{{QBDLDATE:07-31-2022}} {{QBDLTIME:23:53:07}} {{DISPLAYTITLE:_glTexImage1D}} The '''_glTexImage1D''' statement specifies a one-dimensional texture image. {{PageSyntax}} : '''_glTexImage1D''' GLenum {{Parameter|target}}, GLint {{Parameter|level}}, GLint {{Parameter|internalformat}}, GLsizei {{Parameter|width}}, GLint {{Parameter|border}}, GLint {{Parameter|format}}, GLenum {{Parameter|type}}, const GLvoid {{Parameter|*pixels}} {{PageParameters}} * OpenGL is using its own set of variable types to describe its command parameters. * Use the following table to find the respective QB64 [[Variable Types]]. {{OpenGLTypesPlugin}} {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glteximage1d Microsoft Docs] and is also valid for QB64 usage. {{PageSeeAlso}} * [[_GL|SUB _GL]] * [[_glBegin]], [[_glCopyPixels]], [[_glCopyTexImage1D]], [[_glCopyTexImage2D]] * [[_glCopyTexSubImage1D]], [[_glCopyTexSubImage2D]], [[_glDrawPixels]], [[_glEnd]] * [https://docs.microsoft.com/en-us/windows/win32/opengl/glfog _glFog], [[_glGetTexImage]], [[_glIsEnabled]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelstore-functions _glPixelStore] * [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexenv-functions _glTexEnv], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexgen-functions _glTexGen], [[_glTexImage2D]] * [[_glTexSubImage1D]], [[_glTexSubImage2D]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexparameter-functions _glTexParameter] {{PageNavigation}} [[Category:Final]]