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33 lines
1.3 KiB
Text
33 lines
1.3 KiB
Text
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{{QBDLDATE:07-31-2022}}
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{{QBDLTIME:23:45:49}}
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{{DISPLAYTITLE:_glAccum}}
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The '''_glAccum''' statement operates on the accumulation buffer.
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{{PageSyntax}}
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: '''_glAccum''' GLenum {{Parameter|op}}, GLfloat {{Parameter|value}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glaccum Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glBlendFunc]], [[_glClear]], [[_glClearAccum]]
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* [[_glCopyPixels]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [[_glLogicOp]]
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* [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelstore-functions _glPixelStore], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [[_glReadBuffer]], [[_glReadPixels]]
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* [[_glScissor]], [[_glStencilOp]]
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{{PageNavigation}}
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[[Category:Final]]
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