if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3775=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3775=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3778=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3778=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3781=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3781=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3782=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3782=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3783=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3783=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3784=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3784=(byte_element_struct*)mem_static_malloc(12);
if (!_SUB_GL_SCAN_HEADER_STRING_CTYP)_SUB_GL_SCAN_HEADER_STRING_CTYP=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_NAME)_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=qbs_new(0,0);
byte_element_struct *byte_element_3793=NULL;
if (!byte_element_3793){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3793=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3793=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3794=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3794=(byte_element_struct*)mem_static_malloc(12);
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP=qbs_new(0,0);
byte_element_struct *byte_element_3795=NULL;
if (!byte_element_3795){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3795=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3795=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3796=NULL;
if (!byte_element_3796){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3796=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3796=(byte_element_struct*)mem_static_malloc(12);