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Fix for UI scale in macOS Catalina, running with 4K/Retina displays.
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@ -531,7 +531,7 @@ void sub__glrender(int32 method){
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#ifdef QB64_MACOSX
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if (scale_factor==0) {
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scale_factor=1;
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if (system("system_profiler SPDisplaysDataType | grep Retina")==0 || system("system_profiler SPDisplaysDataType | grep 5K")==0) scale_factor=2;
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if ((system("sw_vers -productVersion | grep -E '^(10\.15\.)'") == 0) && ((system("system_profiler SPDisplaysDataType | grep Retina") == 0) || (system("system_profiler SPDisplaysDataType | grep 5K") == 0))) scale_factor=2;
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}
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#else
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scale_factor=1;
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