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QB64-PE/internal/help/_glClearDepth.txt
2016-03-18 08:36:04 -03:00

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'''_glClearDepth:''' specify the clear value for the depth buffer
{{PageSyntax}}
:: SUB _glClearDepth (BYVAL depth AS DOUBLE)
:: void '''_glClearDepth'''(GLdouble {{Parameter|depth}});
:: void '''_glClearDepthf'''(GLfloat {{Parameter|depth}});
; depth
: Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
{{PageDescription}}
'''_glClearDepth''' specifies the depth value used by {{KW|_glClear}} to clear the depth buffer. Values specified by '''_glClearDepth''' are clamped to the range [0, 1].
{{PageNotes}}
The type of the {{Parameter|depth}} parameter was changed from GLclampf to GLfloat for '''_glClearDepthf''' and from GLclampd to GLdouble for '''_glClearDepth'''. This change is transparent to user code.
{{PageUseWith}}
{{KW|_glGet}} with argument {{KW|_GL_DEPTH_CLEAR_VALUE}}
{{PageSeeAlso}}
{{KW|_GL}}
{{KW|_glClear}}
{{PageCopyright}}