// Font stubs #include "font.h" uint8_t *FontLoadFileToMemory(const char *file_path_name, int32_t *out_bytes) { (void)file_path_name; (void)out_bytes; return nullptr; } int32_t FontLoad(const uint8_t *content_original, int32_t content_bytes, int32_t default_pixel_height, int32_t which_font, int32_t options) { (void)content_original; (void)content_bytes; (void)default_pixel_height; (void)which_font; (void)options; return 0; } void FontFree(int32_t fh) { (void)fh; } int32_t FontWidth(int32_t fh) { (void)fh; return 0; } bool FontRenderTextUTF32(int32_t fh, const uint32_t *codepoint, int32_t codepoints, int32_t options, uint8_t **out_data, int32_t *out_x, int32_t *out_y) { (void)fh; (void)codepoint; (void)codepoints; (void)options; (void)out_data; (void)out_x; (void)out_y; return 0; } bool FontRenderTextASCII(int32_t fh, const uint8_t *codepoint, int32_t codepoints, int32_t options, uint8_t **out_data, int32_t *out_x, int32_t *out_y) { (void)fh; (void)codepoint; (void)codepoints; (void)options; (void)out_data; (void)out_x; (void)out_y; return 0; } int32_t FontPrintWidthUTF32(int32_t fh, const uint32_t *codepoint, int32_t codepoints) { (void)fh; (void)codepoint; (void)codepoints; return 0; } int32_t FontPrintWidthASCII(int32_t fh, const uint8_t *codepoint, int32_t codepoints) { (void)fh; (void)codepoint; (void)codepoints; return 0; }