{{QBDLDATE:07-31-2022}} {{QBDLTIME:23:53:10}} {{DISPLAYTITLE:_glTexImage2D}} The '''_glTexImage2D''' statement specifies a two-dimensional texture image. {{PageSyntax}} : '''_glTexImage2D''' GLenum {{Parameter|target}}, GLint {{Parameter|level}}, GLint {{Parameter|internalformat}}, GLsizei {{Parameter|width}}, GLsizei {{Parameter|height}}, GLint {{Parameter|border}}, GLint {{Parameter|format}}, GLenum {{Parameter|type}}, const GLvoid {{Parameter|*pixels}} {{PageParameters}} * OpenGL is using its own set of variable types to describe its command parameters. * Use the following table to find the respective QB64 [[Variable Types]]. {{OpenGLTypesPlugin}} {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glteximage2d Microsoft Docs] and is also valid for QB64 usage. {{PageSeeAlso}} * [[_GL|SUB _GL]] * [[_glBegin]], [[_glDrawPixels]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glfog _glFog] * [[_glIsEnabled]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelstore-functions _glPixelStore], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexenv-functions _glTexEnv] * [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexgen-functions _glTexGen], [[_glTexImage1D]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexparameter-functions _glTexParameter] {{PageNavigation}} [[Category:Final]]