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QB64-PE/internal/help/Template%3AOpenGLTypesPlugin_10000000%3110001110000100000.txt
Roland Heyder 6912727753 Update help files
Help file snapshot as of 07/31/2022.
2022-07-31 23:57:56 +02:00

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{{QBDLDATE:07-31-2022}}
{{QBDLTIME:23:53:51}}
{{TextStart}}
'''OpenGL''' | '''C/C++''' | '''QB64'''
------------+------------------+----------------------
GLenum | unsigned int | [[_UNSIGNED]] [[LONG]]
GLboolean | unsigned char | [[_UNSIGNED]] [[_BYTE]]
GLbitfield | unsigned int | [[_UNSIGNED]] [[LONG]]
GLbyte | signed char | [[_BYTE]]
GLshort | short | [[INTEGER]]
GLint | int | [[LONG]]
GLsizei | int | [[LONG]]
GLubyte | unsigned char | [[_UNSIGNED]] [[_BYTE]]
GLushort | unsigned short | [[_UNSIGNED]] [[INTEGER]]
GLuint | unsigned int | [[_UNSIGNED]] [[LONG]]
GLfloat | float | [[SINGLE]]
GLclampf | float | [[SINGLE]]
GLdouble | double | [[DOUBLE]]
GLclampd | double | [[DOUBLE]]
GLvoid '''(1)'''| void | [[_OFFSET]](any fixed lenght string or [[_BYTE]]
array element)
'''Note:''' If a parameter has an asterisk (*) in front, then it's a pointer to
the designated OpenGL variable type, rather than a value of that type.
Those must be passed using the [[_OFFSET]](...) notation.
'''E.g.''' GLuint *anyParam is actually the offset of a [[_UNSIGNED]] [[LONG]] (~&)
variable or array, which must be passed as [[_OFFSET]](anyVar~&) or
[[_OFFSET]](anyArr~&()) respectively.
'''(1)''' This type is regularly only used for pointers (with asterisk (*)) to
any byte sized memory data, hence _BYTE or fixed length strings.
{{TextEnd}}