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QB64-PE/internal/source/data118.txt

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qbs *_FUNC_IDECHANGE_STRING_IDECHANGE=NULL;
if (!_FUNC_IDECHANGE_STRING_IDECHANGE)_FUNC_IDECHANGE_STRING_IDECHANGE=qbs_new(0,0);
ptrszint *_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY=NULL;
if (!_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY){
_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY=(ptrszint*)mem_static_malloc(9*ptrsz);
new_mem_lock();
mem_lock_tmp->type=4;
((ptrszint*)_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY)[8]=(ptrszint)mem_lock_tmp;
_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY[2]=0;
_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY[4]=2147483647;
_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY[5]=0;
_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY[6]=0;
_FUNC_IDECHANGE_ARRAY_STRING_SEARCHHISTORY[0]=(ptrszint)&nothingstring;
}
int32 *_FUNC_IDECHANGE_LONG_FOCUS=NULL;
if(_FUNC_IDECHANGE_LONG_FOCUS==NULL){
_FUNC_IDECHANGE_LONG_FOCUS=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_FOCUS=0;
}
void *_FUNC_IDECHANGE_UDT_P=NULL;
if(_FUNC_IDECHANGE_UDT_P==NULL){
_FUNC_IDECHANGE_UDT_P=(void*)mem_static_malloc(20);
memset(_FUNC_IDECHANGE_UDT_P,0,20);
}
ptrszint *_FUNC_IDECHANGE_ARRAY_UDT_O=NULL;
if (!_FUNC_IDECHANGE_ARRAY_UDT_O){
_FUNC_IDECHANGE_ARRAY_UDT_O=(ptrszint*)mem_static_malloc(9*ptrsz);
new_mem_lock();
mem_lock_tmp->type=4;
((ptrszint*)_FUNC_IDECHANGE_ARRAY_UDT_O)[8]=(ptrszint)mem_lock_tmp;
_FUNC_IDECHANGE_ARRAY_UDT_O[2]=0;
_FUNC_IDECHANGE_ARRAY_UDT_O[4]=2147483647;
_FUNC_IDECHANGE_ARRAY_UDT_O[5]=0;
_FUNC_IDECHANGE_ARRAY_UDT_O[6]=0;
_FUNC_IDECHANGE_ARRAY_UDT_O[0]=(ptrszint)nothingvalue;
}
qbs *_FUNC_IDECHANGE_STRING1_SEP=NULL;
if(_FUNC_IDECHANGE_STRING1_SEP==NULL){
_FUNC_IDECHANGE_STRING1_SEP=qbs_new_fixed((uint8*)mem_static_malloc(1),1,0);
memset(_FUNC_IDECHANGE_STRING1_SEP->chr,0,1);
}
qbs *_FUNC_IDECHANGE_STRING_A=NULL;
if (!_FUNC_IDECHANGE_STRING_A)_FUNC_IDECHANGE_STRING_A=qbs_new(0,0);
qbs *_FUNC_IDECHANGE_STRING_A2=NULL;
if (!_FUNC_IDECHANGE_STRING_A2)_FUNC_IDECHANGE_STRING_A2=qbs_new(0,0);
int32 *_FUNC_IDECHANGE_LONG_SX1=NULL;
if(_FUNC_IDECHANGE_LONG_SX1==NULL){
_FUNC_IDECHANGE_LONG_SX1=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_SX1=0;
}
int32 *_FUNC_IDECHANGE_LONG_SX2=NULL;
if(_FUNC_IDECHANGE_LONG_SX2==NULL){
_FUNC_IDECHANGE_LONG_SX2=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_SX2=0;
}
int32 *_FUNC_IDECHANGE_LONG_X=NULL;
if(_FUNC_IDECHANGE_LONG_X==NULL){
_FUNC_IDECHANGE_LONG_X=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_X=0;
}
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int64 fornext_value4410;
int64 fornext_finalvalue4410;
int64 fornext_step4410;
uint8 fornext_step_negative4410;
byte_element_struct *byte_element_4411=NULL;
if (!byte_element_4411){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4411=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4411=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDECHANGE_LONG_LN=NULL;
if(_FUNC_IDECHANGE_LONG_LN==NULL){
_FUNC_IDECHANGE_LONG_LN=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_LN=0;
}
int32 *_FUNC_IDECHANGE_LONG_FH=NULL;
if(_FUNC_IDECHANGE_LONG_FH==NULL){
_FUNC_IDECHANGE_LONG_FH=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_FH=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4412=NULL;
if (!byte_element_4412){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4412=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4412=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4413=NULL;
if (!byte_element_4413){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4413=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4413=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDECHANGE_LONG_AI=NULL;
if(_FUNC_IDECHANGE_LONG_AI==NULL){
_FUNC_IDECHANGE_LONG_AI=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_AI=0;
}
qbs *_FUNC_IDECHANGE_STRING_F=NULL;
if (!_FUNC_IDECHANGE_STRING_F)_FUNC_IDECHANGE_STRING_F=qbs_new(0,0);
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4415=NULL;
if (!byte_element_4415){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4415=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4415=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4416=NULL;
if (!byte_element_4416){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4416=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4416=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDECHANGE_LONG_I=NULL;
if(_FUNC_IDECHANGE_LONG_I==NULL){
_FUNC_IDECHANGE_LONG_I=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_I=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
int32 pass4417;
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int32 pass4418;
int32 *_FUNC_IDECHANGE_LONG_PREVFOCUS=NULL;
if(_FUNC_IDECHANGE_LONG_PREVFOCUS==NULL){
_FUNC_IDECHANGE_LONG_PREVFOCUS=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_PREVFOCUS=0;
}
byte_element_struct *byte_element_4419=NULL;
if (!byte_element_4419){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4419=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4419=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4420=NULL;
if (!byte_element_4420){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4420=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4420=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4421=NULL;
if (!byte_element_4421){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4421=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4421=(byte_element_struct*)mem_static_malloc(12);
}
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byte_element_struct *byte_element_4422=NULL;
if (!byte_element_4422){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4422=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4422=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value4424;
int64 fornext_finalvalue4424;
int64 fornext_step4424;
uint8 fornext_step_negative4424;
int32 *_FUNC_IDECHANGE_LONG_F=NULL;
if(_FUNC_IDECHANGE_LONG_F==NULL){
_FUNC_IDECHANGE_LONG_F=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_F=0;
}
int32 *_FUNC_IDECHANGE_LONG_CX=NULL;
if(_FUNC_IDECHANGE_LONG_CX==NULL){
_FUNC_IDECHANGE_LONG_CX=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_CX=0;
}
int32 *_FUNC_IDECHANGE_LONG_CY=NULL;
if(_FUNC_IDECHANGE_LONG_CY==NULL){
_FUNC_IDECHANGE_LONG_CY=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_CY=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4427;
int64 fornext_finalvalue4427;
int64 fornext_step4427;
uint8 fornext_step_negative4427;
int32 *_FUNC_IDECHANGE_LONG_LASTFOCUS=NULL;
if(_FUNC_IDECHANGE_LONG_LASTFOCUS==NULL){
_FUNC_IDECHANGE_LONG_LASTFOCUS=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_LASTFOCUS=0;
}
int32 *_FUNC_IDECHANGE_LONG_CHANGE=NULL;
if(_FUNC_IDECHANGE_LONG_CHANGE==NULL){
_FUNC_IDECHANGE_LONG_CHANGE=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_CHANGE=0;
}
int32 *_FUNC_IDECHANGE_LONG_MOUSEDOWN=NULL;
if(_FUNC_IDECHANGE_LONG_MOUSEDOWN==NULL){
_FUNC_IDECHANGE_LONG_MOUSEDOWN=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_MOUSEDOWN=0;
}
int32 *_FUNC_IDECHANGE_LONG_MOUSEUP=NULL;
if(_FUNC_IDECHANGE_LONG_MOUSEUP==NULL){
_FUNC_IDECHANGE_LONG_MOUSEUP=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_MOUSEUP=0;
}
int32 *_FUNC_IDECHANGE_LONG_ALT=NULL;
if(_FUNC_IDECHANGE_LONG_ALT==NULL){
_FUNC_IDECHANGE_LONG_ALT=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_ALT=0;
}
int32 *_FUNC_IDECHANGE_LONG_OLDALT=NULL;
if(_FUNC_IDECHANGE_LONG_OLDALT==NULL){
_FUNC_IDECHANGE_LONG_OLDALT=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_OLDALT=0;
}
qbs *_FUNC_IDECHANGE_STRING_ALTLETTER=NULL;
if (!_FUNC_IDECHANGE_STRING_ALTLETTER)_FUNC_IDECHANGE_STRING_ALTLETTER=qbs_new(0,0);
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byte_element_struct *byte_element_4429=NULL;
if (!byte_element_4429){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4429=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4429=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_FUNC_IDECHANGE_LONG_K=NULL;
if(_FUNC_IDECHANGE_LONG_K==NULL){
_FUNC_IDECHANGE_LONG_K=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_K=0;
}
int32 *_FUNC_IDECHANGE_LONG_INFO=NULL;
if(_FUNC_IDECHANGE_LONG_INFO==NULL){
_FUNC_IDECHANGE_LONG_INFO=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_INFO=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4431;
int64 fornext_finalvalue4431;
int64 fornext_step4431;
uint8 fornext_step_negative4431;
int32 *_FUNC_IDECHANGE_LONG_T=NULL;
if(_FUNC_IDECHANGE_LONG_T==NULL){
_FUNC_IDECHANGE_LONG_T=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_T=0;
}
int32 *_FUNC_IDECHANGE_LONG_FOCUSOFFSET=NULL;
if(_FUNC_IDECHANGE_LONG_FOCUSOFFSET==NULL){
_FUNC_IDECHANGE_LONG_FOCUSOFFSET=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_FOCUSOFFSET=0;
}
byte_element_struct *byte_element_4432=NULL;
if (!byte_element_4432){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4432=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4432=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4433=NULL;
if (!byte_element_4433){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4433=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4433=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4434=NULL;
if (!byte_element_4434){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4434=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4434=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_FUNC_IDECHANGE_STRING_S=NULL;
if (!_FUNC_IDECHANGE_STRING_S)_FUNC_IDECHANGE_STRING_S=qbs_new(0,0);
int32 *_FUNC_IDECHANGE_LONG_CHANGED=NULL;
if(_FUNC_IDECHANGE_LONG_CHANGED==NULL){
_FUNC_IDECHANGE_LONG_CHANGED=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_CHANGED=0;
}
int32 *_FUNC_IDECHANGE_LONG_Y=NULL;
if(_FUNC_IDECHANGE_LONG_Y==NULL){
_FUNC_IDECHANGE_LONG_Y=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_Y=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value4436;
int64 fornext_finalvalue4436;
int64 fornext_step4436;
uint8 fornext_step_negative4436;
qbs *_FUNC_IDECHANGE_STRING_L=NULL;
if (!_FUNC_IDECHANGE_STRING_L)_FUNC_IDECHANGE_STRING_L=qbs_new(0,0);
qbs *_FUNC_IDECHANGE_STRING_L2=NULL;
if (!_FUNC_IDECHANGE_STRING_L2)_FUNC_IDECHANGE_STRING_L2=qbs_new(0,0);
int32 *_FUNC_IDECHANGE_LONG_X1=NULL;
if(_FUNC_IDECHANGE_LONG_X1==NULL){
_FUNC_IDECHANGE_LONG_X1=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_X1=0;
}
qbs *_FUNC_IDECHANGE_STRING_L3=NULL;
if (!_FUNC_IDECHANGE_STRING_L3)_FUNC_IDECHANGE_STRING_L3=qbs_new(0,0);
int32 *_FUNC_IDECHANGE_LONG_WHOLE=NULL;
if(_FUNC_IDECHANGE_LONG_WHOLE==NULL){
_FUNC_IDECHANGE_LONG_WHOLE=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_WHOLE=0;
}
int32 *_FUNC_IDECHANGE_LONG_C=NULL;
if(_FUNC_IDECHANGE_LONG_C==NULL){
_FUNC_IDECHANGE_LONG_C=(int32*)mem_static_malloc(4);
*_FUNC_IDECHANGE_LONG_C=0;
}
byte_element_struct *byte_element_4437=NULL;
if (!byte_element_4437){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4437=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4437=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4438=NULL;
if (!byte_element_4438){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4438=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4438=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4439=NULL;
if (!byte_element_4439){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4439=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4439=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4440=NULL;
if (!byte_element_4440){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4440=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4440=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_4441=NULL;
if (!byte_element_4441){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4441=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4441=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_4442=NULL;
if (!byte_element_4442){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4442=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4442=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_4443=NULL;
if (!byte_element_4443){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_4443=(byte_element_struct*)(mem_static_pointer-12); else byte_element_4443=(byte_element_struct*)mem_static_malloc(12);
}