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QB64-PE/internal/source/data115.txt

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int32 *_FUNC_IDE2_LONG_IDE2=NULL;
if(_FUNC_IDE2_LONG_IDE2==NULL){
_FUNC_IDE2_LONG_IDE2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDE2=0;
}
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_C=NULL;
if (!_FUNC_IDE2_STRING_C)_FUNC_IDE2_STRING_C=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_MUSTDISPLAY=NULL;
if(_FUNC_IDE2_LONG_MUSTDISPLAY==NULL){
_FUNC_IDE2_LONG_MUSTDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MUSTDISPLAY=0;
}
qbs *_FUNC_IDE2_STRING_ERRORAT=NULL;
if (!_FUNC_IDE2_STRING_ERRORAT)_FUNC_IDE2_STRING_ERRORAT=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=NULL;
if (!_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE)_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=qbs_new(0,0);
int32 pass3653;
int32 pass3654;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3655;
int32 *_FUNC_IDE2_LONG_INCLERRORLINE=NULL;
if(_FUNC_IDE2_LONG_INCLERRORLINE==NULL){
_FUNC_IDE2_LONG_INCLERRORLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INCLERRORLINE=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3656;
qbs *_FUNC_IDE2_STRING_R=NULL;
if (!_FUNC_IDE2_STRING_R)_FUNC_IDE2_STRING_R=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_F=NULL;
if (!_FUNC_IDE2_STRING_F)_FUNC_IDE2_STRING_F=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3657=NULL;
if (!byte_element_3657){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3657=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3657=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_DUMMY=NULL;
if(_FUNC_IDE2_LONG_DUMMY==NULL){
_FUNC_IDE2_LONG_DUMMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DUMMY=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int8 pass3661;
int32 *_FUNC_IDE2_LONG_BKPIDESYSTEM=NULL;
if(_FUNC_IDE2_LONG_BKPIDESYSTEM==NULL){
_FUNC_IDE2_LONG_BKPIDESYSTEM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BKPIDESYSTEM=0;
}
int32 *_FUNC_IDE2_LONG_X=NULL;
if(_FUNC_IDE2_LONG_X==NULL){
_FUNC_IDE2_LONG_X=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3666;
int64 fornext_finalvalue3666;
int64 fornext_step3666;
uint8 fornext_step_negative3666;
int32 *_FUNC_IDE2_LONG_U=NULL;
if(_FUNC_IDE2_LONG_U==NULL){
_FUNC_IDE2_LONG_U=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_U=0;
}
int32 *_FUNC_IDE2_LONG_M=NULL;
if(_FUNC_IDE2_LONG_M==NULL){
_FUNC_IDE2_LONG_M=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_M=0;
}
int32 *_FUNC_IDE2_LONG_I=NULL;
if(_FUNC_IDE2_LONG_I==NULL){
_FUNC_IDE2_LONG_I=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I=0;
}
qbs *_FUNC_IDE2_STRING_A=NULL;
if (!_FUNC_IDE2_STRING_A)_FUNC_IDE2_STRING_A=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3668;
int64 fornext_finalvalue3668;
int64 fornext_step3668;
uint8 fornext_step_negative3668;
byte_element_struct *byte_element_3669=NULL;
if (!byte_element_3669){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3669=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3669=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_RETVAL=NULL;
if(_FUNC_IDE2_LONG_RETVAL==NULL){
_FUNC_IDE2_LONG_RETVAL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_RETVAL=0;
}
qbs *_FUNC_IDE2_STRING_H=NULL;
if (!_FUNC_IDE2_STRING_H)_FUNC_IDE2_STRING_H=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P1=NULL;
if(_FUNC_IDE2_LONG_P1==NULL){
_FUNC_IDE2_LONG_P1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1=0;
}
int32 *_FUNC_IDE2_LONG_P2=NULL;
if(_FUNC_IDE2_LONG_P2==NULL){
_FUNC_IDE2_LONG_P2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2=0;
}
int32 *_FUNC_IDE2_LONG_PLAST=NULL;
if(_FUNC_IDE2_LONG_PLAST==NULL){
_FUNC_IDE2_LONG_PLAST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PLAST=0;
}
int32 *_FUNC_IDE2_LONG_L=NULL;
if(_FUNC_IDE2_LONG_L==NULL){
_FUNC_IDE2_LONG_L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L=0;
}
byte_element_struct *byte_element_3670=NULL;
if (!byte_element_3670){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3670=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3670=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3671=NULL;
if (!byte_element_3671){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3671=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3671=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3672=NULL;
if (!byte_element_3672){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3672=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3672=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3673=NULL;
if (!byte_element_3673){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3673=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3673=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3674=NULL;
if (!byte_element_3674){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3674=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3674=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3675=NULL;
if (!byte_element_3675){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3675=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3675=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3676=NULL;
if (!byte_element_3676){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3676=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3676=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3677=NULL;
if (!byte_element_3677){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3677=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3677=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3678=NULL;
if (!byte_element_3678){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3678=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3678=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3679=NULL;
if (!byte_element_3679){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3679=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3679=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3680=NULL;
if (!byte_element_3680){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3680=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3680=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3681=NULL;
if (!byte_element_3681){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3681=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3681=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BI=NULL;
if(_FUNC_IDE2_LONG_BI==NULL){
_FUNC_IDE2_LONG_BI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BI=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3683;
int64 fornext_finalvalue3683;
int64 fornext_step3683;
uint8 fornext_step_negative3683;
byte_element_struct *byte_element_3684=NULL;
if (!byte_element_3684){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3684=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3684=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3685=NULL;
if (!byte_element_3685){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3685=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3685=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3686=NULL;
if (!byte_element_3686){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3686=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3686=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3687=NULL;
if (!byte_element_3687){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3687=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3687=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
qbs *_FUNC_IDE2_STRING_PATH=NULL;
if (!_FUNC_IDE2_STRING_PATH)_FUNC_IDE2_STRING_PATH=qbs_new(0,0);
byte_element_struct *byte_element_3688=NULL;
if (!byte_element_3688){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3688=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3688=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_I2=NULL;
if(_FUNC_IDE2_LONG_I2==NULL){
_FUNC_IDE2_LONG_I2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I2=0;
}
int32 *_FUNC_IDE2_LONG_N=NULL;
if(_FUNC_IDE2_LONG_N==NULL){
_FUNC_IDE2_LONG_N=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_N=0;
}
qbs *_FUNC_IDE2_STRING_CHRTAB=NULL;
if (!_FUNC_IDE2_STRING_CHRTAB)_FUNC_IDE2_STRING_CHRTAB=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE1=NULL;
if (!_FUNC_IDE2_STRING_SPACE1)_FUNC_IDE2_STRING_SPACE1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE2=NULL;
if (!_FUNC_IDE2_STRING_SPACE2)_FUNC_IDE2_STRING_SPACE2=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE3=NULL;
if (!_FUNC_IDE2_STRING_SPACE3)_FUNC_IDE2_STRING_SPACE3=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE4=NULL;
if (!_FUNC_IDE2_STRING_SPACE4)_FUNC_IDE2_STRING_SPACE4=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR7=NULL;
if (!_FUNC_IDE2_STRING_CHR7)_FUNC_IDE2_STRING_CHR7=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR11=NULL;
if (!_FUNC_IDE2_STRING_CHR11)_FUNC_IDE2_STRING_CHR11=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR12=NULL;
if (!_FUNC_IDE2_STRING_CHR12)_FUNC_IDE2_STRING_CHR12=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR28=NULL;
if (!_FUNC_IDE2_STRING_CHR28)_FUNC_IDE2_STRING_CHR28=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR29=NULL;
if (!_FUNC_IDE2_STRING_CHR29)_FUNC_IDE2_STRING_CHR29=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR30=NULL;
if (!_FUNC_IDE2_STRING_CHR30)_FUNC_IDE2_STRING_CHR30=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR31=NULL;
if (!_FUNC_IDE2_STRING_CHR31)_FUNC_IDE2_STRING_CHR31=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3690=NULL;
if (!byte_element_3690){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3690=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3690=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ASCA=NULL;
if(_FUNC_IDE2_LONG_ASCA==NULL){
_FUNC_IDE2_LONG_ASCA=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCA=0;
}
int32 *_FUNC_IDE2_LONG_X2=NULL;
if(_FUNC_IDE2_LONG_X2==NULL){
_FUNC_IDE2_LONG_X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X2=0;
}
int32 *_FUNC_IDE2_LONG_SKIPDISPLAY=NULL;
if(_FUNC_IDE2_LONG_SKIPDISPLAY==NULL){
_FUNC_IDE2_LONG_SKIPDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPDISPLAY=0;
}
int32 *_FUNC_IDE2_LONG_SENDNEXTLINE=NULL;
if(_FUNC_IDE2_LONG_SENDNEXTLINE==NULL){
_FUNC_IDE2_LONG_SENDNEXTLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SENDNEXTLINE=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3691=NULL;
if (!byte_element_3691){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3691=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3691=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3693;
int64 fornext_finalvalue3693;
int64 fornext_step3693;
uint8 fornext_step_negative3693;
byte_element_struct *byte_element_3694=NULL;
if (!byte_element_3694){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3694=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3694=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3695=NULL;
if (!byte_element_3695){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3695=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3695=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_INDENT=NULL;
if(_FUNC_IDE2_LONG_INDENT==NULL){
_FUNC_IDE2_LONG_INDENT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INDENT=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3696=NULL;
if (!byte_element_3696){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3696=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3696=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IGNORESP=NULL;
if(_FUNC_IDE2_LONG_IGNORESP==NULL){
_FUNC_IDE2_LONG_IGNORESP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IGNORESP=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3698;
int64 fornext_finalvalue3698;
int64 fornext_step3698;
uint8 fornext_step_negative3698;
byte_element_struct *byte_element_3699=NULL;
if (!byte_element_3699){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3699=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3699=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3700=NULL;
if (!byte_element_3700){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3700=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3700=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3702;
int64 fornext_finalvalue3702;
int64 fornext_step3702;
uint8 fornext_step_negative3702;
byte_element_struct *byte_element_3703=NULL;
if (!byte_element_3703){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3703=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3703=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3704=NULL;
if (!byte_element_3704){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3704=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3704=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_INDENT=NULL;
if (!_FUNC_IDE2_STRING_INDENT)_FUNC_IDE2_STRING_INDENT=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3706;
int64 fornext_finalvalue3706;
int64 fornext_step3706;
uint8 fornext_step_negative3706;
byte_element_struct *byte_element_3707=NULL;
if (!byte_element_3707){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3707=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3707=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3708=NULL;
if (!byte_element_3708){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3708=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3708=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3709=NULL;
if (!byte_element_3709){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3709=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3709=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_READY=NULL;
if(_FUNC_IDE2_LONG_READY==NULL){
_FUNC_IDE2_LONG_READY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_READY=0;
}
int32 *_FUNC_IDE2_LONG_SHOWEXECREATED=NULL;
if(_FUNC_IDE2_LONG_SHOWEXECREATED==NULL){
_FUNC_IDE2_LONG_SHOWEXECREATED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SHOWEXECREATED=0;
}
int32 *_FUNC_IDE2_LONG_FAILED=NULL;
if(_FUNC_IDE2_LONG_FAILED==NULL){
_FUNC_IDE2_LONG_FAILED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FAILED=0;
}
int32 *_FUNC_IDE2_LONG_PASSBACK=NULL;
if(_FUNC_IDE2_LONG_PASSBACK==NULL){
_FUNC_IDE2_LONG_PASSBACK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PASSBACK=0;
}
qbs *_FUNC_IDE2_STRING_PASSBACK=NULL;
if (!_FUNC_IDE2_STRING_PASSBACK)_FUNC_IDE2_STRING_PASSBACK=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3710=NULL;
if (!byte_element_3710){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3710=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3710=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_LOCATION=NULL;
if (!_FUNC_IDE2_STRING_LOCATION)_FUNC_IDE2_STRING_LOCATION=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3721=NULL;
if (!byte_element_3721){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3721=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3721=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IDECONTEXTUALMENU=NULL;
if(_FUNC_IDE2_LONG_IDECONTEXTUALMENU==NULL){
_FUNC_IDE2_LONG_IDECONTEXTUALMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECONTEXTUALMENU=0;
}
int8 *_FUNC_IDE2_BYTE_TOOSMALL=NULL;
if(_FUNC_IDE2_BYTE_TOOSMALL==NULL){
_FUNC_IDE2_BYTE_TOOSMALL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_TOOSMALL=0;
}
int16 *_FUNC_IDE2_INTEGER_V=NULL;
if(_FUNC_IDE2_INTEGER_V==NULL){
_FUNC_IDE2_INTEGER_V=(int16*)mem_static_malloc(2);
*_FUNC_IDE2_INTEGER_V=0;
}
int32 *_FUNC_IDE2_LONG_TEMPF=NULL;
if(_FUNC_IDE2_LONG_TEMPF==NULL){
_FUNC_IDE2_LONG_TEMPF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TEMPF=0;
}
int32 pass3728;
int32 pass3729;
int32 pass3730;
int32 pass3731;
int32 pass3732;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3733;
int32 *_FUNC_IDE2_LONG_Q=NULL;
if(_FUNC_IDE2_LONG_Q==NULL){
_FUNC_IDE2_LONG_Q=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Q=0;
}
int32 pass3737;
int32 pass3738;
int32 pass3739;
int32 pass3740;
int32 pass3741;
int32 pass3742;
int32 pass3743;
int32 pass3744;
int32 pass3745;
int32 pass3746;
int32 pass3747;
int32 pass3748;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3749;
qbs *_FUNC_IDE2_STRING_SFNAME=NULL;
if (!_FUNC_IDE2_STRING_SFNAME)_FUNC_IDE2_STRING_SFNAME=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_CURRSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_CURRSF_CHECK==NULL){
_FUNC_IDE2_LONG_CURRSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CURRSF_CHECK=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3751;
int64 fornext_finalvalue3751;
int64 fornext_step3751;
uint8 fornext_step_negative3751;
qbs *_FUNC_IDE2_STRING_THISLINE=NULL;
if (!_FUNC_IDE2_STRING_THISLINE)_FUNC_IDE2_STRING_THISLINE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_ISSF=NULL;
if(_FUNC_IDE2_LONG_ISSF==NULL){
_FUNC_IDE2_LONG_ISSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ISSF=0;
}
qbs *_FUNC_IDE2_STRING_NCTHISLINE=NULL;
if (!_FUNC_IDE2_STRING_NCTHISLINE)_FUNC_IDE2_STRING_NCTHISLINE=qbs_new(0,0);
byte_element_struct *byte_element_3752=NULL;
if (!byte_element_3752){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3752=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3752=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3753=NULL;
if (!byte_element_3753){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3753=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3753=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3754=NULL;
if (!byte_element_3754){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3754=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3754=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_CHECKARGS=NULL;
if(_FUNC_IDE2_LONG_CHECKARGS==NULL){
_FUNC_IDE2_LONG_CHECKARGS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHECKARGS=0;
}
int32 *_FUNC_IDE2_LONG_INSIDEDECLARE=NULL;
if(_FUNC_IDE2_LONG_INSIDEDECLARE==NULL){
_FUNC_IDE2_LONG_INSIDEDECLARE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INSIDEDECLARE=0;
}
int32 *_FUNC_IDE2_LONG_DECLIB_CHECK=NULL;
if(_FUNC_IDE2_LONG_DECLIB_CHECK==NULL){
_FUNC_IDE2_LONG_DECLIB_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DECLIB_CHECK=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3756;
int64 fornext_finalvalue3756;
int64 fornext_step3756;
uint8 fornext_step_negative3756;
int32 *_FUNC_IDE2_LONG_ENDEDSF=NULL;
if(_FUNC_IDE2_LONG_ENDEDSF==NULL){
_FUNC_IDE2_LONG_ENDEDSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDEDSF=0;
}
int32 *_FUNC_IDE2_LONG_ENDSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_ENDSF_CHECK==NULL){
_FUNC_IDE2_LONG_ENDSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDSF_CHECK=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3758;
int64 fornext_finalvalue3758;
int64 fornext_step3758;
uint8 fornext_step_negative3758;
int32 *_FUNC_IDE2_LONG_CLEANSESFNAME=NULL;
if(_FUNC_IDE2_LONG_CLEANSESFNAME==NULL){
_FUNC_IDE2_LONG_CLEANSESFNAME=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSESFNAME=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3760;
int64 fornext_finalvalue3760;
int64 fornext_step3760;
uint8 fornext_step_negative3760;
byte_element_struct *byte_element_3761=NULL;
if (!byte_element_3761){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3761=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3761=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
static qbs *sc_3762=qbs_new(0,0);
byte_element_struct *byte_element_3766=NULL;
if (!byte_element_3766){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3766=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3766=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_Y=NULL;
if(_FUNC_IDE2_LONG_Y==NULL){
_FUNC_IDE2_LONG_Y=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3768;
int64 fornext_finalvalue3768;
int64 fornext_step3768;
uint8 fornext_step_negative3768;
byte_element_struct *byte_element_3769=NULL;
if (!byte_element_3769){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3769=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3769=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3771=NULL;
if (!byte_element_3771){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3771=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3771=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3773;
int64 fornext_finalvalue3773;
int64 fornext_step3773;
uint8 fornext_step_negative3773;
byte_element_struct *byte_element_3774=NULL;
if (!byte_element_3774){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3774=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3774=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3777;
int64 fornext_finalvalue3777;
int64 fornext_step3777;
uint8 fornext_step_negative3777;
byte_element_struct *byte_element_3778=NULL;
if (!byte_element_3778){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3778=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3778=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass3784;
int32 pass3785;
int32 pass3786;
int32 pass3787;
int32 pass3788;
int32 pass3789;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3790;
qbs *_FUNC_IDE2_STRING_BACK_STR=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR)_FUNC_IDE2_STRING_BACK_STR=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACK_STR_I=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR_I)_FUNC_IDE2_STRING_BACK_STR_I=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_TOP=NULL;
if(_FUNC_IDE2_LONG_TOP==NULL){
_FUNC_IDE2_LONG_TOP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TOP=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3792;
int64 fornext_finalvalue3792;
int64 fornext_step3792;
uint8 fornext_step_negative3792;
qbs *_FUNC_IDE2_STRING_N=NULL;
if (!_FUNC_IDE2_STRING_N)_FUNC_IDE2_STRING_N=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P=NULL;
if(_FUNC_IDE2_LONG_P==NULL){
_FUNC_IDE2_LONG_P=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3793=NULL;
if (!byte_element_3793){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3793=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3793=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3795;
int64 fornext_finalvalue3795;
int64 fornext_step3795;
uint8 fornext_step_negative3795;
byte_element_struct *byte_element_3796=NULL;
if (!byte_element_3796){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3796=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3796=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BACK_STR_POS=NULL;
if(_FUNC_IDE2_LONG_BACK_STR_POS==NULL){
_FUNC_IDE2_LONG_BACK_STR_POS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACK_STR_POS=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3797=NULL;
if (!byte_element_3797){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3797=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3797=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3799;
int64 fornext_finalvalue3799;
int64 fornext_step3799;
uint8 fornext_step_negative3799;
int32 *_FUNC_IDE2_LONG_A=NULL;
if(_FUNC_IDE2_LONG_A==NULL){
_FUNC_IDE2_LONG_A=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_A=0;
}
byte_element_struct *byte_element_3802=NULL;
if (!byte_element_3802){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3802=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3802=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3803=NULL;
if (!byte_element_3803){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3803=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3803=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_TX=NULL;
if(_FUNC_IDE2_LONG_TX==NULL){
_FUNC_IDE2_LONG_TX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TX=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3804=NULL;
if (!byte_element_3804){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3804=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3804=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3806;
int64 fornext_finalvalue3806;
int64 fornext_step3806;
uint8 fornext_step_negative3806;
byte_element_struct *byte_element_3807=NULL;
if (!byte_element_3807){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3807=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3807=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3808=NULL;
if (!byte_element_3808){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3808=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3808=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3809=NULL;
if (!byte_element_3809){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3809=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3809=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_PP2L=NULL;
if(_FUNC_IDE2_LONG_PP2L==NULL){
_FUNC_IDE2_LONG_PP2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PP2L=0;
}
byte_element_struct *byte_element_3810=NULL;
if (!byte_element_3810){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3810=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3810=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3811=NULL;
if (!byte_element_3811){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3811=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3811=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_P1L=NULL;
if(_FUNC_IDE2_LONG_P1L==NULL){
_FUNC_IDE2_LONG_P1L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1L=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3813=NULL;
if (!byte_element_3813){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3813=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3813=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_P2L=NULL;
if(_FUNC_IDE2_LONG_P2L==NULL){
_FUNC_IDE2_LONG_P2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2L=0;
}
byte_element_struct *byte_element_3814=NULL;
if (!byte_element_3814){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3814=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3814=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3815=NULL;
if (!byte_element_3815){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3815=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3815=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OP2=NULL;
if(_FUNC_IDE2_LONG_OP2==NULL){
_FUNC_IDE2_LONG_OP2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OP2=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3816=NULL;
if (!byte_element_3816){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3816=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3816=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3818=NULL;
if (!byte_element_3818){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3818=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3818=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3819=NULL;
if (!byte_element_3819){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3819=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3819=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3821=NULL;
if (!byte_element_3821){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3821=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3821=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3822=NULL;
if (!byte_element_3822){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3822=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3822=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3823=NULL;
if (!byte_element_3823){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3823=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3823=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3824=NULL;
if (!byte_element_3824){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3824=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3824=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass3825;
int32 *_FUNC_IDE2_LONG_CHANGE=NULL;
if(_FUNC_IDE2_LONG_CHANGE==NULL){
_FUNC_IDE2_LONG_CHANGE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHANGE=0;
}
int32 *_FUNC_IDE2_LONG_EXITVALUE=NULL;
if(_FUNC_IDE2_LONG_EXITVALUE==NULL){
_FUNC_IDE2_LONG_EXITVALUE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_EXITVALUE=0;
}
int32 *_FUNC_IDE2_LONG_MOX=NULL;
if(_FUNC_IDE2_LONG_MOX==NULL){
_FUNC_IDE2_LONG_MOX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOX=0;
}
int32 *_FUNC_IDE2_LONG_MOY=NULL;
if(_FUNC_IDE2_LONG_MOY==NULL){
_FUNC_IDE2_LONG_MOY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOY=0;
}
int32 *_FUNC_IDE2_LONG_QUICKNAVHOVER=NULL;
if(_FUNC_IDE2_LONG_QUICKNAVHOVER==NULL){
_FUNC_IDE2_LONG_QUICKNAVHOVER=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_QUICKNAVHOVER=0;
}
qbs *_FUNC_IDE2_STRING_POPUP=NULL;
if (!_FUNC_IDE2_STRING_POPUP)_FUNC_IDE2_STRING_POPUP=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3828;
int64 fornext_finalvalue3828;
int64 fornext_step3828;
uint8 fornext_step_negative3828;
byte_element_struct *byte_element_3829=NULL;
if (!byte_element_3829){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3829=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3829=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3832;
int64 fornext_finalvalue3832;
int64 fornext_step3832;
uint8 fornext_step_negative3832;
byte_element_struct *byte_element_3834=NULL;
if (!byte_element_3834){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3834=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3834=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3835=NULL;
if (!byte_element_3835){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3835=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3835=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int8 pass3843;
int8 pass3846;
int64 fornext_value3855;
int64 fornext_finalvalue3855;
int64 fornext_step3855;
uint8 fornext_step_negative3855;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3856=NULL;
if (!byte_element_3856){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3856=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3856=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3857=NULL;
if (!byte_element_3857){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3857=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3857=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value3859;
int64 fornext_finalvalue3859;
int64 fornext_step3859;
uint8 fornext_step_negative3859;
byte_element_struct *byte_element_3861=NULL;
if (!byte_element_3861){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3861=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3861=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3862=NULL;
if (!byte_element_3862){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3862=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3862=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3863=NULL;
if (!byte_element_3863){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3863=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3863=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_V=NULL;
if(_FUNC_IDE2_LONG_V==NULL){
_FUNC_IDE2_LONG_V=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_V=0;
}
int32 pass3864;
int32 pass3865;
int32 pass3866;
int32 pass3867;
int32 pass3868;
int32 pass3869;
int32 pass3870;
int32 pass3871;
int32 pass3872;
int32 pass3873;
int32 pass3874;
int32 pass3875;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3876;
2019-12-30 02:53:19 +00:00
int32 pass3877;
float *_FUNC_IDE2_SINGLE_P=NULL;
if(_FUNC_IDE2_SINGLE_P==NULL){
_FUNC_IDE2_SINGLE_P=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_P=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3878=NULL;
if (!byte_element_3878){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3878=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3878=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3879=NULL;
if (!byte_element_3879){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3879=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3879=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3881=NULL;
if (!byte_element_3881){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3881=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3881=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3882=NULL;
if (!byte_element_3882){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3882=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3882=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3883=NULL;
if (!byte_element_3883){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3883=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3883=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3884=NULL;
if (!byte_element_3884){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3884=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3884=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_Z=NULL;
if(_FUNC_IDE2_LONG_Z==NULL){
_FUNC_IDE2_LONG_Z=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Z=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3885=NULL;
if (!byte_element_3885){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3885=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3885=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_K=NULL;
if(_FUNC_IDE2_LONG_K==NULL){
_FUNC_IDE2_LONG_K=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_K=0;
}
qbs *_FUNC_IDE2_STRING_CLIP=NULL;
if (!_FUNC_IDE2_STRING_CLIP)_FUNC_IDE2_STRING_CLIP=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3886=NULL;
if (!byte_element_3886){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3886=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3886=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX1=NULL;
if(_FUNC_IDE2_LONG_SX1==NULL){
_FUNC_IDE2_LONG_SX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX1=0;
}
int32 *_FUNC_IDE2_LONG_SX2=NULL;
if(_FUNC_IDE2_LONG_SX2==NULL){
_FUNC_IDE2_LONG_SX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX2=0;
}
byte_element_struct *byte_element_3887=NULL;
if (!byte_element_3887){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3887=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3887=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3888=NULL;
if (!byte_element_3888){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3888=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3888=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3889=NULL;
if (!byte_element_3889){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3889=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3889=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3890=NULL;
if (!byte_element_3890){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3890=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3890=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3891=NULL;
if (!byte_element_3891){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3891=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3891=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3892=NULL;
if (!byte_element_3892){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3892=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3892=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3893=NULL;
if (!byte_element_3893){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3893=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3893=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3894=NULL;
if (!byte_element_3894){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3894=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3894=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_A1=NULL;
if (!_FUNC_IDE2_STRING_A1)_FUNC_IDE2_STRING_A1=qbs_new(0,0);
byte_element_struct *byte_element_3895=NULL;
if (!byte_element_3895){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3895=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3895=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_A2=NULL;
if (!_FUNC_IDE2_STRING_A2)_FUNC_IDE2_STRING_A2=qbs_new(0,0);
byte_element_struct *byte_element_3896=NULL;
if (!byte_element_3896){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3896=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3896=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3897=NULL;
if (!byte_element_3897){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3897=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3897=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3898=NULL;
if (!byte_element_3898){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3898=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3898=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3899=NULL;
if (!byte_element_3899){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3899=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3899=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3900=NULL;
if (!byte_element_3900){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3900=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3900=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3901=NULL;
if (!byte_element_3901){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3901=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3901=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3902=NULL;
if (!byte_element_3902){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3902=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3902=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3903=NULL;
if (!byte_element_3903){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3903=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3903=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3904=NULL;
if (!byte_element_3904){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3904=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3904=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3905=NULL;
if (!byte_element_3905){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3905=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3905=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3906=NULL;
if (!byte_element_3906){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3906=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3906=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX=NULL;
if(_FUNC_IDE2_LONG_SX==NULL){
_FUNC_IDE2_LONG_SX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value3908;
int64 fornext_finalvalue3908;
int64 fornext_step3908;
uint8 fornext_step_negative3908;
int64 fornext_value3910;
int64 fornext_finalvalue3910;
int64 fornext_step3910;
uint8 fornext_step_negative3910;
int32 *_FUNC_IDE2_LONG_X3=NULL;
if(_FUNC_IDE2_LONG_X3==NULL){
_FUNC_IDE2_LONG_X3=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X3=0;
}
int32 *_FUNC_IDE2_LONG_C=NULL;
if(_FUNC_IDE2_LONG_C==NULL){
_FUNC_IDE2_LONG_C=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_C=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3912=NULL;
if (!byte_element_3912){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3912=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3912=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_NOREP=NULL;
if(_FUNC_IDE2_LONG_NOREP==NULL){
_FUNC_IDE2_LONG_NOREP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOREP=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3913=NULL;
if (!byte_element_3913){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3913=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3913=(byte_element_struct*)mem_static_malloc(12);
}
double *_FUNC_IDE2_DOUBLE_T=NULL;
if(_FUNC_IDE2_DOUBLE_T==NULL){
_FUNC_IDE2_DOUBLE_T=(double*)mem_static_malloc(8);
*_FUNC_IDE2_DOUBLE_T=0;
}
int32 *_FUNC_IDE2_LONG_OLDK=NULL;
if(_FUNC_IDE2_LONG_OLDK==NULL){
_FUNC_IDE2_LONG_OLDK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDK=0;
}
byte_element_struct *byte_element_3914=NULL;
if (!byte_element_3914){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3914=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3914=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3915=NULL;
if (!byte_element_3915){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3915=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3915=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3916=NULL;
if (!byte_element_3916){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3916=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3916=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OX=NULL;
if(_FUNC_IDE2_LONG_OX==NULL){
_FUNC_IDE2_LONG_OX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OX=0;
}
int32 *_FUNC_IDE2_LONG_OY=NULL;
if(_FUNC_IDE2_LONG_OY==NULL){
_FUNC_IDE2_LONG_OY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OY=0;
}
int32 *_FUNC_IDE2_LONG_CY=NULL;
if(_FUNC_IDE2_LONG_CY==NULL){
_FUNC_IDE2_LONG_CY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CY=0;
}
int32 *_FUNC_IDE2_LONG_CX=NULL;
if(_FUNC_IDE2_LONG_CX==NULL){
_FUNC_IDE2_LONG_CX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CX=0;
}
int32 *_FUNC_IDE2_LONG_LOOPED=NULL;
if(_FUNC_IDE2_LONG_LOOPED==NULL){
_FUNC_IDE2_LONG_LOOPED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LOOPED=0;
}
int32 *_FUNC_IDE2_LONG_LNK=NULL;
if(_FUNC_IDE2_LONG_LNK==NULL){
_FUNC_IDE2_LONG_LNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNK=0;
}
int32 *_FUNC_IDE2_LONG_PX=NULL;
if(_FUNC_IDE2_LONG_PX==NULL){
_FUNC_IDE2_LONG_PX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX=0;
}
int32 *_FUNC_IDE2_LONG_PX2=NULL;
if(_FUNC_IDE2_LONG_PX2==NULL){
_FUNC_IDE2_LONG_PX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX2=0;
}
int32 *_FUNC_IDE2_LONG_OLDLNK=NULL;
if(_FUNC_IDE2_LONG_OLDLNK==NULL){
_FUNC_IDE2_LONG_OLDLNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDLNK=0;
}
int32 *_FUNC_IDE2_LONG_LNKX1=NULL;
if(_FUNC_IDE2_LONG_LNKX1==NULL){
_FUNC_IDE2_LONG_LNKX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX1=0;
}
int32 *_FUNC_IDE2_LONG_LNKX2=NULL;
if(_FUNC_IDE2_LONG_LNKX2==NULL){
_FUNC_IDE2_LONG_LNKX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX2=0;
}
int32 *_FUNC_IDE2_LONG_L1=NULL;
if(_FUNC_IDE2_LONG_L1==NULL){
_FUNC_IDE2_LONG_L1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L1=0;
}
int32 *_FUNC_IDE2_LONG_LX=NULL;
if(_FUNC_IDE2_LONG_LX==NULL){
_FUNC_IDE2_LONG_LX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LX=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value3922;
int64 fornext_finalvalue3922;
int64 fornext_step3922;
uint8 fornext_step_negative3922;
int32 *_FUNC_IDE2_LONG_L2=NULL;
if(_FUNC_IDE2_LONG_L2==NULL){
_FUNC_IDE2_LONG_L2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L2=0;
}
qbs *_FUNC_IDE2_STRING_L=NULL;
if (!_FUNC_IDE2_STRING_L)_FUNC_IDE2_STRING_L=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3923=NULL;
if (!byte_element_3923){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3923=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3923=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3925;
int64 fornext_finalvalue3925;
int64 fornext_step3925;
uint8 fornext_step_negative3925;
byte_element_struct *byte_element_3926=NULL;
if (!byte_element_3926){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3926=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3926=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3927=NULL;
if (!byte_element_3927){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3927=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3927=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3928=NULL;
if (!byte_element_3928){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3928=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3928=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_X1=NULL;
if(_FUNC_IDE2_LONG_X1==NULL){
_FUNC_IDE2_LONG_X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X1=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3930=NULL;
if (!byte_element_3930){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3930=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3930=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FH=NULL;
if(_FUNC_IDE2_LONG_FH==NULL){
_FUNC_IDE2_LONG_FH=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FH=0;
}
int32 *_FUNC_IDE2_LONG_LNKS=NULL;
if(_FUNC_IDE2_LONG_LNKS==NULL){
_FUNC_IDE2_LONG_LNKS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKS=0;
}
qbs *_FUNC_IDE2_STRING_LNKS=NULL;
if (!_FUNC_IDE2_STRING_LNKS)_FUNC_IDE2_STRING_LNKS=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L1=NULL;
if (!_FUNC_IDE2_STRING_L1)_FUNC_IDE2_STRING_L1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L2=NULL;
if (!_FUNC_IDE2_STRING_L2)_FUNC_IDE2_STRING_L2=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3934=NULL;
if (!byte_element_3934){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3934=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3934=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3935=NULL;
if (!byte_element_3935){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3935=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3935=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_LNK=NULL;
if (!_FUNC_IDE2_STRING_LNK)_FUNC_IDE2_STRING_LNK=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int64 fornext_value3937;
int64 fornext_finalvalue3937;
int64 fornext_step3937;
uint8 fornext_step_negative3937;
byte_element_struct *byte_element_3938=NULL;
if (!byte_element_3938){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3938=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3938=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3940=NULL;
if (!byte_element_3940){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3940=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3940=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3941=NULL;
if (!byte_element_3941){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3941=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3941=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3943;
int64 fornext_finalvalue3943;
int64 fornext_step3943;
uint8 fornext_step_negative3943;
int32 *_FUNC_IDE2_LONG_SF=NULL;
if(_FUNC_IDE2_LONG_SF==NULL){
_FUNC_IDE2_LONG_SF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SF=0;
}
qbs *_FUNC_IDE2_STRING_NCA=NULL;
if (!_FUNC_IDE2_STRING_NCA)_FUNC_IDE2_STRING_NCA=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SF=NULL;
if (!_FUNC_IDE2_STRING_SF)_FUNC_IDE2_STRING_SF=qbs_new(0,0);
byte_element_struct *byte_element_3944=NULL;
if (!byte_element_3944){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3944=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3944=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3945=NULL;
if (!byte_element_3945){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3945=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3945=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3946=NULL;
if (!byte_element_3946){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3946=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3946=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_ARGS=NULL;
if (!_FUNC_IDE2_STRING_ARGS)_FUNC_IDE2_STRING_ARGS=qbs_new(0,0);
byte_element_struct *byte_element_3947=NULL;
if (!byte_element_3947){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3947=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3947=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_CLEANSEN=NULL;
if(_FUNC_IDE2_LONG_CLEANSEN==NULL){
_FUNC_IDE2_LONG_CLEANSEN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSEN=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value3949;
int64 fornext_finalvalue3949;
int64 fornext_step3949;
uint8 fornext_step_negative3949;
byte_element_struct *byte_element_3950=NULL;
if (!byte_element_3950){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3950=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3950=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
static qbs *sc_3951=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACKUPN=NULL;
if (!_FUNC_IDE2_STRING_BACKUPN)_FUNC_IDE2_STRING_BACKUPN=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3953=NULL;
if (!byte_element_3953){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3953=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3953=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BMKREMOVED=NULL;
if(_FUNC_IDE2_LONG_BMKREMOVED==NULL){
_FUNC_IDE2_LONG_BMKREMOVED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BMKREMOVED=0;
}
int32 *_FUNC_IDE2_LONG_B=NULL;
if(_FUNC_IDE2_LONG_B==NULL){
_FUNC_IDE2_LONG_B=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value3955;
int64 fornext_finalvalue3955;
int64 fornext_step3955;
uint8 fornext_step_negative3955;
int32 *_FUNC_IDE2_LONG_B2=NULL;
if(_FUNC_IDE2_LONG_B2==NULL){
_FUNC_IDE2_LONG_B2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B2=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value3957;
int64 fornext_finalvalue3957;
int64 fornext_step3957;
uint8 fornext_step_negative3957;
int64 fornext_value3962;
int64 fornext_finalvalue3962;
int64 fornext_step3962;
uint8 fornext_step_negative3962;
int32 *_FUNC_IDE2_LONG_NEWPOSITION=NULL;
if(_FUNC_IDE2_LONG_NEWPOSITION==NULL){
_FUNC_IDE2_LONG_NEWPOSITION=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NEWPOSITION=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3963=NULL;
if (!byte_element_3963){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3963=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3963=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=qbs_new(0,0);
byte_element_struct *byte_element_3964=NULL;
if (!byte_element_3964){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3964=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3964=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3966;
int64 fornext_finalvalue3966;
int64 fornext_step3966;
uint8 fornext_step_negative3966;
int64 fornext_value3968;
int64 fornext_finalvalue3968;
int64 fornext_step3968;
uint8 fornext_step_negative3968;
byte_element_struct *byte_element_3969=NULL;
if (!byte_element_3969){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3969=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3969=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_P=NULL;
if (!_FUNC_IDE2_STRING_P)_FUNC_IDE2_STRING_P=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=NULL;
if(_FUNC_IDE2_LONG_BACKUPINCLUDEFILE==NULL){
_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=0;
}
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE1=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE1)_FUNC_IDE2_STRING_TEMPINCLUDE1=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int8 pass3974;
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE2=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE2)_FUNC_IDE2_STRING_TEMPINCLUDE2=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int8 pass3975;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3984=NULL;
if (!byte_element_3984){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3984=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3984=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3985=NULL;
if (!byte_element_3985){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3985=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3985=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3987;
int64 fornext_finalvalue3987;
int64 fornext_step3987;
uint8 fornext_step_negative3987;
int64 fornext_value3989;
int64 fornext_finalvalue3989;
int64 fornext_step3989;
uint8 fornext_step_negative3989;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3990=NULL;
if (!byte_element_3990){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3990=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3990=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3991=NULL;
if (!byte_element_3991){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3991=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3991=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3993;
int64 fornext_finalvalue3993;
int64 fornext_step3993;
uint8 fornext_step_negative3993;
byte_element_struct *byte_element_3994=NULL;
if (!byte_element_3994){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3994=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3994=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SY1=NULL;
if(_FUNC_IDE2_LONG_SY1==NULL){
_FUNC_IDE2_LONG_SY1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY1=0;
}
int32 *_FUNC_IDE2_LONG_SY2=NULL;
if(_FUNC_IDE2_LONG_SY2==NULL){
_FUNC_IDE2_LONG_SY2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY2=0;
}
int32 pass3995;
int32 pass3996;
int32 pass3997;
int32 pass3998;
int32 pass3999;
int32 pass4000;
int32 pass4001;
int32 pass4002;
int32 pass4003;
int32 pass4004;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4005;
2019-12-30 02:53:19 +00:00
int32 pass4006;
byte_element_struct *byte_element_4007=NULL;
if (!byte_element_4007){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4007=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4007=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_PROPOSEDTITLE=NULL;
if (!_FUNC_IDE2_STRING_PROPOSEDTITLE)_FUNC_IDE2_STRING_PROPOSEDTITLE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_UPL=NULL;
if(_FUNC_IDE2_LONG_UPL==NULL){
_FUNC_IDE2_LONG_UPL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_UPL=0;
}
byte_element_struct *byte_element_4008=NULL;
if (!byte_element_4008){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4008=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4008=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4009=NULL;
if (!byte_element_4009){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4009=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4009=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4010=NULL;
if (!byte_element_4010){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4010=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4010=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_WHAT=NULL;
if (!_FUNC_IDE2_STRING_WHAT)_FUNC_IDE2_STRING_WHAT=qbs_new(0,0);
byte_element_struct *byte_element_4011=NULL;
if (!byte_element_4011){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4011=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4011=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4012=NULL;
if (!byte_element_4012){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4012=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4012=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4013=NULL;
if (!byte_element_4013){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4013=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4013=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4014=NULL;
if (!byte_element_4014){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4014=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4014=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4015=NULL;
if (!byte_element_4015){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4015=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4015=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4016=NULL;
if (!byte_element_4016){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4016=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4016=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4017=NULL;
if (!byte_element_4017){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4017=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4017=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4018=NULL;
if (!byte_element_4018){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4018=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4018=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4019=NULL;
if (!byte_element_4019){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4019=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4019=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4020=NULL;
if (!byte_element_4020){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4020=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4020=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4021=NULL;
if (!byte_element_4021){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4021=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4021=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4022=NULL;
if (!byte_element_4022){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4022=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4022=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4024;
int64 fornext_finalvalue4024;
int64 fornext_step4024;
uint8 fornext_step_negative4024;
byte_element_struct *byte_element_4025=NULL;
if (!byte_element_4025){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4025=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4025=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4026=NULL;
if (!byte_element_4026){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4026=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4026=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4027=NULL;
if (!byte_element_4027){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4027=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4027=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4028=NULL;
if (!byte_element_4028){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4028=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4028=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4029=NULL;
if (!byte_element_4029){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4029=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4029=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4030=NULL;
if (!byte_element_4030){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4030=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4030=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4031=NULL;
if (!byte_element_4031){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4031=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4031=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4032=NULL;
if (!byte_element_4032){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4032=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4032=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4033=NULL;
if (!byte_element_4033){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4033=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4033=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4034=NULL;
if (!byte_element_4034){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4034=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4034=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4035=NULL;
if (!byte_element_4035){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4035=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4035=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4036=NULL;
if (!byte_element_4036){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4036=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4036=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4037=NULL;
if (!byte_element_4037){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4037=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4037=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4038=NULL;
if (!byte_element_4038){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4038=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4038=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4039=NULL;
if (!byte_element_4039){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4039=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4039=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4040=NULL;
if (!byte_element_4040){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4040=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4040=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4041=NULL;
if (!byte_element_4041){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4041=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4041=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4042=NULL;
if (!byte_element_4042){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4042=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4042=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4044;
int64 fornext_finalvalue4044;
int64 fornext_step4044;
uint8 fornext_step_negative4044;
byte_element_struct *byte_element_4045=NULL;
if (!byte_element_4045){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4045=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4045=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4046=NULL;
if (!byte_element_4046){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4046=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4046=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4047=NULL;
if (!byte_element_4047){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4047=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4047=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4048=NULL;
if (!byte_element_4048){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4048=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4048=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4049;
int32 pass4050;
byte_element_struct *byte_element_4051=NULL;
if (!byte_element_4051){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4051=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4051=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4052=NULL;
if (!byte_element_4052){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4052=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4052=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4053=NULL;
if (!byte_element_4053){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4053=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4053=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4054=NULL;
if (!byte_element_4054){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4054=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4054=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4055=NULL;
if (!byte_element_4055){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4055=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4055=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4056=NULL;
if (!byte_element_4056){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4056=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4056=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4057=NULL;
if (!byte_element_4057){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4057=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4057=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4059;
int64 fornext_finalvalue4059;
int64 fornext_step4059;
uint8 fornext_step_negative4059;
int64 fornext_value4061;
int64 fornext_finalvalue4061;
int64 fornext_step4061;
uint8 fornext_step_negative4061;
byte_element_struct *byte_element_4062=NULL;
if (!byte_element_4062){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4062=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4062=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4063=NULL;
if (!byte_element_4063){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4063=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4063=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4064=NULL;
if (!byte_element_4064){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4064=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4064=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4065=NULL;
if (!byte_element_4065){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4065=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4065=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4066=NULL;
if (!byte_element_4066){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4066=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4066=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SKIPPING=NULL;
if(_FUNC_IDE2_LONG_SKIPPING==NULL){
_FUNC_IDE2_LONG_SKIPPING=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPPING=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4069=NULL;
if (!byte_element_4069){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4069=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4069=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4070=NULL;
if (!byte_element_4070){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4070=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4070=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FIRST=NULL;
if(_FUNC_IDE2_LONG_FIRST==NULL){
_FUNC_IDE2_LONG_FIRST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FIRST=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4072=NULL;
if (!byte_element_4072){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4072=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4072=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4074=NULL;
if (!byte_element_4074){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4074=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4074=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4075=NULL;
if (!byte_element_4075){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4075=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4075=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4077;
int64 fornext_finalvalue4077;
int64 fornext_step4077;
uint8 fornext_step_negative4077;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4078=NULL;
if (!byte_element_4078){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4078=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4078=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4079=NULL;
if (!byte_element_4079){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4079=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4079=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_NOLASTLINEDEL=NULL;
if(_FUNC_IDE2_LONG_NOLASTLINEDEL==NULL){
_FUNC_IDE2_LONG_NOLASTLINEDEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOLASTLINEDEL=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4081;
int64 fornext_finalvalue4081;
int64 fornext_step4081;
uint8 fornext_step_negative4081;
byte_element_struct *byte_element_4082=NULL;
if (!byte_element_4082){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4082=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4082=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4083=NULL;
if (!byte_element_4083){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4083=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4083=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4084=NULL;
if (!byte_element_4084){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4084=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4084=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=NULL;
if(_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT==NULL){
_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=0;
}
qbs *_FUNC_IDE2_STRING_RETVAL=NULL;
if (!_FUNC_IDE2_STRING_RETVAL)_FUNC_IDE2_STRING_RETVAL=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int32 pass4085;
int32 *_FUNC_IDE2_LONG_FOUND_RGB=NULL;
if(_FUNC_IDE2_LONG_FOUND_RGB==NULL){
_FUNC_IDE2_LONG_FOUND_RGB=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND_RGB=0;
}
2019-12-30 02:53:19 +00:00
int32 pass4086;
int32 *_FUNC_IDE2_LONG_DESIREDCOLUMN=NULL;
if(_FUNC_IDE2_LONG_DESIREDCOLUMN==NULL){
_FUNC_IDE2_LONG_DESIREDCOLUMN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DESIREDCOLUMN=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4087=NULL;
if (!byte_element_4087){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4087=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4087=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4088;
byte_element_struct *byte_element_4089=NULL;
if (!byte_element_4089){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4089=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4089=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4090=NULL;
if (!byte_element_4090){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4090=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4090=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4091=NULL;
if (!byte_element_4091){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4091=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4091=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4092;
byte_element_struct *byte_element_4093=NULL;
if (!byte_element_4093){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4093=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4093=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4094;
byte_element_struct *byte_element_4095=NULL;
if (!byte_element_4095){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4095=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4095=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4097;
int64 fornext_finalvalue4097;
int64 fornext_step4097;
uint8 fornext_step_negative4097;
byte_element_struct *byte_element_4098=NULL;
if (!byte_element_4098){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4098=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4098=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4099=NULL;
if (!byte_element_4099){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4099=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4099=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4100=NULL;
if (!byte_element_4100){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4100=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4100=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4101;
int32 pass4102;
byte_element_struct *byte_element_4103=NULL;
if (!byte_element_4103){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4103=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4103=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4104=NULL;
if (!byte_element_4104){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4104=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4104=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4105=NULL;
if (!byte_element_4105){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4105=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4105=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4106=NULL;
if (!byte_element_4106){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4106=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4106=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_FIRSTCHAR=NULL;
if (!_FUNC_IDE2_STRING_FIRSTCHAR)_FUNC_IDE2_STRING_FIRSTCHAR=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int32 pass4110;
byte_element_struct *byte_element_4111=NULL;
if (!byte_element_4111){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4111=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4111=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4112;
byte_element_struct *byte_element_4113=NULL;
if (!byte_element_4113){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4113=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4113=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_A3=NULL;
if (!_FUNC_IDE2_STRING_A3)_FUNC_IDE2_STRING_A3=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int32 pass4114;
byte_element_struct *byte_element_4115=NULL;
if (!byte_element_4115){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4115=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4115=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int32 pass4116;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4117=NULL;
if (!byte_element_4117){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4117=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4117=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4118=NULL;
if (!byte_element_4118){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4118=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4118=(byte_element_struct*)mem_static_malloc(12);
}
float *_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=NULL;
if(_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP==NULL){
_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=0;
}
byte_element_struct *byte_element_4119=NULL;
if (!byte_element_4119){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4119=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4119=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4120=NULL;
if (!byte_element_4120){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4120=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4120=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4121=NULL;
if (!byte_element_4121){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4121=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4121=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=NULL;
if(_FUNC_IDE2_LONG_BLOCKINDENTLEVEL==NULL){
_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=0;
}
int32 *_FUNC_IDE2_LONG_Y1=NULL;
if(_FUNC_IDE2_LONG_Y1==NULL){
_FUNC_IDE2_LONG_Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y1=0;
}
int32 *_FUNC_IDE2_LONG_Y2=NULL;
if(_FUNC_IDE2_LONG_Y2==NULL){
_FUNC_IDE2_LONG_Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y2=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4123;
int64 fornext_finalvalue4123;
int64 fornext_step4123;
uint8 fornext_step_negative4123;
byte_element_struct *byte_element_4124=NULL;
if (!byte_element_4124){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4124=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4124=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LHS=NULL;
if(_FUNC_IDE2_LONG_LHS==NULL){
_FUNC_IDE2_LONG_LHS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LHS=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4126;
int64 fornext_finalvalue4126;
int64 fornext_step4126;
uint8 fornext_step_negative4126;
byte_element_struct *byte_element_4127=NULL;
if (!byte_element_4127){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4127=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4127=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_TA=NULL;
if (!_FUNC_IDE2_STRING_TA)_FUNC_IDE2_STRING_TA=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_T=NULL;
if(_FUNC_IDE2_LONG_T==NULL){
_FUNC_IDE2_LONG_T=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_T=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4128=NULL;
if (!byte_element_4128){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4128=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4128=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4129=NULL;
if (!byte_element_4129){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4129=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4129=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4131;
int64 fornext_finalvalue4131;
int64 fornext_step4131;
uint8 fornext_step_negative4131;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4132=NULL;
if (!byte_element_4132){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4132=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4132=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4133=NULL;
if (!byte_element_4133){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4133=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4133=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4135;
int64 fornext_finalvalue4135;
int64 fornext_step4135;
uint8 fornext_step_negative4135;
byte_element_struct *byte_element_4136=NULL;
if (!byte_element_4136){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4136=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4136=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4138;
int64 fornext_finalvalue4138;
int64 fornext_step4138;
uint8 fornext_step_negative4138;
byte_element_struct *byte_element_4139=NULL;
if (!byte_element_4139){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4139=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4139=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4140=NULL;
if (!byte_element_4140){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4140=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4140=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4141=NULL;
if (!byte_element_4141){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4141=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4141=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4143;
int64 fornext_finalvalue4143;
int64 fornext_step4143;
uint8 fornext_step_negative4143;
byte_element_struct *byte_element_4144=NULL;
if (!byte_element_4144){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4144=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4144=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4145=NULL;
if (!byte_element_4145){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4145=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4145=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4146=NULL;
if (!byte_element_4146){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4146=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4146=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ASCK=NULL;
if(_FUNC_IDE2_LONG_ASCK==NULL){
_FUNC_IDE2_LONG_ASCK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCK=0;
}
byte_element_struct *byte_element_4147=NULL;
if (!byte_element_4147){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4147=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4147=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4148=NULL;
if (!byte_element_4148){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4148=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4148=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4149=NULL;
if (!byte_element_4149){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4149=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4149=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4150=NULL;
if (!byte_element_4150){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4150=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4150=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4151=NULL;
if (!byte_element_4151){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4151=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4151=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4152=NULL;
if (!byte_element_4152){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4152=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4152=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4153=NULL;
if (!byte_element_4153){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4153=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4153=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4155;
int64 fornext_finalvalue4155;
int64 fornext_step4155;
uint8 fornext_step_negative4155;
byte_element_struct *byte_element_4156=NULL;
if (!byte_element_4156){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4156=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4156=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4157;
int32 *_FUNC_IDE2_LONG_OLDMX=NULL;
if(_FUNC_IDE2_LONG_OLDMX==NULL){
_FUNC_IDE2_LONG_OLDMX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMX=0;
}
int32 *_FUNC_IDE2_LONG_OLDMY=NULL;
if(_FUNC_IDE2_LONG_OLDMY==NULL){
_FUNC_IDE2_LONG_OLDMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMY=0;
}
int32 *_FUNC_IDE2_LONG_ALTHELD=NULL;
if(_FUNC_IDE2_LONG_ALTHELD==NULL){
_FUNC_IDE2_LONG_ALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ALTHELD=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4161;
int64 fornext_finalvalue4161;
int64 fornext_step4161;
uint8 fornext_step_negative4161;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4164=NULL;
if (!byte_element_4164){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4164=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4164=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4165=NULL;
if (!byte_element_4165){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4165=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4165=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LASTALTHELD=NULL;
if(_FUNC_IDE2_LONG_LASTALTHELD==NULL){
_FUNC_IDE2_LONG_LASTALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTALTHELD=0;
}
int32 *_FUNC_IDE2_LONG_LASTM=NULL;
if(_FUNC_IDE2_LONG_LASTM==NULL){
_FUNC_IDE2_LONG_LASTM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTM=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4168;
int64 fornext_finalvalue4168;
int64 fornext_step4168;
uint8 fornext_step_negative4168;
byte_element_struct *byte_element_4169=NULL;
if (!byte_element_4169){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4169=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4169=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4174;
int64 fornext_finalvalue4174;
int64 fornext_step4174;
uint8 fornext_step_negative4174;
byte_element_struct *byte_element_4175=NULL;
if (!byte_element_4175){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4175=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4175=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4177=NULL;
if (!byte_element_4177){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4177=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4177=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4180;
int64 fornext_finalvalue4180;
int64 fornext_step4180;
uint8 fornext_step_negative4180;
int32 *_FUNC_IDE2_LONG_PARENTMENUR=NULL;
if(_FUNC_IDE2_LONG_PARENTMENUR==NULL){
_FUNC_IDE2_LONG_PARENTMENUR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENUR=0;
}
int32 *_FUNC_IDE2_LONG_R=NULL;
if(_FUNC_IDE2_LONG_R==NULL){
_FUNC_IDE2_LONG_R=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R=0;
}
int32 *_FUNC_IDE2_LONG_S=NULL;
if(_FUNC_IDE2_LONG_S==NULL){
_FUNC_IDE2_LONG_S=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_S=0;
}
int32 *_FUNC_IDE2_LONG_PARENTMENU=NULL;
if(_FUNC_IDE2_LONG_PARENTMENU==NULL){
_FUNC_IDE2_LONG_PARENTMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENU=0;
}
int8 *_FUNC_IDE2_BYTE_PARENTMENUSETUP=NULL;
if(_FUNC_IDE2_BYTE_PARENTMENUSETUP==NULL){
_FUNC_IDE2_BYTE_PARENTMENUSETUP=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_PARENTMENUSETUP=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUX=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUX==NULL){
_FUNC_IDE2_LONG_IDECTXMENUX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUX=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUY=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUY==NULL){
_FUNC_IDE2_LONG_IDECTXMENUY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUY=0;
}
int32 *_FUNC_IDE2_LONG_XX=NULL;
if(_FUNC_IDE2_LONG_XX==NULL){
_FUNC_IDE2_LONG_XX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX=0;
}
int32 *_FUNC_IDE2_LONG_W=NULL;
if(_FUNC_IDE2_LONG_W==NULL){
_FUNC_IDE2_LONG_W=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_W=0;
}
int32 *_FUNC_IDE2_LONG_YY=NULL;
if(_FUNC_IDE2_LONG_YY==NULL){
_FUNC_IDE2_LONG_YY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_YY=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4188;
int64 fornext_finalvalue4188;
int64 fornext_step4188;
uint8 fornext_step_negative4188;
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4189=NULL;
if (!byte_element_4189){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4189=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4189=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4190=NULL;
if (!byte_element_4190){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4190=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4190=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4193;
int64 fornext_finalvalue4193;
int64 fornext_step4193;
uint8 fornext_step_negative4193;
qbs *_FUNC_IDE2_STRING_M=NULL;
if (!_FUNC_IDE2_STRING_M)_FUNC_IDE2_STRING_M=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4194=NULL;
if (!byte_element_4194){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4194=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4194=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=NULL;
if(_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY==NULL){
_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4195;
2019-12-17 12:23:45 +00:00
int32 pass4196;
2019-12-30 02:53:19 +00:00
int32 pass4197;
int64 fornext_value4199;
int64 fornext_finalvalue4199;
int64 fornext_step4199;
uint8 fornext_step_negative4199;
byte_element_struct *byte_element_4201=NULL;
if (!byte_element_4201){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4201=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4201=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_H=NULL;
if(_FUNC_IDE2_LONG_H==NULL){
_FUNC_IDE2_LONG_H=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_H=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4203=NULL;
if (!byte_element_4203){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4203=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4203=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_M1=NULL;
if (!_FUNC_IDE2_STRING_M1)_FUNC_IDE2_STRING_M1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_M2=NULL;
if (!_FUNC_IDE2_STRING_M2)_FUNC_IDE2_STRING_M2=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4204=NULL;
if (!byte_element_4204){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4204=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4204=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4205=NULL;
if (!byte_element_4205){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4205=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4205=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4206=NULL;
if (!byte_element_4206){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4206=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4206=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4208;
int64 fornext_finalvalue4208;
int64 fornext_step4208;
uint8 fornext_step_negative4208;
byte_element_struct *byte_element_4209=NULL;
if (!byte_element_4209){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4209=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4209=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4212=NULL;
if (!byte_element_4212){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4212=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4212=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4213=NULL;
if (!byte_element_4213){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4213=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4213=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4214=NULL;
if (!byte_element_4214){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4214=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4214=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4215=NULL;
if (!byte_element_4215){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4215=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4215=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4217;
int64 fornext_finalvalue4217;
int64 fornext_step4217;
uint8 fornext_step_negative4217;
byte_element_struct *byte_element_4218=NULL;
if (!byte_element_4218){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4218=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4218=(byte_element_struct*)mem_static_malloc(12);
}
int8 *_FUNC_IDE2_BYTE_UPDATEMENUPANEL=NULL;
if(_FUNC_IDE2_BYTE_UPDATEMENUPANEL==NULL){
_FUNC_IDE2_BYTE_UPDATEMENUPANEL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_UPDATEMENUPANEL=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEDOWN=NULL;
if(_FUNC_IDE2_LONG_MOUSEDOWN==NULL){
_FUNC_IDE2_LONG_MOUSEDOWN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEDOWN=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEUP=NULL;
if(_FUNC_IDE2_LONG_MOUSEUP==NULL){
_FUNC_IDE2_LONG_MOUSEUP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEUP=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4225;
int64 fornext_finalvalue4225;
int64 fornext_step4225;
uint8 fornext_step_negative4225;
byte_element_struct *byte_element_4226=NULL;
if (!byte_element_4226){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4226=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4226=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4228;
int64 fornext_finalvalue4228;
int64 fornext_step4228;
uint8 fornext_step_negative4228;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4229=NULL;
if (!byte_element_4229){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4229=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4229=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4230=NULL;
if (!byte_element_4230){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4230=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4230=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4231=NULL;
if (!byte_element_4231){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4231=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4231=(byte_element_struct*)mem_static_malloc(12);
}
static qbs *sc_4232=qbs_new(0,0);
byte_element_struct *byte_element_4233=NULL;
if (!byte_element_4233){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4233=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4233=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_R2=NULL;
if(_FUNC_IDE2_LONG_R2==NULL){
_FUNC_IDE2_LONG_R2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R2=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4235;
int64 fornext_finalvalue4235;
int64 fornext_step4235;
uint8 fornext_step_negative4235;
int64 fornext_value4237;
int64 fornext_finalvalue4237;
int64 fornext_step4237;
uint8 fornext_step_negative4237;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4238=NULL;
if (!byte_element_4238){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4238=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4238=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4239=NULL;
if (!byte_element_4239){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4239=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4239=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4240=NULL;
if (!byte_element_4240){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4240=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4240=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4242;
int64 fornext_finalvalue4242;
int64 fornext_step4242;
uint8 fornext_step_negative4242;
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4243=NULL;
if (!byte_element_4243){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4243=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4243=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4244=NULL;
if (!byte_element_4244){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4244=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4244=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4246;
int64 fornext_finalvalue4246;
int64 fornext_step4246;
uint8 fornext_step_negative4246;
byte_element_struct *byte_element_4247=NULL;
if (!byte_element_4247){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4247=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4247=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4248=NULL;
if (!byte_element_4248){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4248=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4248=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4249=NULL;
if (!byte_element_4249){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4249=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4249=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4250=NULL;
if (!byte_element_4250){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4250=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4250=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4251=NULL;
if (!byte_element_4251){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4251=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4251=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4253;
int64 fornext_finalvalue4253;
int64 fornext_step4253;
uint8 fornext_step_negative4253;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4254=NULL;
if (!byte_element_4254){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4254=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4254=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4255=NULL;
if (!byte_element_4255){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4255=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4255=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4256=NULL;
if (!byte_element_4256){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4256=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4256=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4258;
int64 fornext_finalvalue4258;
int64 fornext_step4258;
uint8 fornext_step_negative4258;
byte_element_struct *byte_element_4259=NULL;
if (!byte_element_4259){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4259=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4259=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4260=NULL;
if (!byte_element_4260){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4260=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4260=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4261=NULL;
if (!byte_element_4261){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4261=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4261=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4262=NULL;
if (!byte_element_4262){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4262=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4262=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4263=NULL;
if (!byte_element_4263){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4263=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4263=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4264=NULL;
if (!byte_element_4264){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4264=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4264=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4265;
int64 fornext_value4267;
int64 fornext_finalvalue4267;
int64 fornext_step4267;
uint8 fornext_step_negative4267;
int64 fornext_value4269;
int64 fornext_finalvalue4269;
int64 fornext_step4269;
uint8 fornext_step_negative4269;
int64 fornext_value4272;
int64 fornext_finalvalue4272;
int64 fornext_step4272;
uint8 fornext_step_negative4272;
qbs *_FUNC_IDE2_STRING_Q=NULL;
if (!_FUNC_IDE2_STRING_Q)_FUNC_IDE2_STRING_Q=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=NULL;
if(_FUNC_IDE2_LONG_OLD_IDESUBWINDOW==NULL){
_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=0;
}
int32 *_FUNC_IDE2_LONG_OLD_IDEWY=NULL;
if(_FUNC_IDE2_LONG_OLD_IDEWY==NULL){
_FUNC_IDE2_LONG_OLD_IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDEWY=0;
}
2019-12-30 02:53:19 +00:00
int32 pass4274;
byte_element_struct *byte_element_4275=NULL;
if (!byte_element_4275){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4275=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4275=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4280=NULL;
if (!byte_element_4280){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4280=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4280=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_PAGENAME2=NULL;
if (!_FUNC_IDE2_STRING_PAGENAME2)_FUNC_IDE2_STRING_PAGENAME2=qbs_new(0,0);
byte_element_struct *byte_element_4281=NULL;
if (!byte_element_4281){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4281=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4281=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4284=NULL;
if (!byte_element_4284){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4284=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4284=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4286=NULL;
if (!byte_element_4286){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4286=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4286=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4288;
int64 fornext_finalvalue4288;
int64 fornext_step4288;
uint8 fornext_step_negative4288;
byte_element_struct *byte_element_4289=NULL;
if (!byte_element_4289){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4289=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4289=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4291=NULL;
if (!byte_element_4291){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4291=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4291=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_Z=NULL;
if (!_FUNC_IDE2_STRING_Z)_FUNC_IDE2_STRING_Z=qbs_new(0,0);
byte_element_struct *byte_element_4292=NULL;
if (!byte_element_4292){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4292=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4292=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_F2=NULL;
if (!_FUNC_IDE2_STRING_F2)_FUNC_IDE2_STRING_F2=qbs_new(0,0);
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4294=NULL;
if (!byte_element_4294){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4294=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4294=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4295=NULL;
if (!byte_element_4295){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4295=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4295=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_IGNORE=NULL;
if (!_FUNC_IDE2_STRING_IGNORE)_FUNC_IDE2_STRING_IGNORE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLDCX=NULL;
if(_FUNC_IDE2_LONG_OLDCX==NULL){
_FUNC_IDE2_LONG_OLDCX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCX=0;
}
int32 *_FUNC_IDE2_LONG_OLDCY=NULL;
if(_FUNC_IDE2_LONG_OLDCY==NULL){
_FUNC_IDE2_LONG_OLDCY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCY=0;
}
int32 *_FUNC_IDE2_LONG_FOUND=NULL;
if(_FUNC_IDE2_LONG_FOUND==NULL){
_FUNC_IDE2_LONG_FOUND=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND=0;
}
qbs *_FUNC_IDE2_STRING_S=NULL;
if (!_FUNC_IDE2_STRING_S)_FUNC_IDE2_STRING_S=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_START=NULL;
if(_FUNC_IDE2_LONG_START==NULL){
_FUNC_IDE2_LONG_START=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_START=0;
}
int32 *_FUNC_IDE2_LONG_STARTX=NULL;
if(_FUNC_IDE2_LONG_STARTX==NULL){
_FUNC_IDE2_LONG_STARTX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_STARTX=0;
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4298=NULL;
if (!byte_element_4298){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4298=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4298=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4299=NULL;
if (!byte_element_4299){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4299=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4299=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4301;
int64 fornext_finalvalue4301;
int64 fornext_step4301;
uint8 fornext_step_negative4301;
int32 *_FUNC_IDE2_LONG_XXO=NULL;
if(_FUNC_IDE2_LONG_XXO==NULL){
_FUNC_IDE2_LONG_XXO=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XXO=0;
}
int32 *_FUNC_IDE2_LONG_XX2=NULL;
if(_FUNC_IDE2_LONG_XX2==NULL){
_FUNC_IDE2_LONG_XX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX2=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4303;
int64 fornext_finalvalue4303;
int64 fornext_step4303;
uint8 fornext_step_negative4303;
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4304=NULL;
if (!byte_element_4304){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4304=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4304=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4305=NULL;
if (!byte_element_4305){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4305=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4305=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_WHOLE=NULL;
if(_FUNC_IDE2_LONG_WHOLE==NULL){
_FUNC_IDE2_LONG_WHOLE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_WHOLE=0;
}
byte_element_struct *byte_element_4306=NULL;
if (!byte_element_4306){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4306=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4306=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4307=NULL;
if (!byte_element_4307){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4307=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4307=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4308=NULL;
if (!byte_element_4308){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4308=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4308=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4309=NULL;
if (!byte_element_4309){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4309=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4309=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4310=NULL;
if (!byte_element_4310){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4310=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4310=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4311=NULL;
if (!byte_element_4311){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4311=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4311=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4312=NULL;
if (!byte_element_4312){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4312=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4312=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4313=NULL;
if (!byte_element_4313){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4313=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4313=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4314=NULL;
if (!byte_element_4314){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4314=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4314=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4315=NULL;
if (!byte_element_4315){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4315=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4315=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4316=NULL;
if (!byte_element_4316){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4316=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4316=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4317=NULL;
if (!byte_element_4317){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4317=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4317=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ML=NULL;
if(_FUNC_IDE2_LONG_ML==NULL){
_FUNC_IDE2_LONG_ML=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ML=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4319;
int64 fornext_finalvalue4319;
int64 fornext_step4319;
uint8 fornext_step_negative4319;
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4320=NULL;
if (!byte_element_4320){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4320=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4320=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4321=NULL;
if (!byte_element_4321){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4321=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4321=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4324=NULL;
if (!byte_element_4324){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4324=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4324=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4325=NULL;
if (!byte_element_4325){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4325=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4325=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4326=NULL;
if (!byte_element_4326){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4326=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4326=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4327=NULL;
if (!byte_element_4327){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4327=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4327=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4336=NULL;
if (!byte_element_4336){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4336=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4336=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_COLORCHAR=NULL;
if(_FUNC_IDE2_LONG_COLORCHAR==NULL){
_FUNC_IDE2_LONG_COLORCHAR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_COLORCHAR=0;
}
2019-12-30 02:53:19 +00:00
int64 fornext_value4339;
int64 fornext_finalvalue4339;
int64 fornext_step4339;
uint8 fornext_step_negative4339;
byte_element_struct *byte_element_4340=NULL;
if (!byte_element_4340){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4340=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4340=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LN=NULL;
if(_FUNC_IDE2_LONG_LN==NULL){
_FUNC_IDE2_LONG_LN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LN=0;
}
ptrszint *_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=NULL;
if (!_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST){
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=(ptrszint*)mem_static_malloc(9*ptrsz);
new_mem_lock();
mem_lock_tmp->type=4;
((ptrszint*)_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST)[8]=(ptrszint)mem_lock_tmp;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[2]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[4]=2147483647;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[5]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[6]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[0]=(ptrszint)&nothingstring;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4342=NULL;
if (!byte_element_4342){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4342=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4342=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FOUNDBROKENLINK=NULL;
if(_FUNC_IDE2_LONG_FOUNDBROKENLINK==NULL){
_FUNC_IDE2_LONG_FOUNDBROKENLINK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUNDBROKENLINK=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4343=NULL;
if (!byte_element_4343){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4343=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4343=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_AI=NULL;
if(_FUNC_IDE2_LONG_AI==NULL){
_FUNC_IDE2_LONG_AI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_AI=0;
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4345=NULL;
if (!byte_element_4345){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4345=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4345=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4346=NULL;
if (!byte_element_4346){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4346=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4346=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4348;
int64 fornext_finalvalue4348;
int64 fornext_step4348;
uint8 fornext_step_negative4348;
byte_element_struct *byte_element_4349=NULL;
if (!byte_element_4349){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4349=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4349=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4351;
int64 fornext_finalvalue4351;
int64 fornext_step4351;
uint8 fornext_step_negative4351;
byte_element_struct *byte_element_4352=NULL;
if (!byte_element_4352){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4352=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4352=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4353=NULL;
if (!byte_element_4353){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4353=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4353=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4354=NULL;
if (!byte_element_4354){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4354=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4354=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4355=NULL;
if (!byte_element_4355){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4355=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4355=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4357;
int32 pass4358;
int32 pass4359;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4360;
2019-12-17 12:23:45 +00:00
int32 pass4361;
2019-12-30 02:53:19 +00:00
int32 pass4362;
2019-12-17 12:23:45 +00:00
int32 pass4365;
2019-12-30 02:53:19 +00:00
int32 pass4366;
int32 pass4371;
int32 pass4372;
int32 pass4373;
int32 pass4374;
int32 pass4375;
int32 pass4376;
int32 pass4377;
int32 pass4378;
int32 pass4379;
int32 pass4380;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4381;
2019-12-17 12:23:45 +00:00
int32 pass4382;
2019-12-30 02:53:19 +00:00
int32 pass4383;