mirror of
https://github.com/QB64-Phoenix-Edition/QB64pe.git
synced 2024-09-28 09:57:46 +00:00
10885 lines
452 KiB
C
10885 lines
452 KiB
C
/*** Autogenerated by WIDL 3.1 from direct-x/include/d3d11.idl - Do not edit ***/
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#ifndef __REQUIRED_RPCNDR_H_VERSION__
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#define __REQUIRED_RPCNDR_H_VERSION__ 475
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#endif
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#include <rpc.h>
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#include <rpcndr.h>
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#ifndef COM_NO_WINDOWS_H
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#include <windows.h>
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#include <ole2.h>
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#endif
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#ifndef __d3d11_h__
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#define __d3d11_h__
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/* Forward declarations */
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#ifndef __ID3D11DeviceChild_FWD_DEFINED__
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#define __ID3D11DeviceChild_FWD_DEFINED__
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typedef interface ID3D11DeviceChild ID3D11DeviceChild;
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#ifdef __cplusplus
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interface ID3D11DeviceChild;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Asynchronous_FWD_DEFINED__
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#define __ID3D11Asynchronous_FWD_DEFINED__
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typedef interface ID3D11Asynchronous ID3D11Asynchronous;
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#ifdef __cplusplus
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interface ID3D11Asynchronous;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Query_FWD_DEFINED__
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#define __ID3D11Query_FWD_DEFINED__
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typedef interface ID3D11Query ID3D11Query;
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#ifdef __cplusplus
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interface ID3D11Query;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Resource_FWD_DEFINED__
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#define __ID3D11Resource_FWD_DEFINED__
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typedef interface ID3D11Resource ID3D11Resource;
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#ifdef __cplusplus
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interface ID3D11Resource;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11View_FWD_DEFINED__
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#define __ID3D11View_FWD_DEFINED__
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typedef interface ID3D11View ID3D11View;
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#ifdef __cplusplus
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interface ID3D11View;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11BlendState_FWD_DEFINED__
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#define __ID3D11BlendState_FWD_DEFINED__
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typedef interface ID3D11BlendState ID3D11BlendState;
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#ifdef __cplusplus
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interface ID3D11BlendState;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Buffer_FWD_DEFINED__
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#define __ID3D11Buffer_FWD_DEFINED__
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typedef interface ID3D11Buffer ID3D11Buffer;
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#ifdef __cplusplus
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interface ID3D11Buffer;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11ClassInstance_FWD_DEFINED__
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#define __ID3D11ClassInstance_FWD_DEFINED__
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typedef interface ID3D11ClassInstance ID3D11ClassInstance;
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#ifdef __cplusplus
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interface ID3D11ClassInstance;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11ClassLinkage_FWD_DEFINED__
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#define __ID3D11ClassLinkage_FWD_DEFINED__
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typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
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#ifdef __cplusplus
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interface ID3D11ClassLinkage;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11CommandList_FWD_DEFINED__
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#define __ID3D11CommandList_FWD_DEFINED__
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typedef interface ID3D11CommandList ID3D11CommandList;
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#ifdef __cplusplus
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interface ID3D11CommandList;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11ComputeShader_FWD_DEFINED__
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#define __ID3D11ComputeShader_FWD_DEFINED__
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typedef interface ID3D11ComputeShader ID3D11ComputeShader;
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#ifdef __cplusplus
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interface ID3D11ComputeShader;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Counter_FWD_DEFINED__
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#define __ID3D11Counter_FWD_DEFINED__
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typedef interface ID3D11Counter ID3D11Counter;
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#ifdef __cplusplus
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interface ID3D11Counter;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11DepthStencilState_FWD_DEFINED__
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#define __ID3D11DepthStencilState_FWD_DEFINED__
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typedef interface ID3D11DepthStencilState ID3D11DepthStencilState;
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#ifdef __cplusplus
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interface ID3D11DepthStencilState;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11DepthStencilView_FWD_DEFINED__
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#define __ID3D11DepthStencilView_FWD_DEFINED__
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typedef interface ID3D11DepthStencilView ID3D11DepthStencilView;
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#ifdef __cplusplus
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interface ID3D11DepthStencilView;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11DomainShader_FWD_DEFINED__
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#define __ID3D11DomainShader_FWD_DEFINED__
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typedef interface ID3D11DomainShader ID3D11DomainShader;
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#ifdef __cplusplus
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interface ID3D11DomainShader;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11GeometryShader_FWD_DEFINED__
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#define __ID3D11GeometryShader_FWD_DEFINED__
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typedef interface ID3D11GeometryShader ID3D11GeometryShader;
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#ifdef __cplusplus
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interface ID3D11GeometryShader;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11HullShader_FWD_DEFINED__
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#define __ID3D11HullShader_FWD_DEFINED__
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typedef interface ID3D11HullShader ID3D11HullShader;
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#ifdef __cplusplus
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interface ID3D11HullShader;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11InputLayout_FWD_DEFINED__
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#define __ID3D11InputLayout_FWD_DEFINED__
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typedef interface ID3D11InputLayout ID3D11InputLayout;
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#ifdef __cplusplus
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interface ID3D11InputLayout;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11PixelShader_FWD_DEFINED__
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#define __ID3D11PixelShader_FWD_DEFINED__
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typedef interface ID3D11PixelShader ID3D11PixelShader;
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#ifdef __cplusplus
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interface ID3D11PixelShader;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Predicate_FWD_DEFINED__
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#define __ID3D11Predicate_FWD_DEFINED__
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typedef interface ID3D11Predicate ID3D11Predicate;
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#ifdef __cplusplus
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interface ID3D11Predicate;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11RasterizerState_FWD_DEFINED__
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#define __ID3D11RasterizerState_FWD_DEFINED__
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typedef interface ID3D11RasterizerState ID3D11RasterizerState;
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#ifdef __cplusplus
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interface ID3D11RasterizerState;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11RenderTargetView_FWD_DEFINED__
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#define __ID3D11RenderTargetView_FWD_DEFINED__
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typedef interface ID3D11RenderTargetView ID3D11RenderTargetView;
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#ifdef __cplusplus
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interface ID3D11RenderTargetView;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11SamplerState_FWD_DEFINED__
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#define __ID3D11SamplerState_FWD_DEFINED__
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typedef interface ID3D11SamplerState ID3D11SamplerState;
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#ifdef __cplusplus
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interface ID3D11SamplerState;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11ShaderResourceView_FWD_DEFINED__
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#define __ID3D11ShaderResourceView_FWD_DEFINED__
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typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView;
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#ifdef __cplusplus
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interface ID3D11ShaderResourceView;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Texture1D_FWD_DEFINED__
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#define __ID3D11Texture1D_FWD_DEFINED__
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typedef interface ID3D11Texture1D ID3D11Texture1D;
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#ifdef __cplusplus
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interface ID3D11Texture1D;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Texture2D_FWD_DEFINED__
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#define __ID3D11Texture2D_FWD_DEFINED__
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typedef interface ID3D11Texture2D ID3D11Texture2D;
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#ifdef __cplusplus
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interface ID3D11Texture2D;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Texture3D_FWD_DEFINED__
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#define __ID3D11Texture3D_FWD_DEFINED__
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typedef interface ID3D11Texture3D ID3D11Texture3D;
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#ifdef __cplusplus
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interface ID3D11Texture3D;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__
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#define __ID3D11UnorderedAccessView_FWD_DEFINED__
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typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView;
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#ifdef __cplusplus
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interface ID3D11UnorderedAccessView;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VertexShader_FWD_DEFINED__
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#define __ID3D11VertexShader_FWD_DEFINED__
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typedef interface ID3D11VertexShader ID3D11VertexShader;
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#ifdef __cplusplus
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interface ID3D11VertexShader;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11DeviceContext_FWD_DEFINED__
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#define __ID3D11DeviceContext_FWD_DEFINED__
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typedef interface ID3D11DeviceContext ID3D11DeviceContext;
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#ifdef __cplusplus
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interface ID3D11DeviceContext;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__
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#define __ID3D11AuthenticatedChannel_FWD_DEFINED__
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typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel;
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#ifdef __cplusplus
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interface ID3D11AuthenticatedChannel;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11CryptoSession_FWD_DEFINED__
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#define __ID3D11CryptoSession_FWD_DEFINED__
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typedef interface ID3D11CryptoSession ID3D11CryptoSession;
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#ifdef __cplusplus
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interface ID3D11CryptoSession;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoDecoder_FWD_DEFINED__
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#define __ID3D11VideoDecoder_FWD_DEFINED__
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typedef interface ID3D11VideoDecoder ID3D11VideoDecoder;
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#ifdef __cplusplus
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interface ID3D11VideoDecoder;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
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#define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
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typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator;
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#ifdef __cplusplus
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interface ID3D11VideoProcessorEnumerator;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoProcessor_FWD_DEFINED__
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#define __ID3D11VideoProcessor_FWD_DEFINED__
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typedef interface ID3D11VideoProcessor ID3D11VideoProcessor;
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#ifdef __cplusplus
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interface ID3D11VideoProcessor;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__
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#define __ID3D11VideoDecoderOutputView_FWD_DEFINED__
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typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView;
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#ifdef __cplusplus
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interface ID3D11VideoDecoderOutputView;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
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#define __ID3D11VideoProcessorInputView_FWD_DEFINED__
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typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
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#ifdef __cplusplus
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interface ID3D11VideoProcessorInputView;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__
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#define __ID3D11VideoProcessorOutputView_FWD_DEFINED__
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typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView;
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#ifdef __cplusplus
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interface ID3D11VideoProcessorOutputView;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoDevice_FWD_DEFINED__
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#define __ID3D11VideoDevice_FWD_DEFINED__
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typedef interface ID3D11VideoDevice ID3D11VideoDevice;
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#ifdef __cplusplus
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interface ID3D11VideoDevice;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoContext_FWD_DEFINED__
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#define __ID3D11VideoContext_FWD_DEFINED__
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typedef interface ID3D11VideoContext ID3D11VideoContext;
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#ifdef __cplusplus
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interface ID3D11VideoContext;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Device_FWD_DEFINED__
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#define __ID3D11Device_FWD_DEFINED__
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typedef interface ID3D11Device ID3D11Device;
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#ifdef __cplusplus
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interface ID3D11Device;
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#endif /* __cplusplus */
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#endif
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/* Headers for imported files */
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#include <oaidl.h>
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#include <ocidl.h>
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#include <dxgi.h>
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#include <d3dcommon.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
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typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
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typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
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typedef RECT D3D11_RECT;
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#ifndef __ID3D11Device_FWD_DEFINED__
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#define __ID3D11Device_FWD_DEFINED__
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typedef interface ID3D11Device ID3D11Device;
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#ifdef __cplusplus
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interface ID3D11Device;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11ClassLinkage_FWD_DEFINED__
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#define __ID3D11ClassLinkage_FWD_DEFINED__
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typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
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#ifdef __cplusplus
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interface ID3D11ClassLinkage;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11Resource_FWD_DEFINED__
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#define __ID3D11Resource_FWD_DEFINED__
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typedef interface ID3D11Resource ID3D11Resource;
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#ifdef __cplusplus
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interface ID3D11Resource;
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#endif /* __cplusplus */
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#endif
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#ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
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#define __ID3D11VideoProcessorInputView_FWD_DEFINED__
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typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
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#ifdef __cplusplus
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interface ID3D11VideoProcessorInputView;
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#endif /* __cplusplus */
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#endif
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#ifndef _D3D11_CONSTANTS
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#define _D3D11_CONSTANTS
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
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#define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
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#define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64)
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#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
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#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1)
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#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
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#define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
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#define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32)
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#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1)
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#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128)
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#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1)
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#define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1)
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#define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128)
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#define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1)
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#define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT (16)
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#define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1)
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#define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1)
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#define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT (16)
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#define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32)
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#define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4)
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#define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32)
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#define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT (4096)
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#define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3)
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#define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3)
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#define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10)
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#define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10)
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#define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8)
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#define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7)
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#define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256)
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#define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64)
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#define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240)
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#define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68)
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#define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224)
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#define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72)
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#define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208)
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#define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76)
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#define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192)
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|
#define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84)
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#define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176)
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|
|
#define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92)
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|
#define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160)
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|
|
#define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100)
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#define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144)
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|
#define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112)
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#define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128)
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|
#define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128)
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#define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112)
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#define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144)
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#define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96)
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|
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#define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168)
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#define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80)
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#define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204)
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#define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64)
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|
#define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256)
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|
#define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48)
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|
#define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340)
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#define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32)
|
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|
|
#define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512)
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#define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16)
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|
#define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768)
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#define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1)
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|
#define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256)
|
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|
|
#define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768)
|
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#define D3D11_CS_4_X_THREAD_GROUP_MAX_X (768)
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|
#define D3D11_CS_4_X_THREAD_GROUP_MAX_Y (768)
|
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|
|
#define D3D11_CS_4_X_UAV_REGISTER_COUNT (1)
|
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|
|
#define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535)
|
|
|
|
#define D3D11_CS_TGSM_REGISTER_COUNT (8192)
|
|
|
|
#define D3D11_CS_TGSM_REGISTER_READS_PER_INST (1)
|
|
|
|
#define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1)
|
|
|
|
#define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1)
|
|
|
|
#define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024)
|
|
|
|
#define D3D11_CS_THREAD_GROUP_MAX_X (1024)
|
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|
|
#define D3D11_CS_THREAD_GROUP_MAX_Y (1024)
|
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|
#define D3D11_CS_THREAD_GROUP_MAX_Z (64)
|
|
|
|
#define D3D11_CS_THREAD_GROUP_MIN_X (1)
|
|
|
|
#define D3D11_CS_THREAD_GROUP_MIN_Y (1)
|
|
|
|
#define D3D11_CS_THREAD_GROUP_MIN_Z (1)
|
|
|
|
#define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384)
|
|
|
|
#define D3D11_DEFAULT_DEPTH_BIAS (0)
|
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|
|
#define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f
|
|
#define D3D11_DEFAULT_MAX_ANISOTROPY (16)
|
|
|
|
#define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f
|
|
#define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0)
|
|
|
|
#define D3D11_DEFAULT_SAMPLE_MASK (0xffffffff)
|
|
|
|
#define D3D11_DEFAULT_SCISSOR_ENDX (0)
|
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|
|
#define D3D11_DEFAULT_SCISSOR_ENDY (0)
|
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|
|
#define D3D11_DEFAULT_SCISSOR_STARTX (0)
|
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|
|
#define D3D11_DEFAULT_SCISSOR_STARTY (0)
|
|
|
|
#define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f
|
|
#define D3D11_DEFAULT_STENCIL_READ_MASK (0xff)
|
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|
|
#define D3D11_DEFAULT_STENCIL_REFERENCE (0)
|
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|
|
#define D3D11_DEFAULT_STENCIL_WRITE_MASK (0xff)
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|
|
#define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0)
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|
#define D3D11_DEFAULT_VIEWPORT_HEIGHT (0)
|
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|
|
#define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f
|
|
#define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f
|
|
#define D3D11_DEFAULT_VIEWPORT_TOPLEFTX (0)
|
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|
|
#define D3D11_DEFAULT_VIEWPORT_TOPLEFTY (0)
|
|
|
|
#define D3D11_DEFAULT_VIEWPORT_WIDTH (0)
|
|
|
|
#define D3D11_FLOAT32_MAX (3.402823466e+38f)
|
|
#define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32)
|
|
|
|
#define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT (8)
|
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|
|
#define D3D11_MAX_MAXANISOTROPY (16)
|
|
|
|
#define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT (32)
|
|
|
|
#define D3D11_VIEWPORT_BOUNDS_MAX (32767)
|
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|
|
#define D3D11_VIEWPORT_BOUNDS_MIN (-32768)
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|
|
#define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15)
|
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|
|
#define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
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|
|
#define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff)
|
|
|
|
#define D3D11_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff)
|
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|
|
#define D3D11_SHADER_MAJOR_VERSION (5)
|
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|
|
#define D3D11_SHADER_MAX_INSTANCES (65535)
|
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|
|
#define D3D11_SHADER_MAX_INTERFACES (253)
|
|
|
|
#define D3D11_SHADER_MAX_INTERFACE_CALL_SITES (4096)
|
|
|
|
#define D3D11_SHADER_MAX_TYPES (65535)
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|
|
#define D3D11_SHADER_MINOR_VERSION (0)
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|
|
#define D3D11_VS_OUTPUT_REGISTER_COUNT (32)
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|
|
#define D3D11_OMAC_SIZE (16)
|
|
|
|
#define D3D11_PS_CS_UAV_REGISTER_COMPONENTS (1)
|
|
|
|
#define D3D11_PS_CS_UAV_REGISTER_COUNT (8)
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|
|
#define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST (1)
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|
|
#define D3D11_PS_CS_UAV_REGISTER_READ_PORTS (1)
|
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|
|
#define D3D11_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff)
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|
|
#define D3D11_PS_FRONTFACING_FALSE_VALUE (0)
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|
|
|
#define D3D11_PS_FRONTFACING_TRUE_VALUE (0xffffffff)
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|
|
#define D3D11_PS_INPUT_REGISTER_COMPONENTS (4)
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|
|
#define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
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|
|
#define D3D11_PS_INPUT_REGISTER_COUNT (32)
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|
|
#define D3D11_PS_INPUT_REGISTER_READS_PER_INST (2)
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|
|
|
#define D3D11_PS_INPUT_REGISTER_READ_PORTS (1)
|
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|
|
#define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f)
|
|
#define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1)
|
|
|
|
#define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32)
|
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|
|
#define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT (1)
|
|
|
|
#define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1)
|
|
|
|
#define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32)
|
|
|
|
#define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT (1)
|
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|
|
#define D3D11_PS_OUTPUT_REGISTER_COMPONENTS (4)
|
|
|
|
#define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
|
|
|
|
#define D3D11_PS_OUTPUT_REGISTER_COUNT (8)
|
|
|
|
#define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f)
|
|
#define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT (16)
|
|
|
|
#define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096)
|
|
|
|
#define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27)
|
|
|
|
#define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
|
|
|
|
#define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096)
|
|
|
|
#define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32)
|
|
|
|
#define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32)
|
|
|
|
#define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384)
|
|
|
|
#define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024)
|
|
|
|
#define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
|
|
|
|
#define D3D11_REQ_MAXANISOTROPY (16)
|
|
|
|
#define D3D11_REQ_MIP_LEVELS (15)
|
|
|
|
#define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048)
|
|
|
|
#define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096)
|
|
|
|
#define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384)
|
|
|
|
#define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128)
|
|
|
|
#define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f)
|
|
#define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048)
|
|
|
|
#define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20)
|
|
|
|
#define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096)
|
|
|
|
#define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048)
|
|
|
|
#define D3D11_REQ_TEXTURE1D_U_DIMENSION (16384)
|
|
|
|
#define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048)
|
|
|
|
#define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384)
|
|
|
|
#define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048)
|
|
|
|
#define D3D11_REQ_TEXTURECUBE_DIMENSION (16384)
|
|
|
|
#define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0)
|
|
|
|
#define D3D11_SHIFT_INSTRUCTION_PAD_VALUE (0)
|
|
|
|
#define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5)
|
|
|
|
#define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048)
|
|
|
|
#define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512)
|
|
|
|
#define D3D11_SO_BUFFER_SLOT_COUNT (4)
|
|
|
|
#define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff)
|
|
|
|
#define D3D11_SO_NO_RASTERIZED_STREAM (0xffffffff)
|
|
|
|
#define D3D11_SO_OUTPUT_COMPONENT_COUNT (128)
|
|
|
|
#define D3D11_SO_STREAM_COUNT (4)
|
|
|
|
#define D3D11_SPEC_DATE_DAY (16)
|
|
|
|
#define D3D11_SPEC_DATE_MONTH (5)
|
|
|
|
#define D3D11_SPEC_DATE_YEAR (2011)
|
|
|
|
#define D3D11_SPEC_VERSION (1.07)
|
|
#define D3D11_SRGB_GAMMA (2.2f)
|
|
#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f)
|
|
#define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f)
|
|
#define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f)
|
|
#define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f)
|
|
#define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f)
|
|
#define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f)
|
|
#define D3D11_STANDARD_COMPONENT_BIT_COUNT (32)
|
|
|
|
#define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64)
|
|
|
|
#define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4)
|
|
|
|
#define D3D11_STANDARD_PIXEL_COMPONENT_COUNT (128)
|
|
|
|
#define D3D11_STANDARD_PIXEL_ELEMENT_COUNT (32)
|
|
|
|
#define D3D11_STANDARD_VECTOR_SIZE (4)
|
|
|
|
#define D3D11_STANDARD_VERTEX_ELEMENT_COUNT (32)
|
|
|
|
#define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64)
|
|
|
|
#endif
|
|
#ifndef _D3D11_1_CONSTANTS
|
|
#define _D3D11_1_CONSTANTS
|
|
#define D3D11_1_UAV_SLOT_COUNT (64)
|
|
|
|
#endif
|
|
#ifndef _D3D11_2_CONSTANTS
|
|
#define _D3D11_2_CONSTANTS
|
|
#define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES (0x10000)
|
|
|
|
#endif
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_DEFAULT {};
|
|
extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT;
|
|
#endif
|
|
typedef enum D3D11_BLEND {
|
|
D3D11_BLEND_ZERO = 1,
|
|
D3D11_BLEND_ONE = 2,
|
|
D3D11_BLEND_SRC_COLOR = 3,
|
|
D3D11_BLEND_INV_SRC_COLOR = 4,
|
|
D3D11_BLEND_SRC_ALPHA = 5,
|
|
D3D11_BLEND_INV_SRC_ALPHA = 6,
|
|
D3D11_BLEND_DEST_ALPHA = 7,
|
|
D3D11_BLEND_INV_DEST_ALPHA = 8,
|
|
D3D11_BLEND_DEST_COLOR = 9,
|
|
D3D11_BLEND_INV_DEST_COLOR = 10,
|
|
D3D11_BLEND_SRC_ALPHA_SAT = 11,
|
|
D3D11_BLEND_BLEND_FACTOR = 14,
|
|
D3D11_BLEND_INV_BLEND_FACTOR = 15,
|
|
D3D11_BLEND_SRC1_COLOR = 16,
|
|
D3D11_BLEND_INV_SRC1_COLOR = 17,
|
|
D3D11_BLEND_SRC1_ALPHA = 18,
|
|
D3D11_BLEND_INV_SRC1_ALPHA = 19
|
|
} D3D11_BLEND;
|
|
typedef enum D3D11_BLEND_OP {
|
|
D3D11_BLEND_OP_ADD = 1,
|
|
D3D11_BLEND_OP_SUBTRACT = 2,
|
|
D3D11_BLEND_OP_REV_SUBTRACT = 3,
|
|
D3D11_BLEND_OP_MIN = 4,
|
|
D3D11_BLEND_OP_MAX = 5
|
|
} D3D11_BLEND_OP;
|
|
typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE {
|
|
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0,
|
|
D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1,
|
|
D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2,
|
|
D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3,
|
|
D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4,
|
|
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5,
|
|
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6,
|
|
D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7,
|
|
D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8
|
|
} D3D11_VIDEO_DECODER_BUFFER_TYPE;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE {
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0,
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1,
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2,
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3
|
|
} D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE {
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0,
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1,
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2
|
|
} D3D11_VIDEO_PROCESSOR_OUTPUT_RATE;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT {
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7
|
|
} D3D11_VIDEO_PROCESSOR_STEREO_FORMAT;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE {
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2
|
|
} D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_ROTATION {
|
|
D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
|
|
D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
|
|
D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
|
|
D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
|
|
} D3D11_VIDEO_PROCESSOR_ROTATION;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS {
|
|
D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1,
|
|
D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2,
|
|
D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4,
|
|
D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8,
|
|
D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10,
|
|
D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20
|
|
} D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS {
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100,
|
|
D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000
|
|
} D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS;
|
|
typedef enum D3D11_CONTENT_PROTECTION_CAPS {
|
|
D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1,
|
|
D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2,
|
|
D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4,
|
|
D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8,
|
|
D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10,
|
|
D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20,
|
|
D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40,
|
|
D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80,
|
|
D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100,
|
|
D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200,
|
|
D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400,
|
|
D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800,
|
|
D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000,
|
|
D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000,
|
|
D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000
|
|
} D3D11_CONTENT_PROTECTION_CAPS;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE {
|
|
D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x0,
|
|
D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x1,
|
|
D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x2
|
|
} D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE;
|
|
typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE {
|
|
D3D11_PROCESSIDTYPE_UNKNOWN = 0x0,
|
|
D3D11_PROCESSIDTYPE_DWM = 0x1,
|
|
D3D11_PROCESSIDTYPE_HANDLE = 0x2
|
|
} D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE;
|
|
typedef enum D3D11_BUS_TYPE {
|
|
D3D11_BUS_TYPE_OTHER = 0x0,
|
|
D3D11_BUS_TYPE_PCI = 0x1,
|
|
D3D11_BUS_TYPE_PCIX = 0x2,
|
|
D3D11_BUS_TYPE_PCIEXPRESS = 0x3,
|
|
D3D11_BUS_TYPE_AGP = 0x4,
|
|
D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000,
|
|
D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000,
|
|
D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000,
|
|
D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000,
|
|
D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000,
|
|
D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000
|
|
} D3D11_BUS_TYPE;
|
|
typedef struct D3D11_BOX {
|
|
UINT left;
|
|
UINT top;
|
|
UINT front;
|
|
UINT right;
|
|
UINT bottom;
|
|
UINT back;
|
|
} D3D11_BOX;
|
|
typedef struct D3D11_BUFFER_RTV {
|
|
__C89_NAMELESS union {
|
|
UINT FirstElement;
|
|
UINT ElementOffset;
|
|
} __C89_NAMELESSUNIONNAME1;
|
|
__C89_NAMELESS union {
|
|
UINT NumElements;
|
|
UINT ElementWidth;
|
|
} __C89_NAMELESSUNIONNAME2;
|
|
} D3D11_BUFFER_RTV;
|
|
typedef struct D3D11_BUFFER_SRV {
|
|
__C89_NAMELESS union {
|
|
UINT FirstElement;
|
|
UINT ElementOffset;
|
|
} __C89_NAMELESSUNIONNAME1;
|
|
__C89_NAMELESS union {
|
|
UINT NumElements;
|
|
UINT ElementWidth;
|
|
} __C89_NAMELESSUNIONNAME2;
|
|
} D3D11_BUFFER_SRV;
|
|
typedef struct D3D11_BUFFER_UAV {
|
|
UINT FirstElement;
|
|
UINT NumElements;
|
|
UINT Flags;
|
|
} D3D11_BUFFER_UAV;
|
|
typedef struct D3D11_BUFFEREX_SRV {
|
|
UINT FirstElement;
|
|
UINT NumElements;
|
|
UINT Flags;
|
|
} D3D11_BUFFEREX_SRV;
|
|
typedef struct D3D11_CLASS_INSTANCE_DESC {
|
|
UINT InstanceId;
|
|
UINT InstanceIndex;
|
|
UINT TypeId;
|
|
UINT ConstantBuffer;
|
|
UINT BaseConstantBufferOffset;
|
|
UINT BaseTexture;
|
|
UINT BaseSampler;
|
|
WINBOOL Created;
|
|
} D3D11_CLASS_INSTANCE_DESC;
|
|
typedef enum D3D11_COMPARISON_FUNC {
|
|
D3D11_COMPARISON_NEVER = 1,
|
|
D3D11_COMPARISON_LESS = 2,
|
|
D3D11_COMPARISON_EQUAL = 3,
|
|
D3D11_COMPARISON_LESS_EQUAL = 4,
|
|
D3D11_COMPARISON_GREATER = 5,
|
|
D3D11_COMPARISON_NOT_EQUAL = 6,
|
|
D3D11_COMPARISON_GREATER_EQUAL = 7,
|
|
D3D11_COMPARISON_ALWAYS = 8
|
|
} D3D11_COMPARISON_FUNC;
|
|
typedef enum D3D11_COUNTER {
|
|
D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000
|
|
} D3D11_COUNTER;
|
|
typedef struct D3D11_COUNTER_DESC {
|
|
D3D11_COUNTER Counter;
|
|
UINT MiscFlags;
|
|
} D3D11_COUNTER_DESC;
|
|
typedef struct D3D11_COUNTER_INFO {
|
|
D3D11_COUNTER LastDeviceDependentCounter;
|
|
UINT NumSimultaneousCounters;
|
|
UINT8 NumDetectableParallelUnits;
|
|
} D3D11_COUNTER_INFO;
|
|
typedef enum D3D11_COUNTER_TYPE {
|
|
D3D11_COUNTER_TYPE_FLOAT32 = 0,
|
|
D3D11_COUNTER_TYPE_UINT16 = 1,
|
|
D3D11_COUNTER_TYPE_UINT32 = 2,
|
|
D3D11_COUNTER_TYPE_UINT64 = 3
|
|
} D3D11_COUNTER_TYPE;
|
|
typedef enum D3D11_CULL_MODE {
|
|
D3D11_CULL_NONE = 1,
|
|
D3D11_CULL_FRONT = 2,
|
|
D3D11_CULL_BACK = 3
|
|
} D3D11_CULL_MODE;
|
|
typedef enum D3D11_DEPTH_WRITE_MASK {
|
|
D3D11_DEPTH_WRITE_MASK_ZERO = 0,
|
|
D3D11_DEPTH_WRITE_MASK_ALL = 1
|
|
} D3D11_DEPTH_WRITE_MASK;
|
|
typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS {
|
|
D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff,
|
|
D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe
|
|
} D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS;
|
|
typedef enum D3D11_DEVICE_CONTEXT_TYPE {
|
|
D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
|
|
D3D11_DEVICE_CONTEXT_DEFERRED = 1
|
|
} D3D11_DEVICE_CONTEXT_TYPE;
|
|
typedef enum D3D11_DSV_DIMENSION {
|
|
D3D11_DSV_DIMENSION_UNKNOWN = 0,
|
|
D3D11_DSV_DIMENSION_TEXTURE1D = 1,
|
|
D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2,
|
|
D3D11_DSV_DIMENSION_TEXTURE2D = 3,
|
|
D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4,
|
|
D3D11_DSV_DIMENSION_TEXTURE2DMS = 5,
|
|
D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6
|
|
} D3D11_DSV_DIMENSION;
|
|
typedef enum D3D11_FEATURE {
|
|
D3D11_FEATURE_THREADING = 0,
|
|
D3D11_FEATURE_DOUBLES = 1,
|
|
D3D11_FEATURE_FORMAT_SUPPORT = 2,
|
|
D3D11_FEATURE_FORMAT_SUPPORT2 = 3,
|
|
D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = 4,
|
|
D3D11_FEATURE_D3D11_OPTIONS = 5,
|
|
D3D11_FEATURE_ARCHITECTURE_INFO = 6,
|
|
D3D11_FEATURE_D3D9_OPTIONS = 7,
|
|
D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = 8,
|
|
D3D11_FEATURE_D3D9_SHADOW_SUPPORT = 9,
|
|
D3D11_FEATURE_D3D11_OPTIONS1 = 10,
|
|
D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = 11,
|
|
D3D11_FEATURE_MARKER_SUPPORT = 12,
|
|
D3D11_FEATURE_D3D9_OPTIONS1 = 13,
|
|
D3D11_FEATURE_D3D11_OPTIONS2 = 14,
|
|
D3D11_FEATURE_D3D11_OPTIONS3 = 15,
|
|
D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 16,
|
|
D3D11_FEATURE_D3D11_OPTIONS4 = 17,
|
|
D3D11_FEATURE_SHADER_CACHE = 18
|
|
} D3D11_FEATURE;
|
|
typedef struct D3D11_FEATURE_DATA_THREADING {
|
|
WINBOOL DriverConcurrentCreates;
|
|
WINBOOL DriverCommandLists;
|
|
} D3D11_FEATURE_DATA_THREADING;
|
|
typedef struct D3D11_FEATURE_DATA_DOUBLES {
|
|
WINBOOL DoublePrecisionFloatShaderOps;
|
|
} D3D11_FEATURE_DATA_DOUBLES;
|
|
typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT {
|
|
DXGI_FORMAT InFormat;
|
|
UINT OutFormatSupport;
|
|
} D3D11_FEATURE_DATA_FORMAT_SUPPORT;
|
|
typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 {
|
|
DXGI_FORMAT InFormat;
|
|
UINT OutFormatSupport2;
|
|
} D3D11_FEATURE_DATA_FORMAT_SUPPORT2;
|
|
typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {
|
|
WINBOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x;
|
|
} D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS;
|
|
typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS {
|
|
WINBOOL OutputMergerLogicOp;
|
|
WINBOOL UAVOnlyRenderingForcedSampleCount;
|
|
WINBOOL DiscardAPIsSeenByDriver;
|
|
WINBOOL FlagsForUpdateAndCopySeenByDriver;
|
|
WINBOOL ClearView;
|
|
WINBOOL CopyWithOverlap;
|
|
WINBOOL ConstantBufferPartialUpdate;
|
|
WINBOOL ConstantBufferOffsetting;
|
|
WINBOOL MapNoOverwriteOnDynamicConstantBuffer;
|
|
WINBOOL MapNoOverwriteOnDynamicBufferSRV;
|
|
WINBOOL MultisampleRTVWithForcedSampleCountOne;
|
|
WINBOOL SAD4ShaderInstructions;
|
|
WINBOOL ExtendedDoublesShaderInstructions;
|
|
WINBOOL ExtendedResourceSharing;
|
|
} D3D11_FEATURE_DATA_D3D11_OPTIONS;
|
|
typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO {
|
|
WINBOOL TileBasedDeferredRenderer;
|
|
} D3D11_FEATURE_DATA_ARCHITECTURE_INFO;
|
|
typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS {
|
|
WINBOOL FullNonPow2TextureSupport;
|
|
} D3D11_FEATURE_DATA_D3D9_OPTIONS;
|
|
typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT {
|
|
WINBOOL SupportsDepthAsTextureWithLessEqualComparisonFilter;
|
|
} D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT;
|
|
typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT {
|
|
D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1,
|
|
D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2
|
|
} D3D11_SHADER_MIN_PRECISION_SUPPORT;
|
|
typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT {
|
|
UINT PixelShaderMinPrecision;
|
|
UINT AllOtherShaderStagesMinPrecision;
|
|
} D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT;
|
|
typedef enum D3D11_TILED_RESOURCES_TIER {
|
|
D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0,
|
|
D3D11_TILED_RESOURCES_TIER_1 = 0x1,
|
|
D3D11_TILED_RESOURCES_TIER_2 = 0x2,
|
|
D3D11_TILED_RESOURCES_TIER_3 = 0x3
|
|
} D3D11_TILED_RESOURCES_TIER;
|
|
typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 {
|
|
D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
|
|
WINBOOL MinMaxFiltering;
|
|
WINBOOL ClearViewAlsoSupportsDepthOnlyFormats;
|
|
WINBOOL MapOnDefaultBuffers;
|
|
} D3D11_FEATURE_DATA_D3D11_OPTIONS1;
|
|
typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT {
|
|
WINBOOL SimpleInstancingSupported;
|
|
} D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT;
|
|
typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT {
|
|
WINBOOL Profile;
|
|
} D3D11_FEATURE_DATA_MARKER_SUPPORT;
|
|
typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 {
|
|
WINBOOL FullNonPow2TextureSupported;
|
|
WINBOOL DepthAsTextureWithLessEqualComparisonFilterSupported;
|
|
WINBOOL SimpleInstancingSupported;
|
|
WINBOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported;
|
|
} D3D11_FEATURE_DATA_D3D9_OPTIONS1;
|
|
typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER {
|
|
D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0,
|
|
D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1,
|
|
D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2,
|
|
D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3
|
|
} D3D11_CONSERVATIVE_RASTERIZATION_TIER;
|
|
typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
|
|
WINBOOL PSSpecifiedStencilRefSupported;
|
|
WINBOOL TypedUAVLoadAdditionalFormats;
|
|
WINBOOL ROVsSupported;
|
|
D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier;
|
|
D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
|
|
WINBOOL MapOnDefaultTextures;
|
|
WINBOOL StandardSwizzle;
|
|
WINBOOL UnifiedMemoryArchitecture;
|
|
} D3D11_FEATURE_DATA_D3D11_OPTIONS2;
|
|
typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 {
|
|
WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer;
|
|
} D3D11_FEATURE_DATA_D3D11_OPTIONS3;
|
|
typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT {
|
|
UINT MaxGPUVirtualAddressBitsPerResource;
|
|
UINT MaxGPUVirtualAddressBitsPerProcess;
|
|
} D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
|
|
typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS {
|
|
D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0,
|
|
D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1,
|
|
D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2
|
|
} D3D11_SHADER_CACHE_SUPPORT_FLAGS;
|
|
typedef struct D3D11_FEATURE_DATA_SHADER_CACHE {
|
|
UINT SupportFlags;
|
|
} D3D11_FEATURE_DATA_SHADER_CACHE;
|
|
typedef enum D3D11_FILL_MODE {
|
|
D3D11_FILL_WIREFRAME = 2,
|
|
D3D11_FILL_SOLID = 3
|
|
} D3D11_FILL_MODE;
|
|
typedef enum D3D11_FILTER_TYPE {
|
|
D3D11_FILTER_TYPE_POINT = 0,
|
|
D3D11_FILTER_TYPE_LINEAR = 1
|
|
} D3D11_FILTER_TYPE;
|
|
#define D3D11_MIN_FILTER_SHIFT (4)
|
|
|
|
#define D3D11_MAG_FILTER_SHIFT (2)
|
|
|
|
#define D3D11_MIP_FILTER_SHIFT (0)
|
|
|
|
#define D3D11_FILTER_TYPE_MASK (0x3)
|
|
|
|
#define D3D11_COMPARISON_FILTERING_BIT (0x80)
|
|
|
|
#define D3D11_ANISOTROPIC_FILTERING_BIT (0x40)
|
|
|
|
#define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \
|
|
((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \
|
|
(((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \
|
|
(((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \
|
|
(((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT)))
|
|
#define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \
|
|
((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \
|
|
D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \
|
|
D3D11_FILTER_TYPE_LINEAR,bComparison)))
|
|
#define D3D11_DECODE_MIN_FILTER(d3d11Filter) \
|
|
((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
|
|
#define D3D11_DECODE_MAG_FILTER(d3d11Filter) \
|
|
((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
|
|
#define D3D11_DECODE_MIP_FILTER(d3d11Filter) \
|
|
((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
|
|
#define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT)
|
|
#define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \
|
|
(((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \
|
|
&& (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \
|
|
&& (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \
|
|
&& (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter)))
|
|
typedef enum D3D11_FILTER {
|
|
D3D11_FILTER_MIN_MAG_MIP_POINT = 0x0,
|
|
D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1,
|
|
D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4,
|
|
D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5,
|
|
D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
|
|
D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
|
|
D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
|
|
D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
|
|
D3D11_FILTER_ANISOTROPIC = 0x55,
|
|
D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80,
|
|
D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81,
|
|
D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84,
|
|
D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85,
|
|
D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90,
|
|
D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91,
|
|
D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94,
|
|
D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95,
|
|
D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5
|
|
} D3D11_FILTER;
|
|
typedef enum D3D11_DSV_FLAG {
|
|
D3D11_DSV_READ_ONLY_DEPTH = 0x1,
|
|
D3D11_DSV_READ_ONLY_STENCIL = 0x2
|
|
} D3D11_DSV_FLAG;
|
|
typedef enum D3D11_BUFFEREX_SRV_FLAG {
|
|
D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
|
|
} D3D11_BUFFEREX_SRV_FLAG;
|
|
typedef enum D3D11_UAV_FLAG {
|
|
D3D11_BUFFER_UAV_FLAG_RAW = 0x1,
|
|
D3D11_BUFFER_UAV_FLAG_APPEND = 0x2,
|
|
D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4
|
|
} D3D11_UAV_FLAG;
|
|
typedef enum D3D11_INPUT_CLASSIFICATION {
|
|
D3D11_INPUT_PER_VERTEX_DATA = 0,
|
|
D3D11_INPUT_PER_INSTANCE_DATA = 1
|
|
} D3D11_INPUT_CLASSIFICATION;
|
|
#define D3D11_APPEND_ALIGNED_ELEMENT (0xffffffff)
|
|
|
|
typedef struct D3D11_INPUT_ELEMENT_DESC {
|
|
LPCSTR SemanticName;
|
|
UINT SemanticIndex;
|
|
DXGI_FORMAT Format;
|
|
UINT InputSlot;
|
|
UINT AlignedByteOffset;
|
|
D3D11_INPUT_CLASSIFICATION InputSlotClass;
|
|
UINT InstanceDataStepRate;
|
|
} D3D11_INPUT_ELEMENT_DESC;
|
|
typedef enum D3D11_MAP {
|
|
D3D11_MAP_READ = 1,
|
|
D3D11_MAP_WRITE = 2,
|
|
D3D11_MAP_READ_WRITE = 3,
|
|
D3D11_MAP_WRITE_DISCARD = 4,
|
|
D3D11_MAP_WRITE_NO_OVERWRITE = 5
|
|
} D3D11_MAP;
|
|
typedef enum D3D11_MAP_FLAG {
|
|
D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000
|
|
} D3D11_MAP_FLAG;
|
|
typedef struct D3D11_QUERY_DATA_SO_STATISTICS {
|
|
UINT64 NumPrimitivesWritten;
|
|
UINT64 PrimitivesStorageNeeded;
|
|
} D3D11_QUERY_DATA_SO_STATISTICS;
|
|
typedef struct D3D11_MAPPED_SUBRESOURCE {
|
|
void *pData;
|
|
UINT RowPitch;
|
|
UINT DepthPitch;
|
|
} D3D11_MAPPED_SUBRESOURCE;
|
|
typedef enum D3D11_QUERY {
|
|
D3D11_QUERY_EVENT = 0,
|
|
D3D11_QUERY_OCCLUSION = 1,
|
|
D3D11_QUERY_TIMESTAMP = 2,
|
|
D3D11_QUERY_TIMESTAMP_DISJOINT = 3,
|
|
D3D11_QUERY_PIPELINE_STATISTICS = 4,
|
|
D3D11_QUERY_OCCLUSION_PREDICATE = 5,
|
|
D3D11_QUERY_SO_STATISTICS = 6,
|
|
D3D11_QUERY_SO_OVERFLOW_PREDICATE = 7,
|
|
D3D11_QUERY_SO_STATISTICS_STREAM0 = 8,
|
|
D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = 9,
|
|
D3D11_QUERY_SO_STATISTICS_STREAM1 = 10,
|
|
D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = 11,
|
|
D3D11_QUERY_SO_STATISTICS_STREAM2 = 12,
|
|
D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = 13,
|
|
D3D11_QUERY_SO_STATISTICS_STREAM3 = 14,
|
|
D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = 15
|
|
} D3D11_QUERY;
|
|
typedef enum D3D11_QUERY_MISC_FLAG {
|
|
D3D11_QUERY_MISC_PREDICATEHINT = 0x1
|
|
} D3D11_QUERY_MISC_FLAG;
|
|
typedef enum D3D11_ASYNC_GETDATA_FLAG {
|
|
D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1
|
|
} D3D11_ASYNC_GETDATA_FLAG;
|
|
typedef enum D3D11_RESOURCE_MISC_FLAG {
|
|
D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1,
|
|
D3D11_RESOURCE_MISC_SHARED = 0x2,
|
|
D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4,
|
|
D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10,
|
|
D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20,
|
|
D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40,
|
|
D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80,
|
|
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100,
|
|
D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200,
|
|
D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800,
|
|
D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000,
|
|
D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000,
|
|
D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000,
|
|
D3D11_RESOURCE_MISC_GUARDED = 0x8000
|
|
} D3D11_RESOURCE_MISC_FLAG;
|
|
typedef struct D3D11_QUERY_DESC {
|
|
D3D11_QUERY Query;
|
|
UINT MiscFlags;
|
|
} D3D11_QUERY_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC {
|
|
CD3D11_QUERY_DESC() {}
|
|
~CD3D11_QUERY_DESC() {}
|
|
explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {}
|
|
explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) {
|
|
Query = query;
|
|
MiscFlags = misc_flags;
|
|
}
|
|
operator const D3D11_QUERY_DESC&() const {
|
|
return *this;
|
|
}
|
|
};
|
|
#endif
|
|
typedef struct D3D11_RASTERIZER_DESC {
|
|
D3D11_FILL_MODE FillMode;
|
|
D3D11_CULL_MODE CullMode;
|
|
WINBOOL FrontCounterClockwise;
|
|
INT DepthBias;
|
|
FLOAT DepthBiasClamp;
|
|
FLOAT SlopeScaledDepthBias;
|
|
WINBOOL DepthClipEnable;
|
|
WINBOOL ScissorEnable;
|
|
WINBOOL MultisampleEnable;
|
|
WINBOOL AntialiasedLineEnable;
|
|
} D3D11_RASTERIZER_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC {
|
|
CD3D11_RASTERIZER_DESC() {}
|
|
explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {}
|
|
explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) {
|
|
FillMode = D3D11_FILL_SOLID;
|
|
CullMode = D3D11_CULL_BACK;
|
|
FrontCounterClockwise = FALSE;
|
|
DepthBias = D3D11_DEFAULT_DEPTH_BIAS;
|
|
DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP;
|
|
SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;
|
|
DepthClipEnable = TRUE;
|
|
ScissorEnable = FALSE;
|
|
MultisampleEnable = FALSE;
|
|
AntialiasedLineEnable = FALSE;
|
|
}
|
|
explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode,
|
|
WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias,
|
|
BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) {
|
|
FillMode = fillMode;
|
|
CullMode = cullMode;
|
|
FrontCounterClockwise = frontCounterClockwise;
|
|
DepthBias = depthBias;
|
|
DepthBiasClamp = depthBiasClamp;
|
|
SlopeScaledDepthBias = slopeScaledDepthBias;
|
|
DepthClipEnable = depthClipEnable;
|
|
ScissorEnable = scissorEnable;
|
|
MultisampleEnable = multisampleEnable;
|
|
AntialiasedLineEnable = antialiasedLineEnable;
|
|
}
|
|
~CD3D11_RASTERIZER_DESC() {}
|
|
operator const D3D11_RASTERIZER_DESC&() const { return *this; }
|
|
};
|
|
#endif
|
|
typedef enum D3D11_RESOURCE_DIMENSION {
|
|
D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
|
|
D3D11_RESOURCE_DIMENSION_BUFFER = 1,
|
|
D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
|
|
D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
|
|
D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4
|
|
} D3D11_RESOURCE_DIMENSION;
|
|
typedef enum D3D11_RTV_DIMENSION {
|
|
D3D11_RTV_DIMENSION_UNKNOWN = 0,
|
|
D3D11_RTV_DIMENSION_BUFFER = 1,
|
|
D3D11_RTV_DIMENSION_TEXTURE1D = 2,
|
|
D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3,
|
|
D3D11_RTV_DIMENSION_TEXTURE2D = 4,
|
|
D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5,
|
|
D3D11_RTV_DIMENSION_TEXTURE2DMS = 6,
|
|
D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7,
|
|
D3D11_RTV_DIMENSION_TEXTURE3D = 8
|
|
} D3D11_RTV_DIMENSION;
|
|
typedef struct D3D11_SO_DECLARATION_ENTRY {
|
|
UINT Stream;
|
|
LPCSTR SemanticName;
|
|
UINT SemanticIndex;
|
|
BYTE StartComponent;
|
|
BYTE ComponentCount;
|
|
BYTE OutputSlot;
|
|
} D3D11_SO_DECLARATION_ENTRY;
|
|
typedef enum D3D11_STENCIL_OP {
|
|
D3D11_STENCIL_OP_KEEP = 1,
|
|
D3D11_STENCIL_OP_ZERO = 2,
|
|
D3D11_STENCIL_OP_REPLACE = 3,
|
|
D3D11_STENCIL_OP_INCR_SAT = 4,
|
|
D3D11_STENCIL_OP_DECR_SAT = 5,
|
|
D3D11_STENCIL_OP_INVERT = 6,
|
|
D3D11_STENCIL_OP_INCR = 7,
|
|
D3D11_STENCIL_OP_DECR = 8
|
|
} D3D11_STENCIL_OP;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
}
|
|
inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) {
|
|
return MipSlice + ArraySlice * MipLevels;
|
|
}
|
|
extern "C"{
|
|
#endif
|
|
typedef struct D3D11_SUBRESOURCE_DATA {
|
|
const void *pSysMem;
|
|
UINT SysMemPitch;
|
|
UINT SysMemSlicePitch;
|
|
} D3D11_SUBRESOURCE_DATA;
|
|
typedef struct D3D11_TEX1D_ARRAY_DSV {
|
|
UINT MipSlice;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX1D_ARRAY_DSV;
|
|
typedef struct D3D11_TEX1D_ARRAY_RTV {
|
|
UINT MipSlice;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX1D_ARRAY_RTV;
|
|
typedef struct D3D11_TEX1D_ARRAY_SRV {
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX1D_ARRAY_SRV;
|
|
typedef struct D3D11_TEX1D_ARRAY_UAV {
|
|
UINT MipSlice;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX1D_ARRAY_UAV;
|
|
typedef struct D3D11_TEX1D_DSV {
|
|
UINT MipSlice;
|
|
} D3D11_TEX1D_DSV;
|
|
typedef struct D3D11_TEX1D_RTV {
|
|
UINT MipSlice;
|
|
} D3D11_TEX1D_RTV;
|
|
typedef struct D3D11_TEX1D_SRV {
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
} D3D11_TEX1D_SRV;
|
|
typedef struct D3D11_TEX1D_UAV {
|
|
UINT MipSlice;
|
|
} D3D11_TEX1D_UAV;
|
|
typedef struct D3D11_TEX2D_ARRAY_DSV {
|
|
UINT MipSlice;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2D_ARRAY_DSV;
|
|
typedef struct D3D11_TEX2D_ARRAY_RTV {
|
|
UINT MipSlice;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2D_ARRAY_RTV;
|
|
typedef struct D3D11_TEX2D_ARRAY_SRV {
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2D_ARRAY_SRV;
|
|
typedef struct D3D11_TEX2D_ARRAY_UAV {
|
|
UINT MipSlice;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2D_ARRAY_UAV;
|
|
typedef struct D3D11_TEX2D_DSV {
|
|
UINT MipSlice;
|
|
} D3D11_TEX2D_DSV;
|
|
typedef struct D3D11_TEX2D_RTV {
|
|
UINT MipSlice;
|
|
} D3D11_TEX2D_RTV;
|
|
typedef struct D3D11_TEX2D_SRV {
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
} D3D11_TEX2D_SRV;
|
|
typedef struct D3D11_TEX2D_UAV {
|
|
UINT MipSlice;
|
|
} D3D11_TEX2D_UAV;
|
|
typedef struct D3D11_TEX2DMS_ARRAY_DSV {
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2DMS_ARRAY_DSV;
|
|
typedef struct D3D11_TEX2DMS_ARRAY_RTV {
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2DMS_ARRAY_RTV;
|
|
typedef struct D3D11_TEX2DMS_ARRAY_SRV {
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2DMS_ARRAY_SRV;
|
|
typedef struct D3D11_TEX2DMS_DSV {
|
|
UINT UnusedField_NothingToDefine;
|
|
} D3D11_TEX2DMS_DSV;
|
|
typedef struct D3D11_TEX2DMS_RTV {
|
|
UINT UnusedField_NothingToDefine;
|
|
} D3D11_TEX2DMS_RTV;
|
|
typedef struct D3D11_TEX2DMS_SRV {
|
|
UINT UnusedField_NothingToDefine;
|
|
} D3D11_TEX2DMS_SRV;
|
|
typedef struct D3D11_TEX3D_RTV {
|
|
UINT MipSlice;
|
|
UINT FirstWSlice;
|
|
UINT WSize;
|
|
} D3D11_TEX3D_RTV;
|
|
typedef struct D3D11_TEX3D_SRV {
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
} D3D11_TEX3D_SRV;
|
|
typedef struct D3D11_TEX3D_UAV {
|
|
UINT MipSlice;
|
|
UINT FirstWSlice;
|
|
UINT WSize;
|
|
} D3D11_TEX3D_UAV;
|
|
typedef struct D3D11_TEXCUBE_ARRAY_SRV {
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
UINT First2DArrayFace;
|
|
UINT NumCubes;
|
|
} D3D11_TEXCUBE_ARRAY_SRV;
|
|
typedef struct D3D11_TEXCUBE_SRV {
|
|
UINT MostDetailedMip;
|
|
UINT MipLevels;
|
|
} D3D11_TEXCUBE_SRV;
|
|
typedef enum D3D11_TEXTURE_ADDRESS_MODE {
|
|
D3D11_TEXTURE_ADDRESS_WRAP = 1,
|
|
D3D11_TEXTURE_ADDRESS_MIRROR = 2,
|
|
D3D11_TEXTURE_ADDRESS_CLAMP = 3,
|
|
D3D11_TEXTURE_ADDRESS_BORDER = 4,
|
|
D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5
|
|
} D3D11_TEXTURE_ADDRESS_MODE;
|
|
typedef enum D3D11_UAV_DIMENSION {
|
|
D3D11_UAV_DIMENSION_UNKNOWN = 0,
|
|
D3D11_UAV_DIMENSION_BUFFER = 1,
|
|
D3D11_UAV_DIMENSION_TEXTURE1D = 2,
|
|
D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3,
|
|
D3D11_UAV_DIMENSION_TEXTURE2D = 4,
|
|
D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5,
|
|
D3D11_UAV_DIMENSION_TEXTURE3D = 8
|
|
} D3D11_UAV_DIMENSION;
|
|
typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC {
|
|
DXGI_FORMAT Format;
|
|
D3D11_UAV_DIMENSION ViewDimension;
|
|
__C89_NAMELESS union {
|
|
D3D11_BUFFER_UAV Buffer;
|
|
D3D11_TEX1D_UAV Texture1D;
|
|
D3D11_TEX1D_ARRAY_UAV Texture1DArray;
|
|
D3D11_TEX2D_UAV Texture2D;
|
|
D3D11_TEX2D_ARRAY_UAV Texture2DArray;
|
|
D3D11_TEX3D_UAV Texture3D;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_UNORDERED_ACCESS_VIEW_DESC;
|
|
typedef enum D3D11_USAGE {
|
|
D3D11_USAGE_DEFAULT = 0,
|
|
D3D11_USAGE_IMMUTABLE = 1,
|
|
D3D11_USAGE_DYNAMIC = 2,
|
|
D3D11_USAGE_STAGING = 3
|
|
} D3D11_USAGE;
|
|
typedef enum D3D11_BIND_FLAG {
|
|
D3D11_BIND_VERTEX_BUFFER = 0x1,
|
|
D3D11_BIND_INDEX_BUFFER = 0x2,
|
|
D3D11_BIND_CONSTANT_BUFFER = 0x4,
|
|
D3D11_BIND_SHADER_RESOURCE = 0x8,
|
|
D3D11_BIND_STREAM_OUTPUT = 0x10,
|
|
D3D11_BIND_RENDER_TARGET = 0x20,
|
|
D3D11_BIND_DEPTH_STENCIL = 0x40,
|
|
D3D11_BIND_UNORDERED_ACCESS = 0x80,
|
|
D3D11_BIND_DECODER = 0x200,
|
|
D3D11_BIND_VIDEO_ENCODER = 0x400
|
|
} D3D11_BIND_FLAG;
|
|
typedef enum D3D11_CPU_ACCESS_FLAG {
|
|
D3D11_CPU_ACCESS_WRITE = 0x10000,
|
|
D3D11_CPU_ACCESS_READ = 0x20000
|
|
} D3D11_CPU_ACCESS_FLAG;
|
|
typedef struct D3D11_VIEWPORT {
|
|
FLOAT TopLeftX;
|
|
FLOAT TopLeftY;
|
|
FLOAT Width;
|
|
FLOAT Height;
|
|
FLOAT MinDepth;
|
|
FLOAT MaxDepth;
|
|
} D3D11_VIEWPORT;
|
|
typedef enum D3D11_COLOR_WRITE_ENABLE {
|
|
D3D11_COLOR_WRITE_ENABLE_RED = 1,
|
|
D3D11_COLOR_WRITE_ENABLE_GREEN = 2,
|
|
D3D11_COLOR_WRITE_ENABLE_BLUE = 4,
|
|
D3D11_COLOR_WRITE_ENABLE_ALPHA = 8,
|
|
D3D11_COLOR_WRITE_ENABLE_ALL = ((D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN) | D3D11_COLOR_WRITE_ENABLE_BLUE) | D3D11_COLOR_WRITE_ENABLE_ALPHA
|
|
} D3D11_COLOR_WRITE_ENABLE;
|
|
typedef enum D3D11_FORMAT_SUPPORT {
|
|
D3D11_FORMAT_SUPPORT_BUFFER = 0x1,
|
|
D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2,
|
|
D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4,
|
|
D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8,
|
|
D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10,
|
|
D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20,
|
|
D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40,
|
|
D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80,
|
|
D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100,
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200,
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400,
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800,
|
|
D3D11_FORMAT_SUPPORT_MIP = 0x1000,
|
|
D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000,
|
|
D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000,
|
|
D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000,
|
|
D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000,
|
|
D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000,
|
|
D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000,
|
|
D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000,
|
|
D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000,
|
|
D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000,
|
|
D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000,
|
|
D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000,
|
|
D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000,
|
|
D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000,
|
|
D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000,
|
|
D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000,
|
|
D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000,
|
|
D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000,
|
|
D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000
|
|
} D3D11_FORMAT_SUPPORT;
|
|
typedef enum D3D11_CLEAR_FLAG {
|
|
D3D11_CLEAR_DEPTH = 0x1,
|
|
D3D11_CLEAR_STENCIL = 0x2
|
|
} D3D11_CLEAR_FLAG;
|
|
typedef struct D3D11_RENDER_TARGET_BLEND_DESC {
|
|
WINBOOL BlendEnable;
|
|
D3D11_BLEND SrcBlend;
|
|
D3D11_BLEND DestBlend;
|
|
D3D11_BLEND_OP BlendOp;
|
|
D3D11_BLEND SrcBlendAlpha;
|
|
D3D11_BLEND DestBlendAlpha;
|
|
D3D11_BLEND_OP BlendOpAlpha;
|
|
UINT8 RenderTargetWriteMask;
|
|
} D3D11_RENDER_TARGET_BLEND_DESC;
|
|
typedef struct D3D11_BLEND_DESC {
|
|
WINBOOL AlphaToCoverageEnable;
|
|
WINBOOL IndependentBlendEnable;
|
|
D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[8];
|
|
} D3D11_BLEND_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC {
|
|
CD3D11_BLEND_DESC() {}
|
|
explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {}
|
|
explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) {
|
|
AlphaToCoverageEnable = FALSE;
|
|
IndependentBlendEnable = FALSE;
|
|
for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget;
|
|
target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT;
|
|
target++) {
|
|
target->BlendEnable = FALSE;
|
|
target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE;
|
|
target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO;
|
|
target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD;
|
|
target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
|
|
}
|
|
}
|
|
~CD3D11_BLEND_DESC() {}
|
|
operator const D3D11_BLEND_DESC&() const { return *this; }
|
|
};
|
|
#endif
|
|
typedef struct D3D11_BUFFER_DESC {
|
|
UINT ByteWidth;
|
|
D3D11_USAGE Usage;
|
|
UINT BindFlags;
|
|
UINT CPUAccessFlags;
|
|
UINT MiscFlags;
|
|
UINT StructureByteStride;
|
|
} D3D11_BUFFER_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC {
|
|
CD3D11_BUFFER_DESC() {}
|
|
explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {}
|
|
explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags,
|
|
D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0,
|
|
UINT miscFlags = 0, UINT structureByteStride = 0 ) {
|
|
ByteWidth = byteWidth;
|
|
Usage = usage;
|
|
BindFlags = bindFlags;
|
|
CPUAccessFlags = cpuaccessFlags;
|
|
MiscFlags = miscFlags;
|
|
StructureByteStride = structureByteStride;
|
|
}
|
|
~CD3D11_BUFFER_DESC() {}
|
|
operator const D3D11_BUFFER_DESC&() const { return *this; }
|
|
};
|
|
#endif
|
|
typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC {
|
|
DXGI_FORMAT Format;
|
|
D3D11_DSV_DIMENSION ViewDimension;
|
|
UINT Flags;
|
|
__C89_NAMELESS union {
|
|
D3D11_TEX1D_DSV Texture1D;
|
|
D3D11_TEX1D_ARRAY_DSV Texture1DArray;
|
|
D3D11_TEX2D_DSV Texture2D;
|
|
D3D11_TEX2D_ARRAY_DSV Texture2DArray;
|
|
D3D11_TEX2DMS_DSV Texture2DMS;
|
|
D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_DEPTH_STENCIL_VIEW_DESC;
|
|
typedef struct D3D11_DEPTH_STENCILOP_DESC {
|
|
D3D11_STENCIL_OP StencilFailOp;
|
|
D3D11_STENCIL_OP StencilDepthFailOp;
|
|
D3D11_STENCIL_OP StencilPassOp;
|
|
D3D11_COMPARISON_FUNC StencilFunc;
|
|
} D3D11_DEPTH_STENCILOP_DESC;
|
|
typedef struct D3D11_DEPTH_STENCIL_DESC {
|
|
WINBOOL DepthEnable;
|
|
D3D11_DEPTH_WRITE_MASK DepthWriteMask;
|
|
D3D11_COMPARISON_FUNC DepthFunc;
|
|
WINBOOL StencilEnable;
|
|
UINT8 StencilReadMask;
|
|
UINT8 StencilWriteMask;
|
|
D3D11_DEPTH_STENCILOP_DESC FrontFace;
|
|
D3D11_DEPTH_STENCILOP_DESC BackFace;
|
|
} D3D11_DEPTH_STENCIL_DESC;
|
|
#if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
|
|
struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC {
|
|
CD3D11_DEPTH_STENCIL_DESC() {}
|
|
explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {}
|
|
explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) {
|
|
const D3D11_DEPTH_STENCILOP_DESC default_op =
|
|
{D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS};
|
|
DepthEnable = TRUE;
|
|
DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
|
|
DepthFunc = D3D11_COMPARISON_LESS;
|
|
StencilEnable = FALSE;
|
|
StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
|
|
StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
|
|
FrontFace = default_op;
|
|
BackFace = default_op;
|
|
}
|
|
explicit CD3D11_DEPTH_STENCIL_DESC(
|
|
WINBOOL depth_enable,
|
|
D3D11_DEPTH_WRITE_MASK depth_write_mask,
|
|
D3D11_COMPARISON_FUNC depth_func,
|
|
WINBOOL stencil_enable,
|
|
UINT8 stencil_read_mask,
|
|
UINT8 stencil_write_mask,
|
|
D3D11_STENCIL_OP front_stencil_fail_op,
|
|
D3D11_STENCIL_OP front_stencil_depth_fail_op,
|
|
D3D11_STENCIL_OP front_stencil_pass_op,
|
|
D3D11_COMPARISON_FUNC front_stencil_func,
|
|
D3D11_STENCIL_OP back_stencil_fail_op,
|
|
D3D11_STENCIL_OP back_stencil_depth_fail_op,
|
|
D3D11_STENCIL_OP back_stencil_pass_op,
|
|
D3D11_COMPARISON_FUNC back_stencil_func) {
|
|
DepthEnable = depth_enable;
|
|
DepthWriteMask = depth_write_mask;
|
|
DepthFunc = depth_func;
|
|
StencilEnable = stencil_enable;
|
|
StencilReadMask = stencil_read_mask;
|
|
StencilWriteMask = stencil_write_mask;
|
|
FrontFace.StencilFailOp = front_stencil_fail_op;
|
|
FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op;
|
|
FrontFace.StencilPassOp = front_stencil_pass_op;
|
|
FrontFace.StencilFunc = front_stencil_func;
|
|
BackFace.StencilFailOp = back_stencil_fail_op;
|
|
BackFace.StencilDepthFailOp = back_stencil_depth_fail_op;
|
|
BackFace.StencilPassOp = back_stencil_pass_op;
|
|
BackFace.StencilFunc = back_stencil_func;
|
|
}
|
|
~CD3D11_DEPTH_STENCIL_DESC() {}
|
|
operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; }
|
|
};
|
|
#endif
|
|
typedef struct D3D11_RENDER_TARGET_VIEW_DESC {
|
|
DXGI_FORMAT Format;
|
|
D3D11_RTV_DIMENSION ViewDimension;
|
|
__C89_NAMELESS union {
|
|
D3D11_BUFFER_RTV Buffer;
|
|
D3D11_TEX1D_RTV Texture1D;
|
|
D3D11_TEX1D_ARRAY_RTV Texture1DArray;
|
|
D3D11_TEX2D_RTV Texture2D;
|
|
D3D11_TEX2D_ARRAY_RTV Texture2DArray;
|
|
D3D11_TEX2DMS_RTV Texture2DMS;
|
|
D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray;
|
|
D3D11_TEX3D_RTV Texture3D;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_RENDER_TARGET_VIEW_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC {
|
|
CD3D11_RENDER_TARGET_VIEW_DESC() {}
|
|
explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
|
UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) {
|
|
Format = format;
|
|
ViewDimension = dim;
|
|
switch(dim) {
|
|
case D3D11_RTV_DIMENSION_BUFFER:
|
|
Buffer.FirstElement = mip_slice;
|
|
Buffer.NumElements = first_slice;
|
|
break;
|
|
case D3D11_RTV_DIMENSION_TEXTURE1D:
|
|
Texture1D.MipSlice = mip_slice;
|
|
break;
|
|
case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
|
|
Texture1DArray.MipSlice = mip_slice;
|
|
Texture1DArray.FirstArraySlice = first_slice;
|
|
Texture1DArray.ArraySize = array_size;
|
|
break;
|
|
case D3D11_RTV_DIMENSION_TEXTURE2D:
|
|
Texture2D.MipSlice = mip_slice;
|
|
break;
|
|
case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
|
|
Texture2DArray.MipSlice = mip_slice;
|
|
Texture2DArray.FirstArraySlice = first_slice;
|
|
Texture2DArray.ArraySize = array_size;
|
|
break;
|
|
case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY:
|
|
Texture2DMSArray.FirstArraySlice = first_slice;
|
|
Texture2DMSArray.ArraySize = array_size;
|
|
break;
|
|
case D3D11_RTV_DIMENSION_TEXTURE3D:
|
|
Texture3D.MipSlice = mip_slice;
|
|
Texture3D.FirstWSlice = first_slice;
|
|
Texture3D.WSize = array_size;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
|
|
UINT elem_cnt) {
|
|
Format = format;
|
|
ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
|
Buffer.FirstElement = first_elem;
|
|
Buffer.NumElements = elem_cnt;
|
|
}
|
|
explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim,
|
|
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
|
|
UINT array_size = -1);
|
|
explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim,
|
|
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
|
|
UINT array_size = -1);
|
|
explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
|
UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 );
|
|
~CD3D11_RENDER_TARGET_VIEW_DESC() {}
|
|
explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other)
|
|
: D3D11_RENDER_TARGET_VIEW_DESC(other) {}
|
|
operator const D3D11_RENDER_TARGET_VIEW_DESC&() const {
|
|
return *this;
|
|
}
|
|
};
|
|
#endif
|
|
typedef struct D3D11_SAMPLER_DESC {
|
|
D3D11_FILTER Filter;
|
|
D3D11_TEXTURE_ADDRESS_MODE AddressU;
|
|
D3D11_TEXTURE_ADDRESS_MODE AddressV;
|
|
D3D11_TEXTURE_ADDRESS_MODE AddressW;
|
|
FLOAT MipLODBias;
|
|
UINT MaxAnisotropy;
|
|
D3D11_COMPARISON_FUNC ComparisonFunc;
|
|
FLOAT BorderColor[4];
|
|
FLOAT MinLOD;
|
|
FLOAT MaxLOD;
|
|
} D3D11_SAMPLER_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC {
|
|
CD3D11_SAMPLER_DESC() {}
|
|
explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {}
|
|
explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) {
|
|
Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
|
|
AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
|
|
AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
|
|
AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
|
|
MipLODBias = 0;
|
|
MaxAnisotropy = 1;
|
|
ComparisonFunc = D3D11_COMPARISON_NEVER;
|
|
BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
|
|
MinLOD = -3.402823466e+38f;
|
|
MaxLOD = 3.402823466e+38f;
|
|
}
|
|
explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU,
|
|
D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW,
|
|
FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc,
|
|
const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) {
|
|
Filter = filter;
|
|
AddressU = addressU;
|
|
AddressV = addressV;
|
|
AddressW = addressW;
|
|
MipLODBias = mipLODBias;
|
|
MaxAnisotropy = maxAnisotropy;
|
|
ComparisonFunc = comparisonFunc;
|
|
if(borderColor) {
|
|
BorderColor[0] = borderColor[0];
|
|
BorderColor[1] = borderColor[1];
|
|
BorderColor[2] = borderColor[2];
|
|
BorderColor[3] = borderColor[3];
|
|
}else {
|
|
BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
|
|
}
|
|
MinLOD = minLOD;
|
|
MaxLOD = maxLOD;
|
|
}
|
|
~CD3D11_SAMPLER_DESC() {}
|
|
operator const D3D11_SAMPLER_DESC&() const { return *this; }
|
|
};
|
|
#endif
|
|
typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC {
|
|
DXGI_FORMAT Format;
|
|
D3D11_SRV_DIMENSION ViewDimension;
|
|
__C89_NAMELESS union {
|
|
D3D11_BUFFER_SRV Buffer;
|
|
D3D11_TEX1D_SRV Texture1D;
|
|
D3D11_TEX1D_ARRAY_SRV Texture1DArray;
|
|
D3D11_TEX2D_SRV Texture2D;
|
|
D3D11_TEX2D_ARRAY_SRV Texture2DArray;
|
|
D3D11_TEX2DMS_SRV Texture2DMS;
|
|
D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray;
|
|
D3D11_TEX3D_SRV Texture3D;
|
|
D3D11_TEXCUBE_SRV TextureCube;
|
|
D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray;
|
|
D3D11_BUFFEREX_SRV BufferEx;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_SHADER_RESOURCE_VIEW_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined( __cplusplus )
|
|
struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC {
|
|
CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
|
|
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim,
|
|
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0,
|
|
UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) {
|
|
Format = format;
|
|
ViewDimension = dim;
|
|
switch(ViewDimension) {
|
|
case D3D11_SRV_DIMENSION_BUFFER:
|
|
Buffer.FirstElement = most_detailed_mip;
|
|
Buffer.NumElements = mip_levels;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURE1D:
|
|
Texture1D.MostDetailedMip = most_detailed_mip;
|
|
Texture1D.MipLevels = mip_levels;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
|
|
Texture1DArray.MostDetailedMip = most_detailed_mip;
|
|
Texture1DArray.MipLevels = mip_levels;
|
|
Texture1DArray.FirstArraySlice = first_slice;
|
|
Texture1DArray.ArraySize = array_size;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURE2D:
|
|
Texture2D.MostDetailedMip = most_detailed_mip;
|
|
Texture2D.MipLevels = mip_levels;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
|
|
Texture2DArray.MostDetailedMip = most_detailed_mip;
|
|
Texture2DArray.MipLevels = mip_levels;
|
|
Texture2DArray.FirstArraySlice = first_slice;
|
|
Texture2DArray.ArraySize = array_size;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY:
|
|
Texture2DMSArray.FirstArraySlice = first_slice;
|
|
Texture2DMSArray.ArraySize = array_size;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURE3D:
|
|
Texture3D.MostDetailedMip = most_detailed_mip;
|
|
Texture3D.MipLevels = mip_levels;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURECUBE:
|
|
TextureCube.MostDetailedMip = most_detailed_mip;
|
|
TextureCube.MipLevels = mip_levels;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY:
|
|
TextureCubeArray.MostDetailedMip = most_detailed_mip;
|
|
TextureCubeArray.MipLevels = mip_levels;
|
|
TextureCubeArray.First2DArrayFace = first_slice;
|
|
TextureCubeArray.NumCubes = array_size;
|
|
break;
|
|
case D3D11_SRV_DIMENSION_BUFFEREX:
|
|
BufferEx.FirstElement = most_detailed_mip;
|
|
BufferEx.NumElements = mip_levels;
|
|
BufferEx.Flags = flags;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
|
|
UINT elem_cnt, UINT flags = 0);
|
|
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim,
|
|
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
|
|
UINT first_slice = 0, UINT array_size = -1 );
|
|
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim,
|
|
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
|
|
UINT first_slice = 0, UINT array_size = -1 );
|
|
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
|
|
UINT most_detailed_mip = 0, UINT mip_levels = -1 );
|
|
~CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
|
|
explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other)
|
|
: D3D11_SHADER_RESOURCE_VIEW_DESC(other) {}
|
|
operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const {
|
|
return *this;
|
|
}
|
|
};
|
|
#endif
|
|
typedef struct D3D11_TEXTURE1D_DESC {
|
|
UINT Width;
|
|
UINT MipLevels;
|
|
UINT ArraySize;
|
|
DXGI_FORMAT Format;
|
|
D3D11_USAGE Usage;
|
|
UINT BindFlags;
|
|
UINT CPUAccessFlags;
|
|
UINT MiscFlags;
|
|
} D3D11_TEXTURE1D_DESC;
|
|
typedef struct D3D11_TEXTURE2D_DESC {
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT MipLevels;
|
|
UINT ArraySize;
|
|
DXGI_FORMAT Format;
|
|
DXGI_SAMPLE_DESC SampleDesc;
|
|
D3D11_USAGE Usage;
|
|
UINT BindFlags;
|
|
UINT CPUAccessFlags;
|
|
UINT MiscFlags;
|
|
} D3D11_TEXTURE2D_DESC;
|
|
#if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
|
|
struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC {
|
|
CD3D11_TEXTURE2D_DESC() {}
|
|
explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {}
|
|
explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1,
|
|
UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,
|
|
D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1,
|
|
UINT sampleQuality = 0, UINT miscFlags = 0) {
|
|
Width = width;
|
|
Height = height;
|
|
MipLevels = mipLevels;
|
|
ArraySize = arraySize;
|
|
Format = format;
|
|
SampleDesc.Count = sampleCount;
|
|
SampleDesc.Quality = sampleQuality;
|
|
Usage = usage;
|
|
BindFlags = bindFlags;
|
|
CPUAccessFlags = cpuaccessFlags;
|
|
MiscFlags = miscFlags;
|
|
}
|
|
~CD3D11_TEXTURE2D_DESC() {}
|
|
operator const D3D11_TEXTURE2D_DESC&() const { return *this; }
|
|
};
|
|
#endif
|
|
typedef struct D3D11_TEXTURE3D_DESC {
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Depth;
|
|
UINT MipLevels;
|
|
DXGI_FORMAT Format;
|
|
D3D11_USAGE Usage;
|
|
UINT BindFlags;
|
|
UINT CPUAccessFlags;
|
|
UINT MiscFlags;
|
|
} D3D11_TEXTURE3D_DESC;
|
|
typedef struct D3D11_VIDEO_DECODER_DESC {
|
|
GUID Guid;
|
|
UINT SampleWidth;
|
|
UINT SampleHeight;
|
|
DXGI_FORMAT OutputFormat;
|
|
} D3D11_VIDEO_DECODER_DESC;
|
|
typedef struct D3D11_VIDEO_DECODER_CONFIG {
|
|
GUID guidConfigBitstreamEncryption;
|
|
GUID guidConfigMBcontrolEncryption;
|
|
GUID guidConfigResidDiffEncryption;
|
|
UINT ConfigBitstreamRaw;
|
|
UINT ConfigMBcontrolRasterOrder;
|
|
UINT ConfigResidDiffHost;
|
|
UINT ConfigSpatialResid8;
|
|
UINT ConfigResid8Subtraction;
|
|
UINT ConfigSpatialHost8or9Clipping;
|
|
UINT ConfigSpatialResidInterleaved;
|
|
UINT ConfigIntraResidUnsigned;
|
|
UINT ConfigResidDiffAccelerator;
|
|
UINT ConfigHostInverseScan;
|
|
UINT ConfigSpecificIDCT;
|
|
UINT Config4GroupedCoefs;
|
|
USHORT ConfigMinRenderTargetBuffCount;
|
|
USHORT ConfigDecoderSpecific;
|
|
} D3D11_VIDEO_DECODER_CONFIG;
|
|
typedef enum D3D11_VIDEO_FRAME_FORMAT {
|
|
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
|
|
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
|
|
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
|
|
} D3D11_VIDEO_FRAME_FORMAT;
|
|
typedef enum D3D11_VIDEO_USAGE {
|
|
D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0,
|
|
D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1,
|
|
D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2
|
|
} D3D11_VIDEO_USAGE;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC {
|
|
D3D11_VIDEO_FRAME_FORMAT InputFrameFormat;
|
|
DXGI_RATIONAL InputFrameRate;
|
|
UINT InputWidth;
|
|
UINT InputHeight;
|
|
DXGI_RATIONAL OutputFrameRate;
|
|
UINT OutputWidth;
|
|
UINT OutputHeight;
|
|
D3D11_VIDEO_USAGE Usage;
|
|
} D3D11_VIDEO_PROCESSOR_CONTENT_DESC;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_CAPS {
|
|
UINT DeviceCaps;
|
|
UINT FeatureCaps;
|
|
UINT FilterCaps;
|
|
UINT InputFormatCaps;
|
|
UINT AutoStreamCaps;
|
|
UINT StereoCaps;
|
|
UINT RateConversionCapsCount;
|
|
UINT MaxInputStreams;
|
|
UINT MaxStreamStates;
|
|
} D3D11_VIDEO_PROCESSOR_CAPS;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS {
|
|
UINT PastFrames;
|
|
UINT FutureFrames;
|
|
UINT ProcessorCaps;
|
|
UINT ITelecineCaps;
|
|
UINT CustomRateCount;
|
|
} D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE {
|
|
DXGI_RATIONAL CustomRate;
|
|
UINT OutputFrames;
|
|
WINBOOL InputInterlaced;
|
|
UINT InputFramesOrFields;
|
|
} D3D11_VIDEO_PROCESSOR_CUSTOM_RATE;
|
|
typedef enum D3D11_VIDEO_PROCESSOR_FILTER {
|
|
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7
|
|
} D3D11_VIDEO_PROCESSOR_FILTER;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE {
|
|
int Minimum;
|
|
int Maximum;
|
|
int Default;
|
|
float Multiplier;
|
|
} D3D11_VIDEO_PROCESSOR_FILTER_RANGE;
|
|
typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE {
|
|
D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
|
|
D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
|
|
D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
|
|
} D3D11_AUTHENTICATED_CHANNEL_TYPE;
|
|
typedef enum D3D11_VDOV_DIMENSION {
|
|
D3D11_VDOV_DIMENSION_UNKNOWN = 0,
|
|
D3D11_VDOV_DIMENSION_TEXTURE2D = 1
|
|
} D3D11_VDOV_DIMENSION;
|
|
typedef struct D3D11_TEX2D_VDOV {
|
|
UINT ArraySlice;
|
|
} D3D11_TEX2D_VDOV;
|
|
typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC {
|
|
GUID DecodeProfile;
|
|
D3D11_VDOV_DIMENSION ViewDimension;
|
|
__C89_NAMELESS union {
|
|
D3D11_TEX2D_VDOV Texture2D;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;
|
|
typedef enum D3D11_VPIV_DIMENSION {
|
|
D3D11_VPIV_DIMENSION_UNKNOWN = 0,
|
|
D3D11_VPIV_DIMENSION_TEXTURE2D = 1
|
|
} D3D11_VPIV_DIMENSION;
|
|
typedef struct D3D11_TEX2D_VPIV {
|
|
UINT MipSlice;
|
|
UINT ArraySlice;
|
|
} D3D11_TEX2D_VPIV;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC {
|
|
UINT FourCC;
|
|
D3D11_VPIV_DIMENSION ViewDimension;
|
|
__C89_NAMELESS union {
|
|
D3D11_TEX2D_VPIV Texture2D;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC;
|
|
typedef enum D3D11_VPOV_DIMENSION {
|
|
D3D11_VPOV_DIMENSION_UNKNOWN = 0,
|
|
D3D11_VPOV_DIMENSION_TEXTURE2D = 1,
|
|
D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2
|
|
} D3D11_VPOV_DIMENSION;
|
|
typedef struct D3D11_TEX2D_VPOV {
|
|
UINT MipSlice;
|
|
} D3D11_TEX2D_VPOV;
|
|
typedef struct D3D11_TEX2D_ARRAY_VPOV {
|
|
UINT MipSlice;
|
|
UINT FirstArraySlice;
|
|
UINT ArraySize;
|
|
} D3D11_TEX2D_ARRAY_VPOV;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC {
|
|
D3D11_VPOV_DIMENSION ViewDimension;
|
|
__C89_NAMELESS union {
|
|
D3D11_TEX2D_VPOV Texture2D;
|
|
D3D11_TEX2D_ARRAY_VPOV Texture2DArray;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;
|
|
typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS {
|
|
UINT Caps;
|
|
UINT KeyExchangeTypeCount;
|
|
UINT BlockAlignmentSize;
|
|
ULONGLONG ProtectedMemorySize;
|
|
} D3D11_VIDEO_CONTENT_PROTECTION_CAPS;
|
|
typedef struct D3D11_ENCRYPTED_BLOCK_INFO {
|
|
UINT NumEncryptedBytesAtBeginning;
|
|
UINT NumBytesInSkipPattern;
|
|
UINT NumBytesInEncryptPattern;
|
|
} D3D11_ENCRYPTED_BLOCK_INFO;
|
|
typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC {
|
|
D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType;
|
|
UINT BufferIndex;
|
|
UINT DataOffset;
|
|
UINT DataSize;
|
|
UINT FirstMBaddress;
|
|
UINT NumMBsInBuffer;
|
|
UINT Width;
|
|
UINT Height;
|
|
UINT Stride;
|
|
UINT ReservedBits;
|
|
void *pIV;
|
|
UINT IVSize;
|
|
WINBOOL PartialEncryption;
|
|
D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo;
|
|
} D3D11_VIDEO_DECODER_BUFFER_DESC;
|
|
typedef struct D3D11_VIDEO_DECODER_EXTENSION {
|
|
UINT Function;
|
|
void *pPrivateInputData;
|
|
UINT PrivateInputDataSize;
|
|
void *pPrivateOutputData;
|
|
UINT PrivateOutputDataSize;
|
|
UINT ResourceCount;
|
|
ID3D11Resource **ppResourceList;
|
|
} D3D11_VIDEO_DECODER_EXTENSION;
|
|
typedef struct D3D11_VIDEO_COLOR_YCbCrA {
|
|
float Y;
|
|
float Cb;
|
|
float Cr;
|
|
float A;
|
|
} D3D11_VIDEO_COLOR_YCbCrA;
|
|
typedef struct D3D11_VIDEO_COLOR_RGBA {
|
|
float R;
|
|
float G;
|
|
float B;
|
|
float A;
|
|
} D3D11_VIDEO_COLOR_RGBA;
|
|
typedef struct D3D11_VIDEO_COLOR {
|
|
__C89_NAMELESS union {
|
|
D3D11_VIDEO_COLOR_YCbCrA YCbCr;
|
|
D3D11_VIDEO_COLOR_RGBA RGBA;
|
|
} __C89_NAMELESSUNIONNAME;
|
|
} D3D11_VIDEO_COLOR;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE {
|
|
UINT Usage : 1;
|
|
UINT RGB_Range : 1;
|
|
UINT YCbCr_Matrix : 1;
|
|
UINT YCbCr_xvYCC : 1;
|
|
UINT Nominal_Range : 2;
|
|
UINT Reserved : 26;
|
|
} D3D11_VIDEO_PROCESSOR_COLOR_SPACE;
|
|
typedef struct D3D11_VIDEO_PROCESSOR_STREAM {
|
|
WINBOOL Enable;
|
|
UINT OutputIndex;
|
|
UINT InputFrameOrField;
|
|
UINT PastFrames;
|
|
UINT FutureFrames;
|
|
ID3D11VideoProcessorInputView **ppPastSurfaces;
|
|
ID3D11VideoProcessorInputView *pInputSurface;
|
|
ID3D11VideoProcessorInputView **ppFutureSurfaces;
|
|
ID3D11VideoProcessorInputView **ppPastSurfacesRight;
|
|
ID3D11VideoProcessorInputView *pInputSurfaceRight;
|
|
ID3D11VideoProcessorInputView **ppFutureSurfacesRight;
|
|
} D3D11_VIDEO_PROCESSOR_STREAM;
|
|
typedef struct D3D11_OMAC {
|
|
BYTE Omac[16];
|
|
} D3D11_OMAC;
|
|
typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT {
|
|
D3D11_OMAC omac;
|
|
GUID ConfigureType;
|
|
HANDLE hChannel;
|
|
UINT SequenceNumber;
|
|
HRESULT ReturnCode;
|
|
} D3D11_AUTHENTICATED_CONFIGURE_OUTPUT;
|
|
typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT {
|
|
UINT64 Frequency;
|
|
WINBOOL Disjoint;
|
|
} D3D11_QUERY_DATA_TIMESTAMP_DISJOINT;
|
|
typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS {
|
|
UINT64 IAVertices;
|
|
UINT64 IAPrimitives;
|
|
UINT64 VSInvocations;
|
|
UINT64 GSInvocations;
|
|
UINT64 GSPrimitives;
|
|
UINT64 CInvocations;
|
|
UINT64 CPrimitives;
|
|
UINT64 PSInvocations;
|
|
UINT64 HSInvocations;
|
|
UINT64 DSInvocations;
|
|
UINT64 CSInvocations;
|
|
} D3D11_QUERY_DATA_PIPELINE_STATISTICS;
|
|
typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS {
|
|
UINT VertexCountPerInstance;
|
|
UINT InstanceCount;
|
|
UINT StartVertexLocation;
|
|
UINT StartInstanceLocation;
|
|
} D3D11_DRAW_INSTANCED_INDIRECT_ARGS;
|
|
typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS {
|
|
UINT IndexCountPerInstance;
|
|
UINT InstanceCount;
|
|
UINT StartIndexLocation;
|
|
INT BaseVertexLocation;
|
|
UINT StartInstanceLocation;
|
|
} D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS;
|
|
typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT {
|
|
D3D11_OMAC omac;
|
|
GUID ConfigureType;
|
|
HANDLE hChannel;
|
|
UINT SequenceNumber;
|
|
} D3D11_AUTHENTICATED_CONFIGURE_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_INPUT {
|
|
GUID QueryType;
|
|
HANDLE hChannel;
|
|
UINT SequenceNumber;
|
|
} D3D11_AUTHENTICATED_QUERY_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT {
|
|
D3D11_OMAC omac;
|
|
GUID QueryType;
|
|
HANDLE hChannel;
|
|
UINT SequenceNumber;
|
|
HRESULT ReturnCode;
|
|
} D3D11_AUTHENTICATED_QUERY_OUTPUT;
|
|
typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS {
|
|
struct {
|
|
UINT ProtectionEnabled : 1;
|
|
UINT OverlayOrFullscreenRequired : 1;
|
|
UINT Reserved : 30;
|
|
} Flags;
|
|
UINT Value;
|
|
} D3D11_AUTHENTICATED_PROTECTION_FLAGS;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags;
|
|
} D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType;
|
|
} D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
HANDLE DeviceHandle;
|
|
} D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT {
|
|
D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
|
HANDLE DecoderHandle;
|
|
} D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
HANDLE DecoderHandle;
|
|
HANDLE CryptoSessionHandle;
|
|
HANDLE DeviceHandle;
|
|
} D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
UINT RestrictedSharedResourceProcessCount;
|
|
} D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT {
|
|
D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
|
UINT ProcessIndex;
|
|
} D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
UINT ProcessIndex;
|
|
D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier;
|
|
HANDLE ProcessHandle;
|
|
} D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
UINT UnrestrictedProtectedSharedResourceCount;
|
|
} D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT {
|
|
D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
|
HANDLE DeviceHandle;
|
|
HANDLE CryptoSessionHandle;
|
|
} D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
HANDLE DeviceHandle;
|
|
HANDLE CryptoSessionHandle;
|
|
UINT OutputIDCount;
|
|
} D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT {
|
|
D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
|
HANDLE DeviceHandle;
|
|
HANDLE CryptoSessionHandle;
|
|
UINT OutputIDIndex;
|
|
} D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
HANDLE DeviceHandle;
|
|
HANDLE CryptoSessionHandle;
|
|
UINT OutputIDIndex;
|
|
UINT64 OutputID;
|
|
} D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
D3D11_BUS_TYPE BusType;
|
|
WINBOOL AccessibleInContiguousBlocks;
|
|
WINBOOL AccessibleInNonContiguousBlocks;
|
|
} D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
UINT EncryptionGuidCount;
|
|
} D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT {
|
|
D3D11_AUTHENTICATED_QUERY_INPUT Input;
|
|
UINT EncryptionGuidIndex;
|
|
} D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
UINT EncryptionGuidIndex;
|
|
GUID EncryptionGuid;
|
|
} D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT {
|
|
D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
|
|
GUID EncryptionGuid;
|
|
} D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT;
|
|
typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT {
|
|
D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
|
UINT StartSequenceQuery;
|
|
UINT StartSequenceConfigure;
|
|
} D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT {
|
|
D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
|
D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections;
|
|
} D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT {
|
|
D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
|
HANDLE DecoderHandle;
|
|
HANDLE CryptoSessionHandle;
|
|
HANDLE DeviceHandle;
|
|
} D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
|
|
D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
|
D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
|
|
HANDLE ProcessHandle;
|
|
WINBOOL AllowAccess;
|
|
} D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;
|
|
typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT {
|
|
D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
|
|
GUID EncryptionGuid;
|
|
} D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT;
|
|
/*****************************************************************************
|
|
* ID3D11DeviceChild interface
|
|
*/
|
|
#ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__
|
|
#define __ID3D11DeviceChild_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae")
|
|
ID3D11DeviceChild : public IUnknown
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDevice(
|
|
ID3D11Device **ppDevice) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
|
REFGUID guid,
|
|
const IUnknown *pData) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11DeviceChildVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11DeviceChild *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11DeviceChild *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11DeviceChild *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11DeviceChild *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11DeviceChild *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11DeviceChild *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11DeviceChild *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11DeviceChildVtbl;
|
|
|
|
interface ID3D11DeviceChild {
|
|
CONST_VTBL ID3D11DeviceChildVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11DeviceChild_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11DeviceChild_QueryInterface(ID3D11DeviceChild* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DeviceChild_AddRef(ID3D11DeviceChild* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DeviceChild_Release(ID3D11DeviceChild* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11DeviceChild_GetDevice(ID3D11DeviceChild* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceChild_GetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateDataInterface(ID3D11DeviceChild* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Asynchronous interface
|
|
*/
|
|
#ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__
|
|
#define __ID3D11Asynchronous_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b")
|
|
ID3D11Asynchronous : public ID3D11DeviceChild
|
|
{
|
|
virtual UINT STDMETHODCALLTYPE GetDataSize(
|
|
) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11AsynchronousVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Asynchronous *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Asynchronous *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Asynchronous *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Asynchronous *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Asynchronous *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Asynchronous *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Asynchronous *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Asynchronous methods ***/
|
|
UINT (STDMETHODCALLTYPE *GetDataSize)(
|
|
ID3D11Asynchronous *This);
|
|
|
|
END_INTERFACE
|
|
} ID3D11AsynchronousVtbl;
|
|
|
|
interface ID3D11Asynchronous {
|
|
CONST_VTBL ID3D11AsynchronousVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Asynchronous_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Asynchronous methods ***/
|
|
#define ID3D11Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Asynchronous_QueryInterface(ID3D11Asynchronous* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Asynchronous_AddRef(ID3D11Asynchronous* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Asynchronous_Release(ID3D11Asynchronous* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Asynchronous_GetDevice(ID3D11Asynchronous* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Asynchronous_GetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateDataInterface(ID3D11Asynchronous* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Asynchronous methods ***/
|
|
static FORCEINLINE UINT ID3D11Asynchronous_GetDataSize(ID3D11Asynchronous* This) {
|
|
return This->lpVtbl->GetDataSize(This);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Query interface
|
|
*/
|
|
#ifndef __ID3D11Query_INTERFACE_DEFINED__
|
|
#define __ID3D11Query_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd")
|
|
ID3D11Query : public ID3D11Asynchronous
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_QUERY_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11QueryVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Query *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Query *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Query *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Query *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Query *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Query *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Query *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Asynchronous methods ***/
|
|
UINT (STDMETHODCALLTYPE *GetDataSize)(
|
|
ID3D11Query *This);
|
|
|
|
/*** ID3D11Query methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11Query *This,
|
|
D3D11_QUERY_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11QueryVtbl;
|
|
|
|
interface ID3D11Query {
|
|
CONST_VTBL ID3D11QueryVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Query_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Query_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Asynchronous methods ***/
|
|
#define ID3D11Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
|
/*** ID3D11Query methods ***/
|
|
#define ID3D11Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Query_QueryInterface(ID3D11Query* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Query_AddRef(ID3D11Query* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Query_Release(ID3D11Query* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Query_GetDevice(ID3D11Query* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Query_GetPrivateData(ID3D11Query* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Query_SetPrivateData(ID3D11Query* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Query_SetPrivateDataInterface(ID3D11Query* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Asynchronous methods ***/
|
|
static FORCEINLINE UINT ID3D11Query_GetDataSize(ID3D11Query* This) {
|
|
return This->lpVtbl->GetDataSize(This);
|
|
}
|
|
/*** ID3D11Query methods ***/
|
|
static FORCEINLINE void ID3D11Query_GetDesc(ID3D11Query* This,D3D11_QUERY_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Query_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Resource interface
|
|
*/
|
|
#ifndef __ID3D11Resource_INTERFACE_DEFINED__
|
|
#define __ID3D11Resource_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d")
|
|
ID3D11Resource : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetType(
|
|
D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE SetEvictionPriority(
|
|
UINT EvictionPriority) = 0;
|
|
|
|
virtual UINT STDMETHODCALLTYPE GetEvictionPriority(
|
|
) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11ResourceVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Resource *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Resource *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Resource *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Resource *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Resource *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Resource *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Resource *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Resource methods ***/
|
|
void (STDMETHODCALLTYPE *GetType)(
|
|
ID3D11Resource *This,
|
|
D3D11_RESOURCE_DIMENSION *pResourceDimension);
|
|
|
|
void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
|
ID3D11Resource *This,
|
|
UINT EvictionPriority);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
|
ID3D11Resource *This);
|
|
|
|
END_INTERFACE
|
|
} ID3D11ResourceVtbl;
|
|
|
|
interface ID3D11Resource {
|
|
CONST_VTBL ID3D11ResourceVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Resource_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Resource_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Resource methods ***/
|
|
#define ID3D11Resource_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
|
|
#define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
|
#define ID3D11Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Resource_QueryInterface(ID3D11Resource* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Resource_AddRef(ID3D11Resource* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Resource_Release(ID3D11Resource* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Resource_GetDevice(ID3D11Resource* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Resource_GetPrivateData(ID3D11Resource* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Resource_SetPrivateData(ID3D11Resource* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Resource_SetPrivateDataInterface(ID3D11Resource* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Resource methods ***/
|
|
static FORCEINLINE void ID3D11Resource_GetType(ID3D11Resource* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
|
This->lpVtbl->GetType(This,pResourceDimension);
|
|
}
|
|
static FORCEINLINE void ID3D11Resource_SetEvictionPriority(ID3D11Resource* This,UINT EvictionPriority) {
|
|
This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
|
}
|
|
static FORCEINLINE UINT ID3D11Resource_GetEvictionPriority(ID3D11Resource* This) {
|
|
return This->lpVtbl->GetEvictionPriority(This);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Resource_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11View interface
|
|
*/
|
|
#ifndef __ID3D11View_INTERFACE_DEFINED__
|
|
#define __ID3D11View_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1")
|
|
ID3D11View : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetResource(
|
|
ID3D11Resource **ppResource) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11ViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11View *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11View *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11View *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11View *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11View *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11View *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11View *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11View *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
END_INTERFACE
|
|
} ID3D11ViewVtbl;
|
|
|
|
interface ID3D11View {
|
|
CONST_VTBL ID3D11ViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11View_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11View_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11View_QueryInterface(ID3D11View* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11View_AddRef(ID3D11View* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11View_Release(ID3D11View* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11View_GetDevice(ID3D11View* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11View_GetPrivateData(ID3D11View* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11View_SetPrivateData(ID3D11View* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11View_SetPrivateDataInterface(ID3D11View* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11View_GetResource(ID3D11View* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11View_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11BlendState interface
|
|
*/
|
|
#ifndef __ID3D11BlendState_INTERFACE_DEFINED__
|
|
#define __ID3D11BlendState_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a")
|
|
ID3D11BlendState : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_BLEND_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11BlendStateVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11BlendState *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11BlendState *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11BlendState *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11BlendState *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11BlendState *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11BlendState *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11BlendState *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11BlendState methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11BlendState *This,
|
|
D3D11_BLEND_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11BlendStateVtbl;
|
|
|
|
interface ID3D11BlendState {
|
|
CONST_VTBL ID3D11BlendStateVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11BlendState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11BlendState_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11BlendState methods ***/
|
|
#define ID3D11BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11BlendState_QueryInterface(ID3D11BlendState* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11BlendState_AddRef(ID3D11BlendState* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11BlendState_Release(ID3D11BlendState* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11BlendState_GetDevice(ID3D11BlendState* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11BlendState_GetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateDataInterface(ID3D11BlendState* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11BlendState methods ***/
|
|
static FORCEINLINE void ID3D11BlendState_GetDesc(ID3D11BlendState* This,D3D11_BLEND_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11BlendState_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Buffer interface
|
|
*/
|
|
#ifndef __ID3D11Buffer_INTERFACE_DEFINED__
|
|
#define __ID3D11Buffer_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037")
|
|
ID3D11Buffer : public ID3D11Resource
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_BUFFER_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11BufferVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Buffer *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Buffer *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Buffer *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Buffer *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Buffer *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Buffer *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Buffer *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Resource methods ***/
|
|
void (STDMETHODCALLTYPE *GetType)(
|
|
ID3D11Buffer *This,
|
|
D3D11_RESOURCE_DIMENSION *pResourceDimension);
|
|
|
|
void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
|
ID3D11Buffer *This,
|
|
UINT EvictionPriority);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
|
ID3D11Buffer *This);
|
|
|
|
/*** ID3D11Buffer methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11Buffer *This,
|
|
D3D11_BUFFER_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11BufferVtbl;
|
|
|
|
interface ID3D11Buffer {
|
|
CONST_VTBL ID3D11BufferVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Buffer_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Buffer_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Resource methods ***/
|
|
#define ID3D11Buffer_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
|
|
#define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
|
#define ID3D11Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
|
/*** ID3D11Buffer methods ***/
|
|
#define ID3D11Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Buffer_QueryInterface(ID3D11Buffer* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Buffer_AddRef(ID3D11Buffer* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Buffer_Release(ID3D11Buffer* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Buffer_GetDevice(ID3D11Buffer* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Buffer_GetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateDataInterface(ID3D11Buffer* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Resource methods ***/
|
|
static FORCEINLINE void ID3D11Buffer_GetType(ID3D11Buffer* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
|
This->lpVtbl->GetType(This,pResourceDimension);
|
|
}
|
|
static FORCEINLINE void ID3D11Buffer_SetEvictionPriority(ID3D11Buffer* This,UINT EvictionPriority) {
|
|
This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
|
}
|
|
static FORCEINLINE UINT ID3D11Buffer_GetEvictionPriority(ID3D11Buffer* This) {
|
|
return This->lpVtbl->GetEvictionPriority(This);
|
|
}
|
|
/*** ID3D11Buffer methods ***/
|
|
static FORCEINLINE void ID3D11Buffer_GetDesc(ID3D11Buffer* This,D3D11_BUFFER_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Buffer_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11ClassInstance interface
|
|
*/
|
|
#ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__
|
|
#define __ID3D11ClassInstance_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb")
|
|
ID3D11ClassInstance : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetClassLinkage(
|
|
ID3D11ClassLinkage **ppLinkage) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_CLASS_INSTANCE_DESC *pDesc) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetInstanceName(
|
|
LPSTR pInstanceName,
|
|
SIZE_T *pBufferLength) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetTypeName(
|
|
LPSTR pTypeName,
|
|
SIZE_T *pBufferLength) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11ClassInstanceVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11ClassInstance *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11ClassInstance *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11ClassInstance *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11ClassInstance *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11ClassInstance *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11ClassInstance *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11ClassInstance *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11ClassInstance methods ***/
|
|
void (STDMETHODCALLTYPE *GetClassLinkage)(
|
|
ID3D11ClassInstance *This,
|
|
ID3D11ClassLinkage **ppLinkage);
|
|
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11ClassInstance *This,
|
|
D3D11_CLASS_INSTANCE_DESC *pDesc);
|
|
|
|
void (STDMETHODCALLTYPE *GetInstanceName)(
|
|
ID3D11ClassInstance *This,
|
|
LPSTR pInstanceName,
|
|
SIZE_T *pBufferLength);
|
|
|
|
void (STDMETHODCALLTYPE *GetTypeName)(
|
|
ID3D11ClassInstance *This,
|
|
LPSTR pTypeName,
|
|
SIZE_T *pBufferLength);
|
|
|
|
END_INTERFACE
|
|
} ID3D11ClassInstanceVtbl;
|
|
|
|
interface ID3D11ClassInstance {
|
|
CONST_VTBL ID3D11ClassInstanceVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11ClassInstance_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11ClassInstance_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11ClassInstance_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11ClassInstance methods ***/
|
|
#define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) (This)->lpVtbl->GetClassLinkage(This,ppLinkage)
|
|
#define ID3D11ClassInstance_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) (This)->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength)
|
|
#define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) (This)->lpVtbl->GetTypeName(This,pTypeName,pBufferLength)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11ClassInstance_QueryInterface(ID3D11ClassInstance* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ClassInstance_AddRef(ID3D11ClassInstance* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ClassInstance_Release(ID3D11ClassInstance* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11ClassInstance_GetDevice(ID3D11ClassInstance* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ClassInstance_GetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateDataInterface(ID3D11ClassInstance* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11ClassInstance methods ***/
|
|
static FORCEINLINE void ID3D11ClassInstance_GetClassLinkage(ID3D11ClassInstance* This,ID3D11ClassLinkage **ppLinkage) {
|
|
This->lpVtbl->GetClassLinkage(This,ppLinkage);
|
|
}
|
|
static FORCEINLINE void ID3D11ClassInstance_GetDesc(ID3D11ClassInstance* This,D3D11_CLASS_INSTANCE_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
static FORCEINLINE void ID3D11ClassInstance_GetInstanceName(ID3D11ClassInstance* This,LPSTR pInstanceName,SIZE_T *pBufferLength) {
|
|
This->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength);
|
|
}
|
|
static FORCEINLINE void ID3D11ClassInstance_GetTypeName(ID3D11ClassInstance* This,LPSTR pTypeName,SIZE_T *pBufferLength) {
|
|
This->lpVtbl->GetTypeName(This,pTypeName,pBufferLength);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11ClassLinkage interface
|
|
*/
|
|
#ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__
|
|
#define __ID3D11ClassLinkage_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed")
|
|
ID3D11ClassLinkage : public ID3D11DeviceChild
|
|
{
|
|
virtual HRESULT STDMETHODCALLTYPE GetClassInstance(
|
|
LPCSTR pClassInstanceName,
|
|
UINT InstanceIndex,
|
|
ID3D11ClassInstance **ppInstance) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateClassInstance(
|
|
LPCSTR pClassTypeName,
|
|
UINT ConstantBufferOffset,
|
|
UINT ConstantVectorOffset,
|
|
UINT TextureOffset,
|
|
UINT SamplerOffset,
|
|
ID3D11ClassInstance **ppInstance) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11ClassLinkageVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11ClassLinkage *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11ClassLinkage *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11ClassLinkage *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11ClassLinkage *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11ClassLinkage *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11ClassLinkage *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11ClassLinkage *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11ClassLinkage methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *GetClassInstance)(
|
|
ID3D11ClassLinkage *This,
|
|
LPCSTR pClassInstanceName,
|
|
UINT InstanceIndex,
|
|
ID3D11ClassInstance **ppInstance);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateClassInstance)(
|
|
ID3D11ClassLinkage *This,
|
|
LPCSTR pClassTypeName,
|
|
UINT ConstantBufferOffset,
|
|
UINT ConstantVectorOffset,
|
|
UINT TextureOffset,
|
|
UINT SamplerOffset,
|
|
ID3D11ClassInstance **ppInstance);
|
|
|
|
END_INTERFACE
|
|
} ID3D11ClassLinkageVtbl;
|
|
|
|
interface ID3D11ClassLinkage {
|
|
CONST_VTBL ID3D11ClassLinkageVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11ClassLinkage_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11ClassLinkage_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11ClassLinkage_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11ClassLinkage methods ***/
|
|
#define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) (This)->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance)
|
|
#define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) (This)->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11ClassLinkage_QueryInterface(ID3D11ClassLinkage* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ClassLinkage_AddRef(ID3D11ClassLinkage* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ClassLinkage_Release(ID3D11ClassLinkage* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11ClassLinkage_GetDevice(ID3D11ClassLinkage* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ClassLinkage_GetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateDataInterface(ID3D11ClassLinkage* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11ClassLinkage methods ***/
|
|
static FORCEINLINE HRESULT ID3D11ClassLinkage_GetClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassInstanceName,UINT InstanceIndex,ID3D11ClassInstance **ppInstance) {
|
|
return This->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ClassLinkage_CreateClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassTypeName,UINT ConstantBufferOffset,UINT ConstantVectorOffset,UINT TextureOffset,UINT SamplerOffset,ID3D11ClassInstance **ppInstance) {
|
|
return This->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11CommandList interface
|
|
*/
|
|
#ifndef __ID3D11CommandList_INTERFACE_DEFINED__
|
|
#define __ID3D11CommandList_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2")
|
|
ID3D11CommandList : public ID3D11DeviceChild
|
|
{
|
|
virtual UINT STDMETHODCALLTYPE GetContextFlags(
|
|
) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11CommandListVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11CommandList *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11CommandList *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11CommandList *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11CommandList *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11CommandList *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11CommandList *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11CommandList *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11CommandList methods ***/
|
|
UINT (STDMETHODCALLTYPE *GetContextFlags)(
|
|
ID3D11CommandList *This);
|
|
|
|
END_INTERFACE
|
|
} ID3D11CommandListVtbl;
|
|
|
|
interface ID3D11CommandList {
|
|
CONST_VTBL ID3D11CommandListVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11CommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11CommandList_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11CommandList_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11CommandList_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11CommandList methods ***/
|
|
#define ID3D11CommandList_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11CommandList_QueryInterface(ID3D11CommandList* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11CommandList_AddRef(ID3D11CommandList* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11CommandList_Release(ID3D11CommandList* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11CommandList_GetDevice(ID3D11CommandList* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CommandList_GetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateDataInterface(ID3D11CommandList* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11CommandList methods ***/
|
|
static FORCEINLINE UINT ID3D11CommandList_GetContextFlags(ID3D11CommandList* This) {
|
|
return This->lpVtbl->GetContextFlags(This);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11CommandList_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11ComputeShader interface
|
|
*/
|
|
#ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__
|
|
#define __ID3D11ComputeShader_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969")
|
|
ID3D11ComputeShader : public ID3D11DeviceChild
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11ComputeShaderVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11ComputeShader *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11ComputeShader *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11ComputeShader *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11ComputeShader *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11ComputeShader *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11ComputeShader *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11ComputeShader *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11ComputeShaderVtbl;
|
|
|
|
interface ID3D11ComputeShader {
|
|
CONST_VTBL ID3D11ComputeShaderVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11ComputeShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11ComputeShader_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11ComputeShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11ComputeShader_QueryInterface(ID3D11ComputeShader* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ComputeShader_AddRef(ID3D11ComputeShader* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ComputeShader_Release(ID3D11ComputeShader* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11ComputeShader_GetDevice(ID3D11ComputeShader* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ComputeShader_GetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateDataInterface(ID3D11ComputeShader* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Counter interface
|
|
*/
|
|
#ifndef __ID3D11Counter_INTERFACE_DEFINED__
|
|
#define __ID3D11Counter_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741")
|
|
ID3D11Counter : public ID3D11Asynchronous
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_COUNTER_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11CounterVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Counter *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Counter *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Counter *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Counter *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Counter *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Counter *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Counter *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Asynchronous methods ***/
|
|
UINT (STDMETHODCALLTYPE *GetDataSize)(
|
|
ID3D11Counter *This);
|
|
|
|
/*** ID3D11Counter methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11Counter *This,
|
|
D3D11_COUNTER_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11CounterVtbl;
|
|
|
|
interface ID3D11Counter {
|
|
CONST_VTBL ID3D11CounterVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Counter_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Counter_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Asynchronous methods ***/
|
|
#define ID3D11Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
|
/*** ID3D11Counter methods ***/
|
|
#define ID3D11Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Counter_QueryInterface(ID3D11Counter* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Counter_AddRef(ID3D11Counter* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Counter_Release(ID3D11Counter* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Counter_GetDevice(ID3D11Counter* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Counter_GetPrivateData(ID3D11Counter* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Counter_SetPrivateData(ID3D11Counter* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Counter_SetPrivateDataInterface(ID3D11Counter* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Asynchronous methods ***/
|
|
static FORCEINLINE UINT ID3D11Counter_GetDataSize(ID3D11Counter* This) {
|
|
return This->lpVtbl->GetDataSize(This);
|
|
}
|
|
/*** ID3D11Counter methods ***/
|
|
static FORCEINLINE void ID3D11Counter_GetDesc(ID3D11Counter* This,D3D11_COUNTER_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Counter_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11DepthStencilState interface
|
|
*/
|
|
#ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__
|
|
#define __ID3D11DepthStencilState_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1")
|
|
ID3D11DepthStencilState : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_DEPTH_STENCIL_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11DepthStencilStateVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11DepthStencilState *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11DepthStencilState *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11DepthStencilState *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11DepthStencilState *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11DepthStencilState *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11DepthStencilState *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11DepthStencilState *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11DepthStencilState methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11DepthStencilState *This,
|
|
D3D11_DEPTH_STENCIL_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11DepthStencilStateVtbl;
|
|
|
|
interface ID3D11DepthStencilState {
|
|
CONST_VTBL ID3D11DepthStencilStateVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11DepthStencilState_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11DepthStencilState methods ***/
|
|
#define ID3D11DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilState_QueryInterface(ID3D11DepthStencilState* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DepthStencilState_AddRef(ID3D11DepthStencilState* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DepthStencilState_Release(ID3D11DepthStencilState* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11DepthStencilState_GetDevice(ID3D11DepthStencilState* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilState_GetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateDataInterface(ID3D11DepthStencilState* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11DepthStencilState methods ***/
|
|
static FORCEINLINE void ID3D11DepthStencilState_GetDesc(ID3D11DepthStencilState* This,D3D11_DEPTH_STENCIL_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11DepthStencilView interface
|
|
*/
|
|
#ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__
|
|
#define __ID3D11DepthStencilView_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6")
|
|
ID3D11DepthStencilView : public ID3D11View
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11DepthStencilViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11DepthStencilView *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11DepthStencilView *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11DepthStencilView *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11DepthStencilView *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11DepthStencilView *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11DepthStencilView *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11DepthStencilView *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11DepthStencilView *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
/*** ID3D11DepthStencilView methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11DepthStencilView *This,
|
|
D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11DepthStencilViewVtbl;
|
|
|
|
interface ID3D11DepthStencilView {
|
|
CONST_VTBL ID3D11DepthStencilViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11DepthStencilView_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
/*** ID3D11DepthStencilView methods ***/
|
|
#define ID3D11DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilView_QueryInterface(ID3D11DepthStencilView* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DepthStencilView_AddRef(ID3D11DepthStencilView* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DepthStencilView_Release(ID3D11DepthStencilView* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11DepthStencilView_GetDevice(ID3D11DepthStencilView* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilView_GetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateDataInterface(ID3D11DepthStencilView* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11DepthStencilView_GetResource(ID3D11DepthStencilView* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
/*** ID3D11DepthStencilView methods ***/
|
|
static FORCEINLINE void ID3D11DepthStencilView_GetDesc(ID3D11DepthStencilView* This,D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11DomainShader interface
|
|
*/
|
|
#ifndef __ID3D11DomainShader_INTERFACE_DEFINED__
|
|
#define __ID3D11DomainShader_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa")
|
|
ID3D11DomainShader : public ID3D11DeviceChild
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11DomainShaderVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11DomainShader *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11DomainShader *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11DomainShader *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11DomainShader *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11DomainShader *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11DomainShader *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11DomainShader *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11DomainShaderVtbl;
|
|
|
|
interface ID3D11DomainShader {
|
|
CONST_VTBL ID3D11DomainShaderVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11DomainShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11DomainShader_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11DomainShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11DomainShader_QueryInterface(ID3D11DomainShader* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DomainShader_AddRef(ID3D11DomainShader* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DomainShader_Release(ID3D11DomainShader* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11DomainShader_GetDevice(ID3D11DomainShader* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DomainShader_GetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateDataInterface(ID3D11DomainShader* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11DomainShader_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11GeometryShader interface
|
|
*/
|
|
#ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__
|
|
#define __ID3D11GeometryShader_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c")
|
|
ID3D11GeometryShader : public ID3D11DeviceChild
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11GeometryShaderVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11GeometryShader *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11GeometryShader *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11GeometryShader *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11GeometryShader *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11GeometryShader *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11GeometryShader *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11GeometryShader *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11GeometryShaderVtbl;
|
|
|
|
interface ID3D11GeometryShader {
|
|
CONST_VTBL ID3D11GeometryShaderVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11GeometryShader_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11GeometryShader_QueryInterface(ID3D11GeometryShader* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11GeometryShader_AddRef(ID3D11GeometryShader* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11GeometryShader_Release(ID3D11GeometryShader* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11GeometryShader_GetDevice(ID3D11GeometryShader* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11GeometryShader_GetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateDataInterface(ID3D11GeometryShader* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11HullShader interface
|
|
*/
|
|
#ifndef __ID3D11HullShader_INTERFACE_DEFINED__
|
|
#define __ID3D11HullShader_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd")
|
|
ID3D11HullShader : public ID3D11DeviceChild
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11HullShaderVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11HullShader *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11HullShader *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11HullShader *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11HullShader *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11HullShader *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11HullShader *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11HullShader *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11HullShaderVtbl;
|
|
|
|
interface ID3D11HullShader {
|
|
CONST_VTBL ID3D11HullShaderVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11HullShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11HullShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11HullShader_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11HullShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11HullShader_QueryInterface(ID3D11HullShader* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11HullShader_AddRef(ID3D11HullShader* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11HullShader_Release(ID3D11HullShader* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11HullShader_GetDevice(ID3D11HullShader* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11HullShader_GetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateDataInterface(ID3D11HullShader* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11HullShader_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11InputLayout interface
|
|
*/
|
|
#ifndef __ID3D11InputLayout_INTERFACE_DEFINED__
|
|
#define __ID3D11InputLayout_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7")
|
|
ID3D11InputLayout : public ID3D11DeviceChild
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11InputLayoutVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11InputLayout *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11InputLayout *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11InputLayout *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11InputLayout *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11InputLayout *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11InputLayout *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11InputLayout *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11InputLayoutVtbl;
|
|
|
|
interface ID3D11InputLayout {
|
|
CONST_VTBL ID3D11InputLayoutVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11InputLayout_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11InputLayout_QueryInterface(ID3D11InputLayout* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11InputLayout_AddRef(ID3D11InputLayout* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11InputLayout_Release(ID3D11InputLayout* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11InputLayout_GetDevice(ID3D11InputLayout* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11InputLayout_GetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateDataInterface(ID3D11InputLayout* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11InputLayout_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11PixelShader interface
|
|
*/
|
|
#ifndef __ID3D11PixelShader_INTERFACE_DEFINED__
|
|
#define __ID3D11PixelShader_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c")
|
|
ID3D11PixelShader : public ID3D11DeviceChild
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11PixelShaderVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11PixelShader *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11PixelShader *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11PixelShader *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11PixelShader *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11PixelShader *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11PixelShader *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11PixelShader *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11PixelShaderVtbl;
|
|
|
|
interface ID3D11PixelShader {
|
|
CONST_VTBL ID3D11PixelShaderVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11PixelShader_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11PixelShader_QueryInterface(ID3D11PixelShader* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11PixelShader_AddRef(ID3D11PixelShader* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11PixelShader_Release(ID3D11PixelShader* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11PixelShader_GetDevice(ID3D11PixelShader* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11PixelShader_GetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateDataInterface(ID3D11PixelShader* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11PixelShader_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Predicate interface
|
|
*/
|
|
#ifndef __ID3D11Predicate_INTERFACE_DEFINED__
|
|
#define __ID3D11Predicate_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2")
|
|
ID3D11Predicate : public ID3D11Query
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11PredicateVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Predicate *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Predicate *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Predicate *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Predicate *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Predicate *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Predicate *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Predicate *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Asynchronous methods ***/
|
|
UINT (STDMETHODCALLTYPE *GetDataSize)(
|
|
ID3D11Predicate *This);
|
|
|
|
/*** ID3D11Query methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11Predicate *This,
|
|
D3D11_QUERY_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11PredicateVtbl;
|
|
|
|
interface ID3D11Predicate {
|
|
CONST_VTBL ID3D11PredicateVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Predicate_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Predicate_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Asynchronous methods ***/
|
|
#define ID3D11Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
|
|
/*** ID3D11Query methods ***/
|
|
#define ID3D11Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Predicate_QueryInterface(ID3D11Predicate* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Predicate_AddRef(ID3D11Predicate* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Predicate_Release(ID3D11Predicate* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Predicate_GetDevice(ID3D11Predicate* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Predicate_GetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateDataInterface(ID3D11Predicate* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Asynchronous methods ***/
|
|
static FORCEINLINE UINT ID3D11Predicate_GetDataSize(ID3D11Predicate* This) {
|
|
return This->lpVtbl->GetDataSize(This);
|
|
}
|
|
/*** ID3D11Query methods ***/
|
|
static FORCEINLINE void ID3D11Predicate_GetDesc(ID3D11Predicate* This,D3D11_QUERY_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Predicate_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11RasterizerState interface
|
|
*/
|
|
#ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__
|
|
#define __ID3D11RasterizerState_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7")
|
|
ID3D11RasterizerState : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_RASTERIZER_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11RasterizerStateVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11RasterizerState *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11RasterizerState *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11RasterizerState *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11RasterizerState *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11RasterizerState *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11RasterizerState *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11RasterizerState *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11RasterizerState methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11RasterizerState *This,
|
|
D3D11_RASTERIZER_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11RasterizerStateVtbl;
|
|
|
|
interface ID3D11RasterizerState {
|
|
CONST_VTBL ID3D11RasterizerStateVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11RasterizerState_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11RasterizerState methods ***/
|
|
#define ID3D11RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11RasterizerState_QueryInterface(ID3D11RasterizerState* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11RasterizerState_AddRef(ID3D11RasterizerState* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11RasterizerState_Release(ID3D11RasterizerState* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11RasterizerState_GetDevice(ID3D11RasterizerState* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11RasterizerState_GetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateDataInterface(ID3D11RasterizerState* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11RasterizerState methods ***/
|
|
static FORCEINLINE void ID3D11RasterizerState_GetDesc(ID3D11RasterizerState* This,D3D11_RASTERIZER_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11RenderTargetView interface
|
|
*/
|
|
#ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__
|
|
#define __ID3D11RenderTargetView_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164")
|
|
ID3D11RenderTargetView : public ID3D11View
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11RenderTargetViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11RenderTargetView *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11RenderTargetView *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11RenderTargetView *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11RenderTargetView *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11RenderTargetView *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11RenderTargetView *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11RenderTargetView *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11RenderTargetView *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
/*** ID3D11RenderTargetView methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11RenderTargetView *This,
|
|
D3D11_RENDER_TARGET_VIEW_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11RenderTargetViewVtbl;
|
|
|
|
interface ID3D11RenderTargetView {
|
|
CONST_VTBL ID3D11RenderTargetViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11RenderTargetView_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
/*** ID3D11RenderTargetView methods ***/
|
|
#define ID3D11RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11RenderTargetView_QueryInterface(ID3D11RenderTargetView* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11RenderTargetView_AddRef(ID3D11RenderTargetView* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11RenderTargetView_Release(ID3D11RenderTargetView* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11RenderTargetView_GetDevice(ID3D11RenderTargetView* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11RenderTargetView_GetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateDataInterface(ID3D11RenderTargetView* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11RenderTargetView_GetResource(ID3D11RenderTargetView* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
/*** ID3D11RenderTargetView methods ***/
|
|
static FORCEINLINE void ID3D11RenderTargetView_GetDesc(ID3D11RenderTargetView* This,D3D11_RENDER_TARGET_VIEW_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11SamplerState interface
|
|
*/
|
|
#ifndef __ID3D11SamplerState_INTERFACE_DEFINED__
|
|
#define __ID3D11SamplerState_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5")
|
|
ID3D11SamplerState : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_SAMPLER_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11SamplerStateVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11SamplerState *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11SamplerState *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11SamplerState *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11SamplerState *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11SamplerState *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11SamplerState *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11SamplerState *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11SamplerState methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11SamplerState *This,
|
|
D3D11_SAMPLER_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11SamplerStateVtbl;
|
|
|
|
interface ID3D11SamplerState {
|
|
CONST_VTBL ID3D11SamplerStateVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11SamplerState_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11SamplerState methods ***/
|
|
#define ID3D11SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11SamplerState_QueryInterface(ID3D11SamplerState* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11SamplerState_AddRef(ID3D11SamplerState* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11SamplerState_Release(ID3D11SamplerState* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11SamplerState_GetDevice(ID3D11SamplerState* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11SamplerState_GetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateDataInterface(ID3D11SamplerState* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11SamplerState methods ***/
|
|
static FORCEINLINE void ID3D11SamplerState_GetDesc(ID3D11SamplerState* This,D3D11_SAMPLER_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11SamplerState_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11ShaderResourceView interface
|
|
*/
|
|
#ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__
|
|
#define __ID3D11ShaderResourceView_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2")
|
|
ID3D11ShaderResourceView : public ID3D11View
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11ShaderResourceViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11ShaderResourceView *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11ShaderResourceView *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11ShaderResourceView *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11ShaderResourceView *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11ShaderResourceView *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11ShaderResourceView *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11ShaderResourceView *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11ShaderResourceView *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
/*** ID3D11ShaderResourceView methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11ShaderResourceView *This,
|
|
D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11ShaderResourceViewVtbl;
|
|
|
|
interface ID3D11ShaderResourceView {
|
|
CONST_VTBL ID3D11ShaderResourceViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11ShaderResourceView_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
/*** ID3D11ShaderResourceView methods ***/
|
|
#define ID3D11ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11ShaderResourceView_QueryInterface(ID3D11ShaderResourceView* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ShaderResourceView_AddRef(ID3D11ShaderResourceView* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11ShaderResourceView_Release(ID3D11ShaderResourceView* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11ShaderResourceView_GetDevice(ID3D11ShaderResourceView* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ShaderResourceView_GetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateDataInterface(ID3D11ShaderResourceView* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11ShaderResourceView_GetResource(ID3D11ShaderResourceView* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
/*** ID3D11ShaderResourceView methods ***/
|
|
static FORCEINLINE void ID3D11ShaderResourceView_GetDesc(ID3D11ShaderResourceView* This,D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Texture1D interface
|
|
*/
|
|
#ifndef __ID3D11Texture1D_INTERFACE_DEFINED__
|
|
#define __ID3D11Texture1D_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c")
|
|
ID3D11Texture1D : public ID3D11Resource
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_TEXTURE1D_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11Texture1DVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Texture1D *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Texture1D *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Texture1D *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Texture1D *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Texture1D *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Texture1D *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Texture1D *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Resource methods ***/
|
|
void (STDMETHODCALLTYPE *GetType)(
|
|
ID3D11Texture1D *This,
|
|
D3D11_RESOURCE_DIMENSION *pResourceDimension);
|
|
|
|
void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
|
ID3D11Texture1D *This,
|
|
UINT EvictionPriority);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
|
ID3D11Texture1D *This);
|
|
|
|
/*** ID3D11Texture1D methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11Texture1D *This,
|
|
D3D11_TEXTURE1D_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11Texture1DVtbl;
|
|
|
|
interface ID3D11Texture1D {
|
|
CONST_VTBL ID3D11Texture1DVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Texture1D_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Resource methods ***/
|
|
#define ID3D11Texture1D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
|
|
#define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
|
#define ID3D11Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
|
/*** ID3D11Texture1D methods ***/
|
|
#define ID3D11Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Texture1D_QueryInterface(ID3D11Texture1D* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Texture1D_AddRef(ID3D11Texture1D* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Texture1D_Release(ID3D11Texture1D* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Texture1D_GetDevice(ID3D11Texture1D* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture1D_GetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateDataInterface(ID3D11Texture1D* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Resource methods ***/
|
|
static FORCEINLINE void ID3D11Texture1D_GetType(ID3D11Texture1D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
|
This->lpVtbl->GetType(This,pResourceDimension);
|
|
}
|
|
static FORCEINLINE void ID3D11Texture1D_SetEvictionPriority(ID3D11Texture1D* This,UINT EvictionPriority) {
|
|
This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
|
}
|
|
static FORCEINLINE UINT ID3D11Texture1D_GetEvictionPriority(ID3D11Texture1D* This) {
|
|
return This->lpVtbl->GetEvictionPriority(This);
|
|
}
|
|
/*** ID3D11Texture1D methods ***/
|
|
static FORCEINLINE void ID3D11Texture1D_GetDesc(ID3D11Texture1D* This,D3D11_TEXTURE1D_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Texture1D_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Texture2D interface
|
|
*/
|
|
#ifndef __ID3D11Texture2D_INTERFACE_DEFINED__
|
|
#define __ID3D11Texture2D_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c")
|
|
ID3D11Texture2D : public ID3D11Resource
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_TEXTURE2D_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11Texture2DVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Texture2D *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Texture2D *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Texture2D *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Texture2D *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Texture2D *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Texture2D *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Texture2D *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Resource methods ***/
|
|
void (STDMETHODCALLTYPE *GetType)(
|
|
ID3D11Texture2D *This,
|
|
D3D11_RESOURCE_DIMENSION *pResourceDimension);
|
|
|
|
void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
|
ID3D11Texture2D *This,
|
|
UINT EvictionPriority);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
|
ID3D11Texture2D *This);
|
|
|
|
/*** ID3D11Texture2D methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11Texture2D *This,
|
|
D3D11_TEXTURE2D_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11Texture2DVtbl;
|
|
|
|
interface ID3D11Texture2D {
|
|
CONST_VTBL ID3D11Texture2DVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Texture2D_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Resource methods ***/
|
|
#define ID3D11Texture2D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
|
|
#define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
|
#define ID3D11Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
|
/*** ID3D11Texture2D methods ***/
|
|
#define ID3D11Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Texture2D_QueryInterface(ID3D11Texture2D* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Texture2D_AddRef(ID3D11Texture2D* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Texture2D_Release(ID3D11Texture2D* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Texture2D_GetDevice(ID3D11Texture2D* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture2D_GetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateDataInterface(ID3D11Texture2D* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Resource methods ***/
|
|
static FORCEINLINE void ID3D11Texture2D_GetType(ID3D11Texture2D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
|
This->lpVtbl->GetType(This,pResourceDimension);
|
|
}
|
|
static FORCEINLINE void ID3D11Texture2D_SetEvictionPriority(ID3D11Texture2D* This,UINT EvictionPriority) {
|
|
This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
|
}
|
|
static FORCEINLINE UINT ID3D11Texture2D_GetEvictionPriority(ID3D11Texture2D* This) {
|
|
return This->lpVtbl->GetEvictionPriority(This);
|
|
}
|
|
/*** ID3D11Texture2D methods ***/
|
|
static FORCEINLINE void ID3D11Texture2D_GetDesc(ID3D11Texture2D* This,D3D11_TEXTURE2D_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Texture2D_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Texture3D interface
|
|
*/
|
|
#ifndef __ID3D11Texture3D_INTERFACE_DEFINED__
|
|
#define __ID3D11Texture3D_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e")
|
|
ID3D11Texture3D : public ID3D11Resource
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_TEXTURE3D_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11Texture3DVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Texture3D *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Texture3D *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Texture3D *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11Texture3D *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Texture3D *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Texture3D *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Texture3D *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11Resource methods ***/
|
|
void (STDMETHODCALLTYPE *GetType)(
|
|
ID3D11Texture3D *This,
|
|
D3D11_RESOURCE_DIMENSION *pResourceDimension);
|
|
|
|
void (STDMETHODCALLTYPE *SetEvictionPriority)(
|
|
ID3D11Texture3D *This,
|
|
UINT EvictionPriority);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
|
|
ID3D11Texture3D *This);
|
|
|
|
/*** ID3D11Texture3D methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11Texture3D *This,
|
|
D3D11_TEXTURE3D_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11Texture3DVtbl;
|
|
|
|
interface ID3D11Texture3D {
|
|
CONST_VTBL ID3D11Texture3DVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Texture3D_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11Resource methods ***/
|
|
#define ID3D11Texture3D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
|
|
#define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
|
|
#define ID3D11Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
|
|
/*** ID3D11Texture3D methods ***/
|
|
#define ID3D11Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Texture3D_QueryInterface(ID3D11Texture3D* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Texture3D_AddRef(ID3D11Texture3D* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Texture3D_Release(ID3D11Texture3D* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11Texture3D_GetDevice(ID3D11Texture3D* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture3D_GetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateDataInterface(ID3D11Texture3D* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11Resource methods ***/
|
|
static FORCEINLINE void ID3D11Texture3D_GetType(ID3D11Texture3D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
|
|
This->lpVtbl->GetType(This,pResourceDimension);
|
|
}
|
|
static FORCEINLINE void ID3D11Texture3D_SetEvictionPriority(ID3D11Texture3D* This,UINT EvictionPriority) {
|
|
This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
|
|
}
|
|
static FORCEINLINE UINT ID3D11Texture3D_GetEvictionPriority(ID3D11Texture3D* This) {
|
|
return This->lpVtbl->GetEvictionPriority(This);
|
|
}
|
|
/*** ID3D11Texture3D methods ***/
|
|
static FORCEINLINE void ID3D11Texture3D_GetDesc(ID3D11Texture3D* This,D3D11_TEXTURE3D_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Texture3D_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11UnorderedAccessView interface
|
|
*/
|
|
#ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
|
|
#define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380")
|
|
ID3D11UnorderedAccessView : public ID3D11View
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11UnorderedAccessViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11UnorderedAccessView *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11UnorderedAccessView *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11UnorderedAccessView *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11UnorderedAccessView *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11UnorderedAccessView *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11UnorderedAccessView *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11UnorderedAccessView *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11UnorderedAccessView *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
/*** ID3D11UnorderedAccessView methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11UnorderedAccessView *This,
|
|
D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11UnorderedAccessViewVtbl;
|
|
|
|
interface ID3D11UnorderedAccessView {
|
|
CONST_VTBL ID3D11UnorderedAccessViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11UnorderedAccessView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11UnorderedAccessView_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11UnorderedAccessView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
/*** ID3D11UnorderedAccessView methods ***/
|
|
#define ID3D11UnorderedAccessView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11UnorderedAccessView_QueryInterface(ID3D11UnorderedAccessView* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11UnorderedAccessView_AddRef(ID3D11UnorderedAccessView* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11UnorderedAccessView_Release(ID3D11UnorderedAccessView* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11UnorderedAccessView_GetDevice(ID3D11UnorderedAccessView* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11UnorderedAccessView_GetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateDataInterface(ID3D11UnorderedAccessView* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11UnorderedAccessView_GetResource(ID3D11UnorderedAccessView* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
/*** ID3D11UnorderedAccessView methods ***/
|
|
static FORCEINLINE void ID3D11UnorderedAccessView_GetDesc(ID3D11UnorderedAccessView* This,D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VertexShader interface
|
|
*/
|
|
#ifndef __ID3D11VertexShader_INTERFACE_DEFINED__
|
|
#define __ID3D11VertexShader_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3")
|
|
ID3D11VertexShader : public ID3D11DeviceChild
|
|
{
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VertexShaderVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VertexShader *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VertexShader *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VertexShader *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VertexShader *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VertexShader *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VertexShader *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VertexShader *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VertexShaderVtbl;
|
|
|
|
interface ID3D11VertexShader {
|
|
CONST_VTBL ID3D11VertexShaderVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VertexShader_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VertexShader_QueryInterface(ID3D11VertexShader* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VertexShader_AddRef(ID3D11VertexShader* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VertexShader_Release(ID3D11VertexShader* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VertexShader_GetDevice(ID3D11VertexShader* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VertexShader_GetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateDataInterface(ID3D11VertexShader* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VertexShader_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11DeviceContext interface
|
|
*/
|
|
#ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__
|
|
#define __ID3D11DeviceContext_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da")
|
|
ID3D11DeviceContext : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE VSSetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSSetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSSetShader(
|
|
ID3D11PixelShader *pPixelShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSSetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VSSetShader(
|
|
ID3D11VertexShader *pVertexShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DrawIndexed(
|
|
UINT IndexCount,
|
|
UINT StartIndexLocation,
|
|
INT BaseVertexLocation) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE Draw(
|
|
UINT VertexCount,
|
|
UINT StartVertexLocation) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE Map(
|
|
ID3D11Resource *pResource,
|
|
UINT Subresource,
|
|
D3D11_MAP MapType,
|
|
UINT MapFlags,
|
|
D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE Unmap(
|
|
ID3D11Resource *pResource,
|
|
UINT Subresource) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSSetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IASetInputLayout(
|
|
ID3D11InputLayout *pInputLayout) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IASetVertexBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppVertexBuffers,
|
|
const UINT *pStrides,
|
|
const UINT *pOffsets) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IASetIndexBuffer(
|
|
ID3D11Buffer *pIndexBuffer,
|
|
DXGI_FORMAT Format,
|
|
UINT Offset) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DrawIndexedInstanced(
|
|
UINT IndexCountPerInstance,
|
|
UINT InstanceCount,
|
|
UINT StartIndexLocation,
|
|
INT BaseVertexLocation,
|
|
UINT StartInstanceLocation) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DrawInstanced(
|
|
UINT VertexCountPerInstance,
|
|
UINT InstanceCount,
|
|
UINT StartVertexLocation,
|
|
UINT StartInstanceLocation) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSSetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSSetShader(
|
|
ID3D11GeometryShader *pShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IASetPrimitiveTopology(
|
|
D3D11_PRIMITIVE_TOPOLOGY Topology) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VSSetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VSSetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE Begin(
|
|
ID3D11Asynchronous *pAsync) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE End(
|
|
ID3D11Asynchronous *pAsync) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetData(
|
|
ID3D11Asynchronous *pAsync,
|
|
void *pData,
|
|
UINT DataSize,
|
|
UINT GetDataFlags) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE SetPredication(
|
|
ID3D11Predicate *pPredicate,
|
|
WINBOOL PredicateValue) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSSetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSSetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMSetRenderTargets(
|
|
UINT NumViews,
|
|
ID3D11RenderTargetView *const *ppRenderTargetViews,
|
|
ID3D11DepthStencilView *pDepthStencilView) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews(
|
|
UINT NumRTVs,
|
|
ID3D11RenderTargetView *const *ppRenderTargetViews,
|
|
ID3D11DepthStencilView *pDepthStencilView,
|
|
UINT UAVStartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
|
|
const UINT *pUAVInitialCounts) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMSetBlendState(
|
|
ID3D11BlendState *pBlendState,
|
|
const FLOAT BlendFactor[4],
|
|
UINT SampleMask) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMSetDepthStencilState(
|
|
ID3D11DepthStencilState *pDepthStencilState,
|
|
UINT StencilRef) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE SOSetTargets(
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppSOTargets,
|
|
const UINT *pOffsets) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DrawAuto(
|
|
) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect(
|
|
ID3D11Buffer *pBufferForArgs,
|
|
UINT AlignedByteOffsetForArgs) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DrawInstancedIndirect(
|
|
ID3D11Buffer *pBufferForArgs,
|
|
UINT AlignedByteOffsetForArgs) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE Dispatch(
|
|
UINT ThreadGroupCountX,
|
|
UINT ThreadGroupCountY,
|
|
UINT ThreadGroupCountZ) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DispatchIndirect(
|
|
ID3D11Buffer *pBufferForArgs,
|
|
UINT AlignedByteOffsetForArgs) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE RSSetState(
|
|
ID3D11RasterizerState *pRasterizerState) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE RSSetViewports(
|
|
UINT NumViewports,
|
|
const D3D11_VIEWPORT *pViewports) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE RSSetScissorRects(
|
|
UINT NumRects,
|
|
const D3D11_RECT *pRects) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CopySubresourceRegion(
|
|
ID3D11Resource *pDstResource,
|
|
UINT DstSubresource,
|
|
UINT DstX,
|
|
UINT DstY,
|
|
UINT DstZ,
|
|
ID3D11Resource *pSrcResource,
|
|
UINT SrcSubresource,
|
|
const D3D11_BOX *pSrcBox) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CopyResource(
|
|
ID3D11Resource *pDstResource,
|
|
ID3D11Resource *pSrcResource) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE UpdateSubresource(
|
|
ID3D11Resource *pDstResource,
|
|
UINT DstSubresource,
|
|
const D3D11_BOX *pDstBox,
|
|
const void *pSrcData,
|
|
UINT SrcRowPitch,
|
|
UINT SrcDepthPitch) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CopyStructureCount(
|
|
ID3D11Buffer *pDstBuffer,
|
|
UINT DstAlignedByteOffset,
|
|
ID3D11UnorderedAccessView *pSrcView) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE ClearRenderTargetView(
|
|
ID3D11RenderTargetView *pRenderTargetView,
|
|
const FLOAT ColorRGBA[4]) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint(
|
|
ID3D11UnorderedAccessView *pUnorderedAccessView,
|
|
const UINT Values[4]) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat(
|
|
ID3D11UnorderedAccessView *pUnorderedAccessView,
|
|
const FLOAT Values[4]) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE ClearDepthStencilView(
|
|
ID3D11DepthStencilView *pDepthStencilView,
|
|
UINT ClearFlags,
|
|
FLOAT Depth,
|
|
UINT8 Stencil) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GenerateMips(
|
|
ID3D11ShaderResourceView *pShaderResourceView) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE SetResourceMinLOD(
|
|
ID3D11Resource *pResource,
|
|
FLOAT MinLOD) = 0;
|
|
|
|
virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD(
|
|
ID3D11Resource *pResource) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE ResolveSubresource(
|
|
ID3D11Resource *pDstResource,
|
|
UINT DstSubresource,
|
|
ID3D11Resource *pSrcResource,
|
|
UINT SrcSubresource,
|
|
DXGI_FORMAT Format) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE ExecuteCommandList(
|
|
ID3D11CommandList *pCommandList,
|
|
WINBOOL RestoreContextState) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSSetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSSetShader(
|
|
ID3D11HullShader *pHullShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSSetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSSetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSSetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSSetShader(
|
|
ID3D11DomainShader *pDomainShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSSetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSSetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSSetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews(
|
|
UINT StartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
|
|
const UINT *pUAVInitialCounts) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSSetShader(
|
|
ID3D11ComputeShader *pComputeShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSSetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSSetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VSGetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSGetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSGetShader(
|
|
ID3D11PixelShader **ppPixelShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSGetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VSGetShader(
|
|
ID3D11VertexShader **ppVertexShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE PSGetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IAGetInputLayout(
|
|
ID3D11InputLayout **ppInputLayout) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IAGetVertexBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppVertexBuffers,
|
|
UINT *pStrides,
|
|
UINT *pOffsets) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IAGetIndexBuffer(
|
|
ID3D11Buffer **pIndexBuffer,
|
|
DXGI_FORMAT *Format,
|
|
UINT *Offset) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSGetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSGetShader(
|
|
ID3D11GeometryShader **ppGeometryShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology(
|
|
D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VSGetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VSGetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetPredication(
|
|
ID3D11Predicate **ppPredicate,
|
|
WINBOOL *pPredicateValue) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSGetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GSGetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMGetRenderTargets(
|
|
UINT NumViews,
|
|
ID3D11RenderTargetView **ppRenderTargetViews,
|
|
ID3D11DepthStencilView **ppDepthStencilView) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews(
|
|
UINT NumRTVs,
|
|
ID3D11RenderTargetView **ppRenderTargetViews,
|
|
ID3D11DepthStencilView **ppDepthStencilView,
|
|
UINT UAVStartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMGetBlendState(
|
|
ID3D11BlendState **ppBlendState,
|
|
FLOAT BlendFactor[4],
|
|
UINT *pSampleMask) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE OMGetDepthStencilState(
|
|
ID3D11DepthStencilState **ppDepthStencilState,
|
|
UINT *pStencilRef) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE SOGetTargets(
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppSOTargets) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE RSGetState(
|
|
ID3D11RasterizerState **ppRasterizerState) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE RSGetViewports(
|
|
UINT *pNumViewports,
|
|
D3D11_VIEWPORT *pViewports) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE RSGetScissorRects(
|
|
UINT *pNumRects,
|
|
D3D11_RECT *pRects) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSGetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSGetShader(
|
|
ID3D11HullShader **ppHullShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSGetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE HSGetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSGetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSGetShader(
|
|
ID3D11DomainShader **ppDomainShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSGetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DSGetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSGetShaderResources(
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews(
|
|
UINT StartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSGetShader(
|
|
ID3D11ComputeShader **ppComputeShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSGetSamplers(
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CSGetConstantBuffers(
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE ClearState(
|
|
) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE Flush(
|
|
) = 0;
|
|
|
|
virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType(
|
|
) = 0;
|
|
|
|
virtual UINT STDMETHODCALLTYPE GetContextFlags(
|
|
) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE FinishCommandList(
|
|
WINBOOL RestoreDeferredContextState,
|
|
ID3D11CommandList **ppCommandList) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11DeviceContextVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11DeviceContext *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11DeviceContext *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11DeviceContext *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11DeviceContext *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11DeviceContext *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11DeviceContext *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11DeviceContext methods ***/
|
|
void (STDMETHODCALLTYPE *VSSetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *PSSetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *PSSetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11PixelShader *pPixelShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *PSSetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *VSSetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11VertexShader *pVertexShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *DrawIndexed)(
|
|
ID3D11DeviceContext *This,
|
|
UINT IndexCount,
|
|
UINT StartIndexLocation,
|
|
INT BaseVertexLocation);
|
|
|
|
void (STDMETHODCALLTYPE *Draw)(
|
|
ID3D11DeviceContext *This,
|
|
UINT VertexCount,
|
|
UINT StartVertexLocation);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *Map)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pResource,
|
|
UINT Subresource,
|
|
D3D11_MAP MapType,
|
|
UINT MapFlags,
|
|
D3D11_MAPPED_SUBRESOURCE *pMappedResource);
|
|
|
|
void (STDMETHODCALLTYPE *Unmap)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pResource,
|
|
UINT Subresource);
|
|
|
|
void (STDMETHODCALLTYPE *PSSetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *IASetInputLayout)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11InputLayout *pInputLayout);
|
|
|
|
void (STDMETHODCALLTYPE *IASetVertexBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppVertexBuffers,
|
|
const UINT *pStrides,
|
|
const UINT *pOffsets);
|
|
|
|
void (STDMETHODCALLTYPE *IASetIndexBuffer)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Buffer *pIndexBuffer,
|
|
DXGI_FORMAT Format,
|
|
UINT Offset);
|
|
|
|
void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
|
|
ID3D11DeviceContext *This,
|
|
UINT IndexCountPerInstance,
|
|
UINT InstanceCount,
|
|
UINT StartIndexLocation,
|
|
INT BaseVertexLocation,
|
|
UINT StartInstanceLocation);
|
|
|
|
void (STDMETHODCALLTYPE *DrawInstanced)(
|
|
ID3D11DeviceContext *This,
|
|
UINT VertexCountPerInstance,
|
|
UINT InstanceCount,
|
|
UINT StartVertexLocation,
|
|
UINT StartInstanceLocation);
|
|
|
|
void (STDMETHODCALLTYPE *GSSetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *GSSetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11GeometryShader *pShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
|
|
ID3D11DeviceContext *This,
|
|
D3D11_PRIMITIVE_TOPOLOGY Topology);
|
|
|
|
void (STDMETHODCALLTYPE *VSSetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *VSSetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *Begin)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Asynchronous *pAsync);
|
|
|
|
void (STDMETHODCALLTYPE *End)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Asynchronous *pAsync);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetData)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Asynchronous *pAsync,
|
|
void *pData,
|
|
UINT DataSize,
|
|
UINT GetDataFlags);
|
|
|
|
void (STDMETHODCALLTYPE *SetPredication)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Predicate *pPredicate,
|
|
WINBOOL PredicateValue);
|
|
|
|
void (STDMETHODCALLTYPE *GSSetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *GSSetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *OMSetRenderTargets)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumViews,
|
|
ID3D11RenderTargetView *const *ppRenderTargetViews,
|
|
ID3D11DepthStencilView *pDepthStencilView);
|
|
|
|
void (STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumRTVs,
|
|
ID3D11RenderTargetView *const *ppRenderTargetViews,
|
|
ID3D11DepthStencilView *pDepthStencilView,
|
|
UINT UAVStartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
|
|
const UINT *pUAVInitialCounts);
|
|
|
|
void (STDMETHODCALLTYPE *OMSetBlendState)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11BlendState *pBlendState,
|
|
const FLOAT BlendFactor[4],
|
|
UINT SampleMask);
|
|
|
|
void (STDMETHODCALLTYPE *OMSetDepthStencilState)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11DepthStencilState *pDepthStencilState,
|
|
UINT StencilRef);
|
|
|
|
void (STDMETHODCALLTYPE *SOSetTargets)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppSOTargets,
|
|
const UINT *pOffsets);
|
|
|
|
void (STDMETHODCALLTYPE *DrawAuto)(
|
|
ID3D11DeviceContext *This);
|
|
|
|
void (STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Buffer *pBufferForArgs,
|
|
UINT AlignedByteOffsetForArgs);
|
|
|
|
void (STDMETHODCALLTYPE *DrawInstancedIndirect)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Buffer *pBufferForArgs,
|
|
UINT AlignedByteOffsetForArgs);
|
|
|
|
void (STDMETHODCALLTYPE *Dispatch)(
|
|
ID3D11DeviceContext *This,
|
|
UINT ThreadGroupCountX,
|
|
UINT ThreadGroupCountY,
|
|
UINT ThreadGroupCountZ);
|
|
|
|
void (STDMETHODCALLTYPE *DispatchIndirect)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Buffer *pBufferForArgs,
|
|
UINT AlignedByteOffsetForArgs);
|
|
|
|
void (STDMETHODCALLTYPE *RSSetState)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11RasterizerState *pRasterizerState);
|
|
|
|
void (STDMETHODCALLTYPE *RSSetViewports)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumViewports,
|
|
const D3D11_VIEWPORT *pViewports);
|
|
|
|
void (STDMETHODCALLTYPE *RSSetScissorRects)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumRects,
|
|
const D3D11_RECT *pRects);
|
|
|
|
void (STDMETHODCALLTYPE *CopySubresourceRegion)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pDstResource,
|
|
UINT DstSubresource,
|
|
UINT DstX,
|
|
UINT DstY,
|
|
UINT DstZ,
|
|
ID3D11Resource *pSrcResource,
|
|
UINT SrcSubresource,
|
|
const D3D11_BOX *pSrcBox);
|
|
|
|
void (STDMETHODCALLTYPE *CopyResource)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pDstResource,
|
|
ID3D11Resource *pSrcResource);
|
|
|
|
void (STDMETHODCALLTYPE *UpdateSubresource)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pDstResource,
|
|
UINT DstSubresource,
|
|
const D3D11_BOX *pDstBox,
|
|
const void *pSrcData,
|
|
UINT SrcRowPitch,
|
|
UINT SrcDepthPitch);
|
|
|
|
void (STDMETHODCALLTYPE *CopyStructureCount)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Buffer *pDstBuffer,
|
|
UINT DstAlignedByteOffset,
|
|
ID3D11UnorderedAccessView *pSrcView);
|
|
|
|
void (STDMETHODCALLTYPE *ClearRenderTargetView)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11RenderTargetView *pRenderTargetView,
|
|
const FLOAT ColorRGBA[4]);
|
|
|
|
void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11UnorderedAccessView *pUnorderedAccessView,
|
|
const UINT Values[4]);
|
|
|
|
void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11UnorderedAccessView *pUnorderedAccessView,
|
|
const FLOAT Values[4]);
|
|
|
|
void (STDMETHODCALLTYPE *ClearDepthStencilView)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11DepthStencilView *pDepthStencilView,
|
|
UINT ClearFlags,
|
|
FLOAT Depth,
|
|
UINT8 Stencil);
|
|
|
|
void (STDMETHODCALLTYPE *GenerateMips)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11ShaderResourceView *pShaderResourceView);
|
|
|
|
void (STDMETHODCALLTYPE *SetResourceMinLOD)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pResource,
|
|
FLOAT MinLOD);
|
|
|
|
FLOAT (STDMETHODCALLTYPE *GetResourceMinLOD)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pResource);
|
|
|
|
void (STDMETHODCALLTYPE *ResolveSubresource)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Resource *pDstResource,
|
|
UINT DstSubresource,
|
|
ID3D11Resource *pSrcResource,
|
|
UINT SrcSubresource,
|
|
DXGI_FORMAT Format);
|
|
|
|
void (STDMETHODCALLTYPE *ExecuteCommandList)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11CommandList *pCommandList,
|
|
WINBOOL RestoreContextState);
|
|
|
|
void (STDMETHODCALLTYPE *HSSetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *HSSetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11HullShader *pHullShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *HSSetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *HSSetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *DSSetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *DSSetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11DomainShader *pDomainShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *DSSetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *DSSetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *CSSetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView *const *ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *CSSetUnorderedAccessViews)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
|
|
const UINT *pUAVInitialCounts);
|
|
|
|
void (STDMETHODCALLTYPE *CSSetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11ComputeShader *pComputeShader,
|
|
ID3D11ClassInstance *const *ppClassInstances,
|
|
UINT NumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *CSSetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState *const *ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *CSSetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer *const *ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *VSGetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *PSGetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *PSGetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11PixelShader **ppPixelShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *PSGetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *VSGetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11VertexShader **ppVertexShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *PSGetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *IAGetInputLayout)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11InputLayout **ppInputLayout);
|
|
|
|
void (STDMETHODCALLTYPE *IAGetVertexBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppVertexBuffers,
|
|
UINT *pStrides,
|
|
UINT *pOffsets);
|
|
|
|
void (STDMETHODCALLTYPE *IAGetIndexBuffer)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Buffer **pIndexBuffer,
|
|
DXGI_FORMAT *Format,
|
|
UINT *Offset);
|
|
|
|
void (STDMETHODCALLTYPE *GSGetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *GSGetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11GeometryShader **ppGeometryShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)(
|
|
ID3D11DeviceContext *This,
|
|
D3D11_PRIMITIVE_TOPOLOGY *pTopology);
|
|
|
|
void (STDMETHODCALLTYPE *VSGetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *VSGetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *GetPredication)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11Predicate **ppPredicate,
|
|
WINBOOL *pPredicateValue);
|
|
|
|
void (STDMETHODCALLTYPE *GSGetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *GSGetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *OMGetRenderTargets)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumViews,
|
|
ID3D11RenderTargetView **ppRenderTargetViews,
|
|
ID3D11DepthStencilView **ppDepthStencilView);
|
|
|
|
void (STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumRTVs,
|
|
ID3D11RenderTargetView **ppRenderTargetViews,
|
|
ID3D11DepthStencilView **ppDepthStencilView,
|
|
UINT UAVStartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView **ppUnorderedAccessViews);
|
|
|
|
void (STDMETHODCALLTYPE *OMGetBlendState)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11BlendState **ppBlendState,
|
|
FLOAT BlendFactor[4],
|
|
UINT *pSampleMask);
|
|
|
|
void (STDMETHODCALLTYPE *OMGetDepthStencilState)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11DepthStencilState **ppDepthStencilState,
|
|
UINT *pStencilRef);
|
|
|
|
void (STDMETHODCALLTYPE *SOGetTargets)(
|
|
ID3D11DeviceContext *This,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppSOTargets);
|
|
|
|
void (STDMETHODCALLTYPE *RSGetState)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11RasterizerState **ppRasterizerState);
|
|
|
|
void (STDMETHODCALLTYPE *RSGetViewports)(
|
|
ID3D11DeviceContext *This,
|
|
UINT *pNumViewports,
|
|
D3D11_VIEWPORT *pViewports);
|
|
|
|
void (STDMETHODCALLTYPE *RSGetScissorRects)(
|
|
ID3D11DeviceContext *This,
|
|
UINT *pNumRects,
|
|
D3D11_RECT *pRects);
|
|
|
|
void (STDMETHODCALLTYPE *HSGetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *HSGetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11HullShader **ppHullShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *HSGetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *HSGetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *DSGetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *DSGetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11DomainShader **ppDomainShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *DSGetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *DSGetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *CSGetShaderResources)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumViews,
|
|
ID3D11ShaderResourceView **ppShaderResourceViews);
|
|
|
|
void (STDMETHODCALLTYPE *CSGetUnorderedAccessViews)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumUAVs,
|
|
ID3D11UnorderedAccessView **ppUnorderedAccessViews);
|
|
|
|
void (STDMETHODCALLTYPE *CSGetShader)(
|
|
ID3D11DeviceContext *This,
|
|
ID3D11ComputeShader **ppComputeShader,
|
|
ID3D11ClassInstance **ppClassInstances,
|
|
UINT *pNumClassInstances);
|
|
|
|
void (STDMETHODCALLTYPE *CSGetSamplers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumSamplers,
|
|
ID3D11SamplerState **ppSamplers);
|
|
|
|
void (STDMETHODCALLTYPE *CSGetConstantBuffers)(
|
|
ID3D11DeviceContext *This,
|
|
UINT StartSlot,
|
|
UINT NumBuffers,
|
|
ID3D11Buffer **ppConstantBuffers);
|
|
|
|
void (STDMETHODCALLTYPE *ClearState)(
|
|
ID3D11DeviceContext *This);
|
|
|
|
void (STDMETHODCALLTYPE *Flush)(
|
|
ID3D11DeviceContext *This);
|
|
|
|
D3D11_DEVICE_CONTEXT_TYPE (STDMETHODCALLTYPE *GetType)(
|
|
ID3D11DeviceContext *This);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetContextFlags)(
|
|
ID3D11DeviceContext *This);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *FinishCommandList)(
|
|
ID3D11DeviceContext *This,
|
|
WINBOOL RestoreDeferredContextState,
|
|
ID3D11CommandList **ppCommandList);
|
|
|
|
END_INTERFACE
|
|
} ID3D11DeviceContextVtbl;
|
|
|
|
interface ID3D11DeviceContext {
|
|
CONST_VTBL ID3D11DeviceContextVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11DeviceContext_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11DeviceContext_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11DeviceContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11DeviceContext methods ***/
|
|
#define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances)
|
|
#define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances)
|
|
#define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation)
|
|
#define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation)
|
|
#define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) (This)->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource)
|
|
#define ID3D11DeviceContext_Unmap(This,pResource,Subresource) (This)->lpVtbl->Unmap(This,pResource,Subresource)
|
|
#define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout)
|
|
#define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
|
|
#define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset)
|
|
#define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation)
|
|
#define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation)
|
|
#define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances)
|
|
#define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology)
|
|
#define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_Begin(This,pAsync) (This)->lpVtbl->Begin(This,pAsync)
|
|
#define ID3D11DeviceContext_End(This,pAsync) (This)->lpVtbl->End(This,pAsync)
|
|
#define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags)
|
|
#define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue)
|
|
#define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView)
|
|
#define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
|
|
#define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask)
|
|
#define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef)
|
|
#define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets)
|
|
#define ID3D11DeviceContext_DrawAuto(This) (This)->lpVtbl->DrawAuto(This)
|
|
#define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
|
|
#define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
|
|
#define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) (This)->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ)
|
|
#define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
|
|
#define ID3D11DeviceContext_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState)
|
|
#define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports)
|
|
#define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects)
|
|
#define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox)
|
|
#define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource)
|
|
#define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch)
|
|
#define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) (This)->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView)
|
|
#define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA)
|
|
#define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values)
|
|
#define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values)
|
|
#define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil)
|
|
#define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView)
|
|
#define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) (This)->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD)
|
|
#define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) (This)->lpVtbl->GetResourceMinLOD(This,pResource)
|
|
#define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format)
|
|
#define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) (This)->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState)
|
|
#define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances)
|
|
#define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances)
|
|
#define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
|
|
#define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances)
|
|
#define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances)
|
|
#define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances)
|
|
#define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout)
|
|
#define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
|
|
#define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset)
|
|
#define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances)
|
|
#define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology)
|
|
#define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue)
|
|
#define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView)
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|
#define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews)
|
|
#define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask)
|
|
#define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef)
|
|
#define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets)
|
|
#define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState)
|
|
#define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,pNumViewports,pViewports)
|
|
#define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,pNumRects,pRects)
|
|
#define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances)
|
|
#define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances)
|
|
#define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
|
|
#define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews)
|
|
#define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances)
|
|
#define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
|
|
#define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
|
|
#define ID3D11DeviceContext_ClearState(This) (This)->lpVtbl->ClearState(This)
|
|
#define ID3D11DeviceContext_Flush(This) (This)->lpVtbl->Flush(This)
|
|
#define ID3D11DeviceContext_GetType(This) (This)->lpVtbl->GetType(This)
|
|
#define ID3D11DeviceContext_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
|
|
#define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) (This)->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11DeviceContext_QueryInterface(ID3D11DeviceContext* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DeviceContext_AddRef(ID3D11DeviceContext* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11DeviceContext_Release(ID3D11DeviceContext* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11DeviceContext_GetDevice(ID3D11DeviceContext* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceContext_GetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateDataInterface(ID3D11DeviceContext* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11DeviceContext methods ***/
|
|
static FORCEINLINE void ID3D11DeviceContext_VSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
|
|
This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
|
|
This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSSetShader(ID3D11DeviceContext* This,ID3D11PixelShader *pPixelShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
|
|
This->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
|
|
This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_VSSetShader(ID3D11DeviceContext* This,ID3D11VertexShader *pVertexShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
|
|
This->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DrawIndexed(ID3D11DeviceContext* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) {
|
|
This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_Draw(ID3D11DeviceContext* This,UINT VertexCount,UINT StartVertexLocation) {
|
|
This->lpVtbl->Draw(This,VertexCount,StartVertexLocation);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceContext_Map(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource,D3D11_MAP MapType,UINT MapFlags,D3D11_MAPPED_SUBRESOURCE *pMappedResource) {
|
|
return This->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_Unmap(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource) {
|
|
This->lpVtbl->Unmap(This,pResource,Subresource);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
|
|
This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IASetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout *pInputLayout) {
|
|
This->lpVtbl->IASetInputLayout(This,pInputLayout);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IASetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) {
|
|
This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IASetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) {
|
|
This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstanced(ID3D11DeviceContext* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) {
|
|
This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DrawInstanced(ID3D11DeviceContext* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) {
|
|
This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
|
|
This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSSetShader(ID3D11DeviceContext* This,ID3D11GeometryShader *pShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
|
|
This->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IASetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY Topology) {
|
|
This->lpVtbl->IASetPrimitiveTopology(This,Topology);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_VSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
|
|
This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_VSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
|
|
This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_Begin(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
|
|
This->lpVtbl->Begin(This,pAsync);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_End(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
|
|
This->lpVtbl->End(This,pAsync);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceContext_GetData(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync,void *pData,UINT DataSize,UINT GetDataFlags) {
|
|
return This->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_SetPredication(ID3D11DeviceContext* This,ID3D11Predicate *pPredicate,WINBOOL PredicateValue) {
|
|
This->lpVtbl->SetPredication(This,pPredicate,PredicateValue);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
|
|
This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
|
|
This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView) {
|
|
This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
|
|
This->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMSetBlendState(ID3D11DeviceContext* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) {
|
|
This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMSetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState *pDepthStencilState,UINT StencilRef) {
|
|
This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_SOSetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer *const *ppSOTargets,const UINT *pOffsets) {
|
|
This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DrawAuto(ID3D11DeviceContext* This) {
|
|
This->lpVtbl->DrawAuto(This);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
|
|
This->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DrawInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
|
|
This->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_Dispatch(ID3D11DeviceContext* This,UINT ThreadGroupCountX,UINT ThreadGroupCountY,UINT ThreadGroupCountZ) {
|
|
This->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DispatchIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
|
|
This->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_RSSetState(ID3D11DeviceContext* This,ID3D11RasterizerState *pRasterizerState) {
|
|
This->lpVtbl->RSSetState(This,pRasterizerState);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_RSSetViewports(ID3D11DeviceContext* This,UINT NumViewports,const D3D11_VIEWPORT *pViewports) {
|
|
This->lpVtbl->RSSetViewports(This,NumViewports,pViewports);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_RSSetScissorRects(ID3D11DeviceContext* This,UINT NumRects,const D3D11_RECT *pRects) {
|
|
This->lpVtbl->RSSetScissorRects(This,NumRects,pRects);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CopySubresourceRegion(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox) {
|
|
This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CopyResource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,ID3D11Resource *pSrcResource) {
|
|
This->lpVtbl->CopyResource(This,pDstResource,pSrcResource);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_UpdateSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) {
|
|
This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CopyStructureCount(ID3D11DeviceContext* This,ID3D11Buffer *pDstBuffer,UINT DstAlignedByteOffset,ID3D11UnorderedAccessView *pSrcView) {
|
|
This->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_ClearRenderTargetView(ID3D11DeviceContext* This,ID3D11RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) {
|
|
This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewUint(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const UINT Values[4]) {
|
|
This->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewFloat(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const FLOAT Values[4]) {
|
|
This->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) {
|
|
This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GenerateMips(ID3D11DeviceContext* This,ID3D11ShaderResourceView *pShaderResourceView) {
|
|
This->lpVtbl->GenerateMips(This,pShaderResourceView);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_SetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource,FLOAT MinLOD) {
|
|
This->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD);
|
|
}
|
|
static FORCEINLINE FLOAT ID3D11DeviceContext_GetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource) {
|
|
return This->lpVtbl->GetResourceMinLOD(This,pResource);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_ResolveSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,ID3D11Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) {
|
|
This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_ExecuteCommandList(ID3D11DeviceContext* This,ID3D11CommandList *pCommandList,WINBOOL RestoreContextState) {
|
|
This->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
|
|
This->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSSetShader(ID3D11DeviceContext* This,ID3D11HullShader *pHullShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
|
|
This->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
|
|
This->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
|
|
This->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
|
|
This->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSSetShader(ID3D11DeviceContext* This,ID3D11DomainShader *pDomainShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
|
|
This->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
|
|
This->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
|
|
This->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
|
|
This->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSSetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
|
|
This->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSSetShader(ID3D11DeviceContext* This,ID3D11ComputeShader *pComputeShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
|
|
This->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
|
|
This->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
|
|
This->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_VSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
|
|
This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
|
|
This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSGetShader(ID3D11DeviceContext* This,ID3D11PixelShader **ppPixelShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
|
|
This->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
|
|
This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_VSGetShader(ID3D11DeviceContext* This,ID3D11VertexShader **ppVertexShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
|
|
This->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_PSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
|
|
This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IAGetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout **ppInputLayout) {
|
|
This->lpVtbl->IAGetInputLayout(This,ppInputLayout);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IAGetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) {
|
|
This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IAGetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) {
|
|
This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
|
|
This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSGetShader(ID3D11DeviceContext* This,ID3D11GeometryShader **ppGeometryShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
|
|
This->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_IAGetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY *pTopology) {
|
|
This->lpVtbl->IAGetPrimitiveTopology(This,pTopology);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_VSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
|
|
This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_VSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
|
|
This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GetPredication(ID3D11DeviceContext* This,ID3D11Predicate **ppPredicate,WINBOOL *pPredicateValue) {
|
|
This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
|
|
This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_GSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
|
|
This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView) {
|
|
This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
|
|
This->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMGetBlendState(ID3D11DeviceContext* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) {
|
|
This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_OMGetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState **ppDepthStencilState,UINT *pStencilRef) {
|
|
This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_SOGetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer **ppSOTargets) {
|
|
This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_RSGetState(ID3D11DeviceContext* This,ID3D11RasterizerState **ppRasterizerState) {
|
|
This->lpVtbl->RSGetState(This,ppRasterizerState);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_RSGetViewports(ID3D11DeviceContext* This,UINT *pNumViewports,D3D11_VIEWPORT *pViewports) {
|
|
This->lpVtbl->RSGetViewports(This,pNumViewports,pViewports);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_RSGetScissorRects(ID3D11DeviceContext* This,UINT *pNumRects,D3D11_RECT *pRects) {
|
|
This->lpVtbl->RSGetScissorRects(This,pNumRects,pRects);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
|
|
This->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSGetShader(ID3D11DeviceContext* This,ID3D11HullShader **ppHullShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
|
|
This->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
|
|
This->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_HSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
|
|
This->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
|
|
This->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSGetShader(ID3D11DeviceContext* This,ID3D11DomainShader **ppDomainShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
|
|
This->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
|
|
This->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_DSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
|
|
This->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
|
|
This->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSGetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
|
|
This->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSGetShader(ID3D11DeviceContext* This,ID3D11ComputeShader **ppComputeShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
|
|
This->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
|
|
This->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_CSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
|
|
This->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_ClearState(ID3D11DeviceContext* This) {
|
|
This->lpVtbl->ClearState(This);
|
|
}
|
|
static FORCEINLINE void ID3D11DeviceContext_Flush(ID3D11DeviceContext* This) {
|
|
This->lpVtbl->Flush(This);
|
|
}
|
|
static FORCEINLINE D3D11_DEVICE_CONTEXT_TYPE ID3D11DeviceContext_GetType(ID3D11DeviceContext* This) {
|
|
return This->lpVtbl->GetType(This);
|
|
}
|
|
static FORCEINLINE UINT ID3D11DeviceContext_GetContextFlags(ID3D11DeviceContext* This) {
|
|
return This->lpVtbl->GetContextFlags(This);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11DeviceContext_FinishCommandList(ID3D11DeviceContext* This,WINBOOL RestoreDeferredContextState,ID3D11CommandList **ppCommandList) {
|
|
return This->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11AuthenticatedChannel interface
|
|
*/
|
|
#ifndef __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
|
|
#define __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("3015a308-dcbd-47aa-a747-192486d14d4a")
|
|
ID3D11AuthenticatedChannel : public ID3D11DeviceChild
|
|
{
|
|
virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
|
|
UINT *pCertificateSize) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetCertificate(
|
|
UINT CertificateSize,
|
|
BYTE *pCertificate) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetChannelHandle(
|
|
HANDLE *pChannelHandle) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11AuthenticatedChannelVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11AuthenticatedChannel *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11AuthenticatedChannel *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11AuthenticatedChannel methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
UINT *pCertificateSize);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetCertificate)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
UINT CertificateSize,
|
|
BYTE *pCertificate);
|
|
|
|
void (STDMETHODCALLTYPE *GetChannelHandle)(
|
|
ID3D11AuthenticatedChannel *This,
|
|
HANDLE *pChannelHandle);
|
|
|
|
END_INTERFACE
|
|
} ID3D11AuthenticatedChannelVtbl;
|
|
|
|
interface ID3D11AuthenticatedChannel {
|
|
CONST_VTBL ID3D11AuthenticatedChannelVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11AuthenticatedChannel_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11AuthenticatedChannel_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11AuthenticatedChannel_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11AuthenticatedChannel_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11AuthenticatedChannel_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11AuthenticatedChannel_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11AuthenticatedChannel_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11AuthenticatedChannel methods ***/
|
|
#define ID3D11AuthenticatedChannel_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
|
|
#define ID3D11AuthenticatedChannel_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
|
|
#define ID3D11AuthenticatedChannel_GetChannelHandle(This,pChannelHandle) (This)->lpVtbl->GetChannelHandle(This,pChannelHandle)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_QueryInterface(ID3D11AuthenticatedChannel* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11AuthenticatedChannel_AddRef(ID3D11AuthenticatedChannel* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11AuthenticatedChannel_Release(ID3D11AuthenticatedChannel* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11AuthenticatedChannel_GetDevice(ID3D11AuthenticatedChannel* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateDataInterface(ID3D11AuthenticatedChannel* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11AuthenticatedChannel methods ***/
|
|
static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificateSize(ID3D11AuthenticatedChannel* This,UINT *pCertificateSize) {
|
|
return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificate(ID3D11AuthenticatedChannel* This,UINT CertificateSize,BYTE *pCertificate) {
|
|
return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
|
|
}
|
|
static FORCEINLINE void ID3D11AuthenticatedChannel_GetChannelHandle(ID3D11AuthenticatedChannel* This,HANDLE *pChannelHandle) {
|
|
This->lpVtbl->GetChannelHandle(This,pChannelHandle);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11CryptoSession interface
|
|
*/
|
|
#ifndef __ID3D11CryptoSession_INTERFACE_DEFINED__
|
|
#define __ID3D11CryptoSession_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("9b32f9ad-bdcc-40a6-a39d-d5c865845720")
|
|
ID3D11CryptoSession : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetCryptoType(
|
|
GUID *pCryptoType) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetDecoderProfile(
|
|
GUID *pDecoderProfile) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
|
|
UINT *pCertificateSize) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetCertificate(
|
|
UINT CertificateSize,
|
|
BYTE *pCertificate) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetCryptoSessionHandle(
|
|
HANDLE *pCryptoSessionHandle) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11CryptoSessionVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11CryptoSession *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11CryptoSession *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11CryptoSession *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11CryptoSession *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11CryptoSession *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11CryptoSession *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11CryptoSession *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11CryptoSession methods ***/
|
|
void (STDMETHODCALLTYPE *GetCryptoType)(
|
|
ID3D11CryptoSession *This,
|
|
GUID *pCryptoType);
|
|
|
|
void (STDMETHODCALLTYPE *GetDecoderProfile)(
|
|
ID3D11CryptoSession *This,
|
|
GUID *pDecoderProfile);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
|
|
ID3D11CryptoSession *This,
|
|
UINT *pCertificateSize);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetCertificate)(
|
|
ID3D11CryptoSession *This,
|
|
UINT CertificateSize,
|
|
BYTE *pCertificate);
|
|
|
|
void (STDMETHODCALLTYPE *GetCryptoSessionHandle)(
|
|
ID3D11CryptoSession *This,
|
|
HANDLE *pCryptoSessionHandle);
|
|
|
|
END_INTERFACE
|
|
} ID3D11CryptoSessionVtbl;
|
|
|
|
interface ID3D11CryptoSession {
|
|
CONST_VTBL ID3D11CryptoSessionVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11CryptoSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11CryptoSession_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11CryptoSession_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11CryptoSession_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11CryptoSession_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11CryptoSession_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11CryptoSession_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11CryptoSession methods ***/
|
|
#define ID3D11CryptoSession_GetCryptoType(This,pCryptoType) (This)->lpVtbl->GetCryptoType(This,pCryptoType)
|
|
#define ID3D11CryptoSession_GetDecoderProfile(This,pDecoderProfile) (This)->lpVtbl->GetDecoderProfile(This,pDecoderProfile)
|
|
#define ID3D11CryptoSession_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
|
|
#define ID3D11CryptoSession_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
|
|
#define ID3D11CryptoSession_GetCryptoSessionHandle(This,pCryptoSessionHandle) (This)->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11CryptoSession_QueryInterface(ID3D11CryptoSession* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11CryptoSession_AddRef(ID3D11CryptoSession* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11CryptoSession_Release(ID3D11CryptoSession* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11CryptoSession_GetDevice(ID3D11CryptoSession* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CryptoSession_GetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateDataInterface(ID3D11CryptoSession* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11CryptoSession methods ***/
|
|
static FORCEINLINE void ID3D11CryptoSession_GetCryptoType(ID3D11CryptoSession* This,GUID *pCryptoType) {
|
|
This->lpVtbl->GetCryptoType(This,pCryptoType);
|
|
}
|
|
static FORCEINLINE void ID3D11CryptoSession_GetDecoderProfile(ID3D11CryptoSession* This,GUID *pDecoderProfile) {
|
|
This->lpVtbl->GetDecoderProfile(This,pDecoderProfile);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificateSize(ID3D11CryptoSession* This,UINT *pCertificateSize) {
|
|
return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificate(ID3D11CryptoSession* This,UINT CertificateSize,BYTE *pCertificate) {
|
|
return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
|
|
}
|
|
static FORCEINLINE void ID3D11CryptoSession_GetCryptoSessionHandle(ID3D11CryptoSession* This,HANDLE *pCryptoSessionHandle) {
|
|
This->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11CryptoSession_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoDecoder interface
|
|
*/
|
|
#ifndef __ID3D11VideoDecoder_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoDecoder_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("3c9c5b51-995d-48d1-9b8d-fa5caeded65c")
|
|
ID3D11VideoDecoder : public ID3D11DeviceChild
|
|
{
|
|
virtual HRESULT STDMETHODCALLTYPE GetCreationParameters(
|
|
D3D11_VIDEO_DECODER_DESC *pVideoDesc,
|
|
D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetDriverHandle(
|
|
HANDLE *pDriverHandle) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoDecoderVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoDecoder *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoDecoder *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoDecoder *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VideoDecoder *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VideoDecoder *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoDecoder *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoDecoder *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11VideoDecoder methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *GetCreationParameters)(
|
|
ID3D11VideoDecoder *This,
|
|
D3D11_VIDEO_DECODER_DESC *pVideoDesc,
|
|
D3D11_VIDEO_DECODER_CONFIG *pConfig);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetDriverHandle)(
|
|
ID3D11VideoDecoder *This,
|
|
HANDLE *pDriverHandle);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoDecoderVtbl;
|
|
|
|
interface ID3D11VideoDecoder {
|
|
CONST_VTBL ID3D11VideoDecoderVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoDecoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoDecoder_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoDecoder_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VideoDecoder_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11VideoDecoder_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VideoDecoder_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11VideoDecoder methods ***/
|
|
#define ID3D11VideoDecoder_GetCreationParameters(This,pVideoDesc,pConfig) (This)->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig)
|
|
#define ID3D11VideoDecoder_GetDriverHandle(This,pDriverHandle) (This)->lpVtbl->GetDriverHandle(This,pDriverHandle)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoder_QueryInterface(ID3D11VideoDecoder* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoDecoder_AddRef(ID3D11VideoDecoder* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoDecoder_Release(ID3D11VideoDecoder* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VideoDecoder_GetDevice(ID3D11VideoDecoder* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoder_GetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateDataInterface(ID3D11VideoDecoder* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11VideoDecoder methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoder_GetCreationParameters(ID3D11VideoDecoder* This,D3D11_VIDEO_DECODER_DESC *pVideoDesc,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
|
|
return This->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoder_GetDriverHandle(ID3D11VideoDecoder* This,HANDLE *pDriverHandle) {
|
|
return This->lpVtbl->GetDriverHandle(This,pDriverHandle);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoDecoder_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoProcessorEnumerator interface
|
|
*/
|
|
#ifndef __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("31627037-53ab-4200-9061-05faa9ab45f9")
|
|
ID3D11VideoProcessorEnumerator : public ID3D11DeviceChild
|
|
{
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorContentDesc(
|
|
D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormat(
|
|
DXGI_FORMAT Format,
|
|
UINT *pFlags) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCaps(
|
|
D3D11_VIDEO_PROCESSOR_CAPS *pCaps) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorRateConversionCaps(
|
|
UINT TypeIndex,
|
|
D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCustomRate(
|
|
UINT TypeIndex,
|
|
UINT CustomRateIndex,
|
|
D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorFilterRange(
|
|
D3D11_VIDEO_PROCESSOR_FILTER Filter,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoProcessorEnumeratorVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoProcessorEnumerator *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoProcessorEnumerator *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11VideoProcessorEnumerator methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoProcessorContentDesc)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormat)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
DXGI_FORMAT Format,
|
|
UINT *pFlags);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCaps)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
D3D11_VIDEO_PROCESSOR_CAPS *pCaps);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
UINT TypeIndex,
|
|
D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCustomRate)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
UINT TypeIndex,
|
|
UINT CustomRateIndex,
|
|
D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoProcessorFilterRange)(
|
|
ID3D11VideoProcessorEnumerator *This,
|
|
D3D11_VIDEO_PROCESSOR_FILTER Filter,
|
|
D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoProcessorEnumeratorVtbl;
|
|
|
|
interface ID3D11VideoProcessorEnumerator {
|
|
CONST_VTBL ID3D11VideoProcessorEnumeratorVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoProcessorEnumerator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoProcessorEnumerator_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoProcessorEnumerator_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VideoProcessorEnumerator_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11VideoProcessorEnumerator_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11VideoProcessorEnumerator_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11VideoProcessorEnumerator methods ***/
|
|
#define ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(This,pContentDesc) (This)->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc)
|
|
#define ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(This,Format,pFlags) (This)->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags)
|
|
#define ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(This,pCaps) (This)->lpVtbl->GetVideoProcessorCaps(This,pCaps)
|
|
#define ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) (This)->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps)
|
|
#define ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) (This)->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate)
|
|
#define ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(This,Filter,pRange) (This)->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_QueryInterface(ID3D11VideoProcessorEnumerator* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_AddRef(ID3D11VideoProcessorEnumerator* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_Release(ID3D11VideoProcessorEnumerator* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessorEnumerator_GetDevice(ID3D11VideoProcessorEnumerator* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(ID3D11VideoProcessorEnumerator* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11VideoProcessorEnumerator methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) {
|
|
return This->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(ID3D11VideoProcessorEnumerator* This,DXGI_FORMAT Format,UINT *pFlags) {
|
|
return This->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CAPS *pCaps) {
|
|
return This->lpVtbl->GetVideoProcessorCaps(This,pCaps);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
|
|
return This->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,UINT CustomRateIndex,D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) {
|
|
return This->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_FILTER Filter,D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) {
|
|
return This->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoProcessor interface
|
|
*/
|
|
#ifndef __ID3D11VideoProcessor_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoProcessor_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("1d7b0652-185f-41c6-85ce-0c5be3d4ae6c")
|
|
ID3D11VideoProcessor : public ID3D11DeviceChild
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetContentDesc(
|
|
D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetRateConversionCaps(
|
|
D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoProcessorVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoProcessor *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoProcessor *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoProcessor *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VideoProcessor *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VideoProcessor *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoProcessor *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoProcessor *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11VideoProcessor methods ***/
|
|
void (STDMETHODCALLTYPE *GetContentDesc)(
|
|
ID3D11VideoProcessor *This,
|
|
D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc);
|
|
|
|
void (STDMETHODCALLTYPE *GetRateConversionCaps)(
|
|
ID3D11VideoProcessor *This,
|
|
D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoProcessorVtbl;
|
|
|
|
interface ID3D11VideoProcessor {
|
|
CONST_VTBL ID3D11VideoProcessorVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoProcessor_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoProcessor_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoProcessor_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VideoProcessor_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11VideoProcessor_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VideoProcessor_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11VideoProcessor methods ***/
|
|
#define ID3D11VideoProcessor_GetContentDesc(This,pDesc) (This)->lpVtbl->GetContentDesc(This,pDesc)
|
|
#define ID3D11VideoProcessor_GetRateConversionCaps(This,pCaps) (This)->lpVtbl->GetRateConversionCaps(This,pCaps)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessor_QueryInterface(ID3D11VideoProcessor* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessor_AddRef(ID3D11VideoProcessor* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessor_Release(ID3D11VideoProcessor* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessor_GetDevice(ID3D11VideoProcessor* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessor_GetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateDataInterface(ID3D11VideoProcessor* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11VideoProcessor methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessor_GetContentDesc(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) {
|
|
This->lpVtbl->GetContentDesc(This,pDesc);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoProcessor_GetRateConversionCaps(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
|
|
This->lpVtbl->GetRateConversionCaps(This,pCaps);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoProcessor_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoDecoderOutputView interface
|
|
*/
|
|
#ifndef __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("c2931aea-2a85-4f20-860f-fba1fd256e18")
|
|
ID3D11VideoDecoderOutputView : public ID3D11View
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoDecoderOutputViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoDecoderOutputView *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoDecoderOutputView *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoDecoderOutputView *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VideoDecoderOutputView *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VideoDecoderOutputView *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoDecoderOutputView *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoDecoderOutputView *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11VideoDecoderOutputView *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
/*** ID3D11VideoDecoderOutputView methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11VideoDecoderOutputView *This,
|
|
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoDecoderOutputViewVtbl;
|
|
|
|
interface ID3D11VideoDecoderOutputView {
|
|
CONST_VTBL ID3D11VideoDecoderOutputViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoDecoderOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoDecoderOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoDecoderOutputView_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VideoDecoderOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11VideoDecoderOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11VideoDecoderOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VideoDecoderOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11VideoDecoderOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
/*** ID3D11VideoDecoderOutputView methods ***/
|
|
#define ID3D11VideoDecoderOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_QueryInterface(ID3D11VideoDecoderOutputView* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_AddRef(ID3D11VideoDecoderOutputView* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_Release(ID3D11VideoDecoderOutputView* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDevice(ID3D11VideoDecoderOutputView* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_GetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateDataInterface(ID3D11VideoDecoderOutputView* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11VideoDecoderOutputView_GetResource(ID3D11VideoDecoderOutputView* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
/*** ID3D11VideoDecoderOutputView methods ***/
|
|
static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDesc(ID3D11VideoDecoderOutputView* This,D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoProcessorInputView interface
|
|
*/
|
|
#ifndef __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("11ec5a5f-51dc-4945-ab34-6e8c21300ea5")
|
|
ID3D11VideoProcessorInputView : public ID3D11View
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoProcessorInputViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoProcessorInputView *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoProcessorInputView *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoProcessorInputView *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VideoProcessorInputView *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VideoProcessorInputView *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoProcessorInputView *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoProcessorInputView *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11VideoProcessorInputView *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
/*** ID3D11VideoProcessorInputView methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11VideoProcessorInputView *This,
|
|
D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoProcessorInputViewVtbl;
|
|
|
|
interface ID3D11VideoProcessorInputView {
|
|
CONST_VTBL ID3D11VideoProcessorInputViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoProcessorInputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoProcessorInputView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoProcessorInputView_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VideoProcessorInputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11VideoProcessorInputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11VideoProcessorInputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VideoProcessorInputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11VideoProcessorInputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
/*** ID3D11VideoProcessorInputView methods ***/
|
|
#define ID3D11VideoProcessorInputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_QueryInterface(ID3D11VideoProcessorInputView* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessorInputView_AddRef(ID3D11VideoProcessorInputView* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessorInputView_Release(ID3D11VideoProcessorInputView* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessorInputView_GetDevice(ID3D11VideoProcessorInputView* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_GetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateDataInterface(ID3D11VideoProcessorInputView* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessorInputView_GetResource(ID3D11VideoProcessorInputView* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
/*** ID3D11VideoProcessorInputView methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessorInputView_GetDesc(ID3D11VideoProcessorInputView* This,D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoProcessorOutputView interface
|
|
*/
|
|
#ifndef __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("a048285e-25a9-4527-bd93-d68b68c44254")
|
|
ID3D11VideoProcessorOutputView : public ID3D11View
|
|
{
|
|
virtual void STDMETHODCALLTYPE GetDesc(
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoProcessorOutputViewVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoProcessorOutputView *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoProcessorOutputView *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoProcessorOutputView *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VideoProcessorOutputView *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VideoProcessorOutputView *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoProcessorOutputView *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoProcessorOutputView *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11View methods ***/
|
|
void (STDMETHODCALLTYPE *GetResource)(
|
|
ID3D11VideoProcessorOutputView *This,
|
|
ID3D11Resource **ppResource);
|
|
|
|
/*** ID3D11VideoProcessorOutputView methods ***/
|
|
void (STDMETHODCALLTYPE *GetDesc)(
|
|
ID3D11VideoProcessorOutputView *This,
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoProcessorOutputViewVtbl;
|
|
|
|
interface ID3D11VideoProcessorOutputView {
|
|
CONST_VTBL ID3D11VideoProcessorOutputViewVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoProcessorOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoProcessorOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoProcessorOutputView_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VideoProcessorOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
|
|
#define ID3D11VideoProcessorOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11VideoProcessorOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VideoProcessorOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11View methods ***/
|
|
#define ID3D11VideoProcessorOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
|
|
/*** ID3D11VideoProcessorOutputView methods ***/
|
|
#define ID3D11VideoProcessorOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_QueryInterface(ID3D11VideoProcessorOutputView* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_AddRef(ID3D11VideoProcessorOutputView* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_Release(ID3D11VideoProcessorOutputView* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDevice(ID3D11VideoProcessorOutputView* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_GetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateDataInterface(ID3D11VideoProcessorOutputView* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11View methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessorOutputView_GetResource(ID3D11VideoProcessorOutputView* This,ID3D11Resource **ppResource) {
|
|
This->lpVtbl->GetResource(This,ppResource);
|
|
}
|
|
/*** ID3D11VideoProcessorOutputView methods ***/
|
|
static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDesc(ID3D11VideoProcessorOutputView* This,D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) {
|
|
This->lpVtbl->GetDesc(This,pDesc);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoDevice interface
|
|
*/
|
|
#ifndef __ID3D11VideoDevice_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoDevice_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("10ec4d5b-975a-4689-b9e4-d0aac30fe333")
|
|
ID3D11VideoDevice : public IUnknown
|
|
{
|
|
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder(
|
|
const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
|
|
const D3D11_VIDEO_DECODER_CONFIG *pConfig,
|
|
ID3D11VideoDecoder **ppDecoder) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor(
|
|
ID3D11VideoProcessorEnumerator *pEnum,
|
|
UINT RateConversionIndex,
|
|
ID3D11VideoProcessor **ppVideoProcessor) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateAuthenticatedChannel(
|
|
D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
|
|
ID3D11AuthenticatedChannel **ppAuthenticatedChannel) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateCryptoSession(
|
|
const GUID *pCryptoType,
|
|
const GUID *pDecoderProfile,
|
|
const GUID *pKeyExchangeType,
|
|
ID3D11CryptoSession **ppCryptoSession) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderOutputView(
|
|
ID3D11Resource *pResource,
|
|
const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
|
|
ID3D11VideoDecoderOutputView **ppVDOVView) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorInputView(
|
|
ID3D11Resource *pResource,
|
|
ID3D11VideoProcessorEnumerator *pEnum,
|
|
const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
|
|
ID3D11VideoProcessorInputView **ppVPIView) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorOutputView(
|
|
ID3D11Resource *pResource,
|
|
ID3D11VideoProcessorEnumerator *pEnum,
|
|
const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
|
|
ID3D11VideoProcessorOutputView **ppVPOView) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorEnumerator(
|
|
const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
|
|
ID3D11VideoProcessorEnumerator **ppEnum) = 0;
|
|
|
|
virtual UINT STDMETHODCALLTYPE GetVideoDecoderProfileCount(
|
|
) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderProfile(
|
|
UINT Index,
|
|
GUID *pDecoderProfile) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderFormat(
|
|
const GUID *pDecoderProfile,
|
|
DXGI_FORMAT Format,
|
|
WINBOOL *pSupported) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfigCount(
|
|
const D3D11_VIDEO_DECODER_DESC *pDesc,
|
|
UINT *pCount) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfig(
|
|
const D3D11_VIDEO_DECODER_DESC *pDesc,
|
|
UINT Index,
|
|
D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetContentProtectionCaps(
|
|
const GUID *pCryptoType,
|
|
const GUID *pDecoderProfile,
|
|
D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CheckCryptoKeyExchange(
|
|
const GUID *pCryptoType,
|
|
const GUID *pDecoderProfile,
|
|
UINT Index,
|
|
GUID *pKeyExchangeType) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
|
REFGUID guid,
|
|
const IUnknown *pData) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoDeviceVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoDevice *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoDevice *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoDevice *This);
|
|
|
|
/*** ID3D11VideoDevice methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)(
|
|
ID3D11VideoDevice *This,
|
|
const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
|
|
const D3D11_VIDEO_DECODER_CONFIG *pConfig,
|
|
ID3D11VideoDecoder **ppDecoder);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)(
|
|
ID3D11VideoDevice *This,
|
|
ID3D11VideoProcessorEnumerator *pEnum,
|
|
UINT RateConversionIndex,
|
|
ID3D11VideoProcessor **ppVideoProcessor);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateAuthenticatedChannel)(
|
|
ID3D11VideoDevice *This,
|
|
D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
|
|
ID3D11AuthenticatedChannel **ppAuthenticatedChannel);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateCryptoSession)(
|
|
ID3D11VideoDevice *This,
|
|
const GUID *pCryptoType,
|
|
const GUID *pDecoderProfile,
|
|
const GUID *pKeyExchangeType,
|
|
ID3D11CryptoSession **ppCryptoSession);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderOutputView)(
|
|
ID3D11VideoDevice *This,
|
|
ID3D11Resource *pResource,
|
|
const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
|
|
ID3D11VideoDecoderOutputView **ppVDOVView);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorInputView)(
|
|
ID3D11VideoDevice *This,
|
|
ID3D11Resource *pResource,
|
|
ID3D11VideoProcessorEnumerator *pEnum,
|
|
const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
|
|
ID3D11VideoProcessorInputView **ppVPIView);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorOutputView)(
|
|
ID3D11VideoDevice *This,
|
|
ID3D11Resource *pResource,
|
|
ID3D11VideoProcessorEnumerator *pEnum,
|
|
const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
|
|
ID3D11VideoProcessorOutputView **ppVPOView);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorEnumerator)(
|
|
ID3D11VideoDevice *This,
|
|
const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
|
|
ID3D11VideoProcessorEnumerator **ppEnum);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetVideoDecoderProfileCount)(
|
|
ID3D11VideoDevice *This);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoDecoderProfile)(
|
|
ID3D11VideoDevice *This,
|
|
UINT Index,
|
|
GUID *pDecoderProfile);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderFormat)(
|
|
ID3D11VideoDevice *This,
|
|
const GUID *pDecoderProfile,
|
|
DXGI_FORMAT Format,
|
|
WINBOOL *pSupported);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfigCount)(
|
|
ID3D11VideoDevice *This,
|
|
const D3D11_VIDEO_DECODER_DESC *pDesc,
|
|
UINT *pCount);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfig)(
|
|
ID3D11VideoDevice *This,
|
|
const D3D11_VIDEO_DECODER_DESC *pDesc,
|
|
UINT Index,
|
|
D3D11_VIDEO_DECODER_CONFIG *pConfig);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetContentProtectionCaps)(
|
|
ID3D11VideoDevice *This,
|
|
const GUID *pCryptoType,
|
|
const GUID *pDecoderProfile,
|
|
D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CheckCryptoKeyExchange)(
|
|
ID3D11VideoDevice *This,
|
|
const GUID *pCryptoType,
|
|
const GUID *pDecoderProfile,
|
|
UINT Index,
|
|
GUID *pKeyExchangeType);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoDevice *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoDevice *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoDeviceVtbl;
|
|
|
|
interface ID3D11VideoDevice {
|
|
CONST_VTBL ID3D11VideoDeviceVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoDevice_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoDevice_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11VideoDevice methods ***/
|
|
#define ID3D11VideoDevice_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) (This)->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder)
|
|
#define ID3D11VideoDevice_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) (This)->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor)
|
|
#define ID3D11VideoDevice_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) (This)->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel)
|
|
#define ID3D11VideoDevice_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) (This)->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession)
|
|
#define ID3D11VideoDevice_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) (This)->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView)
|
|
#define ID3D11VideoDevice_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) (This)->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView)
|
|
#define ID3D11VideoDevice_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) (This)->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView)
|
|
#define ID3D11VideoDevice_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) (This)->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum)
|
|
#define ID3D11VideoDevice_GetVideoDecoderProfileCount(This) (This)->lpVtbl->GetVideoDecoderProfileCount(This)
|
|
#define ID3D11VideoDevice_GetVideoDecoderProfile(This,Index,pDecoderProfile) (This)->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile)
|
|
#define ID3D11VideoDevice_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) (This)->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported)
|
|
#define ID3D11VideoDevice_GetVideoDecoderConfigCount(This,pDesc,pCount) (This)->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount)
|
|
#define ID3D11VideoDevice_GetVideoDecoderConfig(This,pDesc,Index,pConfig) (This)->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig)
|
|
#define ID3D11VideoDevice_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) (This)->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps)
|
|
#define ID3D11VideoDevice_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) (This)->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType)
|
|
#define ID3D11VideoDevice_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11VideoDevice_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_QueryInterface(ID3D11VideoDevice* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoDevice_AddRef(ID3D11VideoDevice* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoDevice_Release(ID3D11VideoDevice* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11VideoDevice methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoder(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pVideoDesc,const D3D11_VIDEO_DECODER_CONFIG *pConfig,ID3D11VideoDecoder **ppDecoder) {
|
|
return This->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessor(ID3D11VideoDevice* This,ID3D11VideoProcessorEnumerator *pEnum,UINT RateConversionIndex,ID3D11VideoProcessor **ppVideoProcessor) {
|
|
return This->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateAuthenticatedChannel(ID3D11VideoDevice* This,D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,ID3D11AuthenticatedChannel **ppAuthenticatedChannel) {
|
|
return This->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateCryptoSession(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,const GUID *pKeyExchangeType,ID3D11CryptoSession **ppCryptoSession) {
|
|
return This->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoderOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoDecoderOutputView **ppVDOVView) {
|
|
return This->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorInputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorInputView **ppVPIView) {
|
|
return This->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorOutputView **ppVPOView) {
|
|
return This->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorEnumerator(ID3D11VideoDevice* This,const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,ID3D11VideoProcessorEnumerator **ppEnum) {
|
|
return This->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum);
|
|
}
|
|
static FORCEINLINE UINT ID3D11VideoDevice_GetVideoDecoderProfileCount(ID3D11VideoDevice* This) {
|
|
return This->lpVtbl->GetVideoDecoderProfileCount(This);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderProfile(ID3D11VideoDevice* This,UINT Index,GUID *pDecoderProfile) {
|
|
return This->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CheckVideoDecoderFormat(ID3D11VideoDevice* This,const GUID *pDecoderProfile,DXGI_FORMAT Format,WINBOOL *pSupported) {
|
|
return This->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfigCount(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT *pCount) {
|
|
return This->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfig(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT Index,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
|
|
return This->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_GetContentProtectionCaps(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) {
|
|
return This->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_CheckCryptoKeyExchange(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,UINT Index,GUID *pKeyExchangeType) {
|
|
return This->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateData(ID3D11VideoDevice* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateDataInterface(ID3D11VideoDevice* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoDevice_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11VideoContext interface
|
|
*/
|
|
#ifndef __ID3D11VideoContext_INTERFACE_DEFINED__
|
|
#define __ID3D11VideoContext_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("61f21c45-3c0e-4a74-9cea-67100d9ad5e4")
|
|
ID3D11VideoContext : public ID3D11DeviceChild
|
|
{
|
|
virtual HRESULT STDMETHODCALLTYPE GetDecoderBuffer(
|
|
ID3D11VideoDecoder *decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_TYPE type,
|
|
UINT *buffer_size,
|
|
void **buffer) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE ReleaseDecoderBuffer(
|
|
ID3D11VideoDecoder *decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_TYPE type) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame(
|
|
ID3D11VideoDecoder *decoder,
|
|
ID3D11VideoDecoderOutputView *view,
|
|
UINT key_size,
|
|
const void *key) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE DecoderEndFrame(
|
|
ID3D11VideoDecoder *decoder) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers(
|
|
ID3D11VideoDecoder *decoder,
|
|
UINT buffers_count,
|
|
const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE DecoderExtension(
|
|
ID3D11VideoDecoder *decoder,
|
|
const D3D11_VIDEO_DECODER_EXTENSION *extension) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetOutputTargetRect(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL enable,
|
|
const RECT *rect) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetOutputBackgroundColor(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL y_cb_cr,
|
|
const D3D11_VIDEO_COLOR *color) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace(
|
|
ID3D11VideoProcessor *processor,
|
|
const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetOutputAlphaFillMode(
|
|
ID3D11VideoProcessor *processor,
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
|
|
UINT stream_idx) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetOutputConstriction(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL enable,
|
|
SIZE size) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetOutputStereoMode(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL enable) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetOutputExtension(
|
|
ID3D11VideoProcessor *processor,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetOutputTargetRect(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *enabled,
|
|
RECT *rect) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetOutputBackgroundColor(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *y_cb_cr,
|
|
D3D11_VIDEO_COLOR *color) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace(
|
|
ID3D11VideoProcessor *processor,
|
|
D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetOutputAlphaFillMode(
|
|
ID3D11VideoProcessor *processor,
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
|
|
UINT *stream_idx) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetOutputConstriction(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *enabled,
|
|
SIZE *size) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetOutputStereoMode(
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *enabled) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetOutputExtension(
|
|
ID3D11VideoProcessor *processor,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFrameFormat(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_FRAME_FORMAT format) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamOutputRate(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
|
|
WINBOOL repeat,
|
|
const DXGI_RATIONAL *custom_rate) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamSourceRect(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
const RECT *rect) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamDestRect(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
const RECT *rect) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAlpha(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
float alpha) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPalette(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
UINT entry_count,
|
|
const UINT *entries) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPixelAspectRatio(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
const DXGI_RATIONAL *src_aspect_ratio,
|
|
const DXGI_RATIONAL *dst_aspect_ratio) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamLumaKey(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
float lower,
|
|
float upper) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamStereoFormat(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
|
|
WINBOOL left_view_frame0,
|
|
WINBOOL base_view_frame0,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
|
|
int mono_offset) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAutoProcessingMode(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFilter(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_FILTER filter,
|
|
WINBOOL enable,
|
|
int level) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetStreamExtension(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFrameFormat(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_FRAME_FORMAT *format) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamOutputRate(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
|
|
WINBOOL *repeat,
|
|
DXGI_RATIONAL *custom_rate) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamSourceRect(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
RECT *rect) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamDestRect(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
RECT *rect) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAlpha(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
float *alpha) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPalette(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
UINT entry_count,
|
|
UINT *entries) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPixelAspectRatio(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
DXGI_RATIONAL *src_aspect_ratio,
|
|
DXGI_RATIONAL *dst_aspect_ratio) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamLumaKey(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
float *lower,
|
|
float *upper) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamStereoFormat(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
|
|
WINBOOL *left_view_frame0,
|
|
WINBOOL *base_view_frame0,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
|
|
int *mono_offset) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAutoProcessingMode(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFilter(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_FILTER filter,
|
|
WINBOOL *enabled,
|
|
int *level) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetStreamExtension(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE VideoProcessorBlt(
|
|
ID3D11VideoProcessor *processor,
|
|
ID3D11VideoProcessorOutputView *view,
|
|
UINT frame_idx,
|
|
UINT stream_count,
|
|
const D3D11_VIDEO_PROCESSOR_STREAM *streams) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchange(
|
|
ID3D11CryptoSession *session,
|
|
UINT data_size,
|
|
void *data) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE EncryptionBlt(
|
|
ID3D11CryptoSession *session,
|
|
ID3D11Texture2D *src_surface,
|
|
ID3D11Texture2D *dst_surface,
|
|
UINT iv_size,
|
|
void *iv) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE DecryptionBlt(
|
|
ID3D11CryptoSession *session,
|
|
ID3D11Texture2D *src_surface,
|
|
ID3D11Texture2D *dst_surface,
|
|
D3D11_ENCRYPTED_BLOCK_INFO *block_info,
|
|
UINT key_size,
|
|
const void *key,
|
|
UINT iv_size,
|
|
void *iv) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE StartSessionKeyRefresh(
|
|
ID3D11CryptoSession *session,
|
|
UINT random_number_size,
|
|
void *random_number) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE FinishSessionKeyRefresh(
|
|
ID3D11CryptoSession *session) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetEncryptionBltKey(
|
|
ID3D11CryptoSession *session,
|
|
UINT key_size,
|
|
void *key) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE NegotiateAuthenticatedChannelKeyExchange(
|
|
ID3D11AuthenticatedChannel *channel,
|
|
UINT data_size,
|
|
void *data) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE QueryAuthenticatedChannel(
|
|
ID3D11AuthenticatedChannel *channel,
|
|
UINT input_size,
|
|
const void *input,
|
|
UINT output_size,
|
|
void *output) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE ConfigureAuthenticatedChannel(
|
|
ID3D11AuthenticatedChannel *channel,
|
|
UINT input_size,
|
|
const void *input,
|
|
D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorSetStreamRotation(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
D3D11_VIDEO_PROCESSOR_ROTATION rotation) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE VideoProcessorGetStreamRotation(
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enable,
|
|
D3D11_VIDEO_PROCESSOR_ROTATION *rotation) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11VideoContextVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11VideoContext *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11VideoContext *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11VideoContext *This);
|
|
|
|
/*** ID3D11DeviceChild methods ***/
|
|
void (STDMETHODCALLTYPE *GetDevice)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11Device **ppDevice);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11VideoContext *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11VideoContext *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11VideoContext *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
/*** ID3D11VideoContext methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoDecoder *decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_TYPE type,
|
|
UINT *buffer_size,
|
|
void **buffer);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoDecoder *decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_TYPE type);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoDecoder *decoder,
|
|
ID3D11VideoDecoderOutputView *view,
|
|
UINT key_size,
|
|
const void *key);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoDecoder *decoder);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoDecoder *decoder,
|
|
UINT buffers_count,
|
|
const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *DecoderExtension)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoDecoder *decoder,
|
|
const D3D11_VIDEO_DECODER_EXTENSION *extension);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL enable,
|
|
const RECT *rect);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL y_cb_cr,
|
|
const D3D11_VIDEO_COLOR *color);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
|
|
UINT stream_idx);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL enable,
|
|
SIZE size);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL enable);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *enabled,
|
|
RECT *rect);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *y_cb_cr,
|
|
D3D11_VIDEO_COLOR *color);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
|
|
UINT *stream_idx);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *enabled,
|
|
SIZE *size);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
WINBOOL *enabled);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_FRAME_FORMAT format);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
|
|
WINBOOL repeat,
|
|
const DXGI_RATIONAL *custom_rate);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
const RECT *rect);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
const RECT *rect);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
float alpha);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
UINT entry_count,
|
|
const UINT *entries);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
const DXGI_RATIONAL *src_aspect_ratio,
|
|
const DXGI_RATIONAL *dst_aspect_ratio);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
float lower,
|
|
float upper);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
|
|
WINBOOL left_view_frame0,
|
|
WINBOOL base_view_frame0,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
|
|
int mono_offset);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_FILTER filter,
|
|
WINBOOL enable,
|
|
int level);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_FRAME_FORMAT *format);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
|
|
WINBOOL *repeat,
|
|
DXGI_RATIONAL *custom_rate);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
RECT *rect);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
RECT *rect);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
float *alpha);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
UINT entry_count,
|
|
UINT *entries);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
DXGI_RATIONAL *src_aspect_ratio,
|
|
DXGI_RATIONAL *dst_aspect_ratio);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
float *lower,
|
|
float *upper);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
|
|
WINBOOL *left_view_frame0,
|
|
WINBOOL *base_view_frame0,
|
|
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
|
|
int *mono_offset);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enabled);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
D3D11_VIDEO_PROCESSOR_FILTER filter,
|
|
WINBOOL *enabled,
|
|
int *level);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
const GUID *guid,
|
|
UINT data_size,
|
|
void *data);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
ID3D11VideoProcessorOutputView *view,
|
|
UINT frame_idx,
|
|
UINT stream_count,
|
|
const D3D11_VIDEO_PROCESSOR_STREAM *streams);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11CryptoSession *session,
|
|
UINT data_size,
|
|
void *data);
|
|
|
|
void (STDMETHODCALLTYPE *EncryptionBlt)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11CryptoSession *session,
|
|
ID3D11Texture2D *src_surface,
|
|
ID3D11Texture2D *dst_surface,
|
|
UINT iv_size,
|
|
void *iv);
|
|
|
|
void (STDMETHODCALLTYPE *DecryptionBlt)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11CryptoSession *session,
|
|
ID3D11Texture2D *src_surface,
|
|
ID3D11Texture2D *dst_surface,
|
|
D3D11_ENCRYPTED_BLOCK_INFO *block_info,
|
|
UINT key_size,
|
|
const void *key,
|
|
UINT iv_size,
|
|
void *iv);
|
|
|
|
void (STDMETHODCALLTYPE *StartSessionKeyRefresh)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11CryptoSession *session,
|
|
UINT random_number_size,
|
|
void *random_number);
|
|
|
|
void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11CryptoSession *session);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11CryptoSession *session,
|
|
UINT key_size,
|
|
void *key);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11AuthenticatedChannel *channel,
|
|
UINT data_size,
|
|
void *data);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11AuthenticatedChannel *channel,
|
|
UINT input_size,
|
|
const void *input,
|
|
UINT output_size,
|
|
void *output);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11AuthenticatedChannel *channel,
|
|
UINT input_size,
|
|
const void *input,
|
|
D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL enable,
|
|
D3D11_VIDEO_PROCESSOR_ROTATION rotation);
|
|
|
|
void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)(
|
|
ID3D11VideoContext *This,
|
|
ID3D11VideoProcessor *processor,
|
|
UINT stream_idx,
|
|
WINBOOL *enable,
|
|
D3D11_VIDEO_PROCESSOR_ROTATION *rotation);
|
|
|
|
END_INTERFACE
|
|
} ID3D11VideoContextVtbl;
|
|
|
|
interface ID3D11VideoContext {
|
|
CONST_VTBL ID3D11VideoContextVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11VideoContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11VideoContext_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11VideoContext_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11DeviceChild methods ***/
|
|
#define ID3D11VideoContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
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|
#define ID3D11VideoContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
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#define ID3D11VideoContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
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|
#define ID3D11VideoContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
/*** ID3D11VideoContext methods ***/
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|
#define ID3D11VideoContext_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer)
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|
#define ID3D11VideoContext_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type)
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|
#define ID3D11VideoContext_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key)
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|
#define ID3D11VideoContext_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder)
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|
#define ID3D11VideoContext_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc)
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|
#define ID3D11VideoContext_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension)
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|
#define ID3D11VideoContext_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect)
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#define ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color)
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#define ID3D11VideoContext_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space)
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#define ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
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#define ID3D11VideoContext_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size)
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#define ID3D11VideoContext_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable)
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#define ID3D11VideoContext_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data)
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#define ID3D11VideoContext_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect)
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|
#define ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color)
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|
#define ID3D11VideoContext_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space)
|
|
#define ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
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#define ID3D11VideoContext_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size)
|
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#define ID3D11VideoContext_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled)
|
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#define ID3D11VideoContext_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data)
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#define ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format)
|
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#define ID3D11VideoContext_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space)
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|
#define ID3D11VideoContext_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
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|
#define ID3D11VideoContext_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect)
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#define ID3D11VideoContext_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect)
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#define ID3D11VideoContext_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha)
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#define ID3D11VideoContext_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries)
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|
#define ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio)
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|
#define ID3D11VideoContext_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper)
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|
#define ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
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|
#define ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable)
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#define ID3D11VideoContext_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level)
|
|
#define ID3D11VideoContext_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data)
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|
#define ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data)
|
|
#define ID3D11VideoContext_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams)
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|
#define ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data)
|
|
#define ID3D11VideoContext_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv)
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|
#define ID3D11VideoContext_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv)
|
|
#define ID3D11VideoContext_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number)
|
|
#define ID3D11VideoContext_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session)
|
|
#define ID3D11VideoContext_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key)
|
|
#define ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data)
|
|
#define ID3D11VideoContext_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output)
|
|
#define ID3D11VideoContext_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output)
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|
#define ID3D11VideoContext_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation)
|
|
#define ID3D11VideoContext_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation)
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|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_QueryInterface(ID3D11VideoContext* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoContext_AddRef(ID3D11VideoContext* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11VideoContext_Release(ID3D11VideoContext* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11DeviceChild methods ***/
|
|
static FORCEINLINE void ID3D11VideoContext_GetDevice(ID3D11VideoContext* This,ID3D11Device **ppDevice) {
|
|
This->lpVtbl->GetDevice(This,ppDevice);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_GetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateDataInterface(ID3D11VideoContext* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
/*** ID3D11VideoContext methods ***/
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_GetDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) {
|
|
return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_ReleaseDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) {
|
|
return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_DecoderBeginFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) {
|
|
return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_DecoderEndFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder) {
|
|
return This->lpVtbl->DecoderEndFrame(This,decoder);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_SubmitDecoderBuffers(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) {
|
|
return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_DecoderExtension(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) {
|
|
return This->lpVtbl->DecoderExtension(This,decoder,extension);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) {
|
|
This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) {
|
|
This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
|
|
This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) {
|
|
This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) {
|
|
This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable) {
|
|
This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
|
|
return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) {
|
|
This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) {
|
|
This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
|
|
This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) {
|
|
This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) {
|
|
This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) {
|
|
This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
|
|
return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) {
|
|
This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
|
|
This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) {
|
|
This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
|
|
This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
|
|
This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) {
|
|
This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) {
|
|
This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) {
|
|
This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) {
|
|
This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) {
|
|
This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) {
|
|
This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) {
|
|
This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
|
|
return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) {
|
|
This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
|
|
This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) {
|
|
This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
|
|
This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
|
|
This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) {
|
|
This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) {
|
|
This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) {
|
|
This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) {
|
|
This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) {
|
|
This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) {
|
|
This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) {
|
|
This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
|
|
return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorBlt(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) {
|
|
return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT data_size,void *data) {
|
|
return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_EncryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) {
|
|
This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_DecryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) {
|
|
This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_StartSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) {
|
|
This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_FinishSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session) {
|
|
This->lpVtbl->FinishSessionKeyRefresh(This,session);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_GetEncryptionBltKey(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT key_size,void *key) {
|
|
return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) {
|
|
return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_QueryAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) {
|
|
return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11VideoContext_ConfigureAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) {
|
|
return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) {
|
|
This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation);
|
|
}
|
|
static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) {
|
|
This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11VideoContext_INTERFACE_DEFINED__ */
|
|
|
|
/*****************************************************************************
|
|
* ID3D11Device interface
|
|
*/
|
|
#ifndef __ID3D11Device_INTERFACE_DEFINED__
|
|
#define __ID3D11Device_INTERFACE_DEFINED__
|
|
|
|
DEFINE_GUID(IID_ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40);
|
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
|
MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140")
|
|
ID3D11Device : public IUnknown
|
|
{
|
|
virtual HRESULT STDMETHODCALLTYPE CreateBuffer(
|
|
const D3D11_BUFFER_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Buffer **ppBuffer) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateTexture1D(
|
|
const D3D11_TEXTURE1D_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Texture1D **ppTexture1D) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateTexture2D(
|
|
const D3D11_TEXTURE2D_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Texture2D **ppTexture2D) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateTexture3D(
|
|
const D3D11_TEXTURE3D_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Texture3D **ppTexture3D) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView(
|
|
ID3D11Resource *pResource,
|
|
const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
|
|
ID3D11ShaderResourceView **ppSRView) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView(
|
|
ID3D11Resource *pResource,
|
|
const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
|
|
ID3D11UnorderedAccessView **ppUAView) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView(
|
|
ID3D11Resource *pResource,
|
|
const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
|
|
ID3D11RenderTargetView **ppRTView) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView(
|
|
ID3D11Resource *pResource,
|
|
const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
|
|
ID3D11DepthStencilView **ppDepthStencilView) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateInputLayout(
|
|
const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
|
|
UINT NumElements,
|
|
const void *pShaderBytecodeWithInputSignature,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11InputLayout **ppInputLayout) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateVertexShader(
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11VertexShader **ppVertexShader) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader(
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11GeometryShader **ppGeometryShader) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput(
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
|
|
UINT NumEntries,
|
|
const UINT *pBufferStrides,
|
|
UINT NumStrides,
|
|
UINT RasterizedStream,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11GeometryShader **ppGeometryShader) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreatePixelShader(
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11PixelShader **ppPixelShader) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateHullShader(
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11HullShader **ppHullShader) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateDomainShader(
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11DomainShader **ppDomainShader) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateComputeShader(
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11ComputeShader **ppComputeShader) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage(
|
|
ID3D11ClassLinkage **ppLinkage) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateBlendState(
|
|
const D3D11_BLEND_DESC *pBlendStateDesc,
|
|
ID3D11BlendState **ppBlendState) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState(
|
|
const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
|
|
ID3D11DepthStencilState **ppDepthStencilState) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState(
|
|
const D3D11_RASTERIZER_DESC *pRasterizerDesc,
|
|
ID3D11RasterizerState **ppRasterizerState) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateSamplerState(
|
|
const D3D11_SAMPLER_DESC *pSamplerDesc,
|
|
ID3D11SamplerState **ppSamplerState) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateQuery(
|
|
const D3D11_QUERY_DESC *pQueryDesc,
|
|
ID3D11Query **ppQuery) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreatePredicate(
|
|
const D3D11_QUERY_DESC *pPredicateDesc,
|
|
ID3D11Predicate **ppPredicate) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateCounter(
|
|
const D3D11_COUNTER_DESC *pCounterDesc,
|
|
ID3D11Counter **ppCounter) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext(
|
|
UINT ContextFlags,
|
|
ID3D11DeviceContext **ppDeferredContext) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE OpenSharedResource(
|
|
HANDLE hResource,
|
|
REFIID ReturnedInterface,
|
|
void **ppResource) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport(
|
|
DXGI_FORMAT Format,
|
|
UINT *pFormatSupport) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels(
|
|
DXGI_FORMAT Format,
|
|
UINT SampleCount,
|
|
UINT *pNumQualityLevels) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE CheckCounterInfo(
|
|
D3D11_COUNTER_INFO *pCounterInfo) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CheckCounter(
|
|
const D3D11_COUNTER_DESC *pDesc,
|
|
D3D11_COUNTER_TYPE *pType,
|
|
UINT *pActiveCounters,
|
|
LPSTR szName,
|
|
UINT *pNameLength,
|
|
LPSTR szUnits,
|
|
UINT *pUnitsLength,
|
|
LPSTR szDescription,
|
|
UINT *pDescriptionLength) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport(
|
|
D3D11_FEATURE Feature,
|
|
void *pFeatureSupportData,
|
|
UINT FeatureSupportDataSize) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
|
|
REFGUID guid,
|
|
const IUnknown *pData) = 0;
|
|
|
|
virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel(
|
|
) = 0;
|
|
|
|
virtual UINT STDMETHODCALLTYPE GetCreationFlags(
|
|
) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason(
|
|
) = 0;
|
|
|
|
virtual void STDMETHODCALLTYPE GetImmediateContext(
|
|
ID3D11DeviceContext **ppImmediateContext) = 0;
|
|
|
|
virtual HRESULT STDMETHODCALLTYPE SetExceptionMode(
|
|
UINT RaiseFlags) = 0;
|
|
|
|
virtual UINT STDMETHODCALLTYPE GetExceptionMode(
|
|
) = 0;
|
|
|
|
};
|
|
#ifdef __CRT_UUID_DECL
|
|
__CRT_UUID_DECL(ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40)
|
|
#endif
|
|
#else
|
|
typedef struct ID3D11DeviceVtbl {
|
|
BEGIN_INTERFACE
|
|
|
|
/*** IUnknown methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
|
|
ID3D11Device *This,
|
|
REFIID riid,
|
|
void **ppvObject);
|
|
|
|
ULONG (STDMETHODCALLTYPE *AddRef)(
|
|
ID3D11Device *This);
|
|
|
|
ULONG (STDMETHODCALLTYPE *Release)(
|
|
ID3D11Device *This);
|
|
|
|
/*** ID3D11Device methods ***/
|
|
HRESULT (STDMETHODCALLTYPE *CreateBuffer)(
|
|
ID3D11Device *This,
|
|
const D3D11_BUFFER_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Buffer **ppBuffer);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateTexture1D)(
|
|
ID3D11Device *This,
|
|
const D3D11_TEXTURE1D_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Texture1D **ppTexture1D);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateTexture2D)(
|
|
ID3D11Device *This,
|
|
const D3D11_TEXTURE2D_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Texture2D **ppTexture2D);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateTexture3D)(
|
|
ID3D11Device *This,
|
|
const D3D11_TEXTURE3D_DESC *pDesc,
|
|
const D3D11_SUBRESOURCE_DATA *pInitialData,
|
|
ID3D11Texture3D **ppTexture3D);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)(
|
|
ID3D11Device *This,
|
|
ID3D11Resource *pResource,
|
|
const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
|
|
ID3D11ShaderResourceView **ppSRView);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)(
|
|
ID3D11Device *This,
|
|
ID3D11Resource *pResource,
|
|
const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
|
|
ID3D11UnorderedAccessView **ppUAView);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)(
|
|
ID3D11Device *This,
|
|
ID3D11Resource *pResource,
|
|
const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
|
|
ID3D11RenderTargetView **ppRTView);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)(
|
|
ID3D11Device *This,
|
|
ID3D11Resource *pResource,
|
|
const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
|
|
ID3D11DepthStencilView **ppDepthStencilView);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateInputLayout)(
|
|
ID3D11Device *This,
|
|
const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
|
|
UINT NumElements,
|
|
const void *pShaderBytecodeWithInputSignature,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11InputLayout **ppInputLayout);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateVertexShader)(
|
|
ID3D11Device *This,
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11VertexShader **ppVertexShader);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)(
|
|
ID3D11Device *This,
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11GeometryShader **ppGeometryShader);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)(
|
|
ID3D11Device *This,
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
|
|
UINT NumEntries,
|
|
const UINT *pBufferStrides,
|
|
UINT NumStrides,
|
|
UINT RasterizedStream,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11GeometryShader **ppGeometryShader);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreatePixelShader)(
|
|
ID3D11Device *This,
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11PixelShader **ppPixelShader);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateHullShader)(
|
|
ID3D11Device *This,
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11HullShader **ppHullShader);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateDomainShader)(
|
|
ID3D11Device *This,
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11DomainShader **ppDomainShader);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateComputeShader)(
|
|
ID3D11Device *This,
|
|
const void *pShaderBytecode,
|
|
SIZE_T BytecodeLength,
|
|
ID3D11ClassLinkage *pClassLinkage,
|
|
ID3D11ComputeShader **ppComputeShader);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)(
|
|
ID3D11Device *This,
|
|
ID3D11ClassLinkage **ppLinkage);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateBlendState)(
|
|
ID3D11Device *This,
|
|
const D3D11_BLEND_DESC *pBlendStateDesc,
|
|
ID3D11BlendState **ppBlendState);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)(
|
|
ID3D11Device *This,
|
|
const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
|
|
ID3D11DepthStencilState **ppDepthStencilState);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)(
|
|
ID3D11Device *This,
|
|
const D3D11_RASTERIZER_DESC *pRasterizerDesc,
|
|
ID3D11RasterizerState **ppRasterizerState);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateSamplerState)(
|
|
ID3D11Device *This,
|
|
const D3D11_SAMPLER_DESC *pSamplerDesc,
|
|
ID3D11SamplerState **ppSamplerState);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateQuery)(
|
|
ID3D11Device *This,
|
|
const D3D11_QUERY_DESC *pQueryDesc,
|
|
ID3D11Query **ppQuery);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreatePredicate)(
|
|
ID3D11Device *This,
|
|
const D3D11_QUERY_DESC *pPredicateDesc,
|
|
ID3D11Predicate **ppPredicate);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateCounter)(
|
|
ID3D11Device *This,
|
|
const D3D11_COUNTER_DESC *pCounterDesc,
|
|
ID3D11Counter **ppCounter);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)(
|
|
ID3D11Device *This,
|
|
UINT ContextFlags,
|
|
ID3D11DeviceContext **ppDeferredContext);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *OpenSharedResource)(
|
|
ID3D11Device *This,
|
|
HANDLE hResource,
|
|
REFIID ReturnedInterface,
|
|
void **ppResource);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)(
|
|
ID3D11Device *This,
|
|
DXGI_FORMAT Format,
|
|
UINT *pFormatSupport);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)(
|
|
ID3D11Device *This,
|
|
DXGI_FORMAT Format,
|
|
UINT SampleCount,
|
|
UINT *pNumQualityLevels);
|
|
|
|
void (STDMETHODCALLTYPE *CheckCounterInfo)(
|
|
ID3D11Device *This,
|
|
D3D11_COUNTER_INFO *pCounterInfo);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CheckCounter)(
|
|
ID3D11Device *This,
|
|
const D3D11_COUNTER_DESC *pDesc,
|
|
D3D11_COUNTER_TYPE *pType,
|
|
UINT *pActiveCounters,
|
|
LPSTR szName,
|
|
UINT *pNameLength,
|
|
LPSTR szUnits,
|
|
UINT *pUnitsLength,
|
|
LPSTR szDescription,
|
|
UINT *pDescriptionLength);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)(
|
|
ID3D11Device *This,
|
|
D3D11_FEATURE Feature,
|
|
void *pFeatureSupportData,
|
|
UINT FeatureSupportDataSize);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
|
|
ID3D11Device *This,
|
|
REFGUID guid,
|
|
UINT *pDataSize,
|
|
void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
|
|
ID3D11Device *This,
|
|
REFGUID guid,
|
|
UINT DataSize,
|
|
const void *pData);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
|
|
ID3D11Device *This,
|
|
REFGUID guid,
|
|
const IUnknown *pData);
|
|
|
|
D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)(
|
|
ID3D11Device *This);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetCreationFlags)(
|
|
ID3D11Device *This);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)(
|
|
ID3D11Device *This);
|
|
|
|
void (STDMETHODCALLTYPE *GetImmediateContext)(
|
|
ID3D11Device *This,
|
|
ID3D11DeviceContext **ppImmediateContext);
|
|
|
|
HRESULT (STDMETHODCALLTYPE *SetExceptionMode)(
|
|
ID3D11Device *This,
|
|
UINT RaiseFlags);
|
|
|
|
UINT (STDMETHODCALLTYPE *GetExceptionMode)(
|
|
ID3D11Device *This);
|
|
|
|
END_INTERFACE
|
|
} ID3D11DeviceVtbl;
|
|
|
|
interface ID3D11Device {
|
|
CONST_VTBL ID3D11DeviceVtbl* lpVtbl;
|
|
};
|
|
|
|
#ifdef COBJMACROS
|
|
#ifndef WIDL_C_INLINE_WRAPPERS
|
|
/*** IUnknown methods ***/
|
|
#define ID3D11Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
|
|
#define ID3D11Device_AddRef(This) (This)->lpVtbl->AddRef(This)
|
|
#define ID3D11Device_Release(This) (This)->lpVtbl->Release(This)
|
|
/*** ID3D11Device methods ***/
|
|
#define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer)
|
|
#define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D)
|
|
#define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D)
|
|
#define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D)
|
|
#define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView)
|
|
#define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView)
|
|
#define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView)
|
|
#define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView)
|
|
#define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout)
|
|
#define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader)
|
|
#define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader)
|
|
#define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader)
|
|
#define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader)
|
|
#define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader)
|
|
#define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader)
|
|
#define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader)
|
|
#define ID3D11Device_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage)
|
|
#define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState)
|
|
#define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState)
|
|
#define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState)
|
|
#define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState)
|
|
#define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery)
|
|
#define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate)
|
|
#define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter)
|
|
#define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext)
|
|
#define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource)
|
|
#define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport)
|
|
#define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels)
|
|
#define ID3D11Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo)
|
|
#define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength)
|
|
#define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize)
|
|
#define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
|
|
#define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
|
|
#define ID3D11Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
|
|
#define ID3D11Device_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This)
|
|
#define ID3D11Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This)
|
|
#define ID3D11Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This)
|
|
#define ID3D11Device_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext)
|
|
#define ID3D11Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags)
|
|
#define ID3D11Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This)
|
|
#else
|
|
/*** IUnknown methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Device_QueryInterface(ID3D11Device* This,REFIID riid,void **ppvObject) {
|
|
return This->lpVtbl->QueryInterface(This,riid,ppvObject);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Device_AddRef(ID3D11Device* This) {
|
|
return This->lpVtbl->AddRef(This);
|
|
}
|
|
static FORCEINLINE ULONG ID3D11Device_Release(ID3D11Device* This) {
|
|
return This->lpVtbl->Release(This);
|
|
}
|
|
/*** ID3D11Device methods ***/
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateBuffer(ID3D11Device* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) {
|
|
return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateTexture1D(ID3D11Device* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) {
|
|
return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateTexture2D(ID3D11Device* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) {
|
|
return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateTexture3D(ID3D11Device* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) {
|
|
return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateShaderResourceView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) {
|
|
return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateUnorderedAccessView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) {
|
|
return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateRenderTargetView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) {
|
|
return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) {
|
|
return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateInputLayout(ID3D11Device* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) {
|
|
return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateVertexShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) {
|
|
return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
|
|
return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShaderWithStreamOutput(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
|
|
return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreatePixelShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) {
|
|
return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateHullShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) {
|
|
return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateDomainShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) {
|
|
return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateComputeShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) {
|
|
return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateClassLinkage(ID3D11Device* This,ID3D11ClassLinkage **ppLinkage) {
|
|
return This->lpVtbl->CreateClassLinkage(This,ppLinkage);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateBlendState(ID3D11Device* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) {
|
|
return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilState(ID3D11Device* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) {
|
|
return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateRasterizerState(ID3D11Device* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) {
|
|
return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateSamplerState(ID3D11Device* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) {
|
|
return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateQuery(ID3D11Device* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) {
|
|
return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreatePredicate(ID3D11Device* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) {
|
|
return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) {
|
|
return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CreateDeferredContext(ID3D11Device* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) {
|
|
return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_OpenSharedResource(ID3D11Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) {
|
|
return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CheckFormatSupport(ID3D11Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) {
|
|
return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CheckMultisampleQualityLevels(ID3D11Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) {
|
|
return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels);
|
|
}
|
|
static FORCEINLINE void ID3D11Device_CheckCounterInfo(ID3D11Device* This,D3D11_COUNTER_INFO *pCounterInfo) {
|
|
This->lpVtbl->CheckCounterInfo(This,pCounterInfo);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CheckCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) {
|
|
return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_CheckFeatureSupport(ID3D11Device* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) {
|
|
return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_GetPrivateData(ID3D11Device* This,REFGUID guid,UINT *pDataSize,void *pData) {
|
|
return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_SetPrivateData(ID3D11Device* This,REFGUID guid,UINT DataSize,const void *pData) {
|
|
return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_SetPrivateDataInterface(ID3D11Device* This,REFGUID guid,const IUnknown *pData) {
|
|
return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
|
|
}
|
|
static FORCEINLINE D3D_FEATURE_LEVEL ID3D11Device_GetFeatureLevel(ID3D11Device* This) {
|
|
return This->lpVtbl->GetFeatureLevel(This);
|
|
}
|
|
static FORCEINLINE UINT ID3D11Device_GetCreationFlags(ID3D11Device* This) {
|
|
return This->lpVtbl->GetCreationFlags(This);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_GetDeviceRemovedReason(ID3D11Device* This) {
|
|
return This->lpVtbl->GetDeviceRemovedReason(This);
|
|
}
|
|
static FORCEINLINE void ID3D11Device_GetImmediateContext(ID3D11Device* This,ID3D11DeviceContext **ppImmediateContext) {
|
|
This->lpVtbl->GetImmediateContext(This,ppImmediateContext);
|
|
}
|
|
static FORCEINLINE HRESULT ID3D11Device_SetExceptionMode(ID3D11Device* This,UINT RaiseFlags) {
|
|
return This->lpVtbl->SetExceptionMode(This,RaiseFlags);
|
|
}
|
|
static FORCEINLINE UINT ID3D11Device_GetExceptionMode(ID3D11Device* This) {
|
|
return This->lpVtbl->GetExceptionMode(This);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
#endif /* __ID3D11Device_INTERFACE_DEFINED__ */
|
|
|
|
typedef enum D3D11_CREATE_DEVICE_FLAG {
|
|
D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1,
|
|
D3D11_CREATE_DEVICE_DEBUG = 0x2,
|
|
D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4,
|
|
D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8,
|
|
D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20,
|
|
D3D11_CREATE_DEVICE_DEBUGGABLE = 0x40,
|
|
D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80,
|
|
D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x100,
|
|
D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x800
|
|
} D3D11_CREATE_DEVICE_FLAG;
|
|
#define D3D11_SDK_VERSION (7)
|
|
|
|
#include <d3d10_1.h>
|
|
#ifndef D3D11_IGNORE_SDK_LAYERS
|
|
# include <d3d11sdklayers.h>
|
|
#endif
|
|
#include <d3d10misc.h>
|
|
#include <d3d10shader.h>
|
|
#include <d3d10effect.h>
|
|
#include <d3d10_1shader.h>
|
|
#define _FACD3D11 (0x87c)
|
|
|
|
#define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code)
|
|
typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
|
|
const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
|
|
HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,const D3D_FEATURE_LEVEL*,
|
|
UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
|
|
typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
|
|
const D3D_FEATURE_LEVEL*,UINT,UINT,const DXGI_SWAP_CHAIN_DESC*,IDXGISwapChain**,ID3D11Device**,
|
|
D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
|
|
HRESULT __stdcall D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter,D3D_DRIVER_TYPE driver_type,HMODULE swrast,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT levels,UINT sdk_version,const DXGI_SWAP_CHAIN_DESC *swapchain_desc,IDXGISwapChain **swapchain,ID3D11Device **device,D3D_FEATURE_LEVEL *obtained_feature_level,ID3D11DeviceContext **immediate_context);
|
|
|
|
/* Begin additional prototypes for all interfaces */
|
|
|
|
|
|
/* End additional prototypes */
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __d3d11_h__ */
|