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QB64-PE/internal/source/data115.txt

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int32 *_FUNC_IDE2_LONG_IDE2=NULL;
if(_FUNC_IDE2_LONG_IDE2==NULL){
_FUNC_IDE2_LONG_IDE2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDE2=0;
}
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__SEP=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_C=NULL;
if (!_FUNC_IDE2_STRING_C)_FUNC_IDE2_STRING_C=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_MUSTDISPLAY=NULL;
if(_FUNC_IDE2_LONG_MUSTDISPLAY==NULL){
_FUNC_IDE2_LONG_MUSTDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MUSTDISPLAY=0;
}
qbs *_FUNC_IDE2_STRING_ERRORAT=NULL;
if (!_FUNC_IDE2_STRING_ERRORAT)_FUNC_IDE2_STRING_ERRORAT=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=NULL;
if (!_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE)_FUNC_IDE2_STRING_IDEERRORMESSAGETITLE=qbs_new(0,0);
int32 pass3653;
int32 pass3654;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3655;
int32 *_FUNC_IDE2_LONG_INCLERRORLINE=NULL;
if(_FUNC_IDE2_LONG_INCLERRORLINE==NULL){
_FUNC_IDE2_LONG_INCLERRORLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INCLERRORLINE=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3656;
qbs *_FUNC_IDE2_STRING_R=NULL;
if (!_FUNC_IDE2_STRING_R)_FUNC_IDE2_STRING_R=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_F=NULL;
if (!_FUNC_IDE2_STRING_F)_FUNC_IDE2_STRING_F=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3657=NULL;
if (!byte_element_3657){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3657=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3657=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_DUMMY=NULL;
if(_FUNC_IDE2_LONG_DUMMY==NULL){
_FUNC_IDE2_LONG_DUMMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DUMMY=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int8 pass3661;
int32 *_FUNC_IDE2_LONG_BKPIDESYSTEM=NULL;
if(_FUNC_IDE2_LONG_BKPIDESYSTEM==NULL){
_FUNC_IDE2_LONG_BKPIDESYSTEM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BKPIDESYSTEM=0;
}
int32 *_FUNC_IDE2_LONG_X=NULL;
if(_FUNC_IDE2_LONG_X==NULL){
_FUNC_IDE2_LONG_X=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3666;
int64 fornext_finalvalue3666;
int64 fornext_step3666;
uint8 fornext_step_negative3666;
int32 *_FUNC_IDE2_LONG_U=NULL;
if(_FUNC_IDE2_LONG_U==NULL){
_FUNC_IDE2_LONG_U=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_U=0;
}
int32 *_FUNC_IDE2_LONG_M=NULL;
if(_FUNC_IDE2_LONG_M==NULL){
_FUNC_IDE2_LONG_M=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_M=0;
}
int32 *_FUNC_IDE2_LONG_I=NULL;
if(_FUNC_IDE2_LONG_I==NULL){
_FUNC_IDE2_LONG_I=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I=0;
}
qbs *_FUNC_IDE2_STRING_A=NULL;
if (!_FUNC_IDE2_STRING_A)_FUNC_IDE2_STRING_A=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3668;
int64 fornext_finalvalue3668;
int64 fornext_step3668;
uint8 fornext_step_negative3668;
byte_element_struct *byte_element_3669=NULL;
if (!byte_element_3669){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3669=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3669=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_RETVAL=NULL;
if(_FUNC_IDE2_LONG_RETVAL==NULL){
_FUNC_IDE2_LONG_RETVAL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_RETVAL=0;
}
qbs *_FUNC_IDE2_STRING_H=NULL;
if (!_FUNC_IDE2_STRING_H)_FUNC_IDE2_STRING_H=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P1=NULL;
if(_FUNC_IDE2_LONG_P1==NULL){
_FUNC_IDE2_LONG_P1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1=0;
}
int32 *_FUNC_IDE2_LONG_P2=NULL;
if(_FUNC_IDE2_LONG_P2==NULL){
_FUNC_IDE2_LONG_P2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2=0;
}
int32 *_FUNC_IDE2_LONG_PLAST=NULL;
if(_FUNC_IDE2_LONG_PLAST==NULL){
_FUNC_IDE2_LONG_PLAST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PLAST=0;
}
int32 *_FUNC_IDE2_LONG_L=NULL;
if(_FUNC_IDE2_LONG_L==NULL){
_FUNC_IDE2_LONG_L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L=0;
}
byte_element_struct *byte_element_3670=NULL;
if (!byte_element_3670){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3670=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3670=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3671=NULL;
if (!byte_element_3671){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3671=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3671=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3672=NULL;
if (!byte_element_3672){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3672=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3672=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3673=NULL;
if (!byte_element_3673){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3673=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3673=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3674=NULL;
if (!byte_element_3674){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3674=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3674=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3675=NULL;
if (!byte_element_3675){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3675=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3675=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3676=NULL;
if (!byte_element_3676){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3676=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3676=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3677=NULL;
if (!byte_element_3677){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3677=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3677=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3678=NULL;
if (!byte_element_3678){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3678=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3678=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3679=NULL;
if (!byte_element_3679){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3679=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3679=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3680=NULL;
if (!byte_element_3680){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3680=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3680=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3681=NULL;
if (!byte_element_3681){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3681=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3681=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BI=NULL;
if(_FUNC_IDE2_LONG_BI==NULL){
_FUNC_IDE2_LONG_BI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BI=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3683;
int64 fornext_finalvalue3683;
int64 fornext_step3683;
uint8 fornext_step_negative3683;
byte_element_struct *byte_element_3684=NULL;
if (!byte_element_3684){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3684=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3684=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3685=NULL;
if (!byte_element_3685){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3685=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3685=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3686=NULL;
if (!byte_element_3686){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3686=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3686=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3687=NULL;
if (!byte_element_3687){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3687=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3687=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
qbs *_FUNC_IDE2_STRING_PATH=NULL;
if (!_FUNC_IDE2_STRING_PATH)_FUNC_IDE2_STRING_PATH=qbs_new(0,0);
byte_element_struct *byte_element_3688=NULL;
if (!byte_element_3688){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3688=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3688=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_I2=NULL;
if(_FUNC_IDE2_LONG_I2==NULL){
_FUNC_IDE2_LONG_I2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_I2=0;
}
int32 *_FUNC_IDE2_LONG_N=NULL;
if(_FUNC_IDE2_LONG_N==NULL){
_FUNC_IDE2_LONG_N=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_N=0;
}
qbs *_FUNC_IDE2_STRING_CHRTAB=NULL;
if (!_FUNC_IDE2_STRING_CHRTAB)_FUNC_IDE2_STRING_CHRTAB=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE1=NULL;
if (!_FUNC_IDE2_STRING_SPACE1)_FUNC_IDE2_STRING_SPACE1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE2=NULL;
if (!_FUNC_IDE2_STRING_SPACE2)_FUNC_IDE2_STRING_SPACE2=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE3=NULL;
if (!_FUNC_IDE2_STRING_SPACE3)_FUNC_IDE2_STRING_SPACE3=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SPACE4=NULL;
if (!_FUNC_IDE2_STRING_SPACE4)_FUNC_IDE2_STRING_SPACE4=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR7=NULL;
if (!_FUNC_IDE2_STRING_CHR7)_FUNC_IDE2_STRING_CHR7=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR11=NULL;
if (!_FUNC_IDE2_STRING_CHR11)_FUNC_IDE2_STRING_CHR11=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR12=NULL;
if (!_FUNC_IDE2_STRING_CHR12)_FUNC_IDE2_STRING_CHR12=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR28=NULL;
if (!_FUNC_IDE2_STRING_CHR28)_FUNC_IDE2_STRING_CHR28=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR29=NULL;
if (!_FUNC_IDE2_STRING_CHR29)_FUNC_IDE2_STRING_CHR29=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR30=NULL;
if (!_FUNC_IDE2_STRING_CHR30)_FUNC_IDE2_STRING_CHR30=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_CHR31=NULL;
if (!_FUNC_IDE2_STRING_CHR31)_FUNC_IDE2_STRING_CHR31=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3690=NULL;
if (!byte_element_3690){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3690=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3690=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ASCA=NULL;
if(_FUNC_IDE2_LONG_ASCA==NULL){
_FUNC_IDE2_LONG_ASCA=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCA=0;
}
int32 *_FUNC_IDE2_LONG_X2=NULL;
if(_FUNC_IDE2_LONG_X2==NULL){
_FUNC_IDE2_LONG_X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X2=0;
}
int32 *_FUNC_IDE2_LONG_SKIPDISPLAY=NULL;
if(_FUNC_IDE2_LONG_SKIPDISPLAY==NULL){
_FUNC_IDE2_LONG_SKIPDISPLAY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPDISPLAY=0;
}
int32 *_FUNC_IDE2_LONG_SENDNEXTLINE=NULL;
if(_FUNC_IDE2_LONG_SENDNEXTLINE==NULL){
_FUNC_IDE2_LONG_SENDNEXTLINE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SENDNEXTLINE=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3691=NULL;
if (!byte_element_3691){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3691=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3691=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3693;
int64 fornext_finalvalue3693;
int64 fornext_step3693;
uint8 fornext_step_negative3693;
byte_element_struct *byte_element_3694=NULL;
if (!byte_element_3694){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3694=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3694=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3695=NULL;
if (!byte_element_3695){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3695=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3695=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_INDENT=NULL;
if(_FUNC_IDE2_LONG_INDENT==NULL){
_FUNC_IDE2_LONG_INDENT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INDENT=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3696=NULL;
if (!byte_element_3696){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3696=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3696=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IGNORESP=NULL;
if(_FUNC_IDE2_LONG_IGNORESP==NULL){
_FUNC_IDE2_LONG_IGNORESP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IGNORESP=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3698;
int64 fornext_finalvalue3698;
int64 fornext_step3698;
uint8 fornext_step_negative3698;
byte_element_struct *byte_element_3699=NULL;
if (!byte_element_3699){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3699=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3699=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3700=NULL;
if (!byte_element_3700){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3700=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3700=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3702;
int64 fornext_finalvalue3702;
int64 fornext_step3702;
uint8 fornext_step_negative3702;
byte_element_struct *byte_element_3703=NULL;
if (!byte_element_3703){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3703=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3703=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3704=NULL;
if (!byte_element_3704){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3704=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3704=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_INDENT=NULL;
if (!_FUNC_IDE2_STRING_INDENT)_FUNC_IDE2_STRING_INDENT=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3706;
int64 fornext_finalvalue3706;
int64 fornext_step3706;
uint8 fornext_step_negative3706;
byte_element_struct *byte_element_3707=NULL;
if (!byte_element_3707){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3707=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3707=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3708=NULL;
if (!byte_element_3708){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3708=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3708=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3709=NULL;
if (!byte_element_3709){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3709=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3709=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_READY=NULL;
if(_FUNC_IDE2_LONG_READY==NULL){
_FUNC_IDE2_LONG_READY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_READY=0;
}
int32 *_FUNC_IDE2_LONG_SHOWEXECREATED=NULL;
if(_FUNC_IDE2_LONG_SHOWEXECREATED==NULL){
_FUNC_IDE2_LONG_SHOWEXECREATED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SHOWEXECREATED=0;
}
int32 *_FUNC_IDE2_LONG_FAILED=NULL;
if(_FUNC_IDE2_LONG_FAILED==NULL){
_FUNC_IDE2_LONG_FAILED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FAILED=0;
}
int32 *_FUNC_IDE2_LONG_PASSBACK=NULL;
if(_FUNC_IDE2_LONG_PASSBACK==NULL){
_FUNC_IDE2_LONG_PASSBACK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PASSBACK=0;
}
qbs *_FUNC_IDE2_STRING_PASSBACK=NULL;
if (!_FUNC_IDE2_STRING_PASSBACK)_FUNC_IDE2_STRING_PASSBACK=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3710=NULL;
if (!byte_element_3710){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3710=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3710=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3721=NULL;
if (!byte_element_3721){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3721=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3721=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_IDECONTEXTUALMENU=NULL;
if(_FUNC_IDE2_LONG_IDECONTEXTUALMENU==NULL){
_FUNC_IDE2_LONG_IDECONTEXTUALMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECONTEXTUALMENU=0;
}
int8 *_FUNC_IDE2_BYTE_TOOSMALL=NULL;
if(_FUNC_IDE2_BYTE_TOOSMALL==NULL){
_FUNC_IDE2_BYTE_TOOSMALL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_TOOSMALL=0;
}
int16 *_FUNC_IDE2_INTEGER_V=NULL;
if(_FUNC_IDE2_INTEGER_V==NULL){
_FUNC_IDE2_INTEGER_V=(int16*)mem_static_malloc(2);
*_FUNC_IDE2_INTEGER_V=0;
}
int32 *_FUNC_IDE2_LONG_TEMPF=NULL;
if(_FUNC_IDE2_LONG_TEMPF==NULL){
_FUNC_IDE2_LONG_TEMPF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TEMPF=0;
}
int32 pass3728;
int32 pass3729;
int32 pass3730;
int32 pass3731;
int32 pass3732;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3733;
int32 *_FUNC_IDE2_LONG_Q=NULL;
if(_FUNC_IDE2_LONG_Q==NULL){
_FUNC_IDE2_LONG_Q=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Q=0;
}
int32 pass3737;
int32 pass3738;
int32 pass3739;
int32 pass3740;
int32 pass3741;
int32 pass3742;
int32 pass3743;
int32 pass3744;
int32 pass3745;
int32 pass3746;
int32 pass3747;
int32 pass3748;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3749;
qbs *_FUNC_IDE2_STRING_SFNAME=NULL;
if (!_FUNC_IDE2_STRING_SFNAME)_FUNC_IDE2_STRING_SFNAME=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_CURRSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_CURRSF_CHECK==NULL){
_FUNC_IDE2_LONG_CURRSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CURRSF_CHECK=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3751;
int64 fornext_finalvalue3751;
int64 fornext_step3751;
uint8 fornext_step_negative3751;
qbs *_FUNC_IDE2_STRING_THISLINE=NULL;
if (!_FUNC_IDE2_STRING_THISLINE)_FUNC_IDE2_STRING_THISLINE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_ISSF=NULL;
if(_FUNC_IDE2_LONG_ISSF==NULL){
_FUNC_IDE2_LONG_ISSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ISSF=0;
}
qbs *_FUNC_IDE2_STRING_NCTHISLINE=NULL;
if (!_FUNC_IDE2_STRING_NCTHISLINE)_FUNC_IDE2_STRING_NCTHISLINE=qbs_new(0,0);
byte_element_struct *byte_element_3752=NULL;
if (!byte_element_3752){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3752=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3752=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3753=NULL;
if (!byte_element_3753){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3753=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3753=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3754=NULL;
if (!byte_element_3754){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3754=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3754=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_CHECKARGS=NULL;
if(_FUNC_IDE2_LONG_CHECKARGS==NULL){
_FUNC_IDE2_LONG_CHECKARGS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHECKARGS=0;
}
int32 *_FUNC_IDE2_LONG_INSIDEDECLARE=NULL;
if(_FUNC_IDE2_LONG_INSIDEDECLARE==NULL){
_FUNC_IDE2_LONG_INSIDEDECLARE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_INSIDEDECLARE=0;
}
int32 *_FUNC_IDE2_LONG_DECLIB_CHECK=NULL;
if(_FUNC_IDE2_LONG_DECLIB_CHECK==NULL){
_FUNC_IDE2_LONG_DECLIB_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DECLIB_CHECK=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3756;
int64 fornext_finalvalue3756;
int64 fornext_step3756;
uint8 fornext_step_negative3756;
int32 *_FUNC_IDE2_LONG_ENDEDSF=NULL;
if(_FUNC_IDE2_LONG_ENDEDSF==NULL){
_FUNC_IDE2_LONG_ENDEDSF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDEDSF=0;
}
int32 *_FUNC_IDE2_LONG_ENDSF_CHECK=NULL;
if(_FUNC_IDE2_LONG_ENDSF_CHECK==NULL){
_FUNC_IDE2_LONG_ENDSF_CHECK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ENDSF_CHECK=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3758;
int64 fornext_finalvalue3758;
int64 fornext_step3758;
uint8 fornext_step_negative3758;
int32 *_FUNC_IDE2_LONG_CLEANSESFNAME=NULL;
if(_FUNC_IDE2_LONG_CLEANSESFNAME==NULL){
_FUNC_IDE2_LONG_CLEANSESFNAME=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSESFNAME=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3760;
int64 fornext_finalvalue3760;
int64 fornext_step3760;
uint8 fornext_step_negative3760;
byte_element_struct *byte_element_3761=NULL;
if (!byte_element_3761){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3761=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3761=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
static qbs *sc_3762=qbs_new(0,0);
byte_element_struct *byte_element_3766=NULL;
if (!byte_element_3766){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3766=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3766=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_Y=NULL;
if(_FUNC_IDE2_LONG_Y==NULL){
_FUNC_IDE2_LONG_Y=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3768;
int64 fornext_finalvalue3768;
int64 fornext_step3768;
uint8 fornext_step_negative3768;
byte_element_struct *byte_element_3769=NULL;
if (!byte_element_3769){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3769=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3769=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3771=NULL;
if (!byte_element_3771){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3771=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3771=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3773;
int64 fornext_finalvalue3773;
int64 fornext_step3773;
uint8 fornext_step_negative3773;
byte_element_struct *byte_element_3774=NULL;
if (!byte_element_3774){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3774=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3774=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3777;
int64 fornext_finalvalue3777;
int64 fornext_step3777;
uint8 fornext_step_negative3777;
byte_element_struct *byte_element_3778=NULL;
if (!byte_element_3778){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3778=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3778=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass3784;
int32 pass3785;
int32 pass3786;
int32 pass3787;
int32 pass3788;
int32 pass3789;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3790;
qbs *_FUNC_IDE2_STRING_BACK_STR=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR)_FUNC_IDE2_STRING_BACK_STR=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACK_STR_I=NULL;
if (!_FUNC_IDE2_STRING_BACK_STR_I)_FUNC_IDE2_STRING_BACK_STR_I=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_TOP=NULL;
if(_FUNC_IDE2_LONG_TOP==NULL){
_FUNC_IDE2_LONG_TOP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TOP=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3792;
int64 fornext_finalvalue3792;
int64 fornext_step3792;
uint8 fornext_step_negative3792;
qbs *_FUNC_IDE2_STRING_N=NULL;
if (!_FUNC_IDE2_STRING_N)_FUNC_IDE2_STRING_N=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_P=NULL;
if(_FUNC_IDE2_LONG_P==NULL){
_FUNC_IDE2_LONG_P=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3793=NULL;
if (!byte_element_3793){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3793=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3793=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3795;
int64 fornext_finalvalue3795;
int64 fornext_step3795;
uint8 fornext_step_negative3795;
byte_element_struct *byte_element_3796=NULL;
if (!byte_element_3796){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3796=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3796=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BACK_STR_POS=NULL;
if(_FUNC_IDE2_LONG_BACK_STR_POS==NULL){
_FUNC_IDE2_LONG_BACK_STR_POS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACK_STR_POS=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3797=NULL;
if (!byte_element_3797){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3797=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3797=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3799;
int64 fornext_finalvalue3799;
int64 fornext_step3799;
uint8 fornext_step_negative3799;
int32 *_FUNC_IDE2_LONG_A=NULL;
if(_FUNC_IDE2_LONG_A==NULL){
_FUNC_IDE2_LONG_A=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_A=0;
}
byte_element_struct *byte_element_3802=NULL;
if (!byte_element_3802){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3802=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3802=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3803=NULL;
if (!byte_element_3803){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3803=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3803=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_TX=NULL;
if(_FUNC_IDE2_LONG_TX==NULL){
_FUNC_IDE2_LONG_TX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_TX=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3804=NULL;
if (!byte_element_3804){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3804=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3804=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3806;
int64 fornext_finalvalue3806;
int64 fornext_step3806;
uint8 fornext_step_negative3806;
byte_element_struct *byte_element_3807=NULL;
if (!byte_element_3807){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3807=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3807=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3808=NULL;
if (!byte_element_3808){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3808=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3808=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3809=NULL;
if (!byte_element_3809){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3809=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3809=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_PP2L=NULL;
if(_FUNC_IDE2_LONG_PP2L==NULL){
_FUNC_IDE2_LONG_PP2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PP2L=0;
}
byte_element_struct *byte_element_3810=NULL;
if (!byte_element_3810){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3810=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3810=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3811=NULL;
if (!byte_element_3811){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3811=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3811=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_P1L=NULL;
if(_FUNC_IDE2_LONG_P1L==NULL){
_FUNC_IDE2_LONG_P1L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P1L=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3813=NULL;
if (!byte_element_3813){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3813=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3813=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_P2L=NULL;
if(_FUNC_IDE2_LONG_P2L==NULL){
_FUNC_IDE2_LONG_P2L=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_P2L=0;
}
byte_element_struct *byte_element_3814=NULL;
if (!byte_element_3814){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3814=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3814=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3815=NULL;
if (!byte_element_3815){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3815=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3815=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OP2=NULL;
if(_FUNC_IDE2_LONG_OP2==NULL){
_FUNC_IDE2_LONG_OP2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OP2=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3816=NULL;
if (!byte_element_3816){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3816=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3816=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3818=NULL;
if (!byte_element_3818){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3818=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3818=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3819=NULL;
if (!byte_element_3819){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3819=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3819=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3821=NULL;
if (!byte_element_3821){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3821=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3821=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3822=NULL;
if (!byte_element_3822){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3822=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3822=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3823=NULL;
if (!byte_element_3823){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3823=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3823=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3824=NULL;
if (!byte_element_3824){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3824=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3824=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass3825;
int32 *_FUNC_IDE2_LONG_CHANGE=NULL;
if(_FUNC_IDE2_LONG_CHANGE==NULL){
_FUNC_IDE2_LONG_CHANGE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CHANGE=0;
}
int32 *_FUNC_IDE2_LONG_EXITVALUE=NULL;
if(_FUNC_IDE2_LONG_EXITVALUE==NULL){
_FUNC_IDE2_LONG_EXITVALUE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_EXITVALUE=0;
}
int32 *_FUNC_IDE2_LONG_MOX=NULL;
if(_FUNC_IDE2_LONG_MOX==NULL){
_FUNC_IDE2_LONG_MOX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOX=0;
}
int32 *_FUNC_IDE2_LONG_MOY=NULL;
if(_FUNC_IDE2_LONG_MOY==NULL){
_FUNC_IDE2_LONG_MOY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOY=0;
}
int32 *_FUNC_IDE2_LONG_QUICKNAVHOVER=NULL;
if(_FUNC_IDE2_LONG_QUICKNAVHOVER==NULL){
_FUNC_IDE2_LONG_QUICKNAVHOVER=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_QUICKNAVHOVER=0;
}
qbs *_FUNC_IDE2_STRING_POPUP=NULL;
if (!_FUNC_IDE2_STRING_POPUP)_FUNC_IDE2_STRING_POPUP=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3828;
int64 fornext_finalvalue3828;
int64 fornext_step3828;
uint8 fornext_step_negative3828;
byte_element_struct *byte_element_3829=NULL;
if (!byte_element_3829){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3829=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3829=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3832;
int64 fornext_finalvalue3832;
int64 fornext_step3832;
uint8 fornext_step_negative3832;
byte_element_struct *byte_element_3834=NULL;
if (!byte_element_3834){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3834=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3834=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3835=NULL;
if (!byte_element_3835){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3835=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3835=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int8 pass3842;
int8 pass3845;
int64 fornext_value3854;
int64 fornext_finalvalue3854;
int64 fornext_step3854;
uint8 fornext_step_negative3854;
byte_element_struct *byte_element_3855=NULL;
if (!byte_element_3855){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3855=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3855=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3856=NULL;
if (!byte_element_3856){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3856=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3856=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3858;
int64 fornext_finalvalue3858;
int64 fornext_step3858;
uint8 fornext_step_negative3858;
byte_element_struct *byte_element_3860=NULL;
if (!byte_element_3860){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3860=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3860=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3861=NULL;
if (!byte_element_3861){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3861=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3861=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3862=NULL;
if (!byte_element_3862){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3862=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3862=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_V=NULL;
if(_FUNC_IDE2_LONG_V==NULL){
_FUNC_IDE2_LONG_V=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_V=0;
}
int32 pass3863;
int32 pass3864;
int32 pass3865;
int32 pass3866;
int32 pass3867;
int32 pass3868;
int32 pass3869;
int32 pass3870;
int32 pass3871;
int32 pass3872;
int32 pass3873;
int32 pass3874;
int32 pass3875;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass3876;
float *_FUNC_IDE2_SINGLE_P=NULL;
if(_FUNC_IDE2_SINGLE_P==NULL){
_FUNC_IDE2_SINGLE_P=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_P=0;
}
byte_element_struct *byte_element_3877=NULL;
if (!byte_element_3877){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3877=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3877=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3878=NULL;
if (!byte_element_3878){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3878=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3878=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3880=NULL;
if (!byte_element_3880){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3880=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3880=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3881=NULL;
if (!byte_element_3881){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3881=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3881=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3882=NULL;
if (!byte_element_3882){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3882=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3882=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3883=NULL;
if (!byte_element_3883){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3883=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3883=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_Z=NULL;
if(_FUNC_IDE2_LONG_Z==NULL){
_FUNC_IDE2_LONG_Z=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Z=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3884=NULL;
if (!byte_element_3884){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3884=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3884=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_K=NULL;
if(_FUNC_IDE2_LONG_K==NULL){
_FUNC_IDE2_LONG_K=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_K=0;
}
qbs *_FUNC_IDE2_STRING_CLIP=NULL;
if (!_FUNC_IDE2_STRING_CLIP)_FUNC_IDE2_STRING_CLIP=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3885=NULL;
if (!byte_element_3885){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3885=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3885=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX1=NULL;
if(_FUNC_IDE2_LONG_SX1==NULL){
_FUNC_IDE2_LONG_SX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX1=0;
}
int32 *_FUNC_IDE2_LONG_SX2=NULL;
if(_FUNC_IDE2_LONG_SX2==NULL){
_FUNC_IDE2_LONG_SX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX2=0;
}
byte_element_struct *byte_element_3886=NULL;
if (!byte_element_3886){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3886=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3886=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3887=NULL;
if (!byte_element_3887){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3887=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3887=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3888=NULL;
if (!byte_element_3888){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3888=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3888=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3889=NULL;
if (!byte_element_3889){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3889=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3889=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3890=NULL;
if (!byte_element_3890){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3890=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3890=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3891=NULL;
if (!byte_element_3891){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3891=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3891=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3892=NULL;
if (!byte_element_3892){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3892=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3892=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3893=NULL;
if (!byte_element_3893){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3893=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3893=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
qbs *_FUNC_IDE2_STRING_A1=NULL;
if (!_FUNC_IDE2_STRING_A1)_FUNC_IDE2_STRING_A1=qbs_new(0,0);
byte_element_struct *byte_element_3894=NULL;
if (!byte_element_3894){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3894=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3894=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
qbs *_FUNC_IDE2_STRING_A2=NULL;
if (!_FUNC_IDE2_STRING_A2)_FUNC_IDE2_STRING_A2=qbs_new(0,0);
byte_element_struct *byte_element_3895=NULL;
if (!byte_element_3895){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3895=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3895=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3896=NULL;
if (!byte_element_3896){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3896=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3896=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3897=NULL;
if (!byte_element_3897){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3897=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3897=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3898=NULL;
if (!byte_element_3898){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3898=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3898=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3899=NULL;
if (!byte_element_3899){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3899=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3899=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3900=NULL;
if (!byte_element_3900){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3900=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3900=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3901=NULL;
if (!byte_element_3901){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3901=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3901=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3902=NULL;
if (!byte_element_3902){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3902=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3902=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3903=NULL;
if (!byte_element_3903){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3903=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3903=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3904=NULL;
if (!byte_element_3904){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3904=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3904=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3905=NULL;
if (!byte_element_3905){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3905=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3905=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SX=NULL;
if(_FUNC_IDE2_LONG_SX==NULL){
_FUNC_IDE2_LONG_SX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SX=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3907;
int64 fornext_finalvalue3907;
int64 fornext_step3907;
uint8 fornext_step_negative3907;
int64 fornext_value3909;
int64 fornext_finalvalue3909;
int64 fornext_step3909;
uint8 fornext_step_negative3909;
int32 *_FUNC_IDE2_LONG_X3=NULL;
if(_FUNC_IDE2_LONG_X3==NULL){
_FUNC_IDE2_LONG_X3=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X3=0;
}
int32 *_FUNC_IDE2_LONG_C=NULL;
if(_FUNC_IDE2_LONG_C==NULL){
_FUNC_IDE2_LONG_C=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_C=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3911=NULL;
if (!byte_element_3911){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3911=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3911=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_NOREP=NULL;
if(_FUNC_IDE2_LONG_NOREP==NULL){
_FUNC_IDE2_LONG_NOREP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOREP=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3912=NULL;
if (!byte_element_3912){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3912=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3912=(byte_element_struct*)mem_static_malloc(12);
}
double *_FUNC_IDE2_DOUBLE_T=NULL;
if(_FUNC_IDE2_DOUBLE_T==NULL){
_FUNC_IDE2_DOUBLE_T=(double*)mem_static_malloc(8);
*_FUNC_IDE2_DOUBLE_T=0;
}
int32 *_FUNC_IDE2_LONG_OLDK=NULL;
if(_FUNC_IDE2_LONG_OLDK==NULL){
_FUNC_IDE2_LONG_OLDK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDK=0;
}
byte_element_struct *byte_element_3913=NULL;
if (!byte_element_3913){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3913=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3913=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3914=NULL;
if (!byte_element_3914){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3914=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3914=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3915=NULL;
if (!byte_element_3915){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3915=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3915=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OX=NULL;
if(_FUNC_IDE2_LONG_OX==NULL){
_FUNC_IDE2_LONG_OX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OX=0;
}
int32 *_FUNC_IDE2_LONG_OY=NULL;
if(_FUNC_IDE2_LONG_OY==NULL){
_FUNC_IDE2_LONG_OY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OY=0;
}
int32 *_FUNC_IDE2_LONG_CY=NULL;
if(_FUNC_IDE2_LONG_CY==NULL){
_FUNC_IDE2_LONG_CY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CY=0;
}
int32 *_FUNC_IDE2_LONG_CX=NULL;
if(_FUNC_IDE2_LONG_CX==NULL){
_FUNC_IDE2_LONG_CX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CX=0;
}
int32 *_FUNC_IDE2_LONG_LOOPED=NULL;
if(_FUNC_IDE2_LONG_LOOPED==NULL){
_FUNC_IDE2_LONG_LOOPED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LOOPED=0;
}
int32 *_FUNC_IDE2_LONG_LNK=NULL;
if(_FUNC_IDE2_LONG_LNK==NULL){
_FUNC_IDE2_LONG_LNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNK=0;
}
int32 *_FUNC_IDE2_LONG_PX=NULL;
if(_FUNC_IDE2_LONG_PX==NULL){
_FUNC_IDE2_LONG_PX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX=0;
}
int32 *_FUNC_IDE2_LONG_PX2=NULL;
if(_FUNC_IDE2_LONG_PX2==NULL){
_FUNC_IDE2_LONG_PX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PX2=0;
}
int32 *_FUNC_IDE2_LONG_OLDLNK=NULL;
if(_FUNC_IDE2_LONG_OLDLNK==NULL){
_FUNC_IDE2_LONG_OLDLNK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDLNK=0;
}
int32 *_FUNC_IDE2_LONG_LNKX1=NULL;
if(_FUNC_IDE2_LONG_LNKX1==NULL){
_FUNC_IDE2_LONG_LNKX1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX1=0;
}
int32 *_FUNC_IDE2_LONG_LNKX2=NULL;
if(_FUNC_IDE2_LONG_LNKX2==NULL){
_FUNC_IDE2_LONG_LNKX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKX2=0;
}
int32 *_FUNC_IDE2_LONG_L1=NULL;
if(_FUNC_IDE2_LONG_L1==NULL){
_FUNC_IDE2_LONG_L1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L1=0;
}
int32 *_FUNC_IDE2_LONG_LX=NULL;
if(_FUNC_IDE2_LONG_LX==NULL){
_FUNC_IDE2_LONG_LX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LX=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3921;
int64 fornext_finalvalue3921;
int64 fornext_step3921;
uint8 fornext_step_negative3921;
int32 *_FUNC_IDE2_LONG_L2=NULL;
if(_FUNC_IDE2_LONG_L2==NULL){
_FUNC_IDE2_LONG_L2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_L2=0;
}
qbs *_FUNC_IDE2_STRING_L=NULL;
if (!_FUNC_IDE2_STRING_L)_FUNC_IDE2_STRING_L=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3922=NULL;
if (!byte_element_3922){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3922=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3922=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3924;
int64 fornext_finalvalue3924;
int64 fornext_step3924;
uint8 fornext_step_negative3924;
byte_element_struct *byte_element_3925=NULL;
if (!byte_element_3925){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3925=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3925=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3926=NULL;
if (!byte_element_3926){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3926=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3926=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3927=NULL;
if (!byte_element_3927){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3927=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3927=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_X1=NULL;
if(_FUNC_IDE2_LONG_X1==NULL){
_FUNC_IDE2_LONG_X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_X1=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3929=NULL;
if (!byte_element_3929){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3929=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3929=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FH=NULL;
if(_FUNC_IDE2_LONG_FH==NULL){
_FUNC_IDE2_LONG_FH=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FH=0;
}
int32 *_FUNC_IDE2_LONG_LNKS=NULL;
if(_FUNC_IDE2_LONG_LNKS==NULL){
_FUNC_IDE2_LONG_LNKS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LNKS=0;
}
qbs *_FUNC_IDE2_STRING_LNKS=NULL;
if (!_FUNC_IDE2_STRING_LNKS)_FUNC_IDE2_STRING_LNKS=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L1=NULL;
if (!_FUNC_IDE2_STRING_L1)_FUNC_IDE2_STRING_L1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_L2=NULL;
if (!_FUNC_IDE2_STRING_L2)_FUNC_IDE2_STRING_L2=qbs_new(0,0);
byte_element_struct *byte_element_3933=NULL;
if (!byte_element_3933){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3933=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3933=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3934=NULL;
if (!byte_element_3934){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3934=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3934=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_LNK=NULL;
if (!_FUNC_IDE2_STRING_LNK)_FUNC_IDE2_STRING_LNK=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3936;
int64 fornext_finalvalue3936;
int64 fornext_step3936;
uint8 fornext_step_negative3936;
byte_element_struct *byte_element_3937=NULL;
if (!byte_element_3937){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3937=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3937=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3939=NULL;
if (!byte_element_3939){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3939=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3939=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3940=NULL;
if (!byte_element_3940){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3940=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3940=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3942;
int64 fornext_finalvalue3942;
int64 fornext_step3942;
uint8 fornext_step_negative3942;
int32 *_FUNC_IDE2_LONG_SF=NULL;
if(_FUNC_IDE2_LONG_SF==NULL){
_FUNC_IDE2_LONG_SF=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SF=0;
}
qbs *_FUNC_IDE2_STRING_NCA=NULL;
if (!_FUNC_IDE2_STRING_NCA)_FUNC_IDE2_STRING_NCA=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_SF=NULL;
if (!_FUNC_IDE2_STRING_SF)_FUNC_IDE2_STRING_SF=qbs_new(0,0);
byte_element_struct *byte_element_3943=NULL;
if (!byte_element_3943){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3943=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3943=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3944=NULL;
if (!byte_element_3944){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3944=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3944=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3945=NULL;
if (!byte_element_3945){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3945=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3945=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
qbs *_FUNC_IDE2_STRING_ARGS=NULL;
if (!_FUNC_IDE2_STRING_ARGS)_FUNC_IDE2_STRING_ARGS=qbs_new(0,0);
byte_element_struct *byte_element_3946=NULL;
if (!byte_element_3946){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3946=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3946=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_CLEANSEN=NULL;
if(_FUNC_IDE2_LONG_CLEANSEN==NULL){
_FUNC_IDE2_LONG_CLEANSEN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_CLEANSEN=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3948;
int64 fornext_finalvalue3948;
int64 fornext_step3948;
uint8 fornext_step_negative3948;
byte_element_struct *byte_element_3949=NULL;
if (!byte_element_3949){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3949=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3949=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
static qbs *sc_3950=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_BACKUPN=NULL;
if (!_FUNC_IDE2_STRING_BACKUPN)_FUNC_IDE2_STRING_BACKUPN=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3952=NULL;
if (!byte_element_3952){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3952=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3952=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BMKREMOVED=NULL;
if(_FUNC_IDE2_LONG_BMKREMOVED==NULL){
_FUNC_IDE2_LONG_BMKREMOVED=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BMKREMOVED=0;
}
int32 *_FUNC_IDE2_LONG_B=NULL;
if(_FUNC_IDE2_LONG_B==NULL){
_FUNC_IDE2_LONG_B=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3954;
int64 fornext_finalvalue3954;
int64 fornext_step3954;
uint8 fornext_step_negative3954;
int32 *_FUNC_IDE2_LONG_B2=NULL;
if(_FUNC_IDE2_LONG_B2==NULL){
_FUNC_IDE2_LONG_B2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_B2=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value3956;
int64 fornext_finalvalue3956;
int64 fornext_step3956;
uint8 fornext_step_negative3956;
int64 fornext_value3961;
int64 fornext_finalvalue3961;
int64 fornext_step3961;
uint8 fornext_step_negative3961;
int32 *_FUNC_IDE2_LONG_NEWPOSITION=NULL;
if(_FUNC_IDE2_LONG_NEWPOSITION==NULL){
_FUNC_IDE2_LONG_NEWPOSITION=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NEWPOSITION=0;
}
byte_element_struct *byte_element_3962=NULL;
if (!byte_element_3962){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3962=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3962=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
qbs *_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=NULL;
if (!_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED)_FUNC_IDE2_STRING_CHAR__ASCII_CHR_046__CLICKED=qbs_new(0,0);
byte_element_struct *byte_element_3963=NULL;
if (!byte_element_3963){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3963=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3963=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3965;
int64 fornext_finalvalue3965;
int64 fornext_step3965;
uint8 fornext_step_negative3965;
int64 fornext_value3967;
int64 fornext_finalvalue3967;
int64 fornext_step3967;
uint8 fornext_step_negative3967;
byte_element_struct *byte_element_3968=NULL;
if (!byte_element_3968){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3968=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3968=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_P=NULL;
if (!_FUNC_IDE2_STRING_P)_FUNC_IDE2_STRING_P=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=NULL;
if(_FUNC_IDE2_LONG_BACKUPINCLUDEFILE==NULL){
_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKUPINCLUDEFILE=0;
}
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE1=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE1)_FUNC_IDE2_STRING_TEMPINCLUDE1=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int8 pass3973;
qbs *_FUNC_IDE2_STRING_TEMPINCLUDE2=NULL;
if (!_FUNC_IDE2_STRING_TEMPINCLUDE2)_FUNC_IDE2_STRING_TEMPINCLUDE2=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int8 pass3974;
byte_element_struct *byte_element_3983=NULL;
if (!byte_element_3983){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3983=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3983=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3984=NULL;
if (!byte_element_3984){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3984=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3984=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3986;
int64 fornext_finalvalue3986;
int64 fornext_step3986;
uint8 fornext_step_negative3986;
int64 fornext_value3988;
int64 fornext_finalvalue3988;
int64 fornext_step3988;
uint8 fornext_step_negative3988;
byte_element_struct *byte_element_3989=NULL;
if (!byte_element_3989){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3989=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3989=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_3990=NULL;
if (!byte_element_3990){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3990=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3990=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value3992;
int64 fornext_finalvalue3992;
int64 fornext_step3992;
uint8 fornext_step_negative3992;
byte_element_struct *byte_element_3993=NULL;
if (!byte_element_3993){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3993=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3993=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SY1=NULL;
if(_FUNC_IDE2_LONG_SY1==NULL){
_FUNC_IDE2_LONG_SY1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY1=0;
}
int32 *_FUNC_IDE2_LONG_SY2=NULL;
if(_FUNC_IDE2_LONG_SY2==NULL){
_FUNC_IDE2_LONG_SY2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SY2=0;
}
int32 pass3994;
int32 pass3995;
int32 pass3996;
int32 pass3997;
int32 pass3998;
int32 pass3999;
int32 pass4000;
int32 pass4001;
int32 pass4002;
int32 pass4003;
int32 pass4004;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4005;
byte_element_struct *byte_element_4006=NULL;
if (!byte_element_4006){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4006=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4006=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_PROPOSEDTITLE=NULL;
if (!_FUNC_IDE2_STRING_PROPOSEDTITLE)_FUNC_IDE2_STRING_PROPOSEDTITLE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_UPL=NULL;
if(_FUNC_IDE2_LONG_UPL==NULL){
_FUNC_IDE2_LONG_UPL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_UPL=0;
}
byte_element_struct *byte_element_4007=NULL;
if (!byte_element_4007){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4007=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4007=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4008=NULL;
if (!byte_element_4008){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4008=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4008=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4009=NULL;
if (!byte_element_4009){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4009=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4009=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
qbs *_FUNC_IDE2_STRING_WHAT=NULL;
if (!_FUNC_IDE2_STRING_WHAT)_FUNC_IDE2_STRING_WHAT=qbs_new(0,0);
byte_element_struct *byte_element_4010=NULL;
if (!byte_element_4010){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4010=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4010=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4011=NULL;
if (!byte_element_4011){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4011=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4011=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4012=NULL;
if (!byte_element_4012){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4012=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4012=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4013=NULL;
if (!byte_element_4013){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4013=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4013=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4014=NULL;
if (!byte_element_4014){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4014=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4014=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4015=NULL;
if (!byte_element_4015){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4015=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4015=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4016=NULL;
if (!byte_element_4016){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4016=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4016=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4017=NULL;
if (!byte_element_4017){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4017=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4017=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4018=NULL;
if (!byte_element_4018){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4018=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4018=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4019=NULL;
if (!byte_element_4019){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4019=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4019=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4020=NULL;
if (!byte_element_4020){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4020=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4020=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4021=NULL;
if (!byte_element_4021){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4021=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4021=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4023;
int64 fornext_finalvalue4023;
int64 fornext_step4023;
uint8 fornext_step_negative4023;
byte_element_struct *byte_element_4024=NULL;
if (!byte_element_4024){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4024=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4024=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4025=NULL;
if (!byte_element_4025){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4025=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4025=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4026=NULL;
if (!byte_element_4026){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4026=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4026=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4027=NULL;
if (!byte_element_4027){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4027=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4027=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4028=NULL;
if (!byte_element_4028){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4028=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4028=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4029=NULL;
if (!byte_element_4029){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4029=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4029=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4030=NULL;
if (!byte_element_4030){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4030=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4030=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4031=NULL;
if (!byte_element_4031){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4031=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4031=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4032=NULL;
if (!byte_element_4032){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4032=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4032=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4033=NULL;
if (!byte_element_4033){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4033=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4033=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4034=NULL;
if (!byte_element_4034){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4034=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4034=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4035=NULL;
if (!byte_element_4035){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4035=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4035=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4036=NULL;
if (!byte_element_4036){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4036=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4036=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4037=NULL;
if (!byte_element_4037){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4037=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4037=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4038=NULL;
if (!byte_element_4038){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4038=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4038=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4039=NULL;
if (!byte_element_4039){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4039=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4039=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4040=NULL;
if (!byte_element_4040){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4040=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4040=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4041=NULL;
if (!byte_element_4041){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4041=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4041=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4043;
int64 fornext_finalvalue4043;
int64 fornext_step4043;
uint8 fornext_step_negative4043;
byte_element_struct *byte_element_4044=NULL;
if (!byte_element_4044){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4044=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4044=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4045=NULL;
if (!byte_element_4045){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4045=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4045=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4046=NULL;
if (!byte_element_4046){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4046=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4046=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4047=NULL;
if (!byte_element_4047){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4047=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4047=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4048;
int32 pass4049;
byte_element_struct *byte_element_4050=NULL;
if (!byte_element_4050){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4050=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4050=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4051=NULL;
if (!byte_element_4051){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4051=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4051=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4052=NULL;
if (!byte_element_4052){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4052=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4052=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4053=NULL;
if (!byte_element_4053){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4053=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4053=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4054=NULL;
if (!byte_element_4054){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4054=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4054=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4055=NULL;
if (!byte_element_4055){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4055=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4055=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4056=NULL;
if (!byte_element_4056){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4056=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4056=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4058;
int64 fornext_finalvalue4058;
int64 fornext_step4058;
uint8 fornext_step_negative4058;
int64 fornext_value4060;
int64 fornext_finalvalue4060;
int64 fornext_step4060;
uint8 fornext_step_negative4060;
byte_element_struct *byte_element_4061=NULL;
if (!byte_element_4061){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4061=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4061=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4062=NULL;
if (!byte_element_4062){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4062=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4062=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4063=NULL;
if (!byte_element_4063){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4063=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4063=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4064=NULL;
if (!byte_element_4064){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4064=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4064=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4065=NULL;
if (!byte_element_4065){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4065=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4065=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_SKIPPING=NULL;
if(_FUNC_IDE2_LONG_SKIPPING==NULL){
_FUNC_IDE2_LONG_SKIPPING=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_SKIPPING=0;
}
byte_element_struct *byte_element_4068=NULL;
if (!byte_element_4068){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4068=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4068=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4069=NULL;
if (!byte_element_4069){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4069=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4069=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FIRST=NULL;
if(_FUNC_IDE2_LONG_FIRST==NULL){
_FUNC_IDE2_LONG_FIRST=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FIRST=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4071=NULL;
if (!byte_element_4071){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4071=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4071=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4073=NULL;
if (!byte_element_4073){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4073=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4073=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4074=NULL;
if (!byte_element_4074){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4074=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4074=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4076;
int64 fornext_finalvalue4076;
int64 fornext_step4076;
uint8 fornext_step_negative4076;
byte_element_struct *byte_element_4077=NULL;
if (!byte_element_4077){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4077=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4077=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4078=NULL;
if (!byte_element_4078){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4078=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4078=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_NOLASTLINEDEL=NULL;
if(_FUNC_IDE2_LONG_NOLASTLINEDEL==NULL){
_FUNC_IDE2_LONG_NOLASTLINEDEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_NOLASTLINEDEL=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4080;
int64 fornext_finalvalue4080;
int64 fornext_step4080;
uint8 fornext_step_negative4080;
byte_element_struct *byte_element_4081=NULL;
if (!byte_element_4081){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4081=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4081=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4082=NULL;
if (!byte_element_4082){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4082=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4082=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4083=NULL;
if (!byte_element_4083){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4083=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4083=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=NULL;
if(_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT==NULL){
_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDKEYWORDHIGHLIGHT=0;
}
qbs *_FUNC_IDE2_STRING_RETVAL=NULL;
if (!_FUNC_IDE2_STRING_RETVAL)_FUNC_IDE2_STRING_RETVAL=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4084;
int32 *_FUNC_IDE2_LONG_FOUND_RGB=NULL;
if(_FUNC_IDE2_LONG_FOUND_RGB==NULL){
_FUNC_IDE2_LONG_FOUND_RGB=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND_RGB=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4085;
int32 *_FUNC_IDE2_LONG_DESIREDCOLUMN=NULL;
if(_FUNC_IDE2_LONG_DESIREDCOLUMN==NULL){
_FUNC_IDE2_LONG_DESIREDCOLUMN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_DESIREDCOLUMN=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4086=NULL;
if (!byte_element_4086){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4086=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4086=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4087;
byte_element_struct *byte_element_4088=NULL;
if (!byte_element_4088){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4088=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4088=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4089=NULL;
if (!byte_element_4089){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4089=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4089=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4090=NULL;
if (!byte_element_4090){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4090=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4090=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4091;
byte_element_struct *byte_element_4092=NULL;
if (!byte_element_4092){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4092=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4092=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4093;
byte_element_struct *byte_element_4094=NULL;
if (!byte_element_4094){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4094=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4094=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4096;
int64 fornext_finalvalue4096;
int64 fornext_step4096;
uint8 fornext_step_negative4096;
byte_element_struct *byte_element_4097=NULL;
if (!byte_element_4097){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4097=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4097=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4098=NULL;
if (!byte_element_4098){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4098=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4098=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4099=NULL;
if (!byte_element_4099){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4099=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4099=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4100;
int32 pass4101;
byte_element_struct *byte_element_4102=NULL;
if (!byte_element_4102){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4102=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4102=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4103=NULL;
if (!byte_element_4103){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4103=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4103=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4104=NULL;
if (!byte_element_4104){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4104=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4104=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4105=NULL;
if (!byte_element_4105){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4105=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4105=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_FIRSTCHAR=NULL;
if (!_FUNC_IDE2_STRING_FIRSTCHAR)_FUNC_IDE2_STRING_FIRSTCHAR=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4109;
byte_element_struct *byte_element_4110=NULL;
if (!byte_element_4110){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4110=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4110=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4111;
byte_element_struct *byte_element_4112=NULL;
if (!byte_element_4112){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4112=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4112=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_A3=NULL;
if (!_FUNC_IDE2_STRING_A3)_FUNC_IDE2_STRING_A3=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4113;
byte_element_struct *byte_element_4114=NULL;
if (!byte_element_4114){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4114=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4114=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4115;
byte_element_struct *byte_element_4116=NULL;
if (!byte_element_4116){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4116=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4116=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4117=NULL;
if (!byte_element_4117){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4117=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4117=(byte_element_struct*)mem_static_malloc(12);
}
float *_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=NULL;
if(_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP==NULL){
_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=(float*)mem_static_malloc(4);
*_FUNC_IDE2_SINGLE_CHECK__ASCII_CHR_046__TABSTOP=0;
}
byte_element_struct *byte_element_4118=NULL;
if (!byte_element_4118){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4118=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4118=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4119=NULL;
if (!byte_element_4119){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4119=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4119=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4120=NULL;
if (!byte_element_4120){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4120=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4120=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=NULL;
if(_FUNC_IDE2_LONG_BLOCKINDENTLEVEL==NULL){
_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BLOCKINDENTLEVEL=0;
}
int32 *_FUNC_IDE2_LONG_Y1=NULL;
if(_FUNC_IDE2_LONG_Y1==NULL){
_FUNC_IDE2_LONG_Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y1=0;
}
int32 *_FUNC_IDE2_LONG_Y2=NULL;
if(_FUNC_IDE2_LONG_Y2==NULL){
_FUNC_IDE2_LONG_Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_Y2=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4122;
int64 fornext_finalvalue4122;
int64 fornext_step4122;
uint8 fornext_step_negative4122;
byte_element_struct *byte_element_4123=NULL;
if (!byte_element_4123){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4123=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4123=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LHS=NULL;
if(_FUNC_IDE2_LONG_LHS==NULL){
_FUNC_IDE2_LONG_LHS=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LHS=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4125;
int64 fornext_finalvalue4125;
int64 fornext_step4125;
uint8 fornext_step_negative4125;
byte_element_struct *byte_element_4126=NULL;
if (!byte_element_4126){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4126=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4126=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_TA=NULL;
if (!_FUNC_IDE2_STRING_TA)_FUNC_IDE2_STRING_TA=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_T=NULL;
if(_FUNC_IDE2_LONG_T==NULL){
_FUNC_IDE2_LONG_T=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_T=0;
}
byte_element_struct *byte_element_4127=NULL;
if (!byte_element_4127){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4127=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4127=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4128=NULL;
if (!byte_element_4128){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4128=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4128=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4130;
int64 fornext_finalvalue4130;
int64 fornext_step4130;
uint8 fornext_step_negative4130;
byte_element_struct *byte_element_4131=NULL;
if (!byte_element_4131){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4131=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4131=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4132=NULL;
if (!byte_element_4132){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4132=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4132=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4134;
int64 fornext_finalvalue4134;
int64 fornext_step4134;
uint8 fornext_step_negative4134;
byte_element_struct *byte_element_4135=NULL;
if (!byte_element_4135){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4135=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4135=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4137;
int64 fornext_finalvalue4137;
int64 fornext_step4137;
uint8 fornext_step_negative4137;
byte_element_struct *byte_element_4138=NULL;
if (!byte_element_4138){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4138=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4138=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4139=NULL;
if (!byte_element_4139){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4139=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4139=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4140=NULL;
if (!byte_element_4140){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4140=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4140=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4142;
int64 fornext_finalvalue4142;
int64 fornext_step4142;
uint8 fornext_step_negative4142;
byte_element_struct *byte_element_4143=NULL;
if (!byte_element_4143){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4143=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4143=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4144=NULL;
if (!byte_element_4144){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4144=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4144=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4145=NULL;
if (!byte_element_4145){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4145=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4145=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ASCK=NULL;
if(_FUNC_IDE2_LONG_ASCK==NULL){
_FUNC_IDE2_LONG_ASCK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ASCK=0;
}
byte_element_struct *byte_element_4146=NULL;
if (!byte_element_4146){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4146=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4146=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4147=NULL;
if (!byte_element_4147){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4147=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4147=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4148=NULL;
if (!byte_element_4148){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4148=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4148=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4149=NULL;
if (!byte_element_4149){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4149=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4149=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4150=NULL;
if (!byte_element_4150){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4150=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4150=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4151=NULL;
if (!byte_element_4151){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4151=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4151=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4152=NULL;
if (!byte_element_4152){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4152=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4152=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4154;
int64 fornext_finalvalue4154;
int64 fornext_step4154;
uint8 fornext_step_negative4154;
byte_element_struct *byte_element_4155=NULL;
if (!byte_element_4155){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4155=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4155=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4156;
int32 *_FUNC_IDE2_LONG_OLDMX=NULL;
if(_FUNC_IDE2_LONG_OLDMX==NULL){
_FUNC_IDE2_LONG_OLDMX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMX=0;
}
int32 *_FUNC_IDE2_LONG_OLDMY=NULL;
if(_FUNC_IDE2_LONG_OLDMY==NULL){
_FUNC_IDE2_LONG_OLDMY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDMY=0;
}
int32 *_FUNC_IDE2_LONG_ALTHELD=NULL;
if(_FUNC_IDE2_LONG_ALTHELD==NULL){
_FUNC_IDE2_LONG_ALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ALTHELD=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4160;
int64 fornext_finalvalue4160;
int64 fornext_step4160;
uint8 fornext_step_negative4160;
byte_element_struct *byte_element_4163=NULL;
if (!byte_element_4163){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4163=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4163=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4164=NULL;
if (!byte_element_4164){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4164=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4164=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LASTALTHELD=NULL;
if(_FUNC_IDE2_LONG_LASTALTHELD==NULL){
_FUNC_IDE2_LONG_LASTALTHELD=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTALTHELD=0;
}
int32 *_FUNC_IDE2_LONG_LASTM=NULL;
if(_FUNC_IDE2_LONG_LASTM==NULL){
_FUNC_IDE2_LONG_LASTM=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LASTM=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int64 fornext_value4167;
int64 fornext_finalvalue4167;
int64 fornext_step4167;
uint8 fornext_step_negative4167;
byte_element_struct *byte_element_4168=NULL;
if (!byte_element_4168){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4168=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4168=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4173;
int64 fornext_finalvalue4173;
int64 fornext_step4173;
uint8 fornext_step_negative4173;
byte_element_struct *byte_element_4174=NULL;
if (!byte_element_4174){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4174=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4174=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4176=NULL;
if (!byte_element_4176){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4176=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4176=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4179;
int64 fornext_finalvalue4179;
int64 fornext_step4179;
uint8 fornext_step_negative4179;
int32 *_FUNC_IDE2_LONG_PARENTMENUR=NULL;
if(_FUNC_IDE2_LONG_PARENTMENUR==NULL){
_FUNC_IDE2_LONG_PARENTMENUR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENUR=0;
}
int32 *_FUNC_IDE2_LONG_R=NULL;
if(_FUNC_IDE2_LONG_R==NULL){
_FUNC_IDE2_LONG_R=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R=0;
}
int32 *_FUNC_IDE2_LONG_S=NULL;
if(_FUNC_IDE2_LONG_S==NULL){
_FUNC_IDE2_LONG_S=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_S=0;
}
int32 *_FUNC_IDE2_LONG_PARENTMENU=NULL;
if(_FUNC_IDE2_LONG_PARENTMENU==NULL){
_FUNC_IDE2_LONG_PARENTMENU=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_PARENTMENU=0;
}
int8 *_FUNC_IDE2_BYTE_PARENTMENUSETUP=NULL;
if(_FUNC_IDE2_BYTE_PARENTMENUSETUP==NULL){
_FUNC_IDE2_BYTE_PARENTMENUSETUP=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_PARENTMENUSETUP=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUX=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUX==NULL){
_FUNC_IDE2_LONG_IDECTXMENUX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUX=0;
}
int32 *_FUNC_IDE2_LONG_IDECTXMENUY=NULL;
if(_FUNC_IDE2_LONG_IDECTXMENUY==NULL){
_FUNC_IDE2_LONG_IDECTXMENUY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_IDECTXMENUY=0;
}
int32 *_FUNC_IDE2_LONG_XX=NULL;
if(_FUNC_IDE2_LONG_XX==NULL){
_FUNC_IDE2_LONG_XX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX=0;
}
int32 *_FUNC_IDE2_LONG_W=NULL;
if(_FUNC_IDE2_LONG_W==NULL){
_FUNC_IDE2_LONG_W=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_W=0;
}
int32 *_FUNC_IDE2_LONG_YY=NULL;
if(_FUNC_IDE2_LONG_YY==NULL){
_FUNC_IDE2_LONG_YY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_YY=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4187;
int64 fornext_finalvalue4187;
int64 fornext_step4187;
uint8 fornext_step_negative4187;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4188=NULL;
if (!byte_element_4188){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4188=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4188=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4189=NULL;
if (!byte_element_4189){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4189=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4189=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__X2=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y1=0;
}
int32 *_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=NULL;
if(_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2==NULL){
_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_BACKTOPARENT__ASCII_CHR_046__Y2=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4192;
int64 fornext_finalvalue4192;
int64 fornext_step4192;
uint8 fornext_step_negative4192;
qbs *_FUNC_IDE2_STRING_M=NULL;
if (!_FUNC_IDE2_STRING_M)_FUNC_IDE2_STRING_M=qbs_new(0,0);
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4193=NULL;
if (!byte_element_4193){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4193=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4193=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=NULL;
if(_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY==NULL){
_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ACTUAL__ASCII_CHR_046__IDEWY=0;
}
int32 pass4194;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4195;
2019-12-17 12:23:45 +00:00
int32 pass4196;
int64 fornext_value4198;
int64 fornext_finalvalue4198;
int64 fornext_step4198;
uint8 fornext_step_negative4198;
byte_element_struct *byte_element_4200=NULL;
if (!byte_element_4200){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4200=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4200=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_H=NULL;
if(_FUNC_IDE2_LONG_H==NULL){
_FUNC_IDE2_LONG_H=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_H=0;
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4202=NULL;
if (!byte_element_4202){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4202=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4202=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_M1=NULL;
if (!_FUNC_IDE2_STRING_M1)_FUNC_IDE2_STRING_M1=qbs_new(0,0);
qbs *_FUNC_IDE2_STRING_M2=NULL;
if (!_FUNC_IDE2_STRING_M2)_FUNC_IDE2_STRING_M2=qbs_new(0,0);
byte_element_struct *byte_element_4203=NULL;
if (!byte_element_4203){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4203=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4203=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4204=NULL;
if (!byte_element_4204){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4204=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4204=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4205=NULL;
if (!byte_element_4205){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4205=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4205=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4207;
int64 fornext_finalvalue4207;
int64 fornext_step4207;
uint8 fornext_step_negative4207;
byte_element_struct *byte_element_4208=NULL;
if (!byte_element_4208){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4208=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4208=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4211=NULL;
if (!byte_element_4211){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4211=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4211=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4212=NULL;
if (!byte_element_4212){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4212=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4212=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4213=NULL;
if (!byte_element_4213){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4213=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4213=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4214=NULL;
if (!byte_element_4214){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4214=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4214=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4216;
int64 fornext_finalvalue4216;
int64 fornext_step4216;
uint8 fornext_step_negative4216;
byte_element_struct *byte_element_4217=NULL;
if (!byte_element_4217){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4217=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4217=(byte_element_struct*)mem_static_malloc(12);
}
int8 *_FUNC_IDE2_BYTE_UPDATEMENUPANEL=NULL;
if(_FUNC_IDE2_BYTE_UPDATEMENUPANEL==NULL){
_FUNC_IDE2_BYTE_UPDATEMENUPANEL=(int8*)mem_static_malloc(1);
*_FUNC_IDE2_BYTE_UPDATEMENUPANEL=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEDOWN=NULL;
if(_FUNC_IDE2_LONG_MOUSEDOWN==NULL){
_FUNC_IDE2_LONG_MOUSEDOWN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEDOWN=0;
}
int32 *_FUNC_IDE2_LONG_MOUSEUP=NULL;
if(_FUNC_IDE2_LONG_MOUSEUP==NULL){
_FUNC_IDE2_LONG_MOUSEUP=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_MOUSEUP=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4224;
int64 fornext_finalvalue4224;
int64 fornext_step4224;
uint8 fornext_step_negative4224;
byte_element_struct *byte_element_4225=NULL;
if (!byte_element_4225){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4225=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4225=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4227;
int64 fornext_finalvalue4227;
int64 fornext_step4227;
uint8 fornext_step_negative4227;
byte_element_struct *byte_element_4228=NULL;
if (!byte_element_4228){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4228=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4228=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4229=NULL;
if (!byte_element_4229){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4229=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4229=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4230=NULL;
if (!byte_element_4230){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4230=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4230=(byte_element_struct*)mem_static_malloc(12);
}
static qbs *sc_4231=qbs_new(0,0);
byte_element_struct *byte_element_4232=NULL;
if (!byte_element_4232){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4232=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4232=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_R2=NULL;
if(_FUNC_IDE2_LONG_R2==NULL){
_FUNC_IDE2_LONG_R2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_R2=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4234;
int64 fornext_finalvalue4234;
int64 fornext_step4234;
uint8 fornext_step_negative4234;
int64 fornext_value4236;
int64 fornext_finalvalue4236;
int64 fornext_step4236;
uint8 fornext_step_negative4236;
byte_element_struct *byte_element_4237=NULL;
if (!byte_element_4237){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4237=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4237=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4238=NULL;
if (!byte_element_4238){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4238=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4238=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4239=NULL;
if (!byte_element_4239){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4239=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4239=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4241;
int64 fornext_finalvalue4241;
int64 fornext_step4241;
uint8 fornext_step_negative4241;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4242=NULL;
if (!byte_element_4242){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4242=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4242=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4243=NULL;
if (!byte_element_4243){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4243=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4243=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4245;
int64 fornext_finalvalue4245;
int64 fornext_step4245;
uint8 fornext_step_negative4245;
byte_element_struct *byte_element_4246=NULL;
if (!byte_element_4246){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4246=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4246=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4247=NULL;
if (!byte_element_4247){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4247=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4247=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4248=NULL;
if (!byte_element_4248){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4248=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4248=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4249=NULL;
if (!byte_element_4249){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4249=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4249=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4250=NULL;
if (!byte_element_4250){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4250=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4250=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4252;
int64 fornext_finalvalue4252;
int64 fornext_step4252;
uint8 fornext_step_negative4252;
byte_element_struct *byte_element_4253=NULL;
if (!byte_element_4253){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4253=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4253=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4254=NULL;
if (!byte_element_4254){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4254=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4254=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4255=NULL;
if (!byte_element_4255){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4255=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4255=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4257;
int64 fornext_finalvalue4257;
int64 fornext_step4257;
uint8 fornext_step_negative4257;
byte_element_struct *byte_element_4258=NULL;
if (!byte_element_4258){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4258=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4258=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4259=NULL;
if (!byte_element_4259){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4259=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4259=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4260=NULL;
if (!byte_element_4260){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4260=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4260=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4261=NULL;
if (!byte_element_4261){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4261=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4261=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4262=NULL;
if (!byte_element_4262){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4262=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4262=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4263=NULL;
if (!byte_element_4263){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4263=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4263=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4264;
int64 fornext_value4266;
int64 fornext_finalvalue4266;
int64 fornext_step4266;
uint8 fornext_step_negative4266;
int64 fornext_value4268;
int64 fornext_finalvalue4268;
int64 fornext_step4268;
uint8 fornext_step_negative4268;
int64 fornext_value4271;
int64 fornext_finalvalue4271;
int64 fornext_step4271;
uint8 fornext_step_negative4271;
qbs *_FUNC_IDE2_STRING_Q=NULL;
if (!_FUNC_IDE2_STRING_Q)_FUNC_IDE2_STRING_Q=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=NULL;
if(_FUNC_IDE2_LONG_OLD_IDESUBWINDOW==NULL){
_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDESUBWINDOW=0;
}
int32 *_FUNC_IDE2_LONG_OLD_IDEWY=NULL;
if(_FUNC_IDE2_LONG_OLD_IDEWY==NULL){
_FUNC_IDE2_LONG_OLD_IDEWY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLD_IDEWY=0;
}
2019-12-17 12:23:45 +00:00
int32 pass4273;
byte_element_struct *byte_element_4274=NULL;
if (!byte_element_4274){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4274=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4274=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4279=NULL;
if (!byte_element_4279){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4279=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4279=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
qbs *_FUNC_IDE2_STRING_PAGENAME2=NULL;
if (!_FUNC_IDE2_STRING_PAGENAME2)_FUNC_IDE2_STRING_PAGENAME2=qbs_new(0,0);
byte_element_struct *byte_element_4280=NULL;
if (!byte_element_4280){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4280=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4280=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4283=NULL;
if (!byte_element_4283){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4283=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4283=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4285=NULL;
if (!byte_element_4285){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4285=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4285=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4287;
int64 fornext_finalvalue4287;
int64 fornext_step4287;
uint8 fornext_step_negative4287;
byte_element_struct *byte_element_4288=NULL;
if (!byte_element_4288){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4288=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4288=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4290=NULL;
if (!byte_element_4290){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4290=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4290=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
qbs *_FUNC_IDE2_STRING_Z=NULL;
if (!_FUNC_IDE2_STRING_Z)_FUNC_IDE2_STRING_Z=qbs_new(0,0);
byte_element_struct *byte_element_4291=NULL;
if (!byte_element_4291){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4291=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4291=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_F2=NULL;
if (!_FUNC_IDE2_STRING_F2)_FUNC_IDE2_STRING_F2=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4293=NULL;
if (!byte_element_4293){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4293=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4293=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4294=NULL;
if (!byte_element_4294){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4294=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4294=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDE2_STRING_IGNORE=NULL;
if (!_FUNC_IDE2_STRING_IGNORE)_FUNC_IDE2_STRING_IGNORE=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_OLDCX=NULL;
if(_FUNC_IDE2_LONG_OLDCX==NULL){
_FUNC_IDE2_LONG_OLDCX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCX=0;
}
int32 *_FUNC_IDE2_LONG_OLDCY=NULL;
if(_FUNC_IDE2_LONG_OLDCY==NULL){
_FUNC_IDE2_LONG_OLDCY=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_OLDCY=0;
}
int32 *_FUNC_IDE2_LONG_FOUND=NULL;
if(_FUNC_IDE2_LONG_FOUND==NULL){
_FUNC_IDE2_LONG_FOUND=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUND=0;
}
qbs *_FUNC_IDE2_STRING_S=NULL;
if (!_FUNC_IDE2_STRING_S)_FUNC_IDE2_STRING_S=qbs_new(0,0);
int32 *_FUNC_IDE2_LONG_START=NULL;
if(_FUNC_IDE2_LONG_START==NULL){
_FUNC_IDE2_LONG_START=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_START=0;
}
int32 *_FUNC_IDE2_LONG_STARTX=NULL;
if(_FUNC_IDE2_LONG_STARTX==NULL){
_FUNC_IDE2_LONG_STARTX=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_STARTX=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4297=NULL;
if (!byte_element_4297){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4297=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4297=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4298=NULL;
if (!byte_element_4298){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4298=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4298=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4300;
int64 fornext_finalvalue4300;
int64 fornext_step4300;
uint8 fornext_step_negative4300;
int32 *_FUNC_IDE2_LONG_XXO=NULL;
if(_FUNC_IDE2_LONG_XXO==NULL){
_FUNC_IDE2_LONG_XXO=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XXO=0;
}
int32 *_FUNC_IDE2_LONG_XX2=NULL;
if(_FUNC_IDE2_LONG_XX2==NULL){
_FUNC_IDE2_LONG_XX2=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_XX2=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4302;
int64 fornext_finalvalue4302;
int64 fornext_step4302;
uint8 fornext_step_negative4302;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4303=NULL;
if (!byte_element_4303){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4303=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4303=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4304=NULL;
if (!byte_element_4304){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4304=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4304=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_WHOLE=NULL;
if(_FUNC_IDE2_LONG_WHOLE==NULL){
_FUNC_IDE2_LONG_WHOLE=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_WHOLE=0;
}
byte_element_struct *byte_element_4305=NULL;
if (!byte_element_4305){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4305=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4305=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4306=NULL;
if (!byte_element_4306){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4306=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4306=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4307=NULL;
if (!byte_element_4307){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4307=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4307=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4308=NULL;
if (!byte_element_4308){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4308=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4308=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4309=NULL;
if (!byte_element_4309){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4309=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4309=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4310=NULL;
if (!byte_element_4310){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4310=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4310=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4311=NULL;
if (!byte_element_4311){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4311=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4311=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4312=NULL;
if (!byte_element_4312){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4312=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4312=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4313=NULL;
if (!byte_element_4313){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4313=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4313=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4314=NULL;
if (!byte_element_4314){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4314=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4314=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4315=NULL;
if (!byte_element_4315){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4315=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4315=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4316=NULL;
if (!byte_element_4316){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4316=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4316=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_ML=NULL;
if(_FUNC_IDE2_LONG_ML==NULL){
_FUNC_IDE2_LONG_ML=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_ML=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4318;
int64 fornext_finalvalue4318;
int64 fornext_step4318;
uint8 fornext_step_negative4318;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4319=NULL;
if (!byte_element_4319){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4319=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4319=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4320=NULL;
if (!byte_element_4320){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4320=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4320=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4323=NULL;
if (!byte_element_4323){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4323=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4323=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4324=NULL;
if (!byte_element_4324){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4324=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4324=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4325=NULL;
if (!byte_element_4325){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4325=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4325=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4326=NULL;
if (!byte_element_4326){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4326=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4326=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4335=NULL;
if (!byte_element_4335){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4335=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4335=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_COLORCHAR=NULL;
if(_FUNC_IDE2_LONG_COLORCHAR==NULL){
_FUNC_IDE2_LONG_COLORCHAR=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_COLORCHAR=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4338;
int64 fornext_finalvalue4338;
int64 fornext_step4338;
uint8 fornext_step_negative4338;
byte_element_struct *byte_element_4339=NULL;
if (!byte_element_4339){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4339=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4339=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_LN=NULL;
if(_FUNC_IDE2_LONG_LN==NULL){
_FUNC_IDE2_LONG_LN=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_LN=0;
}
ptrszint *_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=NULL;
if (!_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST){
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST=(ptrszint*)mem_static_malloc(9*ptrsz);
new_mem_lock();
mem_lock_tmp->type=4;
((ptrszint*)_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST)[8]=(ptrszint)mem_lock_tmp;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[2]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[4]=2147483647;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[5]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[6]=0;
_FUNC_IDE2_ARRAY_STRING_RECENTFILESLIST[0]=(ptrszint)&nothingstring;
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4341=NULL;
if (!byte_element_4341){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4341=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4341=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_FOUNDBROKENLINK=NULL;
if(_FUNC_IDE2_LONG_FOUNDBROKENLINK==NULL){
_FUNC_IDE2_LONG_FOUNDBROKENLINK=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_FOUNDBROKENLINK=0;
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4342=NULL;
if (!byte_element_4342){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4342=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4342=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDE2_LONG_AI=NULL;
if(_FUNC_IDE2_LONG_AI==NULL){
_FUNC_IDE2_LONG_AI=(int32*)mem_static_malloc(4);
*_FUNC_IDE2_LONG_AI=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4344=NULL;
if (!byte_element_4344){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4344=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4344=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4345=NULL;
if (!byte_element_4345){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4345=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4345=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4347;
int64 fornext_finalvalue4347;
int64 fornext_step4347;
uint8 fornext_step_negative4347;
byte_element_struct *byte_element_4348=NULL;
if (!byte_element_4348){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4348=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4348=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4350;
int64 fornext_finalvalue4350;
int64 fornext_step4350;
uint8 fornext_step_negative4350;
byte_element_struct *byte_element_4351=NULL;
if (!byte_element_4351){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4351=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4351=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4352=NULL;
if (!byte_element_4352){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4352=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4352=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4353=NULL;
if (!byte_element_4353){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4353=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4353=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4354=NULL;
if (!byte_element_4354){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4354=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4354=(byte_element_struct*)mem_static_malloc(12);
}
int32 pass4356;
int32 pass4357;
int32 pass4358;
int32 pass4359;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4360;
2019-12-17 12:23:45 +00:00
int32 pass4361;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4364;
2019-12-17 12:23:45 +00:00
int32 pass4365;
int32 pass4370;
int32 pass4371;
int32 pass4372;
int32 pass4373;
int32 pass4374;
int32 pass4375;
int32 pass4376;
int32 pass4377;
int32 pass4378;
int32 pass4379;
int32 pass4380;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4381;
2019-12-17 12:23:45 +00:00
int32 pass4382;