{{QBDLDATE:07-31-2022}} {{QBDLTIME:23:45:49}} {{DISPLAYTITLE:_glAccum}} The '''_glAccum''' statement operates on the accumulation buffer. {{PageSyntax}} : '''_glAccum''' GLenum {{Parameter|op}}, GLfloat {{Parameter|value}} {{PageParameters}} * OpenGL is using its own set of variable types to describe its command parameters. * Use the following table to find the respective QB64 [[Variable Types]]. {{OpenGLTypesPlugin}} {{PageDescription}} * OpenGL's documentation is available in several places, so we won't reproduce it here for another time. * The full description for this command can be found at [https://docs.microsoft.com/en-us/windows/win32/opengl/glaccum Microsoft Docs] and is also valid for QB64 usage. {{PageSeeAlso}} * [[_GL|SUB _GL]] * [[_glBegin]], [[_glBlendFunc]], [[_glClear]], [[_glClearAccum]] * [[_glCopyPixels]], [[_glEnd]], [https://docs.microsoft.com/en-us/windows/win32/opengl/glgetbooleanv--glgetdoublev--glgetfloatv--glgetintegerv _glGet], [[_glLogicOp]] * [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixelstore-functions _glPixelStore], [https://docs.microsoft.com/en-us/windows/win32/opengl/glpixeltransfer _glPixelTransfer], [[_glReadBuffer]], [[_glReadPixels]] * [[_glScissor]], [[_glStencilOp]] {{PageNavigation}} [[Category:Final]]