{{DISPLAYTITLE:_SNDRAWDONE}} _SNDRAWDONE ensures that the final buffer portion is played in short sound effects even if it is incomplete. {{PageSyntax}} ::: [[_SNDRAWDONE]] ''Details:'' * It's not necessary to call this at all because the size of a buffer section is about 1/10th of a second. * For long sound effect it will probably make no difference. * '''QB64 GL''' programs only. Not available in QB64 SDL versions .954 and older. ''See also:'' * [[_SNDOPENRAW]] {{text|(GL only)}} * [[_SNDRAW]] * [[_SNDRAWLEN]] * [[_SNDRATE]] {{PageNavigation}}