The '''CVI''' function converts 2 byte [[GET]] or [[MKI$]] [[STRING]] values to [[INTEGER]] numeric values. ::::::''Syntax:'' CVI(''2-byte string'') * Numeric values read from a [[RANDOM]]-access or [[BINARY]] disk file must be converted from [[ASCII]] string characters back into numbers if they are to be arithmetically manipulated. * [[INTEGER]] values can range from -32768 to 32767. * [[CVI]] converts a 2-byte string created by [[MKI$]] to an [[INTEGER]] numerical value. * [[CVL]] converts a 4 byte string created by [[MKL$]] to a [[LONG]] integer numerical value. * [[CVS]] converts a 4-byte string created by [[MKS$]] to a [[SINGLE]]-precision numerical value. * [[CVD]] converts an 8-byte string created by [[MKD$]] to a [[DOUBLE]]-precision numerical value. * CV functions can only be used to convert values from [[MK$]] string function values or data from [[BINARY]] files! ''Example 1:'' {{CodeStart}} '' '' {{Cl|FIELD}} #1, 2 {{Cl|AS}} N$, 12 {{Cl|AS}} B$... {{Cl|GET}} #1 'GET does not need a position or variable with successive FIELD buffer reads Y = {{Cl|CVI}}(N$) '' '' {{CodeEnd}} :''Explanation:'' Reads a field from file #1, and converts the first two bytes (N$) into an integer number assigned to the variable Y. :Since an integer number can contain as many as five ASCII characters (five bytes), writing a file using [[MKI$]] conversion, and reading with the CVI conversion, as many as three bytes per number recorded are saved on the storage medium. ''Example 2:'' How CVI converts the ASCII code values created by the MKI$ function. {{CodeStart}} {{Cl|SCREEN (statement)|SCREEN}} 12 '_PRINTSTRING requires a graphic screen mode {{Cl|DIM}} Q {{Cl|AS}} {{Cl|STRING}} * 1 Q = {{Cl|CHR$}}(34) ' create Print using templates to align the values returned tmp1$ = "1st character code = ### * 1 = ### " tmp2$ = "2nd character code = ### * 256 = ##### " tmp3$ = " & " tmp4$ = " CVI Total = ##### " {{Cl|DO...LOOP|DO}} {{Cl|COLOR}} 14: {{Cl|LOCATE}} 13, 20: {{Cl|INPUT}} "Enter an Integer from 1 to 32767(0 quits): ", number% {{Cl|IF...THEN|IF}} number% < 1 {{Cl|THEN}} {{Cl|EXIT DO}} {{Cl|CLS}} ASCII$ = {{Cl|MKI$}}(number%) ' create the 2 byte character string {{Cl|COLOR}} 11 {{Cl|_PRINTSTRING}} (152, 240), "{{Cl|MKI$}} creates 2 byte ASCII string: " + Q + ASCII$ + Q ' displays character(s) asc1% = {{Cl|ASC}}(ASCII$) ' find the ASCII code values of each character asc2% = {{Cl|ASC}}(ASCII$, 2) ' '''QB64''' allows ASC to read specific characters in a string {{Cl|LOCATE}} 18, 20: {{Cl|PRINT USING}} tmp1$; asc1%; asc1% {{Cl|LOCATE}} 19, 20: {{Cl|PRINT USING}} tmp2$; asc2%; asc2% * 256 {{Cl|LOCATE}} 20, 20: {{Cl|PRINT USING}} tmp3$; "-----" {{Cl|LOCATE}} 21, 20: {{Cl|PRINT USING}} tmp4$; asc1% + (256 * asc2%) {{Cl|LOOP}} {{Cl|SYSTEM}} '' '' {{CodeEnd}} {{small|Code by Ted Weissgerber}} :''Explanation:'' All [[ASCII]] characters can be displayed using [[_PRINTSTRING]] . The routine gets the [[ASCII]] code, which is the actual value needed by [[CVI]]. The first byte code is always between 0 and 255. The second byte can return 0 thru 127 and CVI multiplies that value by 256. This proves that you cannot just feed a string number value to [[CVI]] and get the result desired! "90" = 12345. ''See also:'' * [[MKI$]], [[ASC]] * [[MKL$]], [[CVL]] * [[MKS$]], [[CVS]] * [[MKD$]], [[CVD]] * [[Bitmaps]] {{PageNavigation}}