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QB64-PE/internal/source/data128.txt

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qbs *_SUB_IDEFINDAGAIN_STRING_S=NULL;
if (!_SUB_IDEFINDAGAIN_STRING_S)_SUB_IDEFINDAGAIN_STRING_S=qbs_new(0,0);
int32 *_SUB_IDEFINDAGAIN_LONG_START=NULL;
if(_SUB_IDEFINDAGAIN_LONG_START==NULL){
_SUB_IDEFINDAGAIN_LONG_START=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_START=0;
}
int32 *_SUB_IDEFINDAGAIN_LONG_Y=NULL;
if(_SUB_IDEFINDAGAIN_LONG_Y==NULL){
_SUB_IDEFINDAGAIN_LONG_Y=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_Y=0;
}
qbs *_SUB_IDEFINDAGAIN_STRING_L=NULL;
if (!_SUB_IDEFINDAGAIN_STRING_L)_SUB_IDEFINDAGAIN_STRING_L=qbs_new(0,0);
int32 *_SUB_IDEFINDAGAIN_LONG_LOOPED=NULL;
if(_SUB_IDEFINDAGAIN_LONG_LOOPED==NULL){
_SUB_IDEFINDAGAIN_LONG_LOOPED=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_LOOPED=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
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byte_element_struct *byte_element_4560=NULL;
if (!byte_element_4560){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4560=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4560=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4561=NULL;
if (!byte_element_4561){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4561=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4561=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4562=NULL;
if (!byte_element_4562){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4562=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4562=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4563=NULL;
if (!byte_element_4563){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4563=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4563=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4564=NULL;
if (!byte_element_4564){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4564=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4564=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4565=NULL;
if (!byte_element_4565){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4565=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4565=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4566=NULL;
if (!byte_element_4566){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4566=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4566=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_SUB_IDEFINDAGAIN_LONG_X1=NULL;
if(_SUB_IDEFINDAGAIN_LONG_X1==NULL){
_SUB_IDEFINDAGAIN_LONG_X1=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_X1=0;
}
byte_element_struct *byte_element_4567=NULL;
if (!byte_element_4567){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4567=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4567=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4568=NULL;
if (!byte_element_4568){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4568=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4568=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_SUB_IDEFINDAGAIN_LONG_X=NULL;
if(_SUB_IDEFINDAGAIN_LONG_X==NULL){
_SUB_IDEFINDAGAIN_LONG_X=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_X=0;
}
int32 *_SUB_IDEFINDAGAIN_LONG_XX=NULL;
if(_SUB_IDEFINDAGAIN_LONG_XX==NULL){
_SUB_IDEFINDAGAIN_LONG_XX=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_XX=0;
}
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int64 fornext_value4570;
int64 fornext_finalvalue4570;
int64 fornext_step4570;
uint8 fornext_step_negative4570;
int32 *_SUB_IDEFINDAGAIN_LONG_XXO=NULL;
if(_SUB_IDEFINDAGAIN_LONG_XXO==NULL){
_SUB_IDEFINDAGAIN_LONG_XXO=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_XXO=0;
}
int32 *_SUB_IDEFINDAGAIN_LONG_XX2=NULL;
if(_SUB_IDEFINDAGAIN_LONG_XX2==NULL){
_SUB_IDEFINDAGAIN_LONG_XX2=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_XX2=0;
}
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int64 fornext_value4572;
int64 fornext_finalvalue4572;
int64 fornext_step4572;
uint8 fornext_step_negative4572;
byte_element_struct *byte_element_4573=NULL;
if (!byte_element_4573){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4573=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4573=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_4574=NULL;
if (!byte_element_4574){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4574=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4574=(byte_element_struct*)mem_static_malloc(12);
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}
int32 *_SUB_IDEFINDAGAIN_LONG_WHOLE=NULL;
if(_SUB_IDEFINDAGAIN_LONG_WHOLE==NULL){
_SUB_IDEFINDAGAIN_LONG_WHOLE=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_WHOLE=0;
}
int32 *_SUB_IDEFINDAGAIN_LONG_C=NULL;
if(_SUB_IDEFINDAGAIN_LONG_C==NULL){
_SUB_IDEFINDAGAIN_LONG_C=(int32*)mem_static_malloc(4);
*_SUB_IDEFINDAGAIN_LONG_C=0;
}
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byte_element_struct *byte_element_4575=NULL;
if (!byte_element_4575){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4575=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4575=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4576=NULL;
if (!byte_element_4576){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4576=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4576=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_4577=NULL;
if (!byte_element_4577){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4577=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4577=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
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}
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byte_element_struct *byte_element_4578=NULL;
if (!byte_element_4578){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4578=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4578=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_4579=NULL;
if (!byte_element_4579){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4579=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4579=(byte_element_struct*)mem_static_malloc(12);
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}