The regular division symbol always converts its arguments to floating
point before dividing, similar to how integer division converts its
arguments to integers before dividing.
Multiplication wasn't using the ParseNum helper methods and as a result
wasn't setting num.ui, resulting in the wrong answer when using
unsigned.
I additionally switch it to use the proper signed vs unsigned type when
doing the multiplication.
This moves the CONST replacement up before we turn the elements into a
single string. The advantage is that we don't have to worry about
splitting the string properly to find the CONST names as the elements
are already split for us.t
Fix to CONST with the math evaluator to toss a message and error with values out of acceptable range for ARCSEC and ARCCSC.
Tweak to _PI to add constexpr for speedier execution.
Fix to the math tests for the new (and unbuggy) values for ARCSEC and ARCCSC.
Currently the Keyboard _Devices entry on Windows does not report all the
key presses and releases. This is due to missing some messages in the
form of WM_SYSKEYDOWN and WM_SYSKEYUP. Additionally Windows is weird
about report the state of the individual shift keys, so we add some
logic using GetAsyncKeyState() to fix that up.
Fixes: #333
.so files can be stripped such that they contain no "regular" symbol
table but do still contain the "dynamic" symbol table, this is pretty
typical for .so files. QB64-PE is supposed to check both tables when
linking against a .so file, but a bug in ab0c2b18 meant that the second
run of nm with the -D flag to check the dynamic symbol table no longer
happens. The fix is to introduce a new output file for the dynamic run
so that they are handled separately in terms of caching the result.
A new test .so file that only contains a dynamic symbol table was added
to avoid this in the future.
Fixes: #301