//---------------------------------------------------------------------------------------------------- // ___ ___ __ _ _ ___ ___ _ _ _ ___ _ // / _ \| _ ) / /| | || _ \ __| /_\ _ _ __| (_)___ | __|_ _ __ _(_)_ _ ___ // | (_) | _ \/ _ \_ _| _/ _| / _ \ || / _` | / _ \ | _|| ' \/ _` | | ' \/ -_) // \__\_\___/\___/ |_||_| |___| /_/ \_\_,_\__,_|_\___/ |___|_||_\__, |_|_||_\___| // |___/ // // QB64-PE Audio Engine powered by miniaudio (https://miniaud.io/) // //----------------------------------------------------------------------------------------------------- #include "audio.h" void snd_mainloop() { return; } void snd_init() { return; } void snd_un_init() { return; }