{{DISPLAYTITLE:_SNDSETPOS}} The [[_SNDSETPOS]] statement changes the current/starting playing position of a sound in seconds. {{PageSyntax}} ::: [[_SNDSETPOS]] {{Parameter|handle&}}''',''' {{Parameter|position!}} {{PageDescription}} *Changes the current/starting playing position of a sound in seconds(a [[SINGLE]] value). *If the seconds position is past the length of the sound the sound will stop playing. *Function cannot be called while a looping ([[_SNDLOOP]]) sound is being played. *Opened '''MP3''' files must have the "SETPOS" capability to use this statement. Not all do! {{TextStart}} QB64 supports the following sound file formats ('''Bold is a guaranteed capability'''): WAV = "'''VOL,SYNC,LEN''',PAUSE" [http://www.rarewares.org/ogg-oggdropxpd.php Free WAV to OGG GUI converter] OGG = "VOL,SYNC,LEN,PAUSE" [http://www.rarewares.org/ogg-oggenc.php Free WAV to OGG converter] AIF = "VOL,SYNC,LEN,PAUSE" RIF = "VOL,SYNC,LEN,PAUSE" VOC = "VOL,SYNC,LEN,PAUSE" MID = "'''VOL'''" MOD = "VOL,PAUSE" MP3 = "'''VOL''',PAUSE,SETPOS" [http://www.freemp3wmaconverter.com/index.html Free WMA, MP3 and OGG converter] ''Note:'' {{Cb|_SNDBAL}} only affects MP3 volume. Sound will reside in main channel. {{TextEnd}} ''Example:''To check MP3 files for the SETPOS capability, use [[_SNDPLAY]] with [[_SNDGETPOS]] printed in a loop {{CodeStart}} '' '' SoundFile& = {{Cl|_SNDOPEN}}("YourSoundFile.mp3", "VOL,SETPOS,PAUSE") '<<< your MP3 sound file here! {{Cl|_SNDSETPOS}} SoundFile&, 5.5 'set to play sound 5 1/2 seconds into music {{Cl|_SNDPLAY}} SoundFile& 'play sound Do: {{Cl|_LIMIT}} 60 LOCATE 5, 2: PRINT "Current play position> "; {{Cl|_SNDGETPOS}}(SoundFile&) LOOP UNTIL {{Cl|_KEYDOWN}}(27) OR {{Cl|NOT}} {{Cl|_SNDPLAYING}}(SoundFile&) 'ESC or end of sound exit {{CodeEnd}} {{PageSeeAlso}} * [[_SNDGETPOS]], [[_SNDLEN]] * [[_SNDOPEN]], [[_SNDLIMIT]] {{PageNavigation}}