'This is my starfield entry hacked down to 25 lines 'It needs a pretty fast computer...looks OK on my 1.5 GHz 'JKC 2003 1 TYPE star x AS INTEGER y AS INTEGER z AS INTEGER END TYPE 6 DIM astar(0 TO 300) AS star 7 DIM oldstar(0 TO 300) AS star 8 FOR i = 0 TO 300 9 astar(i).x = RND * 640 10 astar(i).y = RND * 480 11 astar(i).z = RND * 300 12 NEXT i 13 SCREEN 11 14 DO 15 FOR i = 0 TO 300 16 IF astar(i).z < 1 THEN astar(i).z = 300 ELSE astar(i).z = astar(i).z - 1 17 FOR p% = 0 TO oldstar(i).z 18 CIRCLE (oldstar(i).x, oldstar(i).y), p%, 0 19 IF astar(i).z <> 300 THEN CIRCLE (INT(2 * astar(i).z + astar(i).x / (1 + astar(i).z / 30)), INT(astar(i).z + astar(i).y / (1 + astar(i).z / 30))), p% 20 NEXT p% 21 oldstar(i).x = INT(2 * astar(i).z + astar(i).x / (1 + astar(i).z / 30)) 22 oldstar(i).y = INT(astar(i).z + astar(i).y / (1 + astar(i).z / 30)) 23 oldstar(i).z = 5 / (1 + astar(i).z / 20) 24 NEXT i 25 LOOP UNTIL INKEY$ <> ""