The {{KW|_SNDPAUSE}} statement pauses a sound using a handle from the {{KW|_SNDOPEN}} function. {{PageSyntax}} :{{KW|_SNDPAUSE}} {{Parameter|handle&}} {{PageDescription}} * Sound must be playing or will not do anything * Sound files opened must have the "PAUSE" capability to use this statement. * Continue playing by calling {{KW|_SNDPLAY}} * Calling {{KW|_SNDPAUSE}} again will not continue playing! {{PageExamples}} {{CodeStart}} {{Cl|_SNDPAUSE}} h& {{CodeEnd}} {{PageSeeAlso}} *{{KW|_SNDPLAY}}, {{KW|_SNDSTOP}} *{{KW|_SNDPAUSED}} {{PageNavigation}}