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QB64-PE/internal/c/parts/audio/extras/miniaudio_libxmp-lite.h
Matthew Kilgore 481906977e Add a740g's miniaudio backend
This is a single commit adding all of a740g's audio backend. Later
commits will connect it together with QB64PE itself.
2022-08-27 14:27:55 -04:00

505 lines
17 KiB
C

//----------------------------------------------------------------------------------------------------
// ___ ___ __ _ _ ___ ___ _ _ _ ___ _
// / _ \| _ ) / /| | || _ \ __| /_\ _ _ __| (_)___ | __|_ _ __ _(_)_ _ ___
// | (_) | _ \/ _ \_ _| _/ _| / _ \ || / _` | / _ \ | _|| ' \/ _` | | ' \/ -_)
// \__\_\___/\___/ |_||_| |___| /_/ \_\_,_\__,_|_\___/ |___|_||_\__, |_|_||_\___|
// |___/
//
// QB64-PE Audio Engine powered by miniaudio (https://miniaud.io/)
//
// This implements a data source that decodes MOD, S3M, XM & IT files using libxmp-lite
// https://github.com/libxmp/libxmp/tree/master/lite (MIT)
//
// Copyright (c) 2022 Samuel Gomes
// https://github.com/a740g
//
//-----------------------------------------------------------------------------------------------------
#pragma once
//-----------------------------------------------------------------------------------------------------
// HEADER FILES
//-----------------------------------------------------------------------------------------------------
#include "../miniaudio.h"
#define BUILDING_STATIC 1
#include "libxmp-lite/xmp.h"
//-----------------------------------------------------------------------------------------------------
struct ma_modplay {
// This part is for miniaudio
ma_data_source_base ds; /* The decoder can be used independently as a data source. */
ma_read_proc onRead;
ma_seek_proc onSeek;
ma_tell_proc onTell;
void *pReadSeekTellUserData;
ma_format format;
// This part is format specific
xmp_context xmpContext; // The player context
xmp_frame_info xmpFrameInfo; // LibXMP frameinfo - used to detect loops
ma_uint32 loopCount; // We'll maintain our own loop counter and check this against LibXMP's to detect new loops
};
static ma_result ma_modplay_seek_to_pcm_frame(ma_modplay *pModplay, ma_uint64 frameIndex) {
if (pModplay == NULL) {
return MA_INVALID_ARGS;
}
if (xmp_seek_time(pModplay->xmpContext, (int)((frameIndex * 1000) / MA_DEFAULT_SAMPLE_RATE)) == -XMP_ERROR_STATE) {
return MA_INVALID_OPERATION;
}
return MA_SUCCESS;
}
static ma_result ma_modplay_get_data_format(ma_modplay *pModplay, ma_format *pFormat, ma_uint32 *pChannels, ma_uint32 *pSampleRate, ma_channel *pChannelMap,
size_t channelMapCap) {
/* Defaults for safety. */
if (pFormat != NULL) {
*pFormat = ma_format_unknown;
}
if (pChannels != NULL) {
*pChannels = 0;
}
if (pSampleRate != NULL) {
*pSampleRate = 0;
}
if (pChannelMap != NULL) {
MA_ZERO_MEMORY(pChannelMap, sizeof(*pChannelMap) * channelMapCap);
}
if (pModplay == NULL) {
return MA_INVALID_OPERATION;
}
if (pFormat != NULL) {
*pFormat = pModplay->format;
}
if (pChannels != NULL) {
*pChannels = 2; // Stereo
}
if (pSampleRate != NULL) {
*pSampleRate = MA_DEFAULT_SAMPLE_RATE;
}
if (pChannelMap != NULL) {
ma_channel_map_init_standard(ma_standard_channel_map_default, pChannelMap, channelMapCap, 2);
}
return MA_SUCCESS;
}
static ma_result ma_modplay_read_pcm_frames(ma_modplay *pModplay, void *pFramesOut, ma_uint64 frameCount, ma_uint64 *pFramesRead) {
if (pFramesRead != NULL) {
*pFramesRead = 0;
}
if (frameCount == 0) {
return MA_INVALID_ARGS;
}
if (pModplay == NULL) {
return MA_INVALID_ARGS;
}
ma_result result = MA_SUCCESS; // Must be initialized to MA_SUCCESS
// Render some 16-bit stereo sample frames
int xmpError = xmp_play_buffer(pModplay->xmpContext, pFramesOut, (int)(frameCount * sizeof(ma_int16) * 2), 0);
// Get the frame information to detect if we are looping
xmp_get_frame_info(pModplay->xmpContext, &pModplay->xmpFrameInfo);
// Check if we have reached the end or are looping
if (pModplay->xmpFrameInfo.loop_count != pModplay->loopCount || xmpError == -XMP_END || xmpError == -XMP_ERROR_STATE) {
pModplay->loopCount = pModplay->xmpFrameInfo.loop_count;
result = MA_AT_END;
}
if (pFramesRead != NULL) {
*pFramesRead = frameCount;
}
return result;
}
static ma_result ma_modplay_get_cursor_in_pcm_frames(ma_modplay *pModplay, ma_uint64 *pCursor) {
if (!pCursor) {
return MA_INVALID_ARGS;
}
*pCursor = 0; /* Safety. */
if (!pModplay) {
return MA_INVALID_ARGS;
}
// Get the frame information
xmp_get_frame_info(pModplay->xmpContext, &pModplay->xmpFrameInfo);
ma_int64 offset = ((ma_int64)pModplay->xmpFrameInfo.time * MA_DEFAULT_SAMPLE_RATE) / 1000;
if (offset < 0) {
return MA_INVALID_FILE;
}
*pCursor = (ma_uint64)offset;
return MA_SUCCESS;
}
static ma_result ma_modplay_get_length_in_pcm_frames(ma_modplay *pModplay, ma_uint64 *pLength) {
if (!pLength) {
return MA_INVALID_ARGS;
}
*pLength = 0; /* Safety. */
if (!pModplay) {
return MA_INVALID_ARGS;
}
ma_int64 length = ((ma_int64)pModplay->xmpFrameInfo.total_time * MA_DEFAULT_SAMPLE_RATE) / 1000;
if (length < 0) {
return MA_INVALID_FILE;
}
*pLength = (ma_uint64)length;
return MA_SUCCESS;
}
static ma_result ma_modplay_ds_read(ma_data_source *pDataSource, void *pFramesOut, ma_uint64 frameCount, ma_uint64 *pFramesRead) {
return ma_modplay_read_pcm_frames((ma_modplay *)pDataSource, pFramesOut, frameCount, pFramesRead);
}
static ma_result ma_modplay_ds_seek(ma_data_source *pDataSource, ma_uint64 frameIndex) {
return ma_modplay_seek_to_pcm_frame((ma_modplay *)pDataSource, frameIndex);
}
static ma_result ma_modplay_ds_get_data_format(ma_data_source *pDataSource, ma_format *pFormat, ma_uint32 *pChannels, ma_uint32 *pSampleRate,
ma_channel *pChannelMap, size_t channelMapCap) {
return ma_modplay_get_data_format((ma_modplay *)pDataSource, pFormat, pChannels, pSampleRate, pChannelMap, channelMapCap);
}
static ma_result ma_modplay_ds_get_cursor(ma_data_source *pDataSource, ma_uint64 *pCursor) {
return ma_modplay_get_cursor_in_pcm_frames((ma_modplay *)pDataSource, pCursor);
}
static ma_result ma_modplay_ds_get_length(ma_data_source *pDataSource, ma_uint64 *pLength) {
return ma_modplay_get_length_in_pcm_frames((ma_modplay *)pDataSource, pLength);
}
static ma_data_source_vtable ma_data_source_vtable_modplay = {ma_modplay_ds_read, ma_modplay_ds_seek, ma_modplay_ds_get_data_format, ma_modplay_ds_get_cursor,
ma_modplay_ds_get_length};
static int ma_modplay_of_callback__read(void *pUserData, unsigned char *pBufferOut, int bytesToRead) {
ma_modplay *pModplay = (ma_modplay *)pUserData;
ma_result result;
size_t bytesRead;
result = pModplay->onRead(pModplay->pReadSeekTellUserData, (void *)pBufferOut, bytesToRead, &bytesRead);
if (result != MA_SUCCESS) {
return -1;
}
return (int)bytesRead;
}
static int ma_modplay_of_callback__seek(void *pUserData, ma_int64 offset, int whence) {
ma_modplay *pModplay = (ma_modplay *)pUserData;
ma_result result;
ma_seek_origin origin;
if (whence == SEEK_SET) {
origin = ma_seek_origin_start;
} else if (whence == SEEK_END) {
origin = ma_seek_origin_end;
} else {
origin = ma_seek_origin_current;
}
result = pModplay->onSeek(pModplay->pReadSeekTellUserData, offset, origin);
if (result != MA_SUCCESS) {
return -1;
}
return 0;
}
static ma_int64 ma_modplay_of_callback__tell(void *pUserData) {
ma_modplay *pModplay = (ma_modplay *)pUserData;
ma_result result;
ma_int64 cursor;
if (pModplay->onTell == NULL) {
return -1;
}
result = pModplay->onTell(pModplay->pReadSeekTellUserData, &cursor);
if (result != MA_SUCCESS) {
return -1;
}
return cursor;
}
static ma_result ma_modplay_init_internal(const ma_decoding_backend_config *pConfig, ma_modplay *pModplay) {
ma_result result;
ma_data_source_config dataSourceConfig;
if (pModplay == NULL) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pModplay);
pModplay->format = ma_format::ma_format_s16; // We'll render 16-bit signed samples by default
if (pConfig != NULL && pConfig->preferredFormat == ma_format::ma_format_s16) {
pModplay->format = pConfig->preferredFormat;
} else {
/* Getting here means something other than s16 was specified. Just leave this unset to use the default format. */
}
dataSourceConfig = ma_data_source_config_init();
dataSourceConfig.vtable = &ma_data_source_vtable_modplay;
result = ma_data_source_init(&dataSourceConfig, &pModplay->ds);
if (result != MA_SUCCESS) {
return result; /* Failed to initialize the base data source. */
}
return MA_SUCCESS;
}
static ma_result ma_modplay_init(ma_read_proc onRead, ma_seek_proc onSeek, ma_tell_proc onTell, void *pReadSeekTellUserData,
const ma_decoding_backend_config *pConfig, const ma_allocation_callbacks *pAllocationCallbacks, ma_modplay *pModplay) {
ma_result result;
(void)pAllocationCallbacks; /* Can't seem to find a way to configure memory allocations in libopus. */
result = ma_modplay_init_internal(pConfig, pModplay);
if (result != MA_SUCCESS) {
return result;
}
if (onRead == NULL || onSeek == NULL) {
return MA_INVALID_ARGS; /* onRead and onSeek are mandatory. */
}
pModplay->onRead = onRead;
pModplay->onSeek = onSeek;
pModplay->onTell = onTell;
pModplay->pReadSeekTellUserData = pReadSeekTellUserData;
// Find the size of the file
if (ma_modplay_of_callback__seek(pModplay, 0, SEEK_END) != 0) {
return MA_BAD_SEEK;
}
// Calculate the length
ma_int64 file_size = ma_modplay_of_callback__tell(pModplay);
if (file_size < 1) {
return MA_INVALID_FILE;
}
// Seek to the beginning of the file
if (ma_modplay_of_callback__seek(pModplay, 0, SEEK_SET) != 0) {
return MA_BAD_SEEK;
}
// Allocate some memory for the tune
ma_uint8 *tune = new ma_uint8[file_size];
if (tune == nullptr) {
return MA_OUT_OF_MEMORY;
}
// Read the file
if (ma_modplay_of_callback__read(pModplay, tune, (int)file_size) < 1) {
delete[] tune;
return MA_IO_ERROR;
}
// Check if the file is a valid module music
xmp_test_info xmpTestInfo;
int xmpError = xmp_test_module_from_memory(tune, (long)file_size, &xmpTestInfo);
if (xmpError != 0) {
delete[] tune;
return MA_INVALID_FILE;
}
// Initialize the player
pModplay->xmpContext = xmp_create_context();
if (!pModplay->xmpContext) {
delete[] tune;
return MA_OUT_OF_MEMORY;
}
// Load the module file
xmpError = xmp_load_module_from_memory(pModplay->xmpContext, tune, (long)file_size);
if (xmpError != 0) {
xmp_free_context(pModplay->xmpContext);
pModplay->xmpContext = nullptr;
delete[] tune;
return MA_INVALID_FILE;
}
// Free the memory now that we don't need it anymore
delete[] tune;
// Initialize the player
xmpError = xmp_start_player(pModplay->xmpContext, MA_DEFAULT_SAMPLE_RATE, 0);
if (xmpError != 0) {
xmp_release_module(pModplay->xmpContext);
xmp_free_context(pModplay->xmpContext);
pModplay->xmpContext = nullptr;
return MA_INVALID_FILE;
}
// Set some player properties. These are not critical. So, we will not check the return values
// These makes the sound quality much better when devices have sample rates other than 44100
xmpError = xmp_set_player(pModplay->xmpContext, XMP_PLAYER_INTERP, XMP_INTERP_SPLINE);
xmpError = xmp_set_player(pModplay->xmpContext, XMP_PLAYER_DSP, XMP_DSP_ALL);
xmp_get_frame_info(pModplay->xmpContext, &pModplay->xmpFrameInfo); // Get the frame information
pModplay->loopCount = pModplay->xmpFrameInfo.loop_count; // Save the loop counter
return MA_SUCCESS;
}
static ma_result ma_modplay_init_file(const char *pFilePath, const ma_decoding_backend_config *pConfig, const ma_allocation_callbacks *pAllocationCallbacks,
ma_modplay *pModplay) {
ma_result result;
(void)pAllocationCallbacks; /* Can't seem to find a way to configure memory allocations in libopus. */
result = ma_modplay_init_internal(pConfig, pModplay);
if (result != MA_SUCCESS) {
return result;
}
// Check the file extension
if (!ma_path_extension_equal(pFilePath, "it") && !ma_path_extension_equal(pFilePath, "xm") && !ma_path_extension_equal(pFilePath, "s3m") &&
!ma_path_extension_equal(pFilePath, "mod")) {
return MA_INVALID_FILE;
}
// Check if the file is a valid module music
xmp_test_info xmpTestInfo;
int xmpError = xmp_test_module(pFilePath, &xmpTestInfo);
if (xmpError != 0) {
return MA_INVALID_FILE;
}
// Initialize the player
pModplay->xmpContext = xmp_create_context();
if (!pModplay->xmpContext) {
return MA_OUT_OF_MEMORY;
}
// Load the module file
xmpError = xmp_load_module(pModplay->xmpContext, pFilePath);
if (xmpError != 0) {
xmp_free_context(pModplay->xmpContext);
pModplay->xmpContext = nullptr;
return MA_INVALID_FILE;
}
// Initialize the player
xmpError = xmp_start_player(pModplay->xmpContext, MA_DEFAULT_SAMPLE_RATE, 0);
if (xmpError != 0) {
xmp_release_module(pModplay->xmpContext);
xmp_free_context(pModplay->xmpContext);
pModplay->xmpContext = nullptr;
return MA_INVALID_FILE;
}
// Set some player properties. These are not critical. So, we will not check the return values
// These makes the sound quality much better when devices have sample rates other than 44100
xmpError = xmp_set_player(pModplay->xmpContext, XMP_PLAYER_INTERP, XMP_INTERP_SPLINE);
xmpError = xmp_set_player(pModplay->xmpContext, XMP_PLAYER_DSP, XMP_DSP_ALL);
xmp_get_frame_info(pModplay->xmpContext, &pModplay->xmpFrameInfo); // Get the frame information
pModplay->loopCount = pModplay->xmpFrameInfo.loop_count; // Save the loop counter
return MA_SUCCESS;
}
static void ma_modplay_uninit(ma_modplay *pModplay, const ma_allocation_callbacks *pAllocationCallbacks) {
if (pModplay == NULL) {
return;
}
(void)pAllocationCallbacks;
xmp_end_player(pModplay->xmpContext);
xmp_release_module(pModplay->xmpContext);
xmp_free_context(pModplay->xmpContext);
pModplay->xmpContext = nullptr;
ma_data_source_uninit(&pModplay->ds);
}
static ma_result ma_decoding_backend_init__modplay(void *pUserData, ma_read_proc onRead, ma_seek_proc onSeek, ma_tell_proc onTell, void *pReadSeekTellUserData,
const ma_decoding_backend_config *pConfig, const ma_allocation_callbacks *pAllocationCallbacks,
ma_data_source **ppBackend) {
ma_result result;
ma_modplay *pModplay;
(void)pUserData;
pModplay = (ma_modplay *)ma_malloc(sizeof(ma_modplay), pAllocationCallbacks);
if (pModplay == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_modplay_init(onRead, onSeek, onTell, pReadSeekTellUserData, pConfig, pAllocationCallbacks, pModplay);
if (result != MA_SUCCESS) {
ma_free(pModplay, pAllocationCallbacks);
return result;
}
*ppBackend = pModplay;
return MA_SUCCESS;
}
static ma_result ma_decoding_backend_init_file__modplay(void *pUserData, const char *pFilePath, const ma_decoding_backend_config *pConfig,
const ma_allocation_callbacks *pAllocationCallbacks, ma_data_source **ppBackend) {
ma_result result;
ma_modplay *pModplay;
(void)pUserData;
pModplay = (ma_modplay *)ma_malloc(sizeof(ma_modplay), pAllocationCallbacks);
if (pModplay == NULL) {
return MA_OUT_OF_MEMORY;
}
result = ma_modplay_init_file(pFilePath, pConfig, pAllocationCallbacks, pModplay);
if (result != MA_SUCCESS) {
ma_free(pModplay, pAllocationCallbacks);
return result;
}
*ppBackend = pModplay;
return MA_SUCCESS;
}
static void ma_decoding_backend_uninit__modplay(void *pUserData, ma_data_source *pBackend, const ma_allocation_callbacks *pAllocationCallbacks) {
ma_modplay *pModplay = (ma_modplay *)pBackend;
(void)pUserData;
ma_modplay_uninit(pModplay, pAllocationCallbacks);
ma_free(pModplay, pAllocationCallbacks);
}
static ma_decoding_backend_vtable ma_decoding_backend_vtable_modplay = {ma_decoding_backend_init__modplay, ma_decoding_backend_init_file__modplay,
NULL, /* onInitFileW() */
NULL, /* onInitMemory() */
ma_decoding_backend_uninit__modplay};
//-----------------------------------------------------------------------------------------------------