In 094a8c82 we added the ability to compile a source file relative to
_STARTDIR$ instead of the location of the qb64pe executable. This change
fixes `-o` so that it is also treated as relative to _STARTDIR$ when the
provided source file is.
Note that this is not a real behavior change because if the provided
source file is relative to the qb64pe executable then `-o` will be as
well, which matches the previous behavior. The cases where it is made
relative to _STARTDIR$ all produced errors until 094a8c82 was done, so
there was no previous defined behavior.
Fix was pulled from QB64Official/qb64#17 by Cory Smith, I just added
tests around it.
Most (all?) compilers allow you to run the compiler from a separate
directory than the compiler itself is located in and compile source
files relative to that directory. QB64-PE however does not allow that,
for a variety of reasons it always search for the provided source file
relative to the location of the QB64-PE compiler rather than the CWD it
was run from. This is pretty unexpected behavior in a lot of cases, and
also doesn't give very helpful error messages either.
This change has us check if the source file exists at the given CWD
location, and if it does we will prepend the CWD to produce the correct
path to the file.
To test that this behavior works as expected I modified
`compile_test.sh` to compile from within the test directories using a
relative path directly to the test file, this fails with current QB64-PE
versions because it can't find the source file.
Additionally, I was unsure of whether this would impact the behavior of
`'$include`, so I added some tests around include that uses various
combinations of paths relative to QB64-PE and relative to the source
file being compiled, and they all find the files as expected so I think
it's fine.
Overall this is fairly straight forward, `evaluateconst$` has type
information on the parameters for its expressions, but it's not actually
checking that both parameters have a proper type. The result is that
expressions with nonsense values such as undefined variable names end up
just trying to use that nonsense value as an integer.
Fixes: #177
_BLUE is one of the few functions that requires multiple parameters, but
it was not included in the list of functions that require them. The
result is that gets get parsed incorrectly and _BLUE did not work.
Adding it to the check of functions that accept multiple parameters
allows it to work as expected.
Fixes: #195
Fairly simple, the order of functions meant that `_RGBA` got picked up
as `_RGB` instead, with the `A` then considered invalid syntax. Fixing
the order allows `_RGBA` to work as expected.
Fixes: #194
Using single quotes in a file name wasn't working because the Makefile
was using single quotes itself to quote the filename when providing it
to the compiler. The Makefile was switched to use double quotes instead,
which work just as well but are allowed to contain single quotes inside
of them.
Since double quotes are a legal character to have in a file name on
Linux and Mac OS, I added extra logic to start escaping double quote
characters.
I added a test to verify that we can compile source files with single
quotes in the name. I could not add a test for double quotes since such
files cannot exist on Windows and thsu cannot easily be added to the
repository.
This adds compiler settings for each of the settings in the
'Compiler Settings' IDE dialog. This makes it easy to supply the
settings per compile without needing to use the IDE to change them (or
edit the `config.ini`).
Fixes: #162
This adds MIDI support to the language as a new unstable feature. There
are two new metacommands that come with this:
$Unstable: Midi
$MidiSoundFont: [Default|"filename"]
The $Unstable command is required to be able to use any of the other
commands, and just signifies that this is not a full part of the
language yet and may change in breaking ways before the API is
finalized.
The $MidiSoundFont command enables MIDI support in the compiled program,
and also specifies what sound font to use to play MIDI files. "Default"
will make use of the soundfont placed at
'./internal/support/default_soundfont.sf2', and otherwise a filename can
be specified to use any soundfont wanted.
In either case, the selected sound font is compiled into the executable
and then loaded at runtime.
Fixes: #115
This change allows selecting the audio backend to use in your compiler
programs. The selection can be made via the 'Compiler Settings' dialog
in the IDE (renamed from the 'C++ Compiler Settings' dialog).
The new miniaudio backend is the default, a checkbox for "Use old audio
backend" exists in the IDE for switching back to the old backend (in the
event someone runs into compatibility issues or etc.). Eventually we'll
drop the old one.
- No longer constantly (over)writes files in the `internal\temp` folder while typing in the IDE, as the generated C/C++ code is buffered internally now.
- Buffers are automatically written out to disk on a `Make` request (F5/F11).
- reset .gitignore to disallow any internal\help uploads again (folder is created during build now)
- get rid of old changelog (changes can better be summarized at release pages)
- added a change by @dkearns from the old QB64Team repository (comment highlighting after `REM`)
- the pure fact we're running the qb64pe executable causes creation of file tempfoldersearch.bin on LNX/OSX only, which must be deleted after run (this caused LNX/OSX checks to fail)
- Wiki parser: added $ to the list of critical file name chars (LNX/OSX doesn't like those)
- checks all remaining occurrences of the term 'qb64', some remain untouched, some are renamed according to context
- also added new logo for README.md
- this step does finalize the 'Phoenix Edition' re-branding
- int/src/icon.ico (replaced image but same name, dynamically created from given $EXEICON)
- int/src/icon.rc (updated but same name, dynamically created from given $VERSIONINFO)
- int/src/qb64.ico and src/icon.rc removed (not used anymore since dynamic creation was implemented)
- src/qb64.bas updated (rename comes in a later step)
- src/qb64.ico replaced and renamed
Headings enforce a blank line before it as separation to the previous section. Definition lists are rendered in blockquote style as in the Wiki, also enforce blank line separation.
In QB64, when linking with an external static library `nm.exe` is used
to determine whether the symbol being used is either a C or C++ symbol,
which determines how the function should be declared in the C++ code.
Unfortunately on Windows the `SHELL` command for `nm.exe` is missing the
`cmd /c`, which means the redirection does not work and consequently
we're unable to find the function declaration via `nm.exe`, which causes
the compilation to fail.
In addition to fixing this, I added tests for `DECLARE STATIC LIBRARY`
for all supported platforms.
Fixes: #112
The math evaluator already contains a few checks for zero when we're
executing operations that could cause a `Divide By Zero` error, but the
actual value input is floating point and can get rounded to zero when
the operation happens. This effectively allows zero values to bypass the
checks to prevent them from being evaluated.
To avoid the error completely we need to check that the rounded value is
not zero, rather than the initial value. FIX() is used to make sure
values such a `-.1` round to zero and are avoided. I also applied FIX()
when we actually execute the operation, just to ensure the same
behavior.
The C++ compiler Settings menu uses the shortcut key 'o', but that's
actually already in use and thus creates a conflict. We're switching it
to use the option 'm', which does not conflict.
Fixes: #105
This is a bit of an odd one, but files with $ in the name don't compile
correctly due to expansion being done on the $.
The culprit here is `make`, as the syntax '$x' is interpreted to mean to
insert the expansion of the variable 'x'. To avoid this behavior we have
to replace every single $ with $$. Make will interpret the $$ to mean it
should insert a single $ and not do any expansion, which is what we
want.
Fixes: #96
The new dialogs includes 5 settings:
1. Flag to turn on Optimization (off by default)
2. Flag to strip symbols (On by default)
3. String for extra compiler flags
4. String for extra linker flags
5. Setting for max compiler processes (default of 3)
Fixes: #65
Fixes: #40
- `qb64 -u` can be used during build to populate internal/help, it basically invokes the "Update all pages" action from the IDE's Help menu
- switch is not listed in -? usage help, as I consider it a hidden build-only option
- Update loop is aborted on error.
- Instead of the error popup, a dynamically generated error page is shown with a link to the `curl` download page and some simple instructions.
Makefile's generally hate spaces in filenames, and it's largely
impossible to make them work. Due to that, with the change to use a
`Makefile` the `EXE=` parameter did not work with spaces, and programs
such as "foo bar.bas" would not compile because it produces "foo
bar.exe" which has a space in the name.
There were options here, but in this very specific case it is actually
possible to allow the Makefile to work with spaces. `EXE` is only a
single filename, so as long as we always quote it correctly and the
provided `EXE=` parameter escapes the spaces with `\` then it will work.
Thus, we modified the Makefile to always do the quoting, and modified
QB64 to automatically escape the spaces in the executable name provided
to the Makefile.
I also modified the `compile_tests` to test that spaces in filenames and
paths of the executable correctly compile.
Fixes: #80
When building directly from the repo (either from a git clone or a
download of the zip of the repository) the version reported is very
misleading because it will not have a version label, suggesting it is
actually a 'release' version when in fact it could be anything.
The ./.ci/calculate-version.sh logic is already setup to delete an
existing ./internal/version.txt during a detected release build, so we
can just place one in the repositroy and it won't impact the versioning
of CI and release builds, but will show up when building locally.
Fixes: #63
Cached wiki file names get a spelling label for case insensitive systems. External links are working (clickable) now and open in the standard application.
Having two separate files for the compile output is just too confusing,
and it adds an extra file users need to look at and give us when there
are issues. This change simply makes qb64.bas send both the stdout and
stderr output to compilelog.txt.
Fixes: #61
Replaced both instances with one single sub to reduce code and make things easier to maintain and upkeep. It's always easier to work in one spot than it is in multiple.
The Makefile was incorrectly tying together _ICON and icon.rc, making it
impossible to use one without the other. To fix this we introduce a new
DEP_ICON_RC flag, which indicates we need to use the icon.rc file (in
addition to regular icon support). DEP_ICON now only indicates we need
to support _ICON, and does not attempt to build the resource
information.
The resource file we create contains two separate values for FileVersion
and ProductVersion. Currently, they are actually represented by two
separate values in $VERSIONINFO and effectively require duplicating the
information between them.
My understanding is that the string values should always be the same as
the numerical versions, so to make $VERSIONINFO easier to use this
changes the logic so that setting the numerical version will
automatically also set the string version if values for them are not
provided.
Previously, the creation of the icon.rc file was restricted to be
Windows only because Windows is the only platform with a use for that
file. Unfortunately, this breaks a fundimental assumption about how the
QB64 C++ generation works, because we only have one set of
`./internal/source` files from which we build all versions of QB64 for
all platforms. Due to that, the built version needs to include all files
needed by all platforms, regardless of which one is doing the building.
So to that end, all platforms should produce the icon.rc, even if it
will not be used on that platform.
Additionally, the path to the icon file in `icon.rc` is problimatic
because it is made into an absolute path. This blocks `qb64.bas` from
using `$EXEICON` because the absolute path is not predictable, as
the location we create ./internal/source will be different from the
location we build ./internal/source. Effectively this means that the
`icon.rc` file in `./internal/source` would always be wrong.
The solution is to not use an absolute path, with the other option being
to have the icon in the same directory as the resource file. This is
actually relatively easy to acomplish since icon files are not terribly
large and we can simply copy it into the temp directory.
Thus, that is what this change does - the specified icon file is copied
into the temp directory as `icon.ico`, which allows use to use
`icon.ico` in the `icon.rc` file and have it always work regardless of
directory.
The internal logic was also cleaned up a bit. The creation of these
files is no longer Windows specific, and the $EXEICON parsing no longer
writes to the `icon.rc` file - rather, the entire thing is generated
together, with both the $VERSIONINFo and $EXEICON depending on which
were provided.
Reset version number to 0.5.0.
Added "Phoenix Edition" to our name, so nobody will think we're still working with the old team of QB64, and mistakenly donate to the wrong Patreon, or buy merchandise wrongly thinking they were supporting us. :)
Removing a variable between $Debug sessions would
cause occasional crashes on some systems. This fix
invokes the variable watch dialog with a special parameter
so it'll regenerate the list between edits.
* Create `$NOPREFIX`-friendly version of `color0.bi`
* Create color32_noprefix.bi
* add conditional for noprefix $color
* oh. it was that easy?
* Update CHANGELOG.md
* Update help files [ci-skip]
Co-authored-by: all-other-usernames-were-taken <74026992+all-other-usernames-were-taken@users.noreply.github.com>
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