{{DISPLAYTITLE:_SNDGETPOS}} The [[_SNDGETPOS]] function returns the current playing position in seconds using a handle from [[_SNDOPEN]]. {{PageSyntax}} :{{Parameter|position}} = '''_SNDGETPOS('''{{Parameter|handle&}}''')''' {{PageDescription}} *Returns the currently playing position in seconds from '''MP3''' sound files with the SETPOS capability. *If a sound isn't playing, it returns 0. *If a sound is paused, it returns the paused position. *For a looping sound, the value returned continues to increment and does not reset to 0 when the sound loops. {{TextStart}} QB64 supports the following sound file formats ('''Bold is a guaranteed capability'''): WAV = "'''VOL,SYNC,LEN''',PAUSE" [http://www.rarewares.org/ogg-oggdropxpd.php Free WAV to OGG GUI converter] OGG = "VOL,SYNC,LEN,PAUSE" [http://www.rarewares.org/ogg-oggenc.php Free WAV to OGG converter] AIF = "VOL,SYNC,LEN,PAUSE" RIF = "VOL,SYNC,LEN,PAUSE" VOC = "VOL,SYNC,LEN,PAUSE" MID = "'''VOL'''" MOD = "VOL,PAUSE" MP3 = "'''VOL''',PAUSE,SETPOS" [http://www.freemp3wmaconverter.com/index.html Free WMA, MP3 and OGG converter] ''Note:'' {{Cb|_SNDBAL}} only affects MP3 volume. Sound will reside in main channel. {{TextEnd}} ''Example:''To check MP3 files for the SETPOS capability, use [[_SNDPLAY]] with [[_SNDGETPOS]] printed in a loop: {{CodeStart}} '' '' SoundFile& = {{Cl|_SNDOPEN}}("YourSoundFile.mp3", "VOL,SETPOS,PAUSE") '<<< your MP3 sound file here! {{Cl|_SNDSETPOS}} SoundFile&, 5.5 'set to play sound 5 1/2 seconds into music {{Cl|_SNDPLAY}} SoundFile& 'play sound Do: {{Cl|_LIMIT}} 60 LOCATE 5, 2: PRINT "Current play position> "; {{Cl|_SNDGETPOS}}(SoundFile&) LOOP UNTIL {{Cl|_KEYDOWN}}(27) OR {{Cl|NOT}} {{Cl|_SNDPLAYING}}(SoundFile&) 'ESC or end of sound exit {{CodeEnd}} {{PageSeeAlso}} * [[_SNDSETPOS]] * [[_SNDOPEN]] {{PageNavigation}}