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Tidy up parts/core/src.c
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@ -39,6 +39,7 @@
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//core
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#ifdef QB64_GUI
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#ifdef QB64_GLUT
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//This file only contains header stuff
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#include "parts/core/src.c"
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#endif
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#endif
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@ -51,7 +52,6 @@
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#define int64 __int64
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#endif
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//#include <Shlobj.h>
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#include <shfolder.h>
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#include <float.h>
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@ -2,12 +2,6 @@
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#include "glew/include/GL/glew.h"
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#endif
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#ifdef QB64_ANDROID
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#include <EGL/egl.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#endif
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#ifdef QB64_MACOSX
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//note: MacOSX uses Apple's GLUT not FreeGLUT
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#include <OpenGL/gl.h>
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@ -16,14 +10,5 @@
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#include <GLUT/glut.h>
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#else
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#define CORE_FREEGLUT
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#ifdef QB64_ANDROID
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#include "android_core/include/GL/freeglut.h"
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#include "glues/src/glues.h"
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#else
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#ifdef QB64_BACKSLASH_FILESYSTEM
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#include "src\\freeglut.h"
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#else
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#include "src/freeglut.h"
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#endif
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#endif
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#endif
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