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Updated comments

This commit is contained in:
Samuel Gomes 2022-08-15 10:52:04 +05:30 committed by Matthew Kilgore
parent 5bae6dadc4
commit 26391445ee

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@ -186,7 +186,7 @@ static void image_remap_palette(uint8_t *src, int32_t w, int32_t h, uint32_t *sr
/// This function loads an image into memory and returns valid LONG image handle values that are less than -1.
/// </summary>
/// <param name="f">The filename of the image</param>
/// <param name="bpp">Mode: 32=32bpp, 33=hardware acclerated 32bpp or 256=8bpp</param>
/// <param name="bpp">Mode: 32=32bpp, 33=hardware acclerated 32bpp, 256=8bpp or 257=8bpp without palette remap</param>
/// <param name="passed">How many parameters were passed?</param>
/// <returns>Valid LONG image handle values that are less than -1 or -1 on failure</returns>
int32_t func__loadimage(qbs *f, int32_t bpp, int32_t passed) {
@ -296,9 +296,8 @@ int32_t func__loadimage(qbs *f, int32_t bpp, int32_t passed) {
// Copy the palette and then free it
memcpy(img[-i].pal, palette, 256 * sizeof(uint32_t));
free(palette);
} else {
// Remap the image palette to QB64 default palette and then free our palette
// Remap the image indexes to QB64 default palette and then free our palette
image_remap_palette(pixels256, x, y, palette, palette_256);
free(palette);
@ -321,6 +320,7 @@ int32_t func__loadimage(qbs *f, int32_t bpp, int32_t passed) {
// Free pixel memory. We can do this because both dr_pcx and stb_image uses free()
free(pixels);
// This only executes if bpp is 32
if (isHardware) {
auto iHardware = func__copyimage(i, 33, 1);
sub__freeimage(i, 1);