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QB64-PE/internal/source/data115.txt

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int32 *_FUNC_IDE2_LONG_IDE2=NULL;
if(_FUNC_IDE2_LONG_IDE2==NULL){
_FUNC_IDE2_LONG_IDE2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDE2=0;
}
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_C=NULL;
if (!_FUNC_IDE2_STRING_C)_FUNC_IDE2_STRING_C=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_MUSTDISPLAY=NULL;
if(_FUNC_IDE2_LONG_MUSTDISPLAY==NULL){
_FUNC_IDE2_LONG_MUSTDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MUSTDISPLAY=0;
}
qbs *_FUNC_IDE2_STRING_ERRORAT=NULL;
if (!_FUNC_IDE2_STRING_ERRORAT)_FUNC_IDE2_STRING_ERRORAT=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=NULL;
if (!_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE)_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int32 pass3659;
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int32 pass3660;
int32 pass3661;
int32 *_FUNC_IDE2_LONG_INCLERRORLINE=NULL;
if(_FUNC_IDE2_LONG_INCLERRORLINE==NULL){
_FUNC_IDE2_LONG_INCLERRORLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INCLERRORLINE=0;
}
2020-01-02 08:10:56 +00:00
int32 pass3662;
qbs *_FUNC_IDE2_STRING_R=NULL;
if (!_FUNC_IDE2_STRING_R)_FUNC_IDE2_STRING_R=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_F=NULL;
if (!_FUNC_IDE2_STRING_F)_FUNC_IDE2_STRING_F=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3663=NULL;
if (!byte_element_3663){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3663=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3663=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_DUMMY=NULL;
if(_FUNC_IDE2_LONG_DUMMY==NULL){
_FUNC_IDE2_LONG_DUMMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DUMMY=0;
}
2020-01-02 08:10:56 +00:00
int8 pass3667;
int32 *_FUNC_IDE2_LONG_BKPIDESYSTEM=NULL;
if(_FUNC_IDE2_LONG_BKPIDESYSTEM==NULL){
_FUNC_IDE2_LONG_BKPIDESYSTEM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BKPIDESYSTEM=0;
}
int32 *_FUNC_IDE2_LONG_X=NULL;
if(_FUNC_IDE2_LONG_X==NULL){
_FUNC_IDE2_LONG_X=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3672;
int64 fornext_finalvalue3672;
int64 fornext_step3672;
uint8 fornext_step_negative3672;
int32 *_FUNC_IDE2_LONG_U=NULL;
if(_FUNC_IDE2_LONG_U==NULL){
_FUNC_IDE2_LONG_U=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_U=0;
}
int32 *_FUNC_IDE2_LONG_M=NULL;
if(_FUNC_IDE2_LONG_M==NULL){
_FUNC_IDE2_LONG_M=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_M=0;
}
int32 *_FUNC_IDE2_LONG_I=NULL;
if(_FUNC_IDE2_LONG_I==NULL){
_FUNC_IDE2_LONG_I=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I=0;
}
qbs *_FUNC_IDE2_STRING_A=NULL;
if (!_FUNC_IDE2_STRING_A)_FUNC_IDE2_STRING_A=qbs_new(0,0);
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int64 fornext_value3674;
int64 fornext_finalvalue3674;
int64 fornext_step3674;
uint8 fornext_step_negative3674;
byte_element_struct *byte_element_3675=NULL;
if (!byte_element_3675){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3675=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3675=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_RETVAL=NULL;
if(_FUNC_IDE2_LONG_RETVAL==NULL){
_FUNC_IDE2_LONG_RETVAL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_RETVAL=0;
}
qbs *_FUNC_IDE2_STRING_H=NULL;
if (!_FUNC_IDE2_STRING_H)_FUNC_IDE2_STRING_H=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P1=NULL;
if(_FUNC_IDE2_LONG_P1==NULL){
_FUNC_IDE2_LONG_P1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1=0;
}
int32 *_FUNC_IDE2_LONG_P2=NULL;
if(_FUNC_IDE2_LONG_P2==NULL){
_FUNC_IDE2_LONG_P2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2=0;
}
int32 *_FUNC_IDE2_LONG_PLAST=NULL;
if(_FUNC_IDE2_LONG_PLAST==NULL){
_FUNC_IDE2_LONG_PLAST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PLAST=0;
}
int32 *_FUNC_IDE2_LONG_L=NULL;
if(_FUNC_IDE2_LONG_L==NULL){
_FUNC_IDE2_LONG_L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L=0;
}
byte_element_struct *byte_element_3676=NULL;
if (!byte_element_3676){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3676=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3676=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3677=NULL;
if (!byte_element_3677){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3677=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3677=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3678=NULL;
if (!byte_element_3678){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3678=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3678=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3679=NULL;
if (!byte_element_3679){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3679=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3679=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3680=NULL;
if (!byte_element_3680){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3680=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3680=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3681=NULL;
if (!byte_element_3681){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3681=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3681=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_3682=NULL;
if (!byte_element_3682){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3682=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3682=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3683=NULL;
if (!byte_element_3683){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3683=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3683=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3684=NULL;
if (!byte_element_3684){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3684=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3684=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3685=NULL;
if (!byte_element_3685){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3685=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3685=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_3686=NULL;
if (!byte_element_3686){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3686=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3686=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3687=NULL;
if (!byte_element_3687){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3687=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3687=(byte_element_struct*)mem_static_malloc(12);
}
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int32 *_FUNC_IDE2_LONG_BI=NULL;
if(_FUNC_IDE2_LONG_BI==NULL){
_FUNC_IDE2_LONG_BI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BI=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3689;
int64 fornext_finalvalue3689;
int64 fornext_step3689;
uint8 fornext_step_negative3689;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3690=NULL;
if (!byte_element_3690){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3690=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3690=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3691=NULL;
if (!byte_element_3691){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3691=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3691=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3692=NULL;
if (!byte_element_3692){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3692=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3692=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_3693=NULL;
if (!byte_element_3693){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3693=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3693=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_PATH=NULL;
if (!_FUNC_IDE2_STRING_PATH)_FUNC_IDE2_STRING_PATH=qbs_new(0,0);
byte_element_struct *byte_element_3694=NULL;
if (!byte_element_3694){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3694=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3694=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_I2=NULL;
if(_FUNC_IDE2_LONG_I2==NULL){
_FUNC_IDE2_LONG_I2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I2=0;
}
int32 *_FUNC_IDE2_LONG_N=NULL;
if(_FUNC_IDE2_LONG_N==NULL){
_FUNC_IDE2_LONG_N=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_N=0;
}
qbs *_FUNC_IDE2_STRING_CHRTAB=NULL;
if (!_FUNC_IDE2_STRING_CHRTAB)_FUNC_IDE2_STRING_CHRTAB=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE1=NULL;
if (!_FUNC_IDE2_STRING_SPACE1)_FUNC_IDE2_STRING_SPACE1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE2=NULL;
if (!_FUNC_IDE2_STRING_SPACE2)_FUNC_IDE2_STRING_SPACE2=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE3=NULL;
if (!_FUNC_IDE2_STRING_SPACE3)_FUNC_IDE2_STRING_SPACE3=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE4=NULL;
if (!_FUNC_IDE2_STRING_SPACE4)_FUNC_IDE2_STRING_SPACE4=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR7=NULL;
if (!_FUNC_IDE2_STRING_CHR7)_FUNC_IDE2_STRING_CHR7=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR11=NULL;
if (!_FUNC_IDE2_STRING_CHR11)_FUNC_IDE2_STRING_CHR11=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR12=NULL;
if (!_FUNC_IDE2_STRING_CHR12)_FUNC_IDE2_STRING_CHR12=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR28=NULL;
if (!_FUNC_IDE2_STRING_CHR28)_FUNC_IDE2_STRING_CHR28=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR29=NULL;
if (!_FUNC_IDE2_STRING_CHR29)_FUNC_IDE2_STRING_CHR29=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR30=NULL;
if (!_FUNC_IDE2_STRING_CHR30)_FUNC_IDE2_STRING_CHR30=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR31=NULL;
if (!_FUNC_IDE2_STRING_CHR31)_FUNC_IDE2_STRING_CHR31=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3696=NULL;
if (!byte_element_3696){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3696=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3696=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ASCA=NULL;
if(_FUNC_IDE2_LONG_ASCA==NULL){
_FUNC_IDE2_LONG_ASCA=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCA=0;
}
int32 *_FUNC_IDE2_LONG_X2=NULL;
if(_FUNC_IDE2_LONG_X2==NULL){
_FUNC_IDE2_LONG_X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X2=0;
}
int32 *_FUNC_IDE2_LONG_SKIPDISPLAY=NULL;
if(_FUNC_IDE2_LONG_SKIPDISPLAY==NULL){
_FUNC_IDE2_LONG_SKIPDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPDISPLAY=0;
}
int32 *_FUNC_IDE2_LONG_SENDNEXTLINE=NULL;
if(_FUNC_IDE2_LONG_SENDNEXTLINE==NULL){
_FUNC_IDE2_LONG_SENDNEXTLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SENDNEXTLINE=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3697=NULL;
if (!byte_element_3697){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3697=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3697=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3699;
int64 fornext_finalvalue3699;
int64 fornext_step3699;
uint8 fornext_step_negative3699;
byte_element_struct *byte_element_3700=NULL;
if (!byte_element_3700){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3700=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3700=(byte_element_struct*)mem_static_malloc(12);
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}
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byte_element_struct *byte_element_3701=NULL;
if (!byte_element_3701){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3701=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3701=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
int32 *_FUNC_IDE2_LONG_INDENT=NULL;
if(_FUNC_IDE2_LONG_INDENT==NULL){
_FUNC_IDE2_LONG_INDENT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INDENT=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3702=NULL;
if (!byte_element_3702){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3702=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3702=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IGNORESP=NULL;
if(_FUNC_IDE2_LONG_IGNORESP==NULL){
_FUNC_IDE2_LONG_IGNORESP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IGNORESP=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3704;
int64 fornext_finalvalue3704;
int64 fornext_step3704;
uint8 fornext_step_negative3704;
byte_element_struct *byte_element_3705=NULL;
if (!byte_element_3705){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3705=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3705=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3706=NULL;
if (!byte_element_3706){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3706=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3706=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3708;
int64 fornext_finalvalue3708;
int64 fornext_step3708;
uint8 fornext_step_negative3708;
byte_element_struct *byte_element_3709=NULL;
if (!byte_element_3709){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3709=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3709=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3710=NULL;
if (!byte_element_3710){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3710=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3710=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_INDENT=NULL;
if (!_FUNC_IDE2_STRING_INDENT)_FUNC_IDE2_STRING_INDENT=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
int64 fornext_value3712;
int64 fornext_finalvalue3712;
int64 fornext_step3712;
uint8 fornext_step_negative3712;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3713=NULL;
if (!byte_element_3713){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3713=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3713=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3714=NULL;
if (!byte_element_3714){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3714=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3714=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3715=NULL;
if (!byte_element_3715){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3715=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3715=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_READY=NULL;
if(_FUNC_IDE2_LONG_READY==NULL){
_FUNC_IDE2_LONG_READY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_READY=0;
}
int32 *_FUNC_IDE2_LONG_SHOWEXECREATED=NULL;
if(_FUNC_IDE2_LONG_SHOWEXECREATED==NULL){
_FUNC_IDE2_LONG_SHOWEXECREATED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SHOWEXECREATED=0;
}
int32 *_FUNC_IDE2_LONG_FAILED=NULL;
if(_FUNC_IDE2_LONG_FAILED==NULL){
_FUNC_IDE2_LONG_FAILED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FAILED=0;
}
int32 *_FUNC_IDE2_LONG_PASSBACK=NULL;
if(_FUNC_IDE2_LONG_PASSBACK==NULL){
_FUNC_IDE2_LONG_PASSBACK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PASSBACK=0;
}
qbs *_FUNC_IDE2_STRING_PASSBACK=NULL;
if (!_FUNC_IDE2_STRING_PASSBACK)_FUNC_IDE2_STRING_PASSBACK=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3716=NULL;
if (!byte_element_3716){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3716=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3716=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_LOCATION=NULL;
if (!_FUNC_IDE2_STRING_LOCATION)_FUNC_IDE2_STRING_LOCATION=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3727=NULL;
if (!byte_element_3727){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3727=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3727=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IDECONTEXTUALMENU=NULL;
if(_FUNC_IDE2_LONG_IDECONTEXTUALMENU==NULL){
_FUNC_IDE2_LONG_IDECONTEXTUALMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECONTEXTUALMENU=0;
}
int8 *_FUNC_IDE2_BYTE_TOOSMALL=NULL;
if(_FUNC_IDE2_BYTE_TOOSMALL==NULL){
_FUNC_IDE2_BYTE_TOOSMALL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_TOOSMALL=0;
}
int16 *_FUNC_IDE2_INTEGER_V=NULL;
if(_FUNC_IDE2_INTEGER_V==NULL){
_FUNC_IDE2_INTEGER_V=(int16*)mem_static_malloc(2);
*_FUNC_IDE2_INTEGER_V=0;
}
int32 *_FUNC_IDE2_LONG_TEMPF=NULL;
if(_FUNC_IDE2_LONG_TEMPF==NULL){
_FUNC_IDE2_LONG_TEMPF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TEMPF=0;
}
2020-01-01 15:33:19 +00:00
int32 pass3734;
int32 pass3735;
int32 pass3736;
int32 pass3737;
2020-01-02 08:10:56 +00:00
int32 pass3738;
int32 pass3739;
int32 *_FUNC_IDE2_LONG_Q=NULL;
if(_FUNC_IDE2_LONG_Q==NULL){
_FUNC_IDE2_LONG_Q=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Q=0;
}
int32 pass3743;
int32 pass3744;
int32 pass3745;
int32 pass3746;
int32 pass3747;
int32 pass3748;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3749;
2020-01-01 15:33:19 +00:00
int32 pass3750;
int32 pass3751;
int32 pass3752;
int32 pass3753;
2020-01-02 08:10:56 +00:00
int32 pass3754;
int32 pass3755;
qbs *_FUNC_IDE2_STRING_SFNAME=NULL;
if (!_FUNC_IDE2_STRING_SFNAME)_FUNC_IDE2_STRING_SFNAME=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_CURRSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_CURRSF_CHECK==NULL){
_FUNC_IDE2_LONG_CURRSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CURRSF_CHECK=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3757;
int64 fornext_finalvalue3757;
int64 fornext_step3757;
uint8 fornext_step_negative3757;
qbs *_FUNC_IDE2_STRING_THISLINE=NULL;
if (!_FUNC_IDE2_STRING_THISLINE)_FUNC_IDE2_STRING_THISLINE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_ISSF=NULL;
if(_FUNC_IDE2_LONG_ISSF==NULL){
_FUNC_IDE2_LONG_ISSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ISSF=0;
}
qbs *_FUNC_IDE2_STRING_NCTHISLINE=NULL;
if (!_FUNC_IDE2_STRING_NCTHISLINE)_FUNC_IDE2_STRING_NCTHISLINE=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3758=NULL;
if (!byte_element_3758){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3758=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3758=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3759=NULL;
if (!byte_element_3759){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3759=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3759=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3760=NULL;
if (!byte_element_3760){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3760=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3760=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_CHECKARGS=NULL;
if(_FUNC_IDE2_LONG_CHECKARGS==NULL){
_FUNC_IDE2_LONG_CHECKARGS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHECKARGS=0;
}
int32 *_FUNC_IDE2_LONG_INSIDEDECLARE=NULL;
if(_FUNC_IDE2_LONG_INSIDEDECLARE==NULL){
_FUNC_IDE2_LONG_INSIDEDECLARE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INSIDEDECLARE=0;
}
int32 *_FUNC_IDE2_LONG_DECLIB_CHECK=NULL;
if(_FUNC_IDE2_LONG_DECLIB_CHECK==NULL){
_FUNC_IDE2_LONG_DECLIB_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DECLIB_CHECK=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3762;
int64 fornext_finalvalue3762;
int64 fornext_step3762;
uint8 fornext_step_negative3762;
int32 *_FUNC_IDE2_LONG_ENDEDSF=NULL;
if(_FUNC_IDE2_LONG_ENDEDSF==NULL){
_FUNC_IDE2_LONG_ENDEDSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDEDSF=0;
}
int32 *_FUNC_IDE2_LONG_ENDSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_ENDSF_CHECK==NULL){
_FUNC_IDE2_LONG_ENDSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDSF_CHECK=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3764;
int64 fornext_finalvalue3764;
int64 fornext_step3764;
uint8 fornext_step_negative3764;
int32 *_FUNC_IDE2_LONG_CLEANSESFNAME=NULL;
if(_FUNC_IDE2_LONG_CLEANSESFNAME==NULL){
_FUNC_IDE2_LONG_CLEANSESFNAME=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSESFNAME=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3766;
int64 fornext_finalvalue3766;
int64 fornext_step3766;
uint8 fornext_step_negative3766;
byte_element_struct *byte_element_3767=NULL;
if (!byte_element_3767){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3767=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3767=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
static qbs *sc_3768=qbs_new(0,0);
byte_element_struct *byte_element_3772=NULL;
if (!byte_element_3772){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3772=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3772=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_Y=NULL;
if(_FUNC_IDE2_LONG_Y==NULL){
_FUNC_IDE2_LONG_Y=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3774;
int64 fornext_finalvalue3774;
int64 fornext_step3774;
uint8 fornext_step_negative3774;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3775=NULL;
if (!byte_element_3775){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3775=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3775=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3777=NULL;
if (!byte_element_3777){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3777=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3777=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3779;
int64 fornext_finalvalue3779;
int64 fornext_step3779;
uint8 fornext_step_negative3779;
byte_element_struct *byte_element_3780=NULL;
if (!byte_element_3780){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3780=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3780=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3783;
int64 fornext_finalvalue3783;
int64 fornext_step3783;
uint8 fornext_step_negative3783;
byte_element_struct *byte_element_3784=NULL;
if (!byte_element_3784){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3784=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3784=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3790;
2020-01-01 15:33:19 +00:00
int32 pass3791;
int32 pass3792;
int32 pass3793;
int32 pass3794;
2020-01-02 08:10:56 +00:00
int32 pass3795;
int32 pass3796;
qbs *_FUNC_IDE2_STRING_BACK_STR=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR)_FUNC_IDE2_STRING_BACK_STR=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACK_STR_I=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR_I)_FUNC_IDE2_STRING_BACK_STR_I=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_TOP=NULL;
if(_FUNC_IDE2_LONG_TOP==NULL){
_FUNC_IDE2_LONG_TOP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TOP=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3798;
int64 fornext_finalvalue3798;
int64 fornext_step3798;
uint8 fornext_step_negative3798;
qbs *_FUNC_IDE2_STRING_N=NULL;
if (!_FUNC_IDE2_STRING_N)_FUNC_IDE2_STRING_N=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P=NULL;
if(_FUNC_IDE2_LONG_P==NULL){
_FUNC_IDE2_LONG_P=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3799=NULL;
if (!byte_element_3799){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3799=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3799=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3801;
int64 fornext_finalvalue3801;
int64 fornext_step3801;
uint8 fornext_step_negative3801;
byte_element_struct *byte_element_3802=NULL;
if (!byte_element_3802){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3802=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3802=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
int32 *_FUNC_IDE2_LONG_BACK_STR_POS=NULL;
if(_FUNC_IDE2_LONG_BACK_STR_POS==NULL){
_FUNC_IDE2_LONG_BACK_STR_POS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACK_STR_POS=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3803=NULL;
if (!byte_element_3803){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3803=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3803=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3805;
int64 fornext_finalvalue3805;
int64 fornext_step3805;
uint8 fornext_step_negative3805;
int32 *_FUNC_IDE2_LONG_A=NULL;
if(_FUNC_IDE2_LONG_A==NULL){
_FUNC_IDE2_LONG_A=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_A=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3808=NULL;
if (!byte_element_3808){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3808=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3808=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3809=NULL;
if (!byte_element_3809){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3809=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3809=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
int32 *_FUNC_IDE2_LONG_TX=NULL;
if(_FUNC_IDE2_LONG_TX==NULL){
_FUNC_IDE2_LONG_TX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TX=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3810=NULL;
if (!byte_element_3810){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3810=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3810=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3812;
int64 fornext_finalvalue3812;
int64 fornext_step3812;
uint8 fornext_step_negative3812;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3813=NULL;
if (!byte_element_3813){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3813=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3813=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3814=NULL;
if (!byte_element_3814){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3814=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3814=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3815=NULL;
if (!byte_element_3815){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3815=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3815=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int32 *_FUNC_IDE2_LONG_PP2L=NULL;
if(_FUNC_IDE2_LONG_PP2L==NULL){
_FUNC_IDE2_LONG_PP2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PP2L=0;
}
byte_element_struct *byte_element_3816=NULL;
if (!byte_element_3816){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3816=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3816=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3817=NULL;
if (!byte_element_3817){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3817=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3817=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_P1L=NULL;
if(_FUNC_IDE2_LONG_P1L==NULL){
_FUNC_IDE2_LONG_P1L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1L=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3819=NULL;
if (!byte_element_3819){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3819=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3819=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
int32 *_FUNC_IDE2_LONG_P2L=NULL;
if(_FUNC_IDE2_LONG_P2L==NULL){
_FUNC_IDE2_LONG_P2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2L=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3820=NULL;
if (!byte_element_3820){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3820=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3820=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3821=NULL;
if (!byte_element_3821){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3821=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3821=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_OP2=NULL;
if(_FUNC_IDE2_LONG_OP2==NULL){
_FUNC_IDE2_LONG_OP2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OP2=0;
}
byte_element_struct *byte_element_3822=NULL;
if (!byte_element_3822){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3822=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3822=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3824=NULL;
if (!byte_element_3824){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3824=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3824=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3825=NULL;
if (!byte_element_3825){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3825=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3825=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3827=NULL;
if (!byte_element_3827){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3827=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3827=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3828=NULL;
if (!byte_element_3828){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3828=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3828=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3829=NULL;
if (!byte_element_3829){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3829=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3829=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3830=NULL;
if (!byte_element_3830){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3830=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3830=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass3831;
int32 *_FUNC_IDE2_LONG_CHANGE=NULL;
if(_FUNC_IDE2_LONG_CHANGE==NULL){
_FUNC_IDE2_LONG_CHANGE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHANGE=0;
}
int32 *_FUNC_IDE2_LONG_EXITVALUE=NULL;
if(_FUNC_IDE2_LONG_EXITVALUE==NULL){
_FUNC_IDE2_LONG_EXITVALUE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_EXITVALUE=0;
}
int32 *_FUNC_IDE2_LONG_MOX=NULL;
if(_FUNC_IDE2_LONG_MOX==NULL){
_FUNC_IDE2_LONG_MOX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOX=0;
}
int32 *_FUNC_IDE2_LONG_MOY=NULL;
if(_FUNC_IDE2_LONG_MOY==NULL){
_FUNC_IDE2_LONG_MOY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOY=0;
}
int32 *_FUNC_IDE2_LONG_QUICKNAVHOVER=NULL;
if(_FUNC_IDE2_LONG_QUICKNAVHOVER==NULL){
_FUNC_IDE2_LONG_QUICKNAVHOVER=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_QUICKNAVHOVER=0;
}
qbs *_FUNC_IDE2_STRING_POPUP=NULL;
if (!_FUNC_IDE2_STRING_POPUP)_FUNC_IDE2_STRING_POPUP=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
int64 fornext_value3834;
int64 fornext_finalvalue3834;
int64 fornext_step3834;
uint8 fornext_step_negative3834;
byte_element_struct *byte_element_3835=NULL;
if (!byte_element_3835){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3835=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3835=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3838;
int64 fornext_finalvalue3838;
int64 fornext_step3838;
uint8 fornext_step_negative3838;
byte_element_struct *byte_element_3840=NULL;
if (!byte_element_3840){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3840=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3840=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3841=NULL;
if (!byte_element_3841){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3841=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3841=(byte_element_struct*)mem_static_malloc(12);
}
int8 pass3849;
int8 pass3852;
int64 fornext_value3861;
int64 fornext_finalvalue3861;
int64 fornext_step3861;
uint8 fornext_step_negative3861;
byte_element_struct *byte_element_3862=NULL;
if (!byte_element_3862){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3862=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3862=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3863=NULL;
if (!byte_element_3863){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3863=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3863=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3865;
int64 fornext_finalvalue3865;
int64 fornext_step3865;
uint8 fornext_step_negative3865;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3867=NULL;
if (!byte_element_3867){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3867=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3867=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3868=NULL;
if (!byte_element_3868){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3868=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3868=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3869=NULL;
if (!byte_element_3869){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3869=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3869=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_V=NULL;
if(_FUNC_IDE2_LONG_V==NULL){
_FUNC_IDE2_LONG_V=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_V=0;
}
int32 pass3870;
int32 pass3871;
int32 pass3872;
int32 pass3873;
int32 pass3874;
int32 pass3875;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3876;
2019-12-30 02:53:19 +00:00
int32 pass3877;
2020-01-01 15:33:19 +00:00
int32 pass3878;
int32 pass3879;
int32 pass3880;
int32 pass3881;
2020-01-02 08:10:56 +00:00
int32 pass3882;
int32 pass3883;
float *_FUNC_IDE2_SINGLE_P=NULL;
if(_FUNC_IDE2_SINGLE_P==NULL){
_FUNC_IDE2_SINGLE_P=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_P=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3884=NULL;
if (!byte_element_3884){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3884=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3884=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3885=NULL;
if (!byte_element_3885){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3885=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3885=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3887=NULL;
if (!byte_element_3887){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3887=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3887=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3888=NULL;
if (!byte_element_3888){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3888=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3888=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3889=NULL;
if (!byte_element_3889){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3889=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3889=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3890=NULL;
if (!byte_element_3890){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3890=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3890=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_Z=NULL;
if(_FUNC_IDE2_LONG_Z==NULL){
_FUNC_IDE2_LONG_Z=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Z=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3891=NULL;
if (!byte_element_3891){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3891=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3891=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_K=NULL;
if(_FUNC_IDE2_LONG_K==NULL){
_FUNC_IDE2_LONG_K=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_K=0;
}
qbs *_FUNC_IDE2_STRING_CLIP=NULL;
if (!_FUNC_IDE2_STRING_CLIP)_FUNC_IDE2_STRING_CLIP=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3892=NULL;
if (!byte_element_3892){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3892=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3892=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX1=NULL;
if(_FUNC_IDE2_LONG_SX1==NULL){
_FUNC_IDE2_LONG_SX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX1=0;
}
int32 *_FUNC_IDE2_LONG_SX2=NULL;
if(_FUNC_IDE2_LONG_SX2==NULL){
_FUNC_IDE2_LONG_SX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX2=0;
}
byte_element_struct *byte_element_3893=NULL;
if (!byte_element_3893){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3893=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3893=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3894=NULL;
if (!byte_element_3894){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3894=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3894=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3895=NULL;
if (!byte_element_3895){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3895=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3895=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3896=NULL;
if (!byte_element_3896){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3896=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3896=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3897=NULL;
if (!byte_element_3897){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3897=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3897=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3898=NULL;
if (!byte_element_3898){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3898=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3898=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3899=NULL;
if (!byte_element_3899){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3899=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3899=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3900=NULL;
if (!byte_element_3900){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3900=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3900=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
qbs *_FUNC_IDE2_STRING_A1=NULL;
if (!_FUNC_IDE2_STRING_A1)_FUNC_IDE2_STRING_A1=qbs_new(0,0);
byte_element_struct *byte_element_3901=NULL;
if (!byte_element_3901){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3901=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3901=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
qbs *_FUNC_IDE2_STRING_A2=NULL;
if (!_FUNC_IDE2_STRING_A2)_FUNC_IDE2_STRING_A2=qbs_new(0,0);
byte_element_struct *byte_element_3902=NULL;
if (!byte_element_3902){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3902=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3902=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3903=NULL;
if (!byte_element_3903){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3903=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3903=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3904=NULL;
if (!byte_element_3904){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3904=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3904=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3905=NULL;
if (!byte_element_3905){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3905=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3905=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_3906=NULL;
if (!byte_element_3906){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3906=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3906=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3907=NULL;
if (!byte_element_3907){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3907=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3907=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3908=NULL;
if (!byte_element_3908){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3908=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3908=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3909=NULL;
if (!byte_element_3909){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3909=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3909=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3910=NULL;
if (!byte_element_3910){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3910=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3910=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3911=NULL;
if (!byte_element_3911){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3911=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3911=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3912=NULL;
if (!byte_element_3912){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3912=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3912=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX=NULL;
if(_FUNC_IDE2_LONG_SX==NULL){
_FUNC_IDE2_LONG_SX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3914;
int64 fornext_finalvalue3914;
int64 fornext_step3914;
uint8 fornext_step_negative3914;
2020-01-02 08:10:56 +00:00
int64 fornext_value3916;
int64 fornext_finalvalue3916;
int64 fornext_step3916;
uint8 fornext_step_negative3916;
int32 *_FUNC_IDE2_LONG_X3=NULL;
if(_FUNC_IDE2_LONG_X3==NULL){
_FUNC_IDE2_LONG_X3=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X3=0;
}
int32 *_FUNC_IDE2_LONG_C=NULL;
if(_FUNC_IDE2_LONG_C==NULL){
_FUNC_IDE2_LONG_C=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_C=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3918=NULL;
if (!byte_element_3918){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3918=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3918=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_NOREP=NULL;
if(_FUNC_IDE2_LONG_NOREP==NULL){
_FUNC_IDE2_LONG_NOREP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOREP=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3919=NULL;
if (!byte_element_3919){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3919=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3919=(byte_element_struct*)mem_static_malloc(12);
}
double *_FUNC_IDE2_DOUBLE_T=NULL;
if(_FUNC_IDE2_DOUBLE_T==NULL){
_FUNC_IDE2_DOUBLE_T=(double*)mem_static_malloc(8);
*_FUNC_IDE2_DOUBLE_T=0;
}
int32 *_FUNC_IDE2_LONG_OLDK=NULL;
if(_FUNC_IDE2_LONG_OLDK==NULL){
_FUNC_IDE2_LONG_OLDK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDK=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3920=NULL;
if (!byte_element_3920){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3920=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3920=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3921=NULL;
if (!byte_element_3921){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3921=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3921=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3922=NULL;
if (!byte_element_3922){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3922=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3922=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OX=NULL;
if(_FUNC_IDE2_LONG_OX==NULL){
_FUNC_IDE2_LONG_OX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OX=0;
}
int32 *_FUNC_IDE2_LONG_OY=NULL;
if(_FUNC_IDE2_LONG_OY==NULL){
_FUNC_IDE2_LONG_OY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OY=0;
}
int32 *_FUNC_IDE2_LONG_CY=NULL;
if(_FUNC_IDE2_LONG_CY==NULL){
_FUNC_IDE2_LONG_CY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CY=0;
}
int32 *_FUNC_IDE2_LONG_CX=NULL;
if(_FUNC_IDE2_LONG_CX==NULL){
_FUNC_IDE2_LONG_CX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CX=0;
}
int32 *_FUNC_IDE2_LONG_LOOPED=NULL;
if(_FUNC_IDE2_LONG_LOOPED==NULL){
_FUNC_IDE2_LONG_LOOPED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LOOPED=0;
}
int32 *_FUNC_IDE2_LONG_LNK=NULL;
if(_FUNC_IDE2_LONG_LNK==NULL){
_FUNC_IDE2_LONG_LNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNK=0;
}
int32 *_FUNC_IDE2_LONG_PX=NULL;
if(_FUNC_IDE2_LONG_PX==NULL){
_FUNC_IDE2_LONG_PX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX=0;
}
int32 *_FUNC_IDE2_LONG_PX2=NULL;
if(_FUNC_IDE2_LONG_PX2==NULL){
_FUNC_IDE2_LONG_PX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX2=0;
}
int32 *_FUNC_IDE2_LONG_OLDLNK=NULL;
if(_FUNC_IDE2_LONG_OLDLNK==NULL){
_FUNC_IDE2_LONG_OLDLNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDLNK=0;
}
int32 *_FUNC_IDE2_LONG_LNKX1=NULL;
if(_FUNC_IDE2_LONG_LNKX1==NULL){
_FUNC_IDE2_LONG_LNKX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX1=0;
}
int32 *_FUNC_IDE2_LONG_LNKX2=NULL;
if(_FUNC_IDE2_LONG_LNKX2==NULL){
_FUNC_IDE2_LONG_LNKX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX2=0;
}
int32 *_FUNC_IDE2_LONG_L1=NULL;
if(_FUNC_IDE2_LONG_L1==NULL){
_FUNC_IDE2_LONG_L1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L1=0;
}
int32 *_FUNC_IDE2_LONG_LX=NULL;
if(_FUNC_IDE2_LONG_LX==NULL){
_FUNC_IDE2_LONG_LX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LX=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3928;
int64 fornext_finalvalue3928;
int64 fornext_step3928;
uint8 fornext_step_negative3928;
int32 *_FUNC_IDE2_LONG_L2=NULL;
if(_FUNC_IDE2_LONG_L2==NULL){
_FUNC_IDE2_LONG_L2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L2=0;
}
qbs *_FUNC_IDE2_STRING_L=NULL;
if (!_FUNC_IDE2_STRING_L)_FUNC_IDE2_STRING_L=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3929=NULL;
if (!byte_element_3929){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3929=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3929=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3931;
int64 fornext_finalvalue3931;
int64 fornext_step3931;
uint8 fornext_step_negative3931;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3932=NULL;
if (!byte_element_3932){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3932=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3932=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3933=NULL;
if (!byte_element_3933){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3933=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3933=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3934=NULL;
if (!byte_element_3934){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3934=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3934=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_X1=NULL;
if(_FUNC_IDE2_LONG_X1==NULL){
_FUNC_IDE2_LONG_X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X1=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3936=NULL;
if (!byte_element_3936){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3936=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3936=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FH=NULL;
if(_FUNC_IDE2_LONG_FH==NULL){
_FUNC_IDE2_LONG_FH=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FH=0;
}
int32 *_FUNC_IDE2_LONG_LNKS=NULL;
if(_FUNC_IDE2_LONG_LNKS==NULL){
_FUNC_IDE2_LONG_LNKS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKS=0;
}
qbs *_FUNC_IDE2_STRING_LNKS=NULL;
if (!_FUNC_IDE2_STRING_LNKS)_FUNC_IDE2_STRING_LNKS=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L1=NULL;
if (!_FUNC_IDE2_STRING_L1)_FUNC_IDE2_STRING_L1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L2=NULL;
if (!_FUNC_IDE2_STRING_L2)_FUNC_IDE2_STRING_L2=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3940=NULL;
if (!byte_element_3940){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3940=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3940=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3941=NULL;
if (!byte_element_3941){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3941=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3941=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
qbs *_FUNC_IDE2_STRING_LNK=NULL;
if (!_FUNC_IDE2_STRING_LNK)_FUNC_IDE2_STRING_LNK=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
int64 fornext_value3943;
int64 fornext_finalvalue3943;
int64 fornext_step3943;
uint8 fornext_step_negative3943;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3944=NULL;
if (!byte_element_3944){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3944=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3944=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3946=NULL;
if (!byte_element_3946){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3946=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3946=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3947=NULL;
if (!byte_element_3947){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3947=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3947=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3949;
int64 fornext_finalvalue3949;
int64 fornext_step3949;
uint8 fornext_step_negative3949;
int32 *_FUNC_IDE2_LONG_SF=NULL;
if(_FUNC_IDE2_LONG_SF==NULL){
_FUNC_IDE2_LONG_SF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SF=0;
}
qbs *_FUNC_IDE2_STRING_NCA=NULL;
if (!_FUNC_IDE2_STRING_NCA)_FUNC_IDE2_STRING_NCA=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SF=NULL;
if (!_FUNC_IDE2_STRING_SF)_FUNC_IDE2_STRING_SF=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3950=NULL;
if (!byte_element_3950){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3950=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3950=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_3951=NULL;
if (!byte_element_3951){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3951=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3951=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3952=NULL;
if (!byte_element_3952){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3952=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3952=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_ARGS=NULL;
if (!_FUNC_IDE2_STRING_ARGS)_FUNC_IDE2_STRING_ARGS=qbs_new(0,0);
byte_element_struct *byte_element_3953=NULL;
if (!byte_element_3953){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3953=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3953=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_CLEANSEN=NULL;
if(_FUNC_IDE2_LONG_CLEANSEN==NULL){
_FUNC_IDE2_LONG_CLEANSEN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSEN=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3955;
int64 fornext_finalvalue3955;
int64 fornext_step3955;
uint8 fornext_step_negative3955;
byte_element_struct *byte_element_3956=NULL;
if (!byte_element_3956){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3956=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3956=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
static qbs *sc_3957=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACKUPN=NULL;
if (!_FUNC_IDE2_STRING_BACKUPN)_FUNC_IDE2_STRING_BACKUPN=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3959=NULL;
if (!byte_element_3959){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3959=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3959=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BMKREMOVED=NULL;
if(_FUNC_IDE2_LONG_BMKREMOVED==NULL){
_FUNC_IDE2_LONG_BMKREMOVED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BMKREMOVED=0;
}
int32 *_FUNC_IDE2_LONG_B=NULL;
if(_FUNC_IDE2_LONG_B==NULL){
_FUNC_IDE2_LONG_B=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3961;
int64 fornext_finalvalue3961;
int64 fornext_step3961;
uint8 fornext_step_negative3961;
int32 *_FUNC_IDE2_LONG_B2=NULL;
if(_FUNC_IDE2_LONG_B2==NULL){
_FUNC_IDE2_LONG_B2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B2=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value3963;
int64 fornext_finalvalue3963;
int64 fornext_step3963;
uint8 fornext_step_negative3963;
int64 fornext_value3968;
int64 fornext_finalvalue3968;
int64 fornext_step3968;
uint8 fornext_step_negative3968;
int32 *_FUNC_IDE2_LONG_NEWPOSITION=NULL;
if(_FUNC_IDE2_LONG_NEWPOSITION==NULL){
_FUNC_IDE2_LONG_NEWPOSITION=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NEWPOSITION=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3969=NULL;
if (!byte_element_3969){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3969=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3969=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_3970=NULL;
if (!byte_element_3970){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3970=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3970=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value3972;
int64 fornext_finalvalue3972;
int64 fornext_step3972;
uint8 fornext_step_negative3972;
2020-01-02 08:10:56 +00:00
int64 fornext_value3974;
int64 fornext_finalvalue3974;
int64 fornext_step3974;
uint8 fornext_step_negative3974;
byte_element_struct *byte_element_3975=NULL;
if (!byte_element_3975){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3975=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3975=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_P=NULL;
if (!_FUNC_IDE2_STRING_P)_FUNC_IDE2_STRING_P=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=NULL;
if(_FUNC_IDE2_LONG_BACKUPINCLUDEFILE==NULL){
_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=0;
}
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE1=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE1)_FUNC_IDE2_STRING_TEMPINCLUDE1=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
int8 pass3980;
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE2=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE2)_FUNC_IDE2_STRING_TEMPINCLUDE2=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
int8 pass3981;
byte_element_struct *byte_element_3990=NULL;
if (!byte_element_3990){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3990=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3990=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3991=NULL;
if (!byte_element_3991){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3991=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3991=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
int64 fornext_value3993;
int64 fornext_finalvalue3993;
int64 fornext_step3993;
uint8 fornext_step_negative3993;
2020-01-02 08:10:56 +00:00
int64 fornext_value3995;
int64 fornext_finalvalue3995;
int64 fornext_step3995;
uint8 fornext_step_negative3995;
byte_element_struct *byte_element_3996=NULL;
if (!byte_element_3996){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3996=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3996=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3997=NULL;
if (!byte_element_3997){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3997=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3997=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3999;
int64 fornext_finalvalue3999;
int64 fornext_step3999;
uint8 fornext_step_negative3999;
byte_element_struct *byte_element_4000=NULL;
if (!byte_element_4000){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4000=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4000=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
int32 *_FUNC_IDE2_LONG_SY1=NULL;
if(_FUNC_IDE2_LONG_SY1==NULL){
_FUNC_IDE2_LONG_SY1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY1=0;
}
int32 *_FUNC_IDE2_LONG_SY2=NULL;
if(_FUNC_IDE2_LONG_SY2==NULL){
_FUNC_IDE2_LONG_SY2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY2=0;
}
int32 pass4001;
int32 pass4002;
int32 pass4003;
int32 pass4004;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4005;
2019-12-30 02:53:19 +00:00
int32 pass4006;
2020-01-01 15:33:19 +00:00
int32 pass4007;
int32 pass4008;
int32 pass4009;
int32 pass4010;
2020-01-02 08:10:56 +00:00
int32 pass4011;
int32 pass4012;
byte_element_struct *byte_element_4013=NULL;
if (!byte_element_4013){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4013=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4013=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_PROPOSEDTITLE=NULL;
if (!_FUNC_IDE2_STRING_PROPOSEDTITLE)_FUNC_IDE2_STRING_PROPOSEDTITLE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_UPL=NULL;
if(_FUNC_IDE2_LONG_UPL==NULL){
_FUNC_IDE2_LONG_UPL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_UPL=0;
}
byte_element_struct *byte_element_4014=NULL;
if (!byte_element_4014){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4014=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4014=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4015=NULL;
if (!byte_element_4015){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4015=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4015=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4016=NULL;
if (!byte_element_4016){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4016=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4016=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
qbs *_FUNC_IDE2_STRING_WHAT=NULL;
if (!_FUNC_IDE2_STRING_WHAT)_FUNC_IDE2_STRING_WHAT=qbs_new(0,0);
byte_element_struct *byte_element_4017=NULL;
if (!byte_element_4017){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4017=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4017=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4018=NULL;
if (!byte_element_4018){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4018=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4018=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4019=NULL;
if (!byte_element_4019){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4019=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4019=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4020=NULL;
if (!byte_element_4020){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4020=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4020=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4021=NULL;
if (!byte_element_4021){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4021=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4021=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4022=NULL;
if (!byte_element_4022){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4022=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4022=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4023=NULL;
if (!byte_element_4023){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4023=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4023=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4024=NULL;
if (!byte_element_4024){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4024=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4024=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4025=NULL;
if (!byte_element_4025){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4025=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4025=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4026=NULL;
if (!byte_element_4026){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4026=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4026=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4027=NULL;
if (!byte_element_4027){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4027=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4027=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4028=NULL;
if (!byte_element_4028){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4028=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4028=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4030;
int64 fornext_finalvalue4030;
int64 fornext_step4030;
uint8 fornext_step_negative4030;
byte_element_struct *byte_element_4031=NULL;
if (!byte_element_4031){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4031=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4031=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4032=NULL;
if (!byte_element_4032){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4032=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4032=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4033=NULL;
if (!byte_element_4033){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4033=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4033=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4034=NULL;
if (!byte_element_4034){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4034=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4034=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4035=NULL;
if (!byte_element_4035){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4035=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4035=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4036=NULL;
if (!byte_element_4036){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4036=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4036=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4037=NULL;
if (!byte_element_4037){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4037=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4037=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4038=NULL;
if (!byte_element_4038){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4038=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4038=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4039=NULL;
if (!byte_element_4039){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4039=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4039=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4040=NULL;
if (!byte_element_4040){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4040=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4040=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4041=NULL;
if (!byte_element_4041){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4041=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4041=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4042=NULL;
if (!byte_element_4042){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4042=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4042=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4043=NULL;
if (!byte_element_4043){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4043=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4043=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4044=NULL;
if (!byte_element_4044){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4044=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4044=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4045=NULL;
if (!byte_element_4045){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4045=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4045=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4046=NULL;
if (!byte_element_4046){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4046=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4046=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4047=NULL;
if (!byte_element_4047){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4047=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4047=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4048=NULL;
if (!byte_element_4048){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4048=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4048=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4050;
int64 fornext_finalvalue4050;
int64 fornext_step4050;
uint8 fornext_step_negative4050;
byte_element_struct *byte_element_4051=NULL;
if (!byte_element_4051){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4051=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4051=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4052=NULL;
if (!byte_element_4052){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4052=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4052=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4053=NULL;
if (!byte_element_4053){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4053=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4053=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4054=NULL;
if (!byte_element_4054){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4054=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4054=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
int32 pass4055;
int32 pass4056;
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4057=NULL;
if (!byte_element_4057){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4057=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4057=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4058=NULL;
if (!byte_element_4058){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4058=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4058=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4059=NULL;
if (!byte_element_4059){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4059=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4059=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4060=NULL;
if (!byte_element_4060){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4060=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4060=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4061=NULL;
if (!byte_element_4061){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4061=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4061=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4062=NULL;
if (!byte_element_4062){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4062=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4062=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4063=NULL;
if (!byte_element_4063){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4063=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4063=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4065;
int64 fornext_finalvalue4065;
int64 fornext_step4065;
uint8 fornext_step_negative4065;
2020-01-02 08:10:56 +00:00
int64 fornext_value4067;
int64 fornext_finalvalue4067;
int64 fornext_step4067;
uint8 fornext_step_negative4067;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4068=NULL;
if (!byte_element_4068){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4068=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4068=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4069=NULL;
if (!byte_element_4069){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4069=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4069=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4070=NULL;
if (!byte_element_4070){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4070=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4070=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4071=NULL;
if (!byte_element_4071){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4071=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4071=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4072=NULL;
if (!byte_element_4072){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4072=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4072=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_SKIPPING=NULL;
if(_FUNC_IDE2_LONG_SKIPPING==NULL){
_FUNC_IDE2_LONG_SKIPPING=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPPING=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4075=NULL;
if (!byte_element_4075){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4075=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4075=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4076=NULL;
if (!byte_element_4076){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4076=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4076=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_FIRST=NULL;
if(_FUNC_IDE2_LONG_FIRST==NULL){
_FUNC_IDE2_LONG_FIRST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FIRST=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4078=NULL;
if (!byte_element_4078){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4078=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4078=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4080=NULL;
if (!byte_element_4080){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4080=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4080=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4081=NULL;
if (!byte_element_4081){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4081=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4081=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4083;
int64 fornext_finalvalue4083;
int64 fornext_step4083;
uint8 fornext_step_negative4083;
byte_element_struct *byte_element_4084=NULL;
if (!byte_element_4084){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4084=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4084=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4085=NULL;
if (!byte_element_4085){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4085=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4085=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_NOLASTLINEDEL=NULL;
if(_FUNC_IDE2_LONG_NOLASTLINEDEL==NULL){
_FUNC_IDE2_LONG_NOLASTLINEDEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOLASTLINEDEL=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4087;
int64 fornext_finalvalue4087;
int64 fornext_step4087;
uint8 fornext_step_negative4087;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4088=NULL;
if (!byte_element_4088){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4088=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4088=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4089=NULL;
if (!byte_element_4089){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4089=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4089=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4090=NULL;
if (!byte_element_4090){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4090=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4090=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=NULL;
if(_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT==NULL){
_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=0;
}
qbs *_FUNC_IDE2_STRING_RETVAL=NULL;
if (!_FUNC_IDE2_STRING_RETVAL)_FUNC_IDE2_STRING_RETVAL=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
int32 pass4091;
int32 *_FUNC_IDE2_LONG_FOUND_RGB=NULL;
if(_FUNC_IDE2_LONG_FOUND_RGB==NULL){
_FUNC_IDE2_LONG_FOUND_RGB=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND_RGB=0;
}
2020-01-02 08:10:56 +00:00
int32 pass4092;
int32 *_FUNC_IDE2_LONG_DESIREDCOLUMN=NULL;
if(_FUNC_IDE2_LONG_DESIREDCOLUMN==NULL){
_FUNC_IDE2_LONG_DESIREDCOLUMN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DESIREDCOLUMN=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4093=NULL;
if (!byte_element_4093){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4093=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4093=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int32 pass4094;
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4095=NULL;
if (!byte_element_4095){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4095=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4095=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4096=NULL;
if (!byte_element_4096){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4096=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4096=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4097=NULL;
if (!byte_element_4097){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4097=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4097=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 pass4098;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4099=NULL;
if (!byte_element_4099){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4099=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4099=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int32 pass4100;
byte_element_struct *byte_element_4101=NULL;
if (!byte_element_4101){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4101=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4101=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4103;
int64 fornext_finalvalue4103;
int64 fornext_step4103;
uint8 fornext_step_negative4103;
byte_element_struct *byte_element_4104=NULL;
if (!byte_element_4104){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4104=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4104=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4105=NULL;
if (!byte_element_4105){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4105=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4105=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4106=NULL;
if (!byte_element_4106){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4106=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4106=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
int32 pass4107;
int32 pass4108;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4109=NULL;
if (!byte_element_4109){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4109=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4109=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4110=NULL;
if (!byte_element_4110){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4110=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4110=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4111=NULL;
if (!byte_element_4111){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4111=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4111=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4112=NULL;
if (!byte_element_4112){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4112=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4112=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_FIRSTCHAR=NULL;
if (!_FUNC_IDE2_STRING_FIRSTCHAR)_FUNC_IDE2_STRING_FIRSTCHAR=qbs_new(0,0);
2019-12-30 02:53:19 +00:00
int32 pass4116;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4117=NULL;
if (!byte_element_4117){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4117=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4117=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 pass4118;
byte_element_struct *byte_element_4119=NULL;
if (!byte_element_4119){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4119=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4119=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
qbs *_FUNC_IDE2_STRING_A3=NULL;
if (!_FUNC_IDE2_STRING_A3)_FUNC_IDE2_STRING_A3=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
int32 pass4120;
byte_element_struct *byte_element_4121=NULL;
if (!byte_element_4121){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4121=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4121=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int32 pass4122;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4123=NULL;
if (!byte_element_4123){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4123=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4123=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4124=NULL;
if (!byte_element_4124){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4124=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4124=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
float *_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=NULL;
if(_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP==NULL){
_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=0;
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4125=NULL;
if (!byte_element_4125){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4125=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4125=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4126=NULL;
if (!byte_element_4126){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4126=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4126=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4127=NULL;
if (!byte_element_4127){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4127=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4127=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=NULL;
if(_FUNC_IDE2_LONG_BLOCKINDENTLEVEL==NULL){
_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=0;
}
int32 *_FUNC_IDE2_LONG_Y1=NULL;
if(_FUNC_IDE2_LONG_Y1==NULL){
_FUNC_IDE2_LONG_Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y1=0;
}
int32 *_FUNC_IDE2_LONG_Y2=NULL;
if(_FUNC_IDE2_LONG_Y2==NULL){
_FUNC_IDE2_LONG_Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y2=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4129;
int64 fornext_finalvalue4129;
int64 fornext_step4129;
uint8 fornext_step_negative4129;
byte_element_struct *byte_element_4130=NULL;
if (!byte_element_4130){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4130=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4130=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LHS=NULL;
if(_FUNC_IDE2_LONG_LHS==NULL){
_FUNC_IDE2_LONG_LHS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LHS=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4132;
int64 fornext_finalvalue4132;
int64 fornext_step4132;
uint8 fornext_step_negative4132;
byte_element_struct *byte_element_4133=NULL;
if (!byte_element_4133){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4133=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4133=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_TA=NULL;
if (!_FUNC_IDE2_STRING_TA)_FUNC_IDE2_STRING_TA=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_T=NULL;
if(_FUNC_IDE2_LONG_T==NULL){
_FUNC_IDE2_LONG_T=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_T=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4134=NULL;
if (!byte_element_4134){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4134=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4134=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4135=NULL;
if (!byte_element_4135){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4135=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4135=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4137;
int64 fornext_finalvalue4137;
int64 fornext_step4137;
uint8 fornext_step_negative4137;
byte_element_struct *byte_element_4138=NULL;
if (!byte_element_4138){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4138=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4138=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4139=NULL;
if (!byte_element_4139){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4139=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4139=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4141;
int64 fornext_finalvalue4141;
int64 fornext_step4141;
uint8 fornext_step_negative4141;
byte_element_struct *byte_element_4142=NULL;
if (!byte_element_4142){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4142=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4142=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4144;
int64 fornext_finalvalue4144;
int64 fornext_step4144;
uint8 fornext_step_negative4144;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4145=NULL;
if (!byte_element_4145){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4145=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4145=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4146=NULL;
if (!byte_element_4146){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4146=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4146=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4147=NULL;
if (!byte_element_4147){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4147=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4147=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4149;
int64 fornext_finalvalue4149;
int64 fornext_step4149;
uint8 fornext_step_negative4149;
byte_element_struct *byte_element_4150=NULL;
if (!byte_element_4150){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4150=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4150=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4151=NULL;
if (!byte_element_4151){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4151=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4151=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4152=NULL;
if (!byte_element_4152){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4152=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4152=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int32 *_FUNC_IDE2_LONG_ASCK=NULL;
if(_FUNC_IDE2_LONG_ASCK==NULL){
_FUNC_IDE2_LONG_ASCK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCK=0;
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4153=NULL;
if (!byte_element_4153){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4153=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4153=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4154=NULL;
if (!byte_element_4154){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4154=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4154=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4155=NULL;
if (!byte_element_4155){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4155=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4155=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4156=NULL;
if (!byte_element_4156){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4156=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4156=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4157=NULL;
if (!byte_element_4157){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4157=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4157=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4158=NULL;
if (!byte_element_4158){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4158=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4158=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4159=NULL;
if (!byte_element_4159){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4159=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4159=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4161;
int64 fornext_finalvalue4161;
int64 fornext_step4161;
uint8 fornext_step_negative4161;
byte_element_struct *byte_element_4162=NULL;
if (!byte_element_4162){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4162=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4162=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4163;
int32 *_FUNC_IDE2_LONG_OLDMX=NULL;
if(_FUNC_IDE2_LONG_OLDMX==NULL){
_FUNC_IDE2_LONG_OLDMX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMX=0;
}
int32 *_FUNC_IDE2_LONG_OLDMY=NULL;
if(_FUNC_IDE2_LONG_OLDMY==NULL){
_FUNC_IDE2_LONG_OLDMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMY=0;
}
int32 *_FUNC_IDE2_LONG_ALTHELD=NULL;
if(_FUNC_IDE2_LONG_ALTHELD==NULL){
_FUNC_IDE2_LONG_ALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ALTHELD=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4167;
int64 fornext_finalvalue4167;
int64 fornext_step4167;
uint8 fornext_step_negative4167;
byte_element_struct *byte_element_4170=NULL;
if (!byte_element_4170){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4170=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4170=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4171=NULL;
if (!byte_element_4171){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4171=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4171=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_LASTALTHELD=NULL;
if(_FUNC_IDE2_LONG_LASTALTHELD==NULL){
_FUNC_IDE2_LONG_LASTALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTALTHELD=0;
}
int32 *_FUNC_IDE2_LONG_LASTM=NULL;
if(_FUNC_IDE2_LONG_LASTM==NULL){
_FUNC_IDE2_LONG_LASTM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTM=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4174;
int64 fornext_finalvalue4174;
int64 fornext_step4174;
uint8 fornext_step_negative4174;
byte_element_struct *byte_element_4175=NULL;
if (!byte_element_4175){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4175=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4175=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4180;
int64 fornext_finalvalue4180;
int64 fornext_step4180;
uint8 fornext_step_negative4180;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4181=NULL;
if (!byte_element_4181){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4181=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4181=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4183=NULL;
if (!byte_element_4183){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4183=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4183=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4186;
int64 fornext_finalvalue4186;
int64 fornext_step4186;
uint8 fornext_step_negative4186;
int32 *_FUNC_IDE2_LONG_PARENTMENUR=NULL;
if(_FUNC_IDE2_LONG_PARENTMENUR==NULL){
_FUNC_IDE2_LONG_PARENTMENUR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENUR=0;
}
int32 *_FUNC_IDE2_LONG_R=NULL;
if(_FUNC_IDE2_LONG_R==NULL){
_FUNC_IDE2_LONG_R=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R=0;
}
int32 *_FUNC_IDE2_LONG_S=NULL;
if(_FUNC_IDE2_LONG_S==NULL){
_FUNC_IDE2_LONG_S=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_S=0;
}
int32 *_FUNC_IDE2_LONG_PARENTMENU=NULL;
if(_FUNC_IDE2_LONG_PARENTMENU==NULL){
_FUNC_IDE2_LONG_PARENTMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENU=0;
}
int8 *_FUNC_IDE2_BYTE_PARENTMENUSETUP=NULL;
if(_FUNC_IDE2_BYTE_PARENTMENUSETUP==NULL){
_FUNC_IDE2_BYTE_PARENTMENUSETUP=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_PARENTMENUSETUP=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUX=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUX==NULL){
_FUNC_IDE2_LONG_IDECTXMENUX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUX=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUY=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUY==NULL){
_FUNC_IDE2_LONG_IDECTXMENUY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUY=0;
}
int32 *_FUNC_IDE2_LONG_XX=NULL;
if(_FUNC_IDE2_LONG_XX==NULL){
_FUNC_IDE2_LONG_XX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX=0;
}
int32 *_FUNC_IDE2_LONG_W=NULL;
if(_FUNC_IDE2_LONG_W==NULL){
_FUNC_IDE2_LONG_W=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_W=0;
}
int32 *_FUNC_IDE2_LONG_YY=NULL;
if(_FUNC_IDE2_LONG_YY==NULL){
_FUNC_IDE2_LONG_YY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_YY=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4194;
int64 fornext_finalvalue4194;
int64 fornext_step4194;
uint8 fornext_step_negative4194;
byte_element_struct *byte_element_4195=NULL;
if (!byte_element_4195){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4195=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4195=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4196=NULL;
if (!byte_element_4196){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4196=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4196=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4199;
int64 fornext_finalvalue4199;
int64 fornext_step4199;
uint8 fornext_step_negative4199;
qbs *_FUNC_IDE2_STRING_M=NULL;
if (!_FUNC_IDE2_STRING_M)_FUNC_IDE2_STRING_M=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4200=NULL;
if (!byte_element_4200){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4200=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4200=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=NULL;
if(_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY==NULL){
_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=0;
}
2020-01-01 15:33:19 +00:00
int32 pass4201;
2020-01-02 08:10:56 +00:00
int32 pass4202;
int32 pass4203;
int64 fornext_value4205;
int64 fornext_finalvalue4205;
int64 fornext_step4205;
uint8 fornext_step_negative4205;
byte_element_struct *byte_element_4207=NULL;
if (!byte_element_4207){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4207=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4207=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_H=NULL;
if(_FUNC_IDE2_LONG_H==NULL){
_FUNC_IDE2_LONG_H=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_H=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4209=NULL;
if (!byte_element_4209){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4209=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4209=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_M1=NULL;
if (!_FUNC_IDE2_STRING_M1)_FUNC_IDE2_STRING_M1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_M2=NULL;
if (!_FUNC_IDE2_STRING_M2)_FUNC_IDE2_STRING_M2=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4210=NULL;
if (!byte_element_4210){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4210=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4210=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4211=NULL;
if (!byte_element_4211){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4211=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4211=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4212=NULL;
if (!byte_element_4212){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4212=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4212=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4214;
int64 fornext_finalvalue4214;
int64 fornext_step4214;
uint8 fornext_step_negative4214;
byte_element_struct *byte_element_4215=NULL;
if (!byte_element_4215){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4215=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4215=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
byte_element_struct *byte_element_4218=NULL;
if (!byte_element_4218){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4218=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4218=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4219=NULL;
if (!byte_element_4219){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4219=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4219=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4220=NULL;
if (!byte_element_4220){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4220=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4220=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4221=NULL;
if (!byte_element_4221){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4221=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4221=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4223;
int64 fornext_finalvalue4223;
int64 fornext_step4223;
uint8 fornext_step_negative4223;
byte_element_struct *byte_element_4224=NULL;
if (!byte_element_4224){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4224=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4224=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
int8 *_FUNC_IDE2_BYTE_UPDATEMENUPANEL=NULL;
if(_FUNC_IDE2_BYTE_UPDATEMENUPANEL==NULL){
_FUNC_IDE2_BYTE_UPDATEMENUPANEL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_UPDATEMENUPANEL=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEDOWN=NULL;
if(_FUNC_IDE2_LONG_MOUSEDOWN==NULL){
_FUNC_IDE2_LONG_MOUSEDOWN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEDOWN=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEUP=NULL;
if(_FUNC_IDE2_LONG_MOUSEUP==NULL){
_FUNC_IDE2_LONG_MOUSEUP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEUP=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4231;
int64 fornext_finalvalue4231;
int64 fornext_step4231;
uint8 fornext_step_negative4231;
byte_element_struct *byte_element_4232=NULL;
if (!byte_element_4232){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4232=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4232=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4234;
int64 fornext_finalvalue4234;
int64 fornext_step4234;
uint8 fornext_step_negative4234;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4235=NULL;
if (!byte_element_4235){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4235=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4235=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4236=NULL;
if (!byte_element_4236){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4236=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4236=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4237=NULL;
if (!byte_element_4237){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4237=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4237=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
static qbs *sc_4238=qbs_new(0,0);
byte_element_struct *byte_element_4239=NULL;
if (!byte_element_4239){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4239=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4239=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_R2=NULL;
if(_FUNC_IDE2_LONG_R2==NULL){
_FUNC_IDE2_LONG_R2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R2=0;
}
2020-01-01 15:33:19 +00:00
int64 fornext_value4241;
int64 fornext_finalvalue4241;
int64 fornext_step4241;
uint8 fornext_step_negative4241;
2020-01-02 08:10:56 +00:00
int64 fornext_value4243;
int64 fornext_finalvalue4243;
int64 fornext_step4243;
uint8 fornext_step_negative4243;
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4244=NULL;
if (!byte_element_4244){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4244=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4244=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4245=NULL;
if (!byte_element_4245){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4245=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4245=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4246=NULL;
if (!byte_element_4246){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4246=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4246=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4248;
int64 fornext_finalvalue4248;
int64 fornext_step4248;
uint8 fornext_step_negative4248;
byte_element_struct *byte_element_4249=NULL;
if (!byte_element_4249){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4249=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4249=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4250=NULL;
if (!byte_element_4250){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4250=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4250=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4252;
int64 fornext_finalvalue4252;
int64 fornext_step4252;
uint8 fornext_step_negative4252;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4253=NULL;
if (!byte_element_4253){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4253=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4253=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4254=NULL;
if (!byte_element_4254){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4254=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4254=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4255=NULL;
if (!byte_element_4255){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4255=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4255=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4256=NULL;
if (!byte_element_4256){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4256=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4256=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4257=NULL;
if (!byte_element_4257){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4257=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4257=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4259;
int64 fornext_finalvalue4259;
int64 fornext_step4259;
uint8 fornext_step_negative4259;
byte_element_struct *byte_element_4260=NULL;
if (!byte_element_4260){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4260=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4260=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4261=NULL;
if (!byte_element_4261){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4261=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4261=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4262=NULL;
if (!byte_element_4262){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4262=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4262=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4264;
int64 fornext_finalvalue4264;
int64 fornext_step4264;
uint8 fornext_step_negative4264;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4265=NULL;
if (!byte_element_4265){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4265=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4265=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4266=NULL;
if (!byte_element_4266){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4266=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4266=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4267=NULL;
if (!byte_element_4267){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4267=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4267=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4268=NULL;
if (!byte_element_4268){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4268=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4268=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4269=NULL;
if (!byte_element_4269){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4269=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4269=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4270=NULL;
if (!byte_element_4270){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4270=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4270=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4271;
2020-01-01 15:33:19 +00:00
int64 fornext_value4273;
int64 fornext_finalvalue4273;
int64 fornext_step4273;
uint8 fornext_step_negative4273;
2020-01-02 08:10:56 +00:00
int64 fornext_value4275;
int64 fornext_finalvalue4275;
int64 fornext_step4275;
uint8 fornext_step_negative4275;
int64 fornext_value4278;
int64 fornext_finalvalue4278;
int64 fornext_step4278;
uint8 fornext_step_negative4278;
qbs *_FUNC_IDE2_STRING_Q=NULL;
if (!_FUNC_IDE2_STRING_Q)_FUNC_IDE2_STRING_Q=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=NULL;
if(_FUNC_IDE2_LONG_OLD_IDESUBWINDOW==NULL){
_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=0;
}
int32 *_FUNC_IDE2_LONG_OLD_IDEWY=NULL;
if(_FUNC_IDE2_LONG_OLD_IDEWY==NULL){
_FUNC_IDE2_LONG_OLD_IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDEWY=0;
}
2020-01-02 08:10:56 +00:00
int32 pass4280;
byte_element_struct *byte_element_4281=NULL;
if (!byte_element_4281){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4281=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4281=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4286=NULL;
if (!byte_element_4286){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4286=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4286=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-01 15:33:19 +00:00
qbs *_FUNC_IDE2_STRING_PAGENAME2=NULL;
if (!_FUNC_IDE2_STRING_PAGENAME2)_FUNC_IDE2_STRING_PAGENAME2=qbs_new(0,0);
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4287=NULL;
if (!byte_element_4287){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4287=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4287=(byte_element_struct*)mem_static_malloc(12);
2020-01-01 15:33:19 +00:00
}
byte_element_struct *byte_element_4290=NULL;
if (!byte_element_4290){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4290=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4290=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4292=NULL;
if (!byte_element_4292){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4292=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4292=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4294;
int64 fornext_finalvalue4294;
int64 fornext_step4294;
uint8 fornext_step_negative4294;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4295=NULL;
if (!byte_element_4295){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4295=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4295=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4297=NULL;
if (!byte_element_4297){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4297=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4297=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
qbs *_FUNC_IDE2_STRING_Z=NULL;
if (!_FUNC_IDE2_STRING_Z)_FUNC_IDE2_STRING_Z=qbs_new(0,0);
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4298=NULL;
if (!byte_element_4298){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4298=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4298=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-02 08:10:56 +00:00
qbs *_FUNC_IDE2_STRING_F2=NULL;
if (!_FUNC_IDE2_STRING_F2)_FUNC_IDE2_STRING_F2=qbs_new(0,0);
byte_element_struct *byte_element_4300=NULL;
if (!byte_element_4300){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4300=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4300=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4301=NULL;
if (!byte_element_4301){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4301=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4301=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
qbs *_FUNC_IDE2_STRING_IGNORE=NULL;
if (!_FUNC_IDE2_STRING_IGNORE)_FUNC_IDE2_STRING_IGNORE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLDCX=NULL;
if(_FUNC_IDE2_LONG_OLDCX==NULL){
_FUNC_IDE2_LONG_OLDCX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCX=0;
}
int32 *_FUNC_IDE2_LONG_OLDCY=NULL;
if(_FUNC_IDE2_LONG_OLDCY==NULL){
_FUNC_IDE2_LONG_OLDCY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCY=0;
}
int32 *_FUNC_IDE2_LONG_FOUND=NULL;
if(_FUNC_IDE2_LONG_FOUND==NULL){
_FUNC_IDE2_LONG_FOUND=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND=0;
}
qbs *_FUNC_IDE2_STRING_S=NULL;
if (!_FUNC_IDE2_STRING_S)_FUNC_IDE2_STRING_S=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_START=NULL;
if(_FUNC_IDE2_LONG_START==NULL){
_FUNC_IDE2_LONG_START=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_START=0;
}
int32 *_FUNC_IDE2_LONG_STARTX=NULL;
if(_FUNC_IDE2_LONG_STARTX==NULL){
_FUNC_IDE2_LONG_STARTX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_STARTX=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4304=NULL;
if (!byte_element_4304){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4304=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4304=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4305=NULL;
if (!byte_element_4305){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4305=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4305=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4307;
int64 fornext_finalvalue4307;
int64 fornext_step4307;
uint8 fornext_step_negative4307;
int32 *_FUNC_IDE2_LONG_XXO=NULL;
if(_FUNC_IDE2_LONG_XXO==NULL){
_FUNC_IDE2_LONG_XXO=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XXO=0;
}
int32 *_FUNC_IDE2_LONG_XX2=NULL;
if(_FUNC_IDE2_LONG_XX2==NULL){
_FUNC_IDE2_LONG_XX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX2=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4309;
int64 fornext_finalvalue4309;
int64 fornext_step4309;
uint8 fornext_step_negative4309;
byte_element_struct *byte_element_4310=NULL;
if (!byte_element_4310){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4310=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4310=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4311=NULL;
if (!byte_element_4311){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4311=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4311=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
int32 *_FUNC_IDE2_LONG_WHOLE=NULL;
if(_FUNC_IDE2_LONG_WHOLE==NULL){
_FUNC_IDE2_LONG_WHOLE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_WHOLE=0;
}
byte_element_struct *byte_element_4312=NULL;
if (!byte_element_4312){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4312=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4312=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4313=NULL;
if (!byte_element_4313){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4313=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4313=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4314=NULL;
if (!byte_element_4314){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4314=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4314=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4315=NULL;
if (!byte_element_4315){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4315=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4315=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4316=NULL;
if (!byte_element_4316){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4316=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4316=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4317=NULL;
if (!byte_element_4317){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4317=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4317=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4318=NULL;
if (!byte_element_4318){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4318=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4318=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4319=NULL;
if (!byte_element_4319){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4319=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4319=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4320=NULL;
if (!byte_element_4320){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4320=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4320=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-30 02:53:19 +00:00
byte_element_struct *byte_element_4321=NULL;
if (!byte_element_4321){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4321=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4321=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4322=NULL;
if (!byte_element_4322){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4322=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4322=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4323=NULL;
if (!byte_element_4323){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4323=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4323=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 *_FUNC_IDE2_LONG_ML=NULL;
if(_FUNC_IDE2_LONG_ML==NULL){
_FUNC_IDE2_LONG_ML=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ML=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4325;
int64 fornext_finalvalue4325;
int64 fornext_step4325;
uint8 fornext_step_negative4325;
byte_element_struct *byte_element_4326=NULL;
if (!byte_element_4326){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4326=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4326=(byte_element_struct*)mem_static_malloc(12);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4327=NULL;
if (!byte_element_4327){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4327=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4327=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4330=NULL;
if (!byte_element_4330){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4330=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4330=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4331=NULL;
if (!byte_element_4331){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4331=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4331=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4332=NULL;
if (!byte_element_4332){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4332=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4332=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4333=NULL;
if (!byte_element_4333){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4333=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4333=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4342=NULL;
if (!byte_element_4342){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4342=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4342=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_COLORCHAR=NULL;
if(_FUNC_IDE2_LONG_COLORCHAR==NULL){
_FUNC_IDE2_LONG_COLORCHAR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_COLORCHAR=0;
}
2020-01-02 08:10:56 +00:00
int64 fornext_value4345;
int64 fornext_finalvalue4345;
int64 fornext_step4345;
uint8 fornext_step_negative4345;
byte_element_struct *byte_element_4346=NULL;
if (!byte_element_4346){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4346=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4346=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LN=NULL;
if(_FUNC_IDE2_LONG_LN==NULL){
_FUNC_IDE2_LONG_LN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LN=0;
}
ptrszint *_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=NULL;
if (!_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST){
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=(ptrszint*)mem_static_malloc(9*ptrsz);
new_mem_lock();
mem_lock_tmp->type=4;
((ptrszint*)_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST)[8]=(ptrszint)mem_lock_tmp;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[2]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[4]=2147483647;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[5]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[6]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[0]=(ptrszint)&nothingstring;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4348=NULL;
if (!byte_element_4348){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4348=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4348=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FOUNDBROKENLINK=NULL;
if(_FUNC_IDE2_LONG_FOUNDBROKENLINK==NULL){
_FUNC_IDE2_LONG_FOUNDBROKENLINK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUNDBROKENLINK=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4349=NULL;
if (!byte_element_4349){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4349=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4349=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_AI=NULL;
if(_FUNC_IDE2_LONG_AI==NULL){
_FUNC_IDE2_LONG_AI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_AI=0;
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4351=NULL;
if (!byte_element_4351){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4351=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4351=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4352=NULL;
if (!byte_element_4352){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4352=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4352=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4354;
int64 fornext_finalvalue4354;
int64 fornext_step4354;
uint8 fornext_step_negative4354;
byte_element_struct *byte_element_4355=NULL;
if (!byte_element_4355){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4355=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4355=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4357;
int64 fornext_finalvalue4357;
int64 fornext_step4357;
uint8 fornext_step_negative4357;
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4358=NULL;
if (!byte_element_4358){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4358=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4358=(byte_element_struct*)mem_static_malloc(12);
2019-12-17 12:23:45 +00:00
}
2020-01-01 15:33:19 +00:00
byte_element_struct *byte_element_4359=NULL;
if (!byte_element_4359){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4359=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4359=(byte_element_struct*)mem_static_malloc(12);
2019-12-30 02:53:19 +00:00
}
2020-01-02 08:10:56 +00:00
byte_element_struct *byte_element_4360=NULL;
if (!byte_element_4360){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4360=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4360=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4361=NULL;
if (!byte_element_4361){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4361=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4361=(byte_element_struct*)mem_static_malloc(12);
}
2020-01-01 15:33:19 +00:00
int32 pass4363;
int32 pass4364;
2019-12-17 12:23:45 +00:00
int32 pass4365;
2019-12-30 02:53:19 +00:00
int32 pass4366;
2020-01-02 08:10:56 +00:00
int32 pass4367;
int32 pass4368;
int32 pass4371;
int32 pass4372;
int32 pass4377;
int32 pass4378;
int32 pass4379;
int32 pass4380;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4381;
2019-12-17 12:23:45 +00:00
int32 pass4382;
2019-12-30 02:53:19 +00:00
int32 pass4383;
2020-01-01 15:33:19 +00:00
int32 pass4384;
int32 pass4385;
int32 pass4386;
int32 pass4387;
2020-01-02 08:10:56 +00:00
int32 pass4388;
int32 pass4389;