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181 commits

Author SHA1 Message Date
Samuel Gomes
103e0f0873 Cleanup FS_GetKnownDirectory() and make libqb/ compile using -O2 2024-01-02 23:49:43 +05:30
Samuel Gomes
b32dedf3f0 Change _FQN$ to _FULLPATH$ 2023-12-30 23:35:06 +05:30
Samuel Gomes
ced74fb82e Add QB64 error constants 2023-12-29 17:57:35 +05:30
Samuel Gomes
c2bdb61c4a Fix comment typos 2023-12-29 15:27:27 +05:30
a740g
d8cb77e2d1 Change FS_GetKnownDirectory() to return "/Applications" on macOS 2023-12-29 04:42:32 +05:30
a740g
77122d475a Update func__dir() to support "PROGRAMFILES(X86)" 2023-12-29 04:04:02 +05:30
Samuel Gomes
84b58c0fde Update func__sndopen() to use filepath_fix_directory() 2023-12-29 02:49:30 +05:30
Samuel Gomes
cd5a60546f Remove new_error check in func__FQN() 2023-12-29 02:41:12 +05:30
Samuel Gomes
0d71d08a9c Replace most qbs stuff with std::string 2023-12-29 02:34:09 +05:30
Samuel Gomes
fa395b7c58 Implement func__FQN() 2023-12-29 02:09:02 +05:30
Samuel Gomes
35e44a620d Update func__files() to handle fileSpec directory name without trailing slash 2023-12-29 01:17:05 +05:30
Samuel Gomes
85afb4b84a Make FS_GetFQN() return trailing slash for directories 2023-12-29 00:58:15 +05:30
Samuel Gomes
fcabef61ce Implement cross-platform sub_files() 2023-12-28 23:35:20 +05:30
Samuel Gomes
a29d2b5955 Prefix function names with FS_ to avoid possible collisions 2023-12-28 02:28:53 +05:30
Samuel Gomes
c558d2a2d2 Update func__files() to return directory names with trailing slash 2023-12-28 01:50:24 +05:30
Samuel Gomes
5d037775af Add support for _FILES$() 2023-12-15 20:54:11 +05:30
a740g
9760895f92 Fix func__files() to return empty qbs on error 2023-12-15 13:48:04 +05:30
a740g
5c078a1ec1 Implement func__files() 2023-12-15 13:43:49 +05:30
a740g
260adbfe6b Update more macOS known directories 2023-12-15 12:02:44 +05:30
a740g
3dd2495cee Add more Linux known directories 2023-12-14 23:56:14 +05:30
Samuel Gomes
ef142ecd52 Update comments 2023-12-14 20:00:19 +05:30
a740g
4d4b99ddd9 Fix some known directories 2023-12-14 02:47:29 +05:30
Samuel Gomes
901bdb4cd3 Add filesys test 2023-12-13 12:26:09 +05:30
Samuel Gomes
941f3583a4 Update comments 2023-12-13 10:59:04 +05:30
Samuel Gomes
a52c3ba977 Simplify sub_kill() 2023-12-12 15:40:35 +05:30
a740g
ed30f7c211 Add some known directory support for macOS & Linux 2023-12-11 20:10:40 +05:30
a740g
3353364cf8 Make PATHNAME_LENGTH_MAX > 4k or FILENAME_MAX 2023-12-11 19:04:18 +05:30
Samuel Gomes
3604a7a7f7 Update sub_kill() to handle file spec without wildcard correctly 2023-12-11 16:17:53 +05:30
Samuel Gomes
07c8554f89 Cross-platform full sub_kill() implementation 2023-12-11 15:31:06 +05:30
Samuel Gomes
4ca0cf3a7b Add initial support for FILES$() 2023-12-11 04:46:28 +05:30
Samuel Gomes
1b3a5a72f4 Simplify and remove magic numbers 2023-12-11 04:06:38 +05:30
Samuel Gomes
20e5789ffd Simplify func__direxists() and func__fileexists() 2023-12-11 02:43:26 +05:30
Samuel Gomes
ffcd045da1 Make func__dir() cross-platform ready 2023-12-11 01:26:43 +05:30
Samuel Gomes
96a2ffcb1e Simplify func__cwd() 2023-12-10 12:25:38 +05:30
Samuel Gomes
7a1f5100f2 Use Win32 ANSI API names 2023-12-10 11:40:34 +05:30
Samuel Gomes
a11a66fb63 Rename startDir to g_startDir 2023-12-10 11:25:01 +05:30
Samuel Gomes
48539861f3 Repace fixdir() with filepath_fix_directory() 2023-12-10 11:15:41 +05:30
Samuel Gomes
0e251eb8e8 Consolidate all filesystem related functions to it's own translation unit 2023-12-10 01:16:29 +05:30
SteveMcNeill
1be3e366ac Final fixes to math stuff (I hope)
Fix to CONST with the math evaluator to toss a message and error with values out of acceptable range for ARCSEC and ARCCSC.

Tweak to _PI to add constexpr for speedier execution.

Fix to the math tests for the new (and unbuggy) values for ARCSEC and ARCCSC.
2023-10-31 11:32:22 -04:00
SteveMcNeill
64ba64f0bd rename math.h to extended_math.h 2023-10-31 08:45:10 -04:00
SteveMcNeill
01163fb9e9 Create math.h
Move the extended math functions out of libqb and qbx, and place them inside math.h.

Correct the formula for _ARCSEC and _ARCCSC.
2023-10-31 08:34:19 -04:00
Samuel Gomes
c82dd88ee2
Merge branch 'main' into game-controller-fixes-and-enhancements 2023-10-04 18:47:20 +05:30
Samuel Gomes
49aeccc486 Initial WoA64 and MingW-LLVM support 2023-10-01 08:08:58 +05:30
Samuel Gomes
b514da5b39 Add include guard to game_controller.h 2023-09-26 03:41:16 +05:30
Samuel Gomes
79c531f2bb Reorg. game controller and update libstem_gamepad 2023-09-26 02:01:35 +05:30
Samuel Gomes
87a99c3970 Make _MEMSOUND channel parameter optional 2023-09-22 19:14:30 +05:30
Samuel Gomes
586371dc77 Implement _SAVEIMAGE 2023-09-17 11:52:54 +05:30
Samuel Gomes
412b783efa Add QOI support 2023-09-15 21:05:41 +05:30
Samuel Gomes
3b1ca3a386 Fix fonts getting vertically misaligned 2023-06-19 07:06:49 +05:30
Samuel Gomes
3f16e3c9d1 Add volume, panning & waveform support for SOUND 2023-06-10 02:24:05 +05:30
Samuel Gomes
ef5d29e5fb Implement PSG class 2023-06-09 13:02:14 +05:30
Samuel Gomes
bd9a7b6f6f
Merge branch 'QB64-Phoenix-Edition:main' into audio-enhancements 2023-05-23 01:42:57 +05:30
Samuel Gomes
3fc585241a
Merge branch 'QB64-Phoenix-Edition:main' into audio-enhancements 2023-05-08 19:12:51 +05:30
Samuel Gomes
381e5ab0e9
Merge branch 'main' into ucharpos-enhancement 2023-05-08 18:04:22 +05:30
Samuel Gomes
47c3cac56a
Merge branch 'QB64-Phoenix-Edition:main' into dialog-fixes 2023-05-08 02:00:22 +05:30
Samuel Gomes
60a448fb54 Add _UCHARPOS() to get individual char pixel position 2023-05-07 22:12:47 +05:30
Samuel Gomes
df4c144b34
Merge branch 'QB64-Phoenix-Edition:main' into audio-enhancements 2023-05-07 09:07:26 +05:30
Samuel Gomes
c6b8524739 Improve dialog functions using #305 & make string options case insensitive 2023-05-02 00:19:33 +05:30
RainRat
3914037c0f fix typos 2023-04-30 15:20:42 -07:00
Samuel Gomes
67b95016fc
Merge branch 'QB64-Phoenix-Edition:main' into audio-enhancements 2023-04-30 03:27:55 +05:30
Samuel Gomes
f1bb16a6fe Changes per discussion in #335 2023-04-30 00:27:34 +05:30
Samuel Gomes
3dd439e625 Change function names 2023-04-26 22:36:24 +05:30
Samuel Gomes
c033c624ac Add support for _UPrint*() 2023-04-26 17:36:09 +05:30
Samuel Gomes
2da5b89a22 Improve ResizeBuffers() behavior and update comments 2023-04-21 00:02:40 +05:30
Samuel Gomes
e4b36ca8ad Add font load-from-memory support 2023-04-20 09:23:13 +05:30
Samuel Gomes
618e5117cd Add FontPrintWidthUTF32() and optimize chrwidth() 2023-04-19 09:30:38 +05:30
Samuel Gomes
492c8d0cf5 Remove unused out_x_pre_increment, out_x_post_increment 2023-04-19 08:39:56 +05:30
Samuel Gomes
ec723ed46b New FreeType cached font renderer 2023-04-19 07:49:02 +05:30
Samuel Gomes
ac6f6574a1 Update comments 2023-04-11 23:21:47 +05:30
Samuel Gomes
1c505561d6 Implement pending changes in #330 2023-04-09 03:37:44 +05:30
Samuel Gomes
d974c0b9a8 Tidy up font code 2023-04-04 17:51:17 +05:30
Samuel Gomes
6dd651f7cd Replace MinGW intrinsic zlib with miniz 2023-03-19 02:28:05 +05:30
Samuel Gomes
f86d566d7a Merge branch 'image-load-from-memory-support' of https://github.com/a740g/QB64pe into image-load-from-memory-support 2023-02-13 03:52:28 +05:30
Samuel Gomes
52d168ff00 Update to use #305 2023-02-13 03:52:16 +05:30
Samuel Gomes
18efb60cc3
Merge branch 'QB64-Phoenix-Edition:main' into image-load-from-memory-support 2023-02-07 18:32:03 +05:30
Matthew Kilgore
42bded9ba9 Fix build on MacOS High Sierra
Fairly simple, MacOS High Sierra's libcurl version is too old and not
have `CURLINFO_CONTENT_LENGTH_DOWNLOAD_T`. This adds a version check to
use the older version of that command which gives back a double instead.

Fixes: #287
2023-01-20 13:30:12 -05:00
Samuel Gomes
68234d4786 Fix ambiguous overload 2023-01-11 22:09:24 +05:30
Samuel Gomes
f0f0a9a420 Overload _LOADIMAGE to allow strings as the 2nd parameter 2023-01-11 16:18:43 +05:30
Matthew Kilgore
f21ce09e2d Replace time() with std::chrono, fix startup delay
Currently main() includes logic that is intended to sync time() with
GetTicks() for the purpose of using GetTicks() to get millisecond
accuracy with time(), which only has second accuracy. Unfortunately, the
'syncing' up of these time sources results in an average of a half
second delay in starting a QB64-PE program.

This logic is easly replaced with std::chrono, which provides a real
time clock which is also millisecond accurate. That removes the need to
use time() and GetTicks() together to get millisecond accuracy, and
means the delay syncing them is no longer necessary.

I also separated most of the "delay" and "time" related functions into
datetime.cpp, and included the new std::chrono code into that file.

Since I needed to call some of the rounding functions in datetime.cpp I
also moved that stuff out into its own .cpp and header files to clean
things up a bit.

Fixes: #282
2023-01-08 20:24:25 -05:00
Matthew Kilgore
f88960966b Fix use-after-free bug in buffer.cpp
Fairly simple, the finished entry is free'd and then removed from the
list, but that order results in us accessing the entry's next member
after it has been free'd. Swapping the order of the operations fixes the
issue.

Fixes: #281
2023-01-08 20:24:25 -05:00
Samuel Gomes
061bf6af3d Rename _NEWSOUND to _SNDNEW to align with _SND* APIs 2022-12-31 12:00:38 +05:30
Samuel Gomes
4c80f6bcea Implement feature request #28 2022-12-31 01:49:23 +05:30
Matthew Kilgore
7ac2eefcb8 Fix slowdown of _ScreenX and _ScreenY
The commands _ScreenX and _ScreenY got significantly slower due to the
need to wait for the GLUT thread to wake up and execute the glutGet()
command for them. We've already seen a few programs (including the IDE)
where this behavior completely grinds the program to a halt, so we
definitely can't keep it.

The simple solution here is to not call glutGet() on every _ScreenX/Y
command. Instead every time the idle/timer function runs we get the
current values for the relevant glutGet() variables and store them.
libqb_glut_get() then checks if the value being read is one of the ones
we read in the idle/timer functionand if so just returns the last read
value. By doing it this way the commands no longer has to wait on the
GLUT thread for the result.
2022-11-30 17:33:17 -05:00
Matthew Kilgore
f7fabda198 Fix random seg faults on exit
Fairly straightfowrad, programs were randomly seg faulting on exit. This
was happening due to GLUT registering a cleanup function via atexit(),
which then gets called when exit() is called.

The issue happens when exit() is called on a thread other than the GLUT
thread, which leads to the exit() call then attempting to cleanup GLUT
while the other thread is still using it, which randomly leads to seg
faults.

Fixing this is slightly annoying. We cannot stop the GLUT thread, as
the basic GLUT API (which is used on Mac OS) simply does not offer a way
to exit the glutMainLoop() call. Thus the simplest solution is to simply
make sure we call exit() on the GLUT thread, which we can fairly easily
due via the message queue.

That being the case, a new libqb_exit() API was added, which simply
regsiters the GLUT exit message and then waits for the program to end.
The atexit() handler then runs on the GLUT thread and everything works
out fine.

In the future we probably should redo the exit logic a bit so that all
the threads are actually stopped/joined to ensure the exit process is
consistent, however this is good enough for now. Also, there's plenty of
error states which call exit() which I did not address.
2022-11-29 20:04:54 -05:00
Matthew Kilgore
72193e34e5 Add GLUT command queue, processed on GLUT thread
This fixes all the code so that all the calls to glut functions
happen on the same thread that is running GLUT.

We achieve this by creating a queue of GLUT commands to execute.
Commands can be added to the queue anywhere in the code, and then the
queue is processed on the GLUT thread via it's idle func or timer func.
The command is run and if necessary the result is provided in the
message queue object. Each object contains a completion which can be
waited on to block until the GLUT thread has processed the command.

Fixes: #66
2022-11-29 20:04:54 -05:00
Matthew Kilgore
d678be717c Move GLUT initialization logic into separate .cpp file 2022-11-29 20:04:53 -05:00
Matthew Kilgore
12c9c35db5 Add _StatusCode command for HTTP handles
The _StatusCode command returns the status code on the HTTP response
when given a HTTP handle from _OpenClient().
2022-11-20 04:04:02 -05:00
Matthew Kilgore
45d52271da Add libqb_http API for HTTP connections
This adds the libqb_http API, which is designed to support HTTP and
HTTPS usage from QB64-PE source.

The design consists of a single thread which services all the HTTP(s)
connections. There are then various libqb_http APIs exposed that allow
interacting with this thread to create a new connection, query
connection status, read data, or close the connection.

Internally the thread makes use of the curl_multi interface to allow a
single thread to service multiple HTTP(s) connections in parallel. This
means you can _OPENCLIENT() multiple HTTP connection in a row and all of
them will be serviced at the same time in whatever order data is
available.

HTTP is optional and selected via a Makefile setting. A stub is swapped
in if HTTP support is not used, which avoids need to add another build
flag to libqb.cpp.
2022-11-19 15:13:26 -05:00
Samuel Gomes
7e533a2473 Update test license files 2022-10-25 07:28:35 +05:30
Samuel Gomes
d14d688181 Fix IMAGE_GET_BGRA_... macros 2022-10-25 04:47:27 +05:30
Samuel Gomes
a122331d6d Include stdarg.h in gui.h 2022-10-25 04:34:41 +05:30
Samuel Gomes
56c7936fb4 Address issues mentioned in #216 2022-10-25 04:24:01 +05:30
Samuel Gomes
93e58baa1d Common dialogs support 2022-10-23 12:57:02 +05:30
Samuel Gomes
f49f8bdf06 Implement _SNDPLAYCOPY enhancement #185 2022-10-05 02:33:44 +05:30
Samuel Gomes
a100a434e4 Fix #175 2022-09-17 08:53:32 +05:30
Matthew Kilgore
cd5e312f5a Revert changes to miniaudio.h, move changes elsewhere
Changing midiaudio.h will make it harder to incorporate new versions
into QB64-PE as they come out. To fix that I have reverted all the
changes to midiaudio.h and moved the few private parts we were using
into a separate 'filepath' API that's part of libqb.
2022-09-08 23:59:19 -04:00
Matthew Kilgore
30c0634d20 Fix High-DPI awareness on Windows
We started defining `_WIN32_WINNT` a little while ago to express that we
require Windows Vista or above for support. This enables us to access
some Windows Vista-only APIs. The fact that `WINVER` also needs to be
defined was missed, and it seems that defining one means the other no
longer gets defined automatically as it did before. Thus we're simplying
now also defining `WINVER` the same as `_WIN32_WINNT`.

This fixes High-DPI awareness and a few other things that were gated
behind WINVER checks.
2022-08-28 21:44:07 -04:00
Matthew Kilgore
481906977e Add a740g's miniaudio backend
This is a single commit adding all of a740g's audio backend. Later
commits will connect it together with QB64PE itself.
2022-08-27 14:27:55 -04:00
Matthew Kilgore
94c2b56b69 Use mutex guard in completion implementation 2022-06-14 23:58:04 -04:00
Matthew Kilgore
298331e490 posix mutex shouldn't allow NULL
We shouldn't allow mutex lock/unlock to silently do nothing if NULL is
passed, as that is very likely a bug. Beyond that the Windows version
doesn't do this, so it's inconsistent as well.
2022-06-14 23:56:17 -04:00