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QB64-PE/internal/help/_glClearDepth.txt
SMcNeill 6e01fc8dce Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
Added new _STRCMP and _STRICMP commands for quick string comparisons.
Cleaned up QB64 to finish removing the QUI (quick user insert) code and folders.
Altered UCASE and LCASE routines to be faster in some situations for us.
2014-09-22 08:19:03 -04:00

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'''_glClearDepth:''' specify the clear value for the depth buffer
{{PageSyntax}}
SUB _glClearDepth (BYVAL depth AS DOUBLE)
void '''_glClearDepth'''(GLdouble {{Parameter|depth}});
void '''_glClearDepthf'''(GLfloat {{Parameter|depth}});
; depth
: Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
{{PageDescription}}
'''_glClearDepth''' specifies the depth value used by {{KW|_glClear}} to clear the depth buffer. Values specified by '''_glClearDepth''' are clamped to the range [0, 1].
{{PageNotes}}
The type of the {{Parameter|depth}} parameter was changed from GLclampf to GLfloat for '''_glClearDepthf''' and from GLclampd to GLdouble for '''_glClearDepth'''. This change is transparent to user code.
{{PageUseWith}}
{{KW|_glGet}} with argument {{KW|_GL_DEPTH_CLEAR_VALUE}}
{{PageSeeAlso}}
{{KW|_GL}}
{{KW|_glClear}}
{{PageCopyright}}
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].