About the game ============== "Hegemony 3.0.e" is a turn-based strategy game that simulates the hegemonic efforts of medieval empires. "The game of the middle ages" requires correct decisions in fields of economics, science, diplomacy, and military. Finding a healthy balance among these fields is essential to achive the final goal: The establishment of a perfect hegemony. A goal that so many empires pursued unsuccesfully in history. Now, it's your turn to rewrite history... Apologies --------- "The first thought of God was an angel. The first word of God was a man." (Kahlil Gibran) I have always been a fan of strategy war games and have tried many of them. There were bad ones, mediocre ones and good ones, but none was perfectly fitting for my taste. So after a time I realized I myself have to make the "game of my dreams". Well, my thought was the "game of my dreams"... ... and what I realized is: "Hegemony"! Like God's creation, man, isn't a perfect incarnation of an imagined project, so my game isn't either. But like man, so my game has the soul of a superior virtual being. (And of course, as I am a little speck of dust in comparison to God, so is my creation in comparison to His. ;-)) But enough of this sentimental philosophy. Expression of gratitude ----------------------- Some people helped me in creating this game. This is the place to express my grateful thanks to them: MickJW (Australia) - programming advices XiberLord (Sweden) - Sweden's data for the default scenario CheetahRunner (Hungary) - programming advices, algorithms, testing, ideas, opening picture Larry (USA) - testing, grammar/spelling control Storm-Master (Germany) - victory music El_Gazza (UK) - Great Britain's data for the default scenario Creactive (Luxembourg) - algorithm for the help menu Thank you all! Other information ----------------- The program was written in QuickBasic 4.5 but compiled in 7.1. "Hegemony 3.0.e" is FREEWARE under one condition: Should you ever make a similar game by using my idea, let me have a free copy of it. If you have any comments, ideas or questions about the game, let me know: Akos Ivanyi ivanyiakos@hotmail.com http://www.angelfire.com/ego/akos