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QB64-PE/internal/help/PAINT.txt
2017-10-10 11:55:21 -03:00

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The '''PAINT''' statement is used to color enclosed graphic objects with a designated fill color up to a border [[COLOR]].
Color {{PageSyntax}}
: '''PAINT''' [{{KW|STEP}}] '''(''column%'', ''row%''), ''fillcolor'''''[, ''bordercolor%'']
Tiling {{PageSyntax}}
: '''PAINT''' [{{KW|STEP}}] '''(''column%'', ''row%''), ''background$'''''[, ''bordercolor%'']
{{Parameters}}
* Can use the [[STEP]] keyword for relative coordinate placements. [[STEP]](0, 0) can be used after [[CIRCLE]] to fill it with color.
* Graphic ''column'' and ''row'' [[INTEGER]] pixel coordinates should be inside of a fully enclosed border.
* The ''fillcolor'' can be either a numerical or a [[STRING|string]] value:
:* [[INTEGER]] or [[LONG]] 32 bit ''Fillcolor'' is the color to paint the inside of an object. Colors limited to [[SCREEN]] mode used.
:* A [[STRING]] paint argument has PAINT do "tiling," a process that paints a pattern rather than a solid color.
* Optional [[INTEGER]] or [[LONG]] 32 bit ''border color'' is the color of the enclosed shape's border when different from the fill color.
* Optional ''background'' [[ASCII]] character sets the tiling style. Omitted background Default is CHR$(0).
::PAINT(x, y), CHR$(arg1) + CHR$(arg2)... + CHR$(argn)
: Where the [[CHR$]] arguments are numerical values between 0 and 255, represented in binary form across the x column axis.
''Usage:''
* The enclosed border color must be one color value only. The object border should be fully enclosed!
* PAINT coordinates MUST be inside of a closed shape to be colored. Paint will not do anything when placed on the border color.
* If the border color does not enclose the area, PAINT may flood the screen or go beyond the border area.
* If the shape is not totally enclosed, every color except the border color may be painted over.
* [[DRAW]] shapes can be filled using the string "P ''fillcolor'', ''bordercolor''". Use a "B" blind move to offset from shape's border.
''Example 1:'' Painting a [[CIRCLE]] immediately after it is drawn using [[STEP]](0, 0) to paint from the circle's center point.
{{CodeStart}} '' ''
{{Cl|SCREEN (statement)|SCREEN}} 12
x = 200: y = 200
{{Cl|CIRCLE}} (x, y), 100, 10
{{Cl|PAINT}} {{Cl|STEP}}(0, 0), 2, 10 '' ''
{{CodeEnd}}
:''Results:'' A circle located at x and y with a bright green border filled in dark green. The last coordinate used was the circle's center point and PAINT used it also with the [[STEP]] relative coordinates being zero.
''Example 2:'' Routine to check a [[DRAW]] string to make sure that the drawn shape is fully enclosed so that a PAINT does not bleed.
{{CodeStart}} '' ''
{{Cl|SCREEN}} 12
drw$ = "C15S20R9D4R6U3R3D3R7U5H3U2R9D3G2D6F1D3F5L10D1G1L4H2L7G2L3H2L3U8L2U5R1BF4"
{{Cl|FOR...NEXT|FOR}} i = 1 {{Cl|TO}} {{Cl|LEN}}(drw$)
tmp$ = {{Cl|UCASE$}}({{Cl|MID$}}(drw$, i, 1))
check = 1
{{Cl|SELECT CASE}} tmp$
{{Cl|CASE}} "U": ver = -1: hor = 0
{{Cl|CASE}} "D": ver = 1: hor = 0
{{Cl|CASE}} "E": ver = -1: hor = 1
{{Cl|CASE}} "F": ver = 1: hor = 1
{{Cl|CASE}} "G": ver = 1: hor = -1
{{Cl|CASE}} "H": ver = -1: hor = -1
{{Cl|CASE}} "L": ver = 0: hor = -1
{{Cl|CASE}} "R": ver = 0: hor = 1
{{Cl|CASE ELSE}}: check = 0
{{Cl|END SELECT}}
{{Cl|IF...THEN|IF}} check {{Cl|THEN}}
snum$ = ""
{{Cl|FOR...NEXT|FOR}} j = i + 1 {{Cl|TO}} i + 4 'set for up to 4 digits and spaces
{{Cl|IF...THEN|IF}} j > {{Cl|LEN}}(drw$) {{Cl|THEN}} {{Cl|EXIT}} {{Cl|FOR...NEXT|FOR}}
n$ = {{Cl|MID$}}(drw$, j, 1)
num = {{Cl|ASC}}(n$)
{{Cl|IF...THEN|IF}} (num > 47 {{Cl|AND (boolean)|AND}} num < 58) {{Cl|OR (boolean)|OR}} num = 32 {{Cl|THEN}}
snum$ = snum$ + n$
{{Cl|ELSE}}: {{Cl|EXIT}} {{Cl|FOR...NEXT|FOR}}
{{Cl|END IF}}
{{Cl|NEXT}}
vertical = vertical + (ver * {{Cl|VAL}}(snum$))
horizont = horizont + (hor * {{Cl|VAL}}(snum$))
{{Cl|END IF}}
{{Cl|PRINT}} tmp$, horizont, vertical
'{{Cl|SLEEP}}
{{Cl|NEXT}}
{{Cl|PSET}} (300, 300): {{Cl|DRAW}} drw$ '' ''
{{CodeEnd}}
: ''Explanation:'' If the [[DRAW]] string is enclosed, the end values should each be 0! In the example, the proper result should be 4, 4 as there is a BF4 offset for PAINT which cannot be on a border. The result is 4, 5 because the shape is not completely enclosed.
''Example 3:'' Tiling using PAINT to create a red brick pattern inside a yellow border:
{{CodeStart}}
{{Cl|DIM}} Row$(1 {{Cl|TO}} 8)
{{Cl|SCREEN}} 12
'make red-brick wall
Row$(1) = {{Cl|CHR$}}({{Cl|&H}}0) + {{Cl|CHR$}}({{Cl|&H}}0) + {{Cl|CHR$}}({{Cl|&H}}FE) + {{Cl|CHR$}}({{Cl|&H}}FE)
Row$(2) = Row$(1)
Row$(3) = Row$(1)
Row$(4) = {{Cl|CHR$}}({{Cl|&H}}0) + {{Cl|CHR$}}({{Cl|&H}}0) + {{Cl|CHR$}}({{Cl|&H}}0) + {{Cl|CHR$}}({{Cl|&H}}0)
Row$(5) = {{Cl|CHR$}}({{Cl|&H}}0) + {{Cl|CHR$}}({{Cl|&H}}0) + {{Cl|CHR$}}({{Cl|&H}}EF) + {{Cl|CHR$}}({{Cl|&H}}EF)
Row$(6) = Row$(5)
Row$(7) = Row$(5)
Row$(8) = Row$(4)
Tile$ = Row$(1) + Row$(2) + Row$(3) + Row$(4) + Row$(5) + Row$(6) + Row$(7) + Row$(8)
{{Cl|LINE}} (59, 124)-(581, 336), 14, B 'yellow box border to paint inside
{{Cl|PAINT}} (320, 240), Tile$, 14 'paints brick tiles within yellow border
{{CodeEnd}}
<center>'''Tiling currently does not work in QB64!'''</center>
{{PageSeeAlso}}
* [[PSET]], [[PRESET]]
* [[CIRCLE]], [[LINE]], [[DRAW]]
* [[SCREEN]], [[CHR$]]
{{PageNavigation}}