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QB64-PE/internal/help/_glDeleteTextures.txt
SMcNeill 6e01fc8dce Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
Added new _STRCMP and _STRICMP commands for quick string comparisons.
Cleaned up QB64 to finish removing the QUI (quick user insert) code and folders.
Altered UCASE and LCASE routines to be faster in some situations for us.
2014-09-22 08:19:03 -04:00

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'''_glDeleteTextures:''' delete named textures
{{PageSyntax}}
SUB _glDeleteTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG)
void '''_glDeleteTextures'''(GLsizei {{Parameter|n}}, const GLuint * {{Parameter|textures}});
; n
: Specifies the number of textures to be deleted.
; textures
: Specifies an array of textures to be deleted.
{{PageDescription}}
'''_glDeleteTextures''' deletes {{Parameter|n}} textures named by the elements of the array {{Parameter|textures}}. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by {{KW|_glGenTextures}}). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).
'''_glDeleteTextures''' silently ignores 0's and names that do not correspond to existing textures.
{{PageErrors}}
{{KW|_GL_INVALID_VALUE}} is generated if {{Parameter|n}} is negative.
{{PageUseWith}}
{{KW|_glIsTexture}}
{{PageSeeAlso}}
{{KW|_GL}}
{{KW|_glBindTexture}}, {{KW|_glGenTextures}}, {{KW|_glIsTexture}}
{{PageCopyright}}
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].