..
audio.h
Make _MEMSOUND channel parameter optional
2023-09-22 19:14:30 +05:30
buffer.h
Add append-only buffer API
2022-06-11 22:47:06 -04:00
completion.h
Add completion API
2022-06-11 22:47:06 -04:00
compression.h
Replace MinGW intrinsic zlib with miniz
2023-03-19 02:28:05 +05:30
condvar.h
Add generic thread, mutex, and condvar API
2022-06-11 22:47:06 -04:00
datetime.h
Replace time() with std::chrono, fix startup delay
2023-01-08 20:24:25 -05:00
event.h
Reorg. game controller and update libstem_gamepad
2023-09-26 02:01:35 +05:30
extended_math.h
Final fixes to math stuff (I hope)
2023-10-31 11:32:22 -04:00
filepath.h
Revert changes to miniaudio.h, move changes elsewhere
2022-09-08 23:59:19 -04:00
font.h
Add _UCHARPOS() to get individual char pixel position
2023-05-07 22:12:47 +05:30
game_controller.h
Add include guard to game_controller.h
2023-09-26 03:41:16 +05:30
glut-thread.h
Fix random seg faults on exit
2022-11-29 20:04:54 -05:00
gui.h
Improve dialog functions using #305 & make string options case insensitive
2023-05-02 00:19:33 +05:30
http.h
Add _StatusCode command for HTTP handles
2022-11-20 04:04:02 -05:00
image.h
Implement _SAVEIMAGE
2023-09-17 11:52:54 +05:30
keyhandler.h
Move GLUT initialization logic into separate .cpp file
2022-11-29 20:04:53 -05:00
libqb-common.h
Initial WoA64 and MingW-LLVM support
2023-10-01 08:08:58 +05:30
mutex.h
Add generic thread, mutex, and condvar API
2022-06-11 22:47:06 -04:00
rounding.h
Replace time() with std::chrono, fix startup delay
2023-01-08 20:24:25 -05:00
thread.h
Add generic thread, mutex, and condvar API
2022-06-11 22:47:06 -04:00