LINE INPUT will now use the faster method if passed a file handle
that has been opened FOR BINARY. As such, the _BLINEINPUT command
has been removed.
qb64.bas now takes advantage of this for reading from '$include files,
at least in Include Manager 1. Some tweaking of internal/source/main.txt
was required to get things into a sane state, so I'm holing off changing
the compiler any further so the auto-builder can make sure everything's
smoothed over.
Note: Everything should still compile as normal; I'm just being overcautious.
_SEAMLESS option is not available for hardware yet and will generate an Illegal Func Call error. This is due to it failing to be pixel-perfect with the non-hardware version.
Glut commands _SCREENX, _SCREENY, _SCREENMOVE, _DESKTOPHEIGHT, _DESKTOPWIDTH,
_SCREENICON now wait for the screen to be created before trying to work.
Change to QB64.bas source to use _BLINEINPUT instead of LINE INPUT for INCLUDE$.
This should make the IDE much more responsive when Includes are used from now on.
Split qb64.bas into $included components: notably settings, version, gloabal, ide (& wiki downloader), subs/functions (and extensions including user mods and opengl)
Moved 'user mods' to source\subs_functions\extensions
Removed legacy functionality of the QB64 update system (including compression functions)
QB64.BAS can be compiled independent of its IDE $includes (just comment them out)
QUI commeted out (needs minor revision)
Updated version to 1.000 (just ran out of numbers)