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QB64-PE/internal/c/parts/core/glues/src/glues_quad.h
2015-10-30 23:18:44 +11:00

130 lines
4.7 KiB
C++

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*
* OpenGL ES CM 1.0 port of part of GLU by Mike Gorchak <mike@malva.ua>
*/
#ifndef __GLUES_QUAD_H__
#define __GLUES_QUAD_H__
#if defined(__USE_SDL_GLES__)
#include <SDL/SDL_opengles.h>
#ifndef GLAPI
#define GLAPI GL_API
#endif
#elif defined (__QNXNTO__)
#include <GLES/gl.h>
#elif defined(_WIN32) && (defined(_M_IX86) || defined(_M_X64))
/* mainly for PowerVR OpenGL ES 1.x win32 emulator */
#include <GLES\gl.h>
#undef APIENTRY
#define APIENTRY
#if defined(GLUES_EXPORTS)
#define GLAPI __declspec(dllexport)
#else
#define GLAPI __declspec(dllimport)
#endif
#elif defined (ANDROID)
#include <GLES/gl.h>
#include <GLES/glext.h>
#define APIENTRY
#define GLAPI
#else
#error "Platform is unsupported"
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* ErrorCode */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INCOMPATIBLE_GL_VERSION 100903
#define GLU_INVALID_OPERATION 100904
/* QuadricDrawStyle */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
/* QuadricCallback */
#define GLU_ERROR 100103
/* QuadricNormal */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
/* QuadricOrientation */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
#ifdef __cplusplus
class GLUquadric;
#else
typedef struct GLUquadric GLUquadric;
#endif
typedef GLUquadric GLUquadricObj;
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif /* APIENTRYP */
/* Internal convenience typedefs */
typedef void (APIENTRYP _GLUfuncptr)();
GLAPI GLUquadric* APIENTRY gluNewQuadric(void);
GLAPI void APIENTRY gluDeleteQuadric(GLUquadric* state);
GLAPI void APIENTRY gluQuadricCallback(GLUquadric* qobj, GLenum which,
_GLUfuncptr fn);
GLAPI void APIENTRY gluQuadricNormals(GLUquadric* qobj, GLenum normals);
GLAPI void APIENTRY gluQuadricTexture(GLUquadric* qobj, GLboolean textureCoords);
GLAPI void APIENTRY gluQuadricOrientation(GLUquadric* qobj, GLenum orientation);
GLAPI void APIENTRY gluQuadricDrawStyle(GLUquadric* qobj, GLenum drawStyle);
GLAPI void APIENTRY gluCylinder(GLUquadric* qobj, GLfloat baseRadius,
GLfloat topRadius, GLfloat height,
GLint slices, GLint stacks);
GLAPI void APIENTRY gluDisk(GLUquadric* qobj, GLfloat innerRadius,
GLfloat outerRadius, GLint slices, GLint loops);
GLAPI void APIENTRY gluPartialDisk(GLUquadric* qobj, GLfloat innerRadius,
GLfloat outerRadius, GLint slices,
GLint loops, GLfloat startAngle,
GLfloat sweepAngle);
GLAPI void APIENTRY gluSphere(GLUquadric* qobj, GLfloat radius, GLint slices,
GLint stacks);
#ifdef __cplusplus
}
#endif
#endif /* __GLUES_QUAD_H__ */