{{DISPLAYTITLE:_SNDPLAYCOPY}} The [[_SNDPLAYCOPY]] statement copies a sound, plays it and automatically closes the copy using a handle parameter passed from [[_SNDOPEN]] or [[_SNDCOPY]] {{PageSyntax}} ::: [[_SNDPLAYCOPY]] {{Parameter|handle&}}[, {{Parameter|volume!}}] {{Parameters}} * The [[LONG]] ''handle&'' value is returned by [[_SNDOPEN]] using a specific sound file. * The ''volume'' parameter can be any [[SINGLE]] value from 0 (no volume) to 1 (full volume). {{PageDescription}} * Opened sound files must have the "SYNC" capability to use this statement. (Currently WAV, OGG, AIF, RIF and VOC) *Makes coding easier by doing all of the following automatically: :#Copies/duplicates the source handle (see [[_SNDCOPY}]] :#Changes the volume of the copy if volume is passed (file must have "VOL" capability) :#Plays the copy :#Closes the copy * This statement is a better choice than [[_SNDPLAYFILE]] if the sound will be played often, reducing the burden on computer. {{TextStart}} QB64 supports the following sound file formats ('''Bold is a guaranteed capability'''): WAV = "'''VOL,SYNC,LEN''',PAUSE" [http://www.rarewares.org/ogg-oggdropxpd.php Free WAV to OGG GUI converter] OGG = "VOL,SYNC,LEN,PAUSE" [http://www.rarewares.org/ogg-oggenc.php Free WAV to OGG converter] AIF = "VOL,SYNC,LEN,PAUSE" RIF = "VOL,SYNC,LEN,PAUSE" VOC = "VOL,SYNC,LEN,PAUSE" MID = "'''VOL'''" MOD = "VOL,PAUSE" MP3 = "'''VOL''',PAUSE,SETPOS" [http://www.freemp3wmaconverter.com/index.html Free WMA, MP3 and OGG converter] ''Note:'' {{Cb|_SNDBAL}} only affects MP3 volume. Sound will reside in main channel. {{TextEnd}} ''Example 1:'' Playing a sound at half volume. {{CodeStart}} '' '' {{Cl|_SNDPLAYCOPY}} applause&, 0.5 '' '' {{CodeEnd}} ''Example 2:'' Playing a song at random volumes. {{CodeStart}} '' '' chomp& = _SNDOPEN("chomp.wav", "VOL,SYNC") _SNDPLAYCOPY chomp&, 0.5 + RND * 0.49 '' '' {{CodeEnd}} {{PageSeeAlso}} * [[_SNDOPEN]] * [[_SNDCOPY]] * [[_SNDPLAYFILE]] {{text|(plays sound files by file name)}} {{PageNavigation}}