Currently we have two different ways of determining what Window handle to tie our dialogs too - we either use GetForegroundWindow(), or create a completely new and hidden handle. The associated window determines what process names shows up on notifications, and also which window can't be interacted with while a dialog is open. Both of those approaches aren't really good. In the case of GetForegroundWindow(), it just returns whatever window the user has in focus, which might be a completely different process. With the hidden window, it means the dialog and notification aren't really tied to the QB64-PE program, so you can still interact with the window even when a dialog is open, and the notification doesn't show an exectuable name. To solve this we're now using EnumWindows() to enumerate over all the Windows on the system and find one associated with our ProcessId. We then check if it's the top-level window and return it if it is. If that process fails to find a window (such as if this is a console-only program, or $SCREENHIDE is used) then we check if GetConsoleWindow() gives us a handle and use that. If neither approach works, then we fall back to creating a hidden window so that the dialogs can still work. |
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.ci | ||
.github/workflows | ||
docs | ||
internal | ||
licenses | ||
source | ||
tests | ||
.clang-format | ||
.gitignore | ||
COPYING.txt | ||
Makefile | ||
qb64pe.1 | ||
README.md | ||
SAMPLES.txt | ||
setup_lnx.sh | ||
setup_osx.command | ||
setup_win.bat |
QB64 Phoenix Edition
QB64 is a modern extended BASIC+OpenGL language that retains QB4.5/QBasic compatibility and compiles native binaries for Windows (Vista and up), Linux and macOS.
Table of Contents
Installation
Download the appropriate package for your operating system over at https://github.com/QB64-Phoenix-Edition/QB64pe/releases/latest
Windows
Make sure to extract the package contents to a folder with full write permissions (failing to do so may result in IDE or compilation errors).
- It is advisable to to whitelist the 'qb64pe' folder in your antivirus/antimalware software *
macOS
Before using QB64-PE make sure to install the Xcode command line tools with:
xcode-select --install
Run ./setup_osx.command
to compile QB64-PE for your OS version.
Linux
Compile QB64-PE with ./setup_lnx.sh
.
Dependencies should be automatically installed. Required packages include OpenGL, ALSA and the GNU C++ Compiler.
Usage
Run the qb64pe
executable to launch the IDE, which you can use to edit your .BAS files. From there, hit F5 to compile and run your code.
To generate a binary without running it, hit F11.
Additionally, if you do not wish to use the integrated IDE and to only compile your program, you can use the following command-line calls:
qb64pe -c yourfile.bas
qb64pe -c yourfile.bas -o outputname.exe
Replacing -c
with -x
will compile without opening a separate compiler window.
Additional Information
More about QB64-PE at our wiki: https://qb64phoenix.com/qb64wiki
We have a community forum at: https://qb64phoenix.com/forum
We don't currently tweet. Sorry.
Find us on Discord: https://discord.gg/D2M7hepTSx