// Font stubs #include "font.h" int32_t FontRenderTextUTF32(int32_t i, uint32_t *codepoint, int32_t codepoints, int32_t options, uint8_t **out_data, int32_t *out_x, int32_t *out_y, int32_t *out_x_pre_increment, int32_t *out_x_post_increment) { (void)i; (void)codepoint; (void)codepoints; (void)options; (void)out_data; (void)out_x; (void)out_y; (void)out_x_pre_increment; (void)out_x_post_increment; return 0; } int32_t FontLoad(uint8_t *content_original, int32_t content_bytes, int32_t default_pixel_height, int32_t which_font, int32_t options) { (void)content_original; (void)content_bytes; (void)default_pixel_height; (void)which_font; (void)options; return 0; } int32_t FontRenderTextASCII(int32_t i, uint8_t *codepoint, int32_t codepoints, int32_t options, uint8_t **out_data, int32_t *out_x, int32_t *out_y, int32_t *out_x_pre_increment, int32_t *out_x_post_increment) { (void)i; (void)codepoint; (void)codepoints; (void)options; (void)out_data; (void)out_x; (void)out_y; (void)out_x_pre_increment; (void)out_x_post_increment; return 0; } int32_t FontWidth(int32_t i) { (void)i; return 0; } void FontFree(int32_t i) { (void)i; }