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4288=NULL;
if (!byte_element_4288){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4288=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4288=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4290=NULL;
if (!byte_element_4290){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4290=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4290=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4292;
int64 fornext_finalvalue4292;
int64 fornext_step4292;
uint8 fornext_step_negative4292;
byte_element_struct *byte_element_4293=NULL;
if (!byte_element_4293){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4293=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4293=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4295=NULL;
if (!byte_element_4295){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4295=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4295=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_Z=NULL;
if (!_FUNC_IDE2_STRING_Z)_FUNC_IDE2_STRING_Z=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4296=NULL;
if (!byte_element_4296){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4296=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4296=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
qbs *_FUNC_IDE2_STRING_F2=NULL;
if (!_FUNC_IDE2_STRING_F2)_FUNC_IDE2_STRING_F2=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4298=NULL;
if (!byte_element_4298){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4298=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4298=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4299=NULL;
if (!byte_element_4299){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4299=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4299=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
qbs *_FUNC_IDE2_STRING_IGNORE=NULL;
if (!_FUNC_IDE2_STRING_IGNORE)_FUNC_IDE2_STRING_IGNORE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLDCX=NULL;
if(_FUNC_IDE2_LONG_OLDCX==NULL){
_FUNC_IDE2_LONG_OLDCX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCX=0;
}
int32 *_FUNC_IDE2_LONG_OLDCY=NULL;
if(_FUNC_IDE2_LONG_OLDCY==NULL){
_FUNC_IDE2_LONG_OLDCY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCY=0;
}
int32 *_FUNC_IDE2_LONG_FOUND=NULL;
if(_FUNC_IDE2_LONG_FOUND==NULL){
_FUNC_IDE2_LONG_FOUND=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND=0;
}
qbs *_FUNC_IDE2_STRING_S=NULL;
if (!_FUNC_IDE2_STRING_S)_FUNC_IDE2_STRING_S=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_START=NULL;
if(_FUNC_IDE2_LONG_START==NULL){
_FUNC_IDE2_LONG_START=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_START=0;
}
int32 *_FUNC_IDE2_LONG_STARTX=NULL;
if(_FUNC_IDE2_LONG_STARTX==NULL){
_FUNC_IDE2_LONG_STARTX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_STARTX=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4302=NULL;
if (!byte_element_4302){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4302=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4302=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4303=NULL;
if (!byte_element_4303){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4303=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4303=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4305;
int64 fornext_finalvalue4305;
int64 fornext_step4305;
uint8 fornext_step_negative4305;
int32 *_FUNC_IDE2_LONG_XXO=NULL;
if(_FUNC_IDE2_LONG_XXO==NULL){
_FUNC_IDE2_LONG_XXO=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XXO=0;
}
int32 *_FUNC_IDE2_LONG_XX2=NULL;
if(_FUNC_IDE2_LONG_XX2==NULL){
_FUNC_IDE2_LONG_XX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX2=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4307;
int64 fornext_finalvalue4307;
int64 fornext_step4307;
uint8 fornext_step_negative4307;
byte_element_struct *byte_element_4308=NULL;
if (!byte_element_4308){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4308=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4308=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4309=NULL;
if (!byte_element_4309){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4309=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4309=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_WHOLE=NULL;
if(_FUNC_IDE2_LONG_WHOLE==NULL){
_FUNC_IDE2_LONG_WHOLE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_WHOLE=0;
}
byte_element_struct *byte_element_4310=NULL;
if (!byte_element_4310){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4310=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4310=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4311=NULL;
if (!byte_element_4311){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4311=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4311=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4312=NULL;
if (!byte_element_4312){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4312=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4312=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4313=NULL;
if (!byte_element_4313){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4313=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4313=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4314=NULL;
if (!byte_element_4314){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4314=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4314=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4315=NULL;
if (!byte_element_4315){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4315=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4315=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4316=NULL;
if (!byte_element_4316){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4316=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4316=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4317=NULL;
if (!byte_element_4317){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4317=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4317=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4318=NULL;
if (!byte_element_4318){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4318=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4318=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4319=NULL;
if (!byte_element_4319){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4319=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4319=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4320=NULL;
if (!byte_element_4320){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4320=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4320=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4321=NULL;
if (!byte_element_4321){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4321=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4321=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_ML=NULL;
if(_FUNC_IDE2_LONG_ML==NULL){
_FUNC_IDE2_LONG_ML=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ML=0;
}
int64 fornext_value4323;
int64 fornext_finalvalue4323;
int64 fornext_step4323;
uint8 fornext_step_negative4323;
byte_element_struct *byte_element_4324=NULL;
if (!byte_element_4324){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4324=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4324=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4325=NULL;
if (!byte_element_4325){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4325=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4325=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4328=NULL;
if (!byte_element_4328){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4328=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4328=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4329=NULL;
if (!byte_element_4329){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4329=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4329=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4330=NULL;
if (!byte_element_4330){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4330=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4330=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4331=NULL;
if (!byte_element_4331){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4331=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4331=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4340=NULL;
if (!byte_element_4340){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4340=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4340=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_COLORCHAR=NULL;
if(_FUNC_IDE2_LONG_COLORCHAR==NULL){
_FUNC_IDE2_LONG_COLORCHAR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_COLORCHAR=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4343;
int64 fornext_finalvalue4343;
int64 fornext_step4343;
uint8 fornext_step_negative4343;
byte_element_struct *byte_element_4344=NULL;
if (!byte_element_4344){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4344=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4344=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LN=NULL;
if(_FUNC_IDE2_LONG_LN==NULL){
_FUNC_IDE2_LONG_LN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LN=0;
}
ptrszint *_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=NULL;
if (!_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST){
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=(ptrszint*)mem_static_malloc(9*ptrsz);
new_mem_lock();
mem_lock_tmp->type=4;
((ptrszint*)_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST)[8]=(ptrszint)mem_lock_tmp;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[2]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[4]=2147483647;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[5]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[6]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[0]=(ptrszint)&nothingstring;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4346=NULL;
if (!byte_element_4346){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4346=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4346=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FOUNDBROKENLINK=NULL;
if(_FUNC_IDE2_LONG_FOUNDBROKENLINK==NULL){
_FUNC_IDE2_LONG_FOUNDBROKENLINK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUNDBROKENLINK=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4347=NULL;
if (!byte_element_4347){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4347=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4347=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_AI=NULL;
if(_FUNC_IDE2_LONG_AI==NULL){
_FUNC_IDE2_LONG_AI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_AI=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4349=NULL;
if (!byte_element_4349){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4349=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4349=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4350=NULL;
if (!byte_element_4350){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4350=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4350=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4352;
int64 fornext_finalvalue4352;
int64 fornext_step4352;
uint8 fornext_step_negative4352;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4353=NULL;
if (!byte_element_4353){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4353=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4353=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4355;
int64 fornext_finalvalue4355;
int64 fornext_step4355;
uint8 fornext_step_negative4355;
byte_element_struct *byte_element_4356=NULL;
if (!byte_element_4356){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4356=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4356=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4357=NULL;
if (!byte_element_4357){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4357=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4357=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4358=NULL;
if (!byte_element_4358){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4358=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4358=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4359=NULL;
if (!byte_element_4359){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4359=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4359=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2019-12-17 12:23:45 +00:00
int32 pass4361;
2019-12-30 02:53:19 +00:00
int32 pass4362;
2020-01-01 15:33:19 +00:00
int32 pass4363;
int32 pass4364;
2019-12-17 12:23:45 +00:00
int32 pass4365;
2019-12-30 02:53:19 +00:00
int32 pass4366;
2020-01-01 15:33:19 +00:00
int32 pass4369;
int32 pass4370;
int32 pass4375;
int32 pass4376;
int32 pass4377;
int32 pass4378;
int32 pass4379;
int32 pass4380;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4381;
2019-12-17 12:23:45 +00:00
int32 pass4382;
2019-12-30 02:53:19 +00:00
int32 pass4383;
2020-01-01 15:33:19 +00:00
int32 pass4384;
int32 pass4385;
int32 pass4386;
int32 pass4387;