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QB64-PE/internal/c/parts/video/image/image.cpp
2022-09-18 00:03:08 +05:30

406 lines
17 KiB
C++

//----------------------------------------------------------------------------------------------------
// ___ ___ __ _ _ ___ ___ ___ _ _ _
// / _ \| _ ) / /| | || _ \ __| |_ _|_ __ __ _ __ _ ___ | | (_) |__ _ _ __ _ _ _ _ _
// | (_) | _ \/ _ \_ _| _/ _| | || ' \/ _` / _` / -_) | |__| | '_ \ '_/ _` | '_| || |
// \__\_\___/\___/ |_||_| |___| |___|_|_|_\__,_\__, \___| |____|_|_.__/_| \__,_|_| \_, |
// |___/ |__/
//
// QB64-PE Image Library
// Powered by stb_image (https://github.com/nothings/stb) & dr_pcx (https://github.com/mackron/dr_pcx)
//
// Copyright (c) 2022 Samuel Gomes
// https://github.com/a740g
//
//-----------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------
// HEADER FILES
//-----------------------------------------------------------------------------------------------------
// Set this to 1 if we want to print debug messages to stderr
#define IMAGE_DEBUG 0
#include "image.h"
#include <unordered_map>
#define DR_PCX_IMPLEMENTATION
#include "dr_pcx.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
// The below include is a bad idea because of reasons mentioned in https://github.com/QB64-Phoenix-Edition/QB64pe/issues/172
// However, we need a bunch of things like the 'qbs' and 'image' structs and some more
// We'll likely keep the 'include' this way because I do not want to duplicate stuff and cause issues
// Matt is already doing work to separate and modularize libqb
// So, this will be replaced with relevant stuff once that work is done
#include "../../libqb.h"
//-----------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------
// CONSTANTS
//-----------------------------------------------------------------------------------------------------
// This is returned to the caller if something goes wrong while loading the image
#define INVALID_IMAGE_HANDLE -1
//-----------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------
// MACROS
//-----------------------------------------------------------------------------------------------------
// The byte ordering here are straight from libqb.cpp. So, if libqb.cpp is wrong, then we are wrong! ;)
#define IMAGE_GET_BGRA_RED(c) (uint32_t(c) >> 16 & 0xFF)
#define IMAGE_GET_BGRA_GREEN(c) (uint32_t(c) >> 8 & 0xFF)
#define IMAGE_GET_BGRA_BLUE(c) (uint32_t(c) & 0xFF)
#define IMAGE_GET_BGRA_ALPHA(c) (uint32_t(c) >> 24)
#define IMAGE_MAKE_BGRA(r, g, b, a) (uint32_t((uint8_t(b) | (uint16_t(uint8_t(g)) << 8)) | (uint32_t(uint8_t(r)) << 16) | (uint32_t(uint8_t(a)) << 24)))
// Calculates the RGB distance in the RGB color cube
#define IMAGE_CALCULATE_RGB_DISTANCE(r1, g1, b1, r2, g2, b2) \
sqrt(((float(r2) - float(r1)) * (float(r2) - float(r1))) + ((float(g2) - float(g1)) * (float(g2) - float(g1))) + \
((float(b2) - float(b1)) * (float(b2) - float(b1))))
#ifdef QB64_WINDOWS
# define ZERO_VARIABLE(_v_) ZeroMemory(&(_v_), sizeof(_v_))
#else
# define ZERO_VARIABLE(_v_) memset(&(_v_), 0, sizeof(_v_))
#endif
//-----------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------
// FORWARD DECLARATIONS
//-----------------------------------------------------------------------------------------------------
// These should be replaced with appropriate header files when Matt finishes cleaning up libqb
qbs *qbs_new_txt_len(const char *, int32); // Not declared in libqb.h
void sub__freeimage(int32, int32); // Not declared in libqb.h
extern img_struct *img; // Required by func__loadimage
extern img_struct *write_page; // Required by func__loadimage
extern uint32 palette_256[]; // Required by func__loadimage
//-----------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------
// FUNCTIONS
//-----------------------------------------------------------------------------------------------------
/// <summary>
/// Decodes an image file using the dr_pcx & stb_image libraries.
/// </summary>
/// <param name="fileName">A valid filename</param>
/// <param name="xOut">Out: width in pixels. This cannot be NULL</param>
/// <param name="yOut">Out: height in pixels. This cannot be NULL</param>
/// <returns>A pointer to the raw pixel data in RGBA format or NULL on failure</returns>
static uint8_t *image_decode(const char *fileName, int *xOut, int *yOut) {
auto compOut = 0;
IMAGE_DEBUG_PRINT("Image dimensions (passed) = (%i, %i)", *xOut, *yOut);
// Attempt to load file as a PCX first using dr_pcx
auto pixels = drpcx_load_file(fileName, DRPCX_FALSE, xOut, yOut, &compOut, 4);
IMAGE_DEBUG_PRINT("Image dimensions (dr_pcx) = (%i, %i)", *xOut, *yOut);
if (!pixels) {
// If dr_pcx failed to load, then use stb_image
pixels = stbi_load(fileName, xOut, yOut, &compOut, 4);
IMAGE_DEBUG_PRINT("Image dimensions (stb_image) = (%i, %i)", *xOut, *yOut);
if (!pixels)
return nullptr; // Return NULL if all attempts failed
}
IMAGE_DEBUG_CHECK(compOut > 2); // Returned component should always be 3 or more
return pixels;
}
/// <summary>
/// Clamps a color channel to the range 0 - 255.
/// </summary>
/// <param name="n">The color component</param>
/// <returns>The clamped value</returns>
static inline uint8_t image_clamp_component(int32_t n) {
n &= -(n >= 0);
return n | ((255 - n) >> 31);
}
/// <summary>
/// This takes in a 32bpp (BGRA) image raw data and spits out an 8bpp raw image along with it's 256 color (BGRA) palette.
/// </summary>
/// <param name="src">The source raw image data. This must be in BGRA format and not NULL</param>
/// <param name="w">The widht of the image in pixels</param>
/// <param name="h">The height of the image in pixels</param>
/// <param name="paletteOut">A 256 color palette if the operation was successful. This cannot be NULL</param>
/// <returns>A pointer to a 8bpp raw image or NULL if operation failed</returns>
static uint8_t *image_convert_8bpp(uint8_t *src, int w, int h, uint32_t *paletteOut) {
static struct {
uint32_t r, g, b;
uint32_t count;
} cubes[256];
// https://en.wikipedia.org/wiki/Ordered_dithering
static uint8_t bayerMatrix[16] = {0, 8, 2, 10, 12, 4, 14, 6, 3, 11, 1, 9, 15, 7, 13, 5};
IMAGE_DEBUG_PRINT("Converting 32bpp image (%i, %i) to 8bpp", w, h);
// Allocate memory for new image (8-bit indexed)
auto pixels = (uint8_t *)malloc(w * h);
if (!pixels) {
return nullptr;
}
ZERO_VARIABLE(cubes);
// Quantization phase
auto dst = pixels;
for (auto y = 0; y < h; y++) {
for (auto x = 0; x < w; x++) {
int32_t t = bayerMatrix[((y & 3) << 2) + (x & 3)];
int32_t b = image_clamp_component((*src++) + (t << 1));
int32_t g = image_clamp_component((*src++) + (t << 1));
int32_t r = image_clamp_component((*src++) + (t << 1));
++src; // Ignore alpha
// Quantize
uint8_t k = ((r >> 5) << 5) + ((g >> 5) << 2) + (b >> 6);
(*dst++) = k;
// Prepare RGB cubes for CLUT
cubes[k].r += r;
cubes[k].g += g;
cubes[k].b += b;
cubes[k].count++;
}
}
// Generate a uniform CLUT based on the quantized colors
for (auto i = 0; i < 256; i++) {
if (cubes[i].count) {
paletteOut[i] = IMAGE_MAKE_BGRA(cubes[i].r / cubes[i].count, cubes[i].g / cubes[i].count, cubes[i].b / cubes[i].count, 0xFF);
} else {
paletteOut[i] = IMAGE_MAKE_BGRA(0, 0, 0, 0xFF);
}
}
return pixels;
}
/// <summary>
/// This takes in a 32bpp (BGRA) image raw data and spits out an 8bpp raw image along with it's 256 color (BGRA) palette.
/// If the number of unique colors in the 32bpp image > 256, then the functions returns a NULL.
/// Unlike image_convert_8bpp(), no 'real' conversion takes place.
/// </summary>
/// <param name="src">The source raw image data. This must be in BGRA format and not NULL</param>
/// <param name="w">The widht of the image in pixels</param>
/// <param name="h">The height of the image in pixels</param>
/// <param name="paletteOut">A 256 color palette if the operation was successful. This cannot be NULL</param>
/// <returns>A pointer to a 8bpp raw image or NULL if operation failed</returns>
static uint8_t *image_make_8bpp(uint8_t *src, int w, int h, uint32_t *paletteOut) {
IMAGE_DEBUG_PRINT("Extracting 8bpp image (%i, %i) from 32bpp", w, h);
unordered_map<uint32_t, int> colorMap;
// Allocate memory for new image (8-bit indexed)
auto pixels = (uint8_t *)malloc(w * h);
if (!pixels) {
return nullptr;
}
auto uniqueColors = 0; // As long as this is <= 256 we will keep going until we are done
auto src32bpp = (uint32_t *)src;
for (auto i = 0; i < w * h; i++) {
auto srcColor = src32bpp[i];
// Check if the src color exists in our palette
if (colorMap.find(srcColor) == colorMap.end()) {
// If we reached here, then the color is not in our table
++uniqueColors;
if (uniqueColors > 256) {
IMAGE_DEBUG_PRINT("Image has more than 256 unique colors (%i)", uniqueColors);
free(pixels);
return nullptr; // Exit with failure if we have > 256 colors
}
paletteOut[uniqueColors - 1] = srcColor; // Store the color as unique
colorMap[srcColor] = uniqueColors - 1; // Add this color to the map
pixels[i] = uniqueColors - 1;
} else {
// If we reached here, then the color is in our table
pixels[i] = colorMap[srcColor]; // Simply fetch the index from the map
}
}
return pixels;
}
/// <summary>
/// This modifies an *8bpp* image 'src' to use 'dst_pal' instead of 'src_pal'
/// </summary>
/// <param name="src">A pointer to the 8bpp image pixel data. This modifies data 'src' points to and cannot be NULL</param>
/// <param name="w">The width of the image in pixels</param>
/// <param name="h">The height of the image in pixels</param>
/// <param name="src_pal">The image's original palette. This cannot be NULL</param>
/// <param name="dst_pal">The destination palette. This cannot be NULL</param>
static void image_remap_palette(uint8_t *src, int w, int h, uint32_t *src_pal, uint32_t *dst_pal) {
static uint32_t palMap[256];
IMAGE_DEBUG_PRINT("Remapping 8bpp image (%i, %i) palette", w, h);
ZERO_VARIABLE(palMap);
// Match the palette
for (auto x = 0; x < 256; x++) {
auto oldDist = IMAGE_CALCULATE_RGB_DISTANCE(0, 0, 0, 255, 255, 255); // The farthest we can go in the color cube
for (auto y = 0; y < 256; y++) {
auto newDist = IMAGE_CALCULATE_RGB_DISTANCE(IMAGE_GET_BGRA_RED(src_pal[x]), IMAGE_GET_BGRA_GREEN(src_pal[x]), IMAGE_GET_BGRA_BLUE(src_pal[x]),
IMAGE_GET_BGRA_RED(dst_pal[y]), IMAGE_GET_BGRA_GREEN(dst_pal[y]), IMAGE_GET_BGRA_BLUE(dst_pal[y]));
if (oldDist > newDist) {
oldDist = newDist;
palMap[x] = y;
}
}
}
// Update the bitmap to use the matched palette
for (auto c = 0; c < (w * h); c++) {
src[c] = palMap[src[c]];
}
}
/// <summary>
/// This function loads an image into memory and returns valid LONG image handle values that are less than -1.
/// </summary>
/// <param name="fileName">The filename of the image</param>
/// <param name="bpp">Mode: 32=32bpp, 33=hardware acclerated 32bpp, 256=8bpp or 257=8bpp without palette remap</param>
/// <param name="passed">How many parameters were passed?</param>
/// <returns>Valid LONG image handle values that are less than -1 or -1 on failure</returns>
int32_t func__loadimage(qbs *fileName, int32_t bpp, int32_t passed) {
// QB string that we'll need null terminate the filename
static qbs *fileNameZ = nullptr;
if (new_error)
return 0;
if (!fileNameZ)
fileNameZ = qbs_new(0, 0);
auto isHardware = false;
auto dontRemapPalette = false;
// Handle special cases
if (bpp == 33) {
bpp = 32;
isHardware = true;
IMAGE_DEBUG_PRINT("Hardware image requested");
} else if (bpp == 257) {
bpp = 256;
dontRemapPalette = true;
IMAGE_DEBUG_PRINT("No palette remap requested");
}
// Validate bpp
if (passed) {
if ((bpp != 32) && (bpp != 256)) {
error(5);
return 0;
}
} else {
if (write_page->text) {
error(5);
return 0;
}
bpp = -1;
IMAGE_DEBUG_PRINT("BPP was not spcified. Defaulting to 32bpp");
}
qbs_set(fileNameZ, qbs_add(fileName, qbs_new_txt_len("\0", 1))); // s1 = filename + CHR$(0)
if (fileNameZ->len == 1)
return INVALID_IMAGE_HANDLE; // Return invalid handle if null length string
int x, y;
// Try to load the image
auto pixels = image_decode((const char *)fileNameZ->chr, &x, &y);
if (!pixels)
return INVALID_IMAGE_HANDLE; // Return invalid handle if loading the image failed
IMAGE_DEBUG_PRINT("'%s' successfully loaded", fileNameZ->chr);
// Convert RGBA to BGRA
auto cp = pixels;
for (auto y2 = 0; y2 < y; y2++) {
for (auto x2 = 0; x2 < x; x2++) {
auto r = cp[0];
auto b = cp[2];
cp[0] = b;
cp[2] = r;
cp += 4;
}
}
int32_t i; // Image handle to be returned
// Convert image to 8bpp if requested by the user
if (bpp == 256) {
IMAGE_DEBUG_PRINT("Entering 8bpp path");
i = func__newimage(x, y, 256, 1);
if (i == -1) {
free(pixels);
return INVALID_IMAGE_HANDLE;
}
auto palette = (uint32_t *)malloc(256 * sizeof(uint32_t)); // 3 bytes for bgr + 1 for alpha (basically a uint32_t)
if (!palette) {
free(pixels);
return INVALID_IMAGE_HANDLE;
}
auto pixels256 = image_make_8bpp(pixels, x, y, palette); // Try to simply 'extract' the 8bpp image first
if (!pixels256) {
pixels256 = image_convert_8bpp(pixels, x, y, palette); // If that fails, then 'convert' it to 8bpp
if (!pixels256) {
free(palette);
free(pixels);
return INVALID_IMAGE_HANDLE;
}
}
if (dontRemapPalette) {
// Copy the 8bpp pixel data and then free it
memcpy(img[-i].offset, pixels256, x * y);
free(pixels256);
// Copy the palette and then free it
memcpy(img[-i].pal, palette, 256 * sizeof(uint32_t));
free(palette);
} else {
// Remap the image indexes to QB64 default palette and then free our palette
image_remap_palette(pixels256, x, y, palette, palette_256);
free(palette);
// Copy the 8bpp pixel data and then free it
memcpy(img[-i].offset, pixels256, x * y);
free(pixels256);
// Copy the default QB64 palette
memcpy(img[-i].pal, palette_256, 256 * sizeof(uint32_t));
}
} else {
IMAGE_DEBUG_PRINT("Entering 32bpp path");
i = func__newimage(x, y, 32, 1);
if (i == -1) {
free(pixels);
return INVALID_IMAGE_HANDLE;
}
memcpy(img[-i].offset, pixels, x * y * sizeof(uint32_t));
}
// Free pixel memory. We can do this because both dr_pcx and stb_image uses free()
free(pixels);
// This only executes if bpp is 32
if (isHardware) {
IMAGE_DEBUG_PRINT("Making hardware image");
auto iHardware = func__copyimage(i, 33, 1);
sub__freeimage(i, 1);
i = iHardware;
}
IMAGE_DEBUG_PRINT("Returning handle value = %i", i);
return i;
}
//-----------------------------------------------------------------------------------------------------
//-----------------------------------------------------------------------------------------------------