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https://github.com/QB64-Phoenix-Edition/QB64pe.git
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Step 19: Add more static _GL help pages
This commit is contained in:
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29
internal/help/_glGetLightfv__001001000000.txt
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internal/help/_glGetLightfv__001001000000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:18:48}}
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{{DISPLAYTITLE:_glGetLightfv}}
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The '''_glGetLightfv''' and '''_glGetLightiv''' statements return light source parameter values.
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{{PageSyntax}}
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: '''_glGetLightfv''' GLenum {{Parameter|light}}, GLenum {{Parameter|pname}}, GLfloat {{Parameter|*params}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetlightfv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gllight-functions _glLight]
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{{PageNavigation}}
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[[Category:Final]]
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29
internal/help/_glGetLightiv__001001000000.txt
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29
internal/help/_glGetLightiv__001001000000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:18:53}}
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{{DISPLAYTITLE:_glGetLightiv}}
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The '''_glGetLightfv''' and '''_glGetLightiv''' statements return light source parameter values.
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{{PageSyntax}}
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: '''_glGetLightiv''' GLenum {{Parameter|light}}, GLenum {{Parameter|pname}}, GLint {{Parameter|*params}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetlightiv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gllight-functions _glLight]
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{{PageNavigation}}
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[[Category:Final]]
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30
internal/help/_glGetMapdv__0010010000.txt
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30
internal/help/_glGetMapdv__0010010000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:01}}
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{{DISPLAYTITLE:_glGetMapdv}}
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The '''_glGetMapdv''', '''_glGetMapfv''', and '''_glGetMapiv''' statements return evaluator parameters.
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{{PageSyntax}}
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: '''_glGetMapdv''' GLenum {{Parameter|target}}, GLenum {{Parameter|query}}, GLdouble {{Parameter|*v}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetmapdv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glevalcoord-functions _glEvalCoord], [https://docs.microsoft.com/en-us/windows/win32/opengl/glmap1 _glMap1]
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* [https://docs.microsoft.com/en-us/windows/win32/opengl/glmap2 _glMap2]
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{{PageNavigation}}
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[[Category:Final]]
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30
internal/help/_glGetMapfv__0010010000.txt
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30
internal/help/_glGetMapfv__0010010000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:05}}
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{{DISPLAYTITLE:_glGetMapfv}}
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The '''_glGetMapdv''', '''_glGetMapfv''', and '''_glGetMapiv''' statements return evaluator parameters.
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{{PageSyntax}}
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: '''_glGetMapfv''' GLenum {{Parameter|target}}, GLenum {{Parameter|query}}, GLfloat {{Parameter|*v}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetmapfv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glevalcoord-functions _glEvalCoord], [https://docs.microsoft.com/en-us/windows/win32/opengl/glmap1 _glMap1]
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* [https://docs.microsoft.com/en-us/windows/win32/opengl/glmap2 _glMap2]
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{{PageNavigation}}
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[[Category:Final]]
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30
internal/help/_glGetMapiv__0010010000.txt
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30
internal/help/_glGetMapiv__0010010000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:10}}
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{{DISPLAYTITLE:_glGetMapiv}}
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The '''_glGetMapdv''', '''_glGetMapfv''', and '''_glGetMapiv''' statements return evaluator parameters.
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{{PageSyntax}}
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: '''_glGetMapiv''' GLenum {{Parameter|target}}, GLenum {{Parameter|query}}, GLint {{Parameter|*v}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetmapiv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glevalcoord-functions _glEvalCoord], [https://docs.microsoft.com/en-us/windows/win32/opengl/glmap1 _glMap1]
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* [https://docs.microsoft.com/en-us/windows/win32/opengl/glmap2 _glMap2]
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{{PageNavigation}}
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[[Category:Final]]
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29
internal/help/_glGetMaterialfv__001001000000000.txt
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29
internal/help/_glGetMaterialfv__001001000000000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:15}}
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{{DISPLAYTITLE:_glGetMaterialfv}}
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The '''_glGetMaterialfv''' and '''_glGetMaterialiv''' statements return material parameters.
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{{PageSyntax}}
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: '''_glGetMaterialfv''' GLenum {{Parameter|face}}, GLenum {{Parameter|pname}}, GLfloat {{Parameter|*params}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetmaterialfv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glmaterial-functions _glMaterial]
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{{PageNavigation}}
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[[Category:Final]]
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29
internal/help/_glGetMaterialiv__001001000000000.txt
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29
internal/help/_glGetMaterialiv__001001000000000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:19}}
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{{DISPLAYTITLE:_glGetMaterialiv}}
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The '''_glGetMaterialfv''' and '''_glGetMaterialiv''' statements return material parameters.
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{{PageSyntax}}
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: '''_glGetMaterialiv''' GLenum {{Parameter|face}}, GLenum {{Parameter|pname}}, GLint {{Parameter|*params}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
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* Use the following table to find the respective QB64 [[Variable Types]].
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{{OpenGLTypesPlugin}}
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetmaterialiv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glmaterial-functions _glMaterial]
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{{PageNavigation}}
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[[Category:Final]]
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31
internal/help/_glGetPixelMapfv__001001000010000.txt
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31
internal/help/_glGetPixelMapfv__001001000010000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:31}}
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{{DISPLAYTITLE:_glGetPixelMapfv}}
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The '''_glGetPixelMapfv''', '''_glGetPixelMapuiv''', and '''_glGetPixelMapusv''' statements return the specified pixel map.
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{{PageSyntax}}
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: '''_glGetPixelMapfv''' GLenum {{Parameter|map}}, GLfloat {{Parameter|*values}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
|
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* Use the following table to find the respective QB64 [[Variable Types]].
|
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{{OpenGLTypesPlugin}}
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||||
|
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|
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{{PageDescription}}
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetpixelmapfv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glCopyPixels]], [[_glDrawPixels]], [[_glEnd]]
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* [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelmap _glPixelMap], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [[_glReadPixels]]
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* [[_glTexImage1D]], [[_glTexImage2D]]
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{{PageNavigation}}
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[[Category:Final]]
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31
internal/help/_glGetPixelMapuiv__0010010000100000.txt
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31
internal/help/_glGetPixelMapuiv__0010010000100000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:35}}
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{{DISPLAYTITLE:_glGetPixelMapuiv}}
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The '''_glGetPixelMapfv''', '''_glGetPixelMapuiv''', and '''_glGetPixelMapusv''' statements return the specified pixel map.
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{{PageSyntax}}
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: '''_glGetPixelMapuiv''' GLenum {{Parameter|map}}, GLuint {{Parameter|*values}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
|
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* Use the following table to find the respective QB64 [[Variable Types]].
|
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{{OpenGLTypesPlugin}}
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|
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{{PageDescription}}
|
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* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetpixelmapuiv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glCopyPixels]], [[_glDrawPixels]], [[_glEnd]]
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* [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelmap _glPixelMap], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [[_glReadPixels]]
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* [[_glTexImage1D]], [[_glTexImage2D]]
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{{PageNavigation}}
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[[Category:Final]]
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31
internal/help/_glGetPixelMapusv__0010010000100000.txt
Normal file
31
internal/help/_glGetPixelMapusv__0010010000100000.txt
Normal file
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:39}}
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{{DISPLAYTITLE:_glGetPixelMapusv}}
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The '''_glGetPixelMapfv''', '''_glGetPixelMapuiv''', and '''_glGetPixelMapusv''' statements return the specified pixel map.
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{{PageSyntax}}
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: '''_glGetPixelMapusv''' GLenum {{Parameter|map}}, GLushort {{Parameter|*values}}
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{{PageParameters}}
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* OpenGL is using its own set of variable types to describe its command parameters.
|
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* Use the following table to find the respective QB64 [[Variable Types]].
|
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{{OpenGLTypesPlugin}}
|
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|
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|
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{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetpixelmapusv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glCopyPixels]], [[_glDrawPixels]], [[_glEnd]]
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* [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelmap _glPixelMap], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [[_glReadPixels]]
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* [[_glTexImage1D]], [[_glTexImage2D]]
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{{PageNavigation}}
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[[Category:Final]]
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31
internal/help/_glGetPointerv__0010010000000.txt
Normal file
31
internal/help/_glGetPointerv__0010010000000.txt
Normal file
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:44}}
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{{DISPLAYTITLE:_glGetPointerv}}
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The '''_glGetPointerv''' statement returns the address of a vertex data array.
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{{PageSyntax}}
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: '''_glGetPointerv''' GLenum {{Parameter|pname}}, GLvoid {{Parameter|**params}}
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{{PageParameters}}
|
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* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
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|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetpointerv Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glArrayElement]], [[_glColorPointer]], [[_glDrawArrays]], [[_glEdgeFlagPointer]]
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* [[_glGetString]], [[_glIndexPointer]], [[_glNormalPointer]], [[_glTexCoordPointer]]
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* [[_glVertexPointer]]
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{{PageNavigation}}
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[[Category:Final]]
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30
internal/help/_glGetPolygonStipple__0010010000001000000.txt
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30
internal/help/_glGetPolygonStipple__0010010000001000000.txt
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:48}}
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{{DISPLAYTITLE:_glGetPolygonStipple}}
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The '''_glGetPolygonStipple''' statement returns the polygon stipple pattern.
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{{PageSyntax}}
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: '''_glGetPolygonStipple''' GLubyte {{Parameter|*mask}}
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{{PageParameters}}
|
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* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
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|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
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* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetpolygonstipple Microsoft Docs] and is also valid for QB64 usage.
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{{PageSeeAlso}}
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* [[_GL|SUB _GL]]
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* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelstore-functions _glPixelStore], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer]
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* [[_glPolygonStipple]], [[_glReadPixels]]
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{{PageNavigation}}
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[[Category:Final]]
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29
internal/help/_glGetTexEnvfv__0010010010000.txt
Normal file
29
internal/help/_glGetTexEnvfv__0010010010000.txt
Normal file
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{{QBDLDATE:08-17-2022}}
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{{QBDLTIME:00:19:58}}
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{{DISPLAYTITLE:_glGetTexEnvfv}}
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The '''_glGetTexEnvfv''' and '''_glGetTexEnviv''' statements return texture environment parameters.
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{{PageSyntax}}
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: '''_glGetTexEnvfv''' GLenum {{Parameter|target}}, GLenum {{Parameter|pname}}, GLfloat {{Parameter|*params}}
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{{PageParameters}}
|
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* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
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{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexenvfv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexenv-functions _glTexEnv]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
29
internal/help/_glGetTexEnviv__0010010010000.txt
Normal file
29
internal/help/_glGetTexEnviv__0010010010000.txt
Normal file
|
@ -0,0 +1,29 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:12}}
|
||||
{{DISPLAYTITLE:_glGetTexEnviv}}
|
||||
The '''_glGetTexEnvfv''' and '''_glGetTexEnviv''' statements return texture environment parameters.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexEnviv''' GLenum {{Parameter|target}}, GLenum {{Parameter|pname}}, GLint {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexenviv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexenv-functions _glTexEnv]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
29
internal/help/_glGetTexGendv__0010010010000.txt
Normal file
29
internal/help/_glGetTexGendv__0010010010000.txt
Normal file
|
@ -0,0 +1,29 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:21}}
|
||||
{{DISPLAYTITLE:_glGetTexGendv}}
|
||||
The '''_glGetTexGendv''', '''_glGetTexGenfv''', and '''_glGetTexGeniv''' statements return texture coordinate generation parameters.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexGendv''' GLenum {{Parameter|coord}}, GLenum {{Parameter|pname}}, GLdouble {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexgendv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexgen-functions _glTexGen]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
29
internal/help/_glGetTexGenfv__0010010010000.txt
Normal file
29
internal/help/_glGetTexGenfv__0010010010000.txt
Normal file
|
@ -0,0 +1,29 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:26}}
|
||||
{{DISPLAYTITLE:_glGetTexGenfv}}
|
||||
The '''_glGetTexGendv''', '''_glGetTexGenfv''', and '''_glGetTexGeniv''' statements return texture coordinate generation parameters.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexGenfv''' GLenum {{Parameter|coord}}, GLenum {{Parameter|pname}}, GLfloat {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexgenfv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexgen-functions _glTexGen]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
29
internal/help/_glGetTexGeniv__0010010010000.txt
Normal file
29
internal/help/_glGetTexGeniv__0010010010000.txt
Normal file
|
@ -0,0 +1,29 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:30}}
|
||||
{{DISPLAYTITLE:_glGetTexGeniv}}
|
||||
The '''_glGetTexGendv''', '''_glGetTexGenfv''', and '''_glGetTexGeniv''' statements return texture coordinate generation parameters.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexGeniv''' GLenum {{Parameter|coord}}, GLenum {{Parameter|pname}}, GLint {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexgeniv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexgen-functions _glTexGen]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
|
@ -0,0 +1,30 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:38}}
|
||||
{{DISPLAYTITLE:_glGetTexLevelParameterfv}}
|
||||
The '''_glGetTexLevelParameterfv''' and '''_glGetTexLevelParameteriv''' statements return texture parameter values for a specific level of detail.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexLevelParameterfv''' GLenum {{Parameter|target}}, GLint {{Parameter|level}}, GLenum {{Parameter|pname}}, GLfloat {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexlevelparameterfv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexparameter _glGetTexParameter], [[_glTexImage1D]]
|
||||
* [[_glTexImage2D]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexparameter-functions _glTexParameter]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
|
@ -0,0 +1,30 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:42}}
|
||||
{{DISPLAYTITLE:_glGetTexLevelParameteriv}}
|
||||
The '''_glGetTexLevelParameterfv''' and '''_glGetTexLevelParameteriv''' statements return texture parameter values for a specific level of detail.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexLevelParameteriv''' GLenum {{Parameter|target}}, GLint {{Parameter|level}}, GLenum {{Parameter|pname}}, GLint {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexlevelparameteriv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexparameter _glGetTexParameter], [[_glTexImage1D]]
|
||||
* [[_glTexImage2D]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexparameter-functions _glTexParameter]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
29
internal/help/_glGetTexParameterfv__0010010010000000000.txt
Normal file
29
internal/help/_glGetTexParameterfv__0010010010000000000.txt
Normal file
|
@ -0,0 +1,29 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:47}}
|
||||
{{DISPLAYTITLE:_glGetTexParameterfv}}
|
||||
The '''_glGetTexParameterfv''' and '''_glGetTexParameteriv''' statements return texture parameter values.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexParameterfv''' GLenum {{Parameter|target}}, GLenum {{Parameter|pname}}, GLfloat {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexparameterfv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexparameter-functions _glTexParameter]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
29
internal/help/_glGetTexParameteriv__0010010010000000000.txt
Normal file
29
internal/help/_glGetTexParameteriv__0010010010000000000.txt
Normal file
|
@ -0,0 +1,29 @@
|
|||
{{QBDLDATE:08-17-2022}}
|
||||
{{QBDLTIME:00:20:51}}
|
||||
{{DISPLAYTITLE:_glGetTexParameteriv}}
|
||||
The '''_glGetTexParameterfv''' and '''_glGetTexParameteriv''' statements return texture parameter values.
|
||||
|
||||
|
||||
{{PageSyntax}}
|
||||
: '''_glGetTexParameteriv''' GLenum {{Parameter|target}}, GLenum {{Parameter|pname}}, GLint {{Parameter|*params}}
|
||||
|
||||
|
||||
{{PageParameters}}
|
||||
* OpenGL is using its own set of variable types to describe its command parameters.
|
||||
* Use the following table to find the respective QB64 [[Variable Types]].
|
||||
{{OpenGLTypesPlugin}}
|
||||
|
||||
|
||||
{{PageDescription}}
|
||||
* OpenGL's documentation is available in several places, so we won't reproduce it here for another time.
|
||||
* The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glgettexparameteriv Microsoft Docs] and is also valid for QB64 usage.
|
||||
|
||||
|
||||
{{PageSeeAlso}}
|
||||
* [[_GL|SUB _GL]]
|
||||
* [[_glBegin]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexparameter-functions _glTexParameter]
|
||||
|
||||
|
||||
{{PageNavigation}}
|
||||
|
||||
[[Category:Final]]
|
Loading…
Reference in a new issue