{{QBDLDATE:07-31-2022}} {{QBDLTIME:23:53:16}} {{DISPLAYTITLE:_glTexSubImage1D}} The '''_glTexSubImage1D''' statement specifies a portion of an existing one-dimensional texture image. You cannot define a new texture with '''_glTexSubImage1D'''. {{PageSyntax}} : '''_glTexSubImage1D''' GLenum {{Parameter|target}}, GLint {{Parameter|level}}, GLint {{Parameter|xoffset}}, GLsizei {{Parameter|width}}, GLenum {{Parameter|format}}, GLenum {{Parameter|type}}, const GLvoid {{Parameter|*pixels}} {{PageParameters}} * OpenGL is using its own set of variable types to describe its command parameters. * Use the following table to find the respective QB64 [[Variable Types]]. {{OpenGLTypesPlugin}} {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexsubimage1d Microsoft Docs] and is also valid for QB64 usage. {{PageSeeAlso}} * [[_GL|SUB _GL]] * [[_glCopyTexImage1D]], [[_glCopyTexImage2D]], [[_glCopyTexSubImage1D]], [[_glCopyTexSubImage2D]] * [[_glDrawPixels]], [[_glEnable]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glfog _glFog], [[_glGetTexImage]] * [[_glIsEnabled]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelstore-functions _glPixelStore], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexenv-functions _glTexEnv] * [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexgen-functions _glTexGen], [[_glTexImage1D]], [[_glTexImage2D]], [https://docs.microsoft.com/en-us/windows/win32/opengl/gltexparameter-functions _glTexParameter] * [[_glTexSubImage2D]] {{PageNavigation}} [[Category:Final]]