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QB64-PE/internal/c/parts/core/src.c
Luke Ceddia b586eafd3b Integrated _BLINEINPUT into regular LINE INPUT for BINARY files
LINE INPUT will now use the faster method if passed a file handle
that has been opened FOR BINARY. As such, the _BLINEINPUT command
has been removed.

qb64.bas now takes advantage of this for reading from '$include files,
at least in Include Manager 1. Some tweaking of internal/source/main.txt
was required to get things into a sane state, so I'm holing off changing
the compiler any further so the auto-builder can make sure everything's
smoothed over.

Note: Everything should still compile as normal; I'm just being overcautious.
2014-07-27 00:06:17 +10:00

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452 B
C

#include "glew/include/GL/glew.h"
#ifdef QB64_MACOSX
//note: MacOSX uses Apple's GLUT not FreeGLUT
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#include <OpenGL/glext.h>
#include <GLUT/glut.h>
#else
#define CORE_FREEGLUT
#ifdef QB64_ANDROID
#include "android_core/include/GL/freeglut.h"
#else
#ifdef QB64_BACKSLASH_FILESYSTEM
#include "src\\freeglut.h"
#else
#include "src/freeglut.h"
#endif
#endif
#endif