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https://github.com/QB64-Phoenix-Edition/QB64pe.git
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These tests use a variety of sample code (with some of the larger files removed, so they are not complete!) and verifies that they all compile successfully.
168 lines
3.8 KiB
QBasic
168 lines
3.8 KiB
QBasic
'little game I made, just for fun
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'and also to be rated on future software
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'I hope you'll learn something with this little prog
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'author : darokin Adrien Rebuzzi
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'any comment or suggest here : darokin@infonie.fr
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'darokin '99
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RANDOMIZE TIMER
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CLS
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cx = 17
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a = 1
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bx = INT(RND * 318) + 1: by = INT(RND * 100) + 12
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DO
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px = INT(RND * 3) - 1: py = -1
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LOOP UNTIL px <> 0 AND py <> 0
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jx = 10
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attente = 5000
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moins = 200
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SCREEN 13
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DIM cache(120)
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GET (0, 0)-(11, 10), cache
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DIM balle(120)
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DATA 00,00,00,00,04,04,04,00,00,00,00
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DATA 00,00,04,04,04,04,04,04,04,00,00
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DATA 00,04,04,15,15,04,04,04,04,04,00
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DATA 00,04,04,15,15,04,04,04,04,04,00
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DATA 04,04,04,04,04,04,04,04,04,04,04
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DATA 04,04,04,04,04,04,04,04,04,04,04
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DATA 00,04,04,04,04,04,04,04,04,04,00
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DATA 00,04,04,04,04,04,04,04,04,04,00
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DATA 00,00,04,04,04,04,04,04,04,00,00
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DATA 00,00,00,00,04,04,04,00,00,00,00
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xlenght = 11
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ylenght = 10
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FOR y% = 1 TO ylenght
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FOR x% = 1 TO xlenght
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READ z
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PSET (x%, y%), z
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NEXT x%
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NEXT y%
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GET (0, 0)-(11, 10), balle
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CLS
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LOCATE 1, 28
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PRINT ""
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COLOR 2
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PRINT " ___"
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PRINT " / _ \___ ________ ___ ___ ___ _"
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COLOR 14
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PRINT " / // / _ `/ __/ _ | _ \/ _ | _ `/"
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COLOR 4
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PRINT " /____/\_,_/_/ / ___|___/_//_|_, /"
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PRINT " /_/ /___/"
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PRINT ""
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COLOR 10
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PRINT " (c)darokin '99"
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LOCATE 12, 10
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COLOR 32
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PRINT "Choose your level"
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COLOR 50
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PRINT " "
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LOCATE 15, 15
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PRINT "easy"
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COLOR 51
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LOCATE 17, 15
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PRINT "medium"
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COLOR 52
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LOCATE 19, 15
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PRINT "difficult"
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COLOR 53
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LOCATE 21, 15
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PRINT "impossible"
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LOCATE cx, 13
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PRINT "*"
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LOCATE 23, 8: PRINT "Hit Space Bar To Continue"
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DO
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a$ = INKEY$
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IF a$ = CHR$(0) + CHR$(80) AND cx <> 21 THEN : LOCATE cx, 13: PRINT " ": cx = cx + 2: LOCATE cx, 13: PRINT "*"
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IF a$ = CHR$(0) + CHR$(72) AND cx <> 15 THEN : LOCATE cx, 13: PRINT " ": cx = cx - 2: LOCATE cx, 13: PRINT "*"
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IF a$ = " " THEN GOTO sorti
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LOOP
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sorti:
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SELECT CASE cx
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CASE IS = 15
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attente = 6000
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CASE IS = 17
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attente = 4000
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CASE IS = 29
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attente = 3300
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CASE IS = 21
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attente = 1000
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END SELECT
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CLS
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COLOR 17
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PRINT " "
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PRINT " ___"
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PRINT " / _ \___ ________ ___ ___ ___ _"
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PRINT " / // / _ `/ __/ _ | _ \/ _ | _ `/"
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PRINT " /____/\_,_/_/ / ___|___/_//_|_, /"
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PRINT " /_/ /___/"
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LOCATE 1, 28
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COLOR 4
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PRINT "darokin pong"
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COLOR 2
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LOCATE 1, 1
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PRINT "score"
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DO
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COLOR 14
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LOCATE 1, 15
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PRINT score
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LINE (1, 10)-(319, 10), 10
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LINE (jx, 199)-(jx + 50, 199), 30
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PUT (bx, by), cache
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PUT (bx, by), balle
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FOR a = 1 TO attente
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delayrequired = delayrequired + 1
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IF delayrequired > 10000 THEN WAIT &H3DA, 8: WAIT &H3DA, 8, 8: delayrequired = 0
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NEXT a
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PUT (bx, by), balle
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bx = bx + px: by = by + py
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IF bx <= 0 OR bx >= 307 THEN px = -px: BEEP
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IF by <= 11 THEN py = -py: BEEP
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IF by >= 188 AND (bx + 8 > jx AND bx < jx + 50) THEN py = -py: attente = attente - moins: BEEP: score = score + 10: IF attente <= 3000 THEN moins = 250
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IF by > 189 THEN GOTO fin
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a$ = INKEY$
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IF a$ = CHR$(27) THEN GOTO fin
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IF a$ = CHR$(0) + "M" THEN LINE (jx, 199)-(jx + 50, 199), 0: jx = jx + 30: LINE (jx, 199)-(jx + 50, 199), 26
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IF a$ = CHR$(0) + "K" THEN LINE (jx, 199)-(jx + 50, 199), 0: jx = jx - 30: LINE (jx, 199)-(jx + 50, 199), 26
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IF jx < 0 THEN jx = 0
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IF jx > 270 THEN jx = 270
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LOOP
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fin:
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CLS
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COLOR 30
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PRINT " "
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PRINT " _____"
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PRINT " / __/___ ___ _ ___"
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PRINT " / (_ / _ `/ ' | -_)"
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PRINT " \___/\_,_/_/_/_|__/"
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PRINT " / __ \_ _ __ ____"
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PRINT " / /_/ |/ / -_) __/"
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PRINT " \____/|___/\__/_/"
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PRINT " "
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PRINT ""
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COLOR 2
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PRINT " GAME OVER"
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PRINT ""
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COLOR 14
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PRINT " Your score is: "
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COLOR 4
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LOCATE 16, 20
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PRINT score
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LOCATE 23, 8: PRINT "Hit Space Bar To Continue"
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DO
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a$ = INKEY$: IF a$ = " " AND a$ <> CHR$(0) + "M" AND a$ <> CHR$(0) + "K" THEN GOTO totalend
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LOOP
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totalend:
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SYSTEM
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