{{QBDLDATE:07-31-2022}} {{QBDLTIME:23:47:42}} {{DISPLAYTITLE:_glColorPointer}} The '''_glColorPointer''' statement defines an array of colors. {{PageSyntax}} : '''_glColorPointer''' GLint {{Parameter|size}}, GLenum {{Parameter|type}}, GLsizei {{Parameter|stride}}, const GLvoid {{Parameter|*pointer}} {{PageParameters}} * OpenGL is using its own set of variable types to describe its command parameters. * Use the following table to find the respective QB64 [[Variable Types]]. {{OpenGLTypesPlugin}} {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glcolorpointer Microsoft Docs] and is also valid for QB64 usage. {{PageSeeAlso}} * [[_GL|SUB _GL]] * [[_glArrayElement]], [[_glBegin]], [[_glDrawArrays]], [[_glEdgeFlagPointer]] * [[_glEnableClientState]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [[_glGetString]] * [[_glGetPointerv]], [[_glIndexPointer]], [[_glIsEnabled]], [[_glNormalPointer]] * [[_glPopAttrib]], [[_glPushAttrib]], [[_glTexCoordPointer]], [[_glVertexPointer]] {{PageNavigation}} [[Category:Final]]